Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
1ef36fffc2c43869d6829e2a48a4b1d00aadea2a
test/intern/cycles/util/deque.h

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

17 lines
260 B
C
Raw Normal View History

License headers: use SPDX-FileCopyrightText in intern/cycles
2023-06-14 16:52:36 +10:00
/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
Cycles: Stitching of subdivided and displaced meshes This patch stitches the vertices along patch edges so that cracks can no longer form when applying subdivision or displacement a mesh. Subpatches are now formed in a way that ensures vertex indices along subpatch edges are equal for adjacent subpatches. A mapping of vertices along patch edges is built to preform stitching. Overall performance is roughly the same, some gains were made in splitting, but some was lost in stitching. This fixes: - T49049 (cracks between patches from material and uv seams) - T49048 (discontinuous normals with true displacement) Reviewers: sergey, brecht Differential Revision: https://developer.blender.org/D3692
2019-08-14 01:53:09 -04:00
#ifndef __UTIL_DEQUE_H__
#define __UTIL_DEQUE_H__
#include <deque>
CCL_NAMESPACE_BEGIN
using std::deque;
CCL_NAMESPACE_END
#endif /* __UTIL_DEQUE_H__ */
Reference in New Issue Copy Permalink
Powered by Gitea Version: 1.24.6 Page: 6595ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API