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test/scripts/freestyle/styles/external_contour_smooth.py

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# SPDX-FileCopyrightText: 2008-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
# Author : Stephane Grabli
# Date : 04/08/2005
# Purpose : Draws a smooth external contour
from freestyle.chainingiterators import ChainPredicateIterator
from freestyle.predicates import (
AndUP1D,
ExternalContourUP1D,
NotUP1D,
QuantitativeInvisibilityUP1D,
TrueBP1D,
TrueUP1D,
)
from freestyle.shaders import (
IncreasingColorShader,
IncreasingThicknessShader,
SamplingShader,
SmoothingShader,
)
from freestyle.types import Operators
upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ExternalContourUP1D())
Operators.select(upred)
bpred = TrueBP1D()
Operators.bidirectional_chain(ChainPredicateIterator(upred, bpred), NotUP1D(upred))
shaders_list = [
SamplingShader(2),
IncreasingThicknessShader(4, 20),
IncreasingColorShader(1.0, 0.0, 0.5, 1, 0.5, 1, 0.3, 1),
SmoothingShader(100, 0.05, 0, 0.2, 0, 0, 0, 1),
]
Operators.create(TrueUP1D(), shaders_list)