Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
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/*
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* Copyright 2011-2021 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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/* So ImathMath is included before our kernel_cpu_compat. */
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#ifdef WITH_OSL
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/* So no context pollution happens from indirectly included windows.h */
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# include "util/util_windows.h"
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# include <OSL/oslexec.h>
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#endif
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#ifdef WITH_EMBREE
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# include <embree3/rtcore.h>
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#endif
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#include "device/cpu/kernel.h"
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#include "device/device.h"
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#include "device/device_memory.h"
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// clang-format off
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#include "kernel/device/cpu/compat.h"
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#include "kernel/device/cpu/kernel.h"
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#include "kernel/device/cpu/globals.h"
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#include "kernel/osl/osl_shader.h"
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#include "kernel/osl/osl_globals.h"
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// clang-format on
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CCL_NAMESPACE_BEGIN
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class CPUDevice : public Device {
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public:
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KernelGlobals kernel_globals;
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device_vector<TextureInfo> texture_info;
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bool need_texture_info;
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#ifdef WITH_OSL
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OSLGlobals osl_globals;
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#endif
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#ifdef WITH_EMBREE
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RTCScene embree_scene = NULL;
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RTCDevice embree_device;
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#endif
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CPUKernels kernels;
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CPUDevice(const DeviceInfo &info_, Stats &stats_, Profiler &profiler_);
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~CPUDevice();
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virtual bool show_samples() const override;
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virtual BVHLayoutMask get_bvh_layout_mask() const override;
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/* Returns true if the texture info was copied to the device (meaning, some more
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* re-initialization might be needed). */
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bool load_texture_info();
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virtual void mem_alloc(device_memory &mem) override;
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virtual void mem_copy_to(device_memory &mem) override;
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2021-09-23 17:38:56 +02:00
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virtual void mem_copy_from(
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device_memory &mem, size_t y, size_t w, size_t h, size_t elem) override;
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Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
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virtual void mem_zero(device_memory &mem) override;
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virtual void mem_free(device_memory &mem) override;
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2021-09-23 17:38:56 +02:00
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virtual device_ptr mem_alloc_sub_ptr(device_memory &mem,
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size_t offset,
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size_t /*size*/) override;
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Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
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virtual void const_copy_to(const char *name, void *host, size_t size) override;
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void global_alloc(device_memory &mem);
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void global_free(device_memory &mem);
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void tex_alloc(device_texture &mem);
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void tex_free(device_texture &mem);
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void build_bvh(BVH *bvh, Progress &progress, bool refit) override;
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virtual const CPUKernels *get_cpu_kernels() const override;
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virtual void get_cpu_kernel_thread_globals(
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vector<CPUKernelThreadGlobals> &kernel_thread_globals) override;
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virtual void *get_cpu_osl_memory() override;
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protected:
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virtual bool load_kernels(uint /*kernel_features*/) override;
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};
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CCL_NAMESPACE_END
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