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test/source/blender/draw/engines/external/external_engine.h

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/* SPDX-FileCopyrightText: 2017 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup draw_engine
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
extern DrawEngineType draw_engine_external_type;
extern RenderEngineType DRW_engine_viewport_external_type;
/* Check whether an external engine is to be used to draw content of an image editor.
* If the drawing is possible, the render engine is "acquired" so that it is not freed by the
* render engine for until drawing is finished.
*
* NOTE: Released by the draw engine when it is done drawing. */
bool DRW_engine_external_acquire_for_image_editor(void);
#ifdef __cplusplus
}
#endif