2023-06-14 16:52:36 +10:00
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/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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*
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* SPDX-License-Identifier: Apache-2.0 */
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Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
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#ifdef WITH_CUDA
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# include "device/cuda/util.h"
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# include "device/cuda/device_impl.h"
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CCL_NAMESPACE_BEGIN
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CUDAContextScope::CUDAContextScope(CUDADevice *device) : device(device)
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{
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cuda_device_assert(device, cuCtxPushCurrent(device->cuContext));
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}
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CUDAContextScope::~CUDAContextScope()
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{
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2024-12-26 17:53:55 +01:00
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cuda_device_assert(device, cuCtxPopCurrent(nullptr));
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Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
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}
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# ifndef WITH_CUDA_DYNLOAD
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const char *cuewErrorString(CUresult result)
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{
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/* We can only give error code here without major code duplication, that
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* should be enough since dynamic loading is only being disabled by folks
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* who knows what they're doing anyway.
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*
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* NOTE: Avoid call from several threads.
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*/
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static string error;
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error = string_printf("%d", result);
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return error.c_str();
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}
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const char *cuewCompilerPath()
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{
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return CYCLES_CUDA_NVCC_EXECUTABLE;
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}
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int cuewCompilerVersion()
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{
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return (CUDA_VERSION / 100) + (CUDA_VERSION % 100 / 10);
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}
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# endif
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CCL_NAMESPACE_END
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#endif /* WITH_CUDA */
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