2023-08-16 00:20:26 +10:00
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/* SPDX-FileCopyrightText: 2023 Blender Authors
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2023-05-31 16:19:06 +02:00
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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2013-02-23 18:32:28 +00:00
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2019-02-18 08:08:12 +11:00
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/** \file
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* \ingroup freestyle
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2013-02-23 18:32:28 +00:00
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*/
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2013-02-23 18:50:33 +00:00
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#pragma once
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2008-07-27 13:40:33 +00:00
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#include "../BPy_StrokeShader.h"
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///////////////////////////////////////////////////////////////////////////////////////////
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extern PyTypeObject ConstrainedIncreasingThicknessShader_Type;
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2013-03-07 23:17:23 +00:00
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#define BPy_ConstrainedIncreasingThicknessShader_Check(v) \
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(PyObject_IsInstance((PyObject *)v, (PyObject *)&ConstrainedIncreasingThicknessShader_Type))
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2008-07-27 13:40:33 +00:00
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2019-04-30 17:50:57 +10:00
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/*---------------------------Python BPy_ConstrainedIncreasingThicknessShader structure
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* definition----------*/
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2008-07-27 13:40:33 +00:00
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typedef struct {
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BPy_StrokeShader py_ss;
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} BPy_ConstrainedIncreasingThicknessShader;
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///////////////////////////////////////////////////////////////////////////////////////////
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