#!/usr/bin/python
Import ('env')
sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' #/intern/guardedalloc'
env.BlenderLib ( 'bf_editor_datafiles', sources, Split(incs), [], libtype=['core', 'player'], priority=[235, 30] )