2011-11-07 22:28:49 +00:00
|
|
|
/*
|
|
|
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
|
|
|
*
|
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
|
*
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
*
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
|
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
|
*
|
|
|
|
|
* Contributor(s): Blender Foundation 2009.
|
|
|
|
|
*
|
|
|
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
|
|
|
*/
|
|
|
|
|
|
2012-02-27 20:27:19 +00:00
|
|
|
/** \file blender/editors/space_node/node_templates.c
|
2011-11-07 22:28:49 +00:00
|
|
|
* \ingroup edinterface
|
|
|
|
|
*/
|
|
|
|
|
|
2015-06-02 13:11:03 +05:00
|
|
|
#include <stdlib.h>
|
2011-11-07 22:28:49 +00:00
|
|
|
#include <string.h>
|
|
|
|
|
|
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
|
|
|
|
|
|
#include "DNA_node_types.h"
|
|
|
|
|
#include "DNA_screen_types.h"
|
|
|
|
|
|
2016-04-27 00:58:25 +02:00
|
|
|
#include "BLI_array.h"
|
2011-11-07 22:28:49 +00:00
|
|
|
#include "BLI_listbase.h"
|
|
|
|
|
#include "BLI_string.h"
|
|
|
|
|
|
2015-08-16 17:32:01 +10:00
|
|
|
#include "BLT_translation.h"
|
2011-11-09 14:13:17 +00:00
|
|
|
|
2011-11-07 22:28:49 +00:00
|
|
|
#include "BKE_context.h"
|
2013-05-07 15:28:42 +00:00
|
|
|
#include "BKE_global.h"
|
2011-11-07 22:28:49 +00:00
|
|
|
#include "BKE_library.h"
|
|
|
|
|
#include "BKE_main.h"
|
|
|
|
|
#include "BKE_scene.h"
|
|
|
|
|
|
|
|
|
|
#include "RNA_access.h"
|
|
|
|
|
|
2012-01-20 13:27:54 +00:00
|
|
|
#include "NOD_socket.h"
|
|
|
|
|
|
2011-11-07 22:28:49 +00:00
|
|
|
#include "UI_interface.h"
|
2012-08-02 23:03:16 +00:00
|
|
|
#include "../interface/interface_intern.h" /* XXX bad level */
|
|
|
|
|
|
|
|
|
|
#include "ED_node.h" /* own include */
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2018-04-02 15:02:08 +02:00
|
|
|
#include "ED_undo.h"
|
2011-11-07 22:28:49 +00:00
|
|
|
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
|
2011-11-07 22:28:49 +00:00
|
|
|
/************************* Node Socket Manipulation **************************/
|
|
|
|
|
|
2013-04-18 11:36:11 +00:00
|
|
|
/* describes an instance of a node type and a specific socket to link */
|
|
|
|
|
typedef struct NodeLinkItem {
|
|
|
|
|
int socket_index; /* index for linking */
|
|
|
|
|
int socket_type; /* socket type for compatibility check */
|
|
|
|
|
const char *socket_name; /* ui label of the socket */
|
|
|
|
|
const char *node_name; /* ui label of the node */
|
|
|
|
|
|
|
|
|
|
/* extra settings */
|
|
|
|
|
bNodeTree *ngroup; /* group node tree */
|
|
|
|
|
} NodeLinkItem;
|
|
|
|
|
|
|
|
|
|
/* Compare an existing node to a link item to see if it can be reused.
|
|
|
|
|
* item must be for the same node type!
|
|
|
|
|
* XXX should become a node type callback
|
|
|
|
|
*/
|
|
|
|
|
static bool node_link_item_compare(bNode *node, NodeLinkItem *item)
|
|
|
|
|
{
|
|
|
|
|
if (node->type == NODE_GROUP) {
|
|
|
|
|
return (node->id == (ID *)item->ngroup);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void node_link_item_apply(bNode *node, NodeLinkItem *item)
|
|
|
|
|
{
|
|
|
|
|
if (node->type == NODE_GROUP) {
|
|
|
|
|
node->id = (ID *)item->ngroup;
|
2013-05-07 15:28:42 +00:00
|
|
|
ntreeUpdateTree(G.main, item->ngroup);
|
2013-04-18 11:36:11 +00:00
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
/* nothing to do for now */
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (node->id)
|
|
|
|
|
id_us_plus(node->id);
|
|
|
|
|
}
|
|
|
|
|
|
2011-11-07 22:28:49 +00:00
|
|
|
static void node_tag_recursive(bNode *node)
|
|
|
|
|
{
|
|
|
|
|
bNodeSocket *input;
|
|
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!node || (node->flag & NODE_TEST))
|
2012-07-01 09:54:44 +00:00
|
|
|
return; /* in case of cycles */
|
|
|
|
|
|
2011-11-07 22:28:49 +00:00
|
|
|
node->flag |= NODE_TEST;
|
|
|
|
|
|
2012-07-01 09:54:44 +00:00
|
|
|
for (input = node->inputs.first; input; input = input->next)
|
2012-03-24 06:38:07 +00:00
|
|
|
if (input->link)
|
2011-11-07 22:28:49 +00:00
|
|
|
node_tag_recursive(input->link->fromnode);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void node_clear_recursive(bNode *node)
|
|
|
|
|
{
|
|
|
|
|
bNodeSocket *input;
|
|
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!node || !(node->flag & NODE_TEST))
|
2012-07-01 09:54:44 +00:00
|
|
|
return; /* in case of cycles */
|
|
|
|
|
|
2011-11-07 22:28:49 +00:00
|
|
|
node->flag &= ~NODE_TEST;
|
|
|
|
|
|
2012-07-01 09:54:44 +00:00
|
|
|
for (input = node->inputs.first; input; input = input->next)
|
2012-03-24 06:38:07 +00:00
|
|
|
if (input->link)
|
2011-11-07 22:28:49 +00:00
|
|
|
node_clear_recursive(input->link->fromnode);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void node_remove_linked(bNodeTree *ntree, bNode *rem_node)
|
|
|
|
|
{
|
|
|
|
|
bNode *node, *next;
|
|
|
|
|
bNodeSocket *sock;
|
|
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!rem_node)
|
2011-11-07 22:28:49 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
/* tag linked nodes to be removed */
|
2012-07-01 09:54:44 +00:00
|
|
|
for (node = ntree->nodes.first; node; node = node->next)
|
2011-11-07 22:28:49 +00:00
|
|
|
node->flag &= ~NODE_TEST;
|
2012-07-01 09:54:44 +00:00
|
|
|
|
2011-11-07 22:28:49 +00:00
|
|
|
node_tag_recursive(rem_node);
|
|
|
|
|
|
|
|
|
|
/* clear tags on nodes that are still used by other nodes */
|
2012-07-01 09:54:44 +00:00
|
|
|
for (node = ntree->nodes.first; node; node = node->next)
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!(node->flag & NODE_TEST))
|
2012-07-01 09:54:44 +00:00
|
|
|
for (sock = node->inputs.first; sock; sock = sock->next)
|
2012-03-24 06:38:07 +00:00
|
|
|
if (sock->link && sock->link->fromnode != rem_node)
|
2011-11-07 22:28:49 +00:00
|
|
|
node_clear_recursive(sock->link->fromnode);
|
|
|
|
|
|
|
|
|
|
/* remove nodes */
|
2012-07-01 09:54:44 +00:00
|
|
|
for (node = ntree->nodes.first; node; node = next) {
|
2011-11-07 22:28:49 +00:00
|
|
|
next = node->next;
|
|
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->flag & NODE_TEST) {
|
|
|
|
|
if (node->id)
|
2015-11-09 19:47:10 +01:00
|
|
|
id_us_min(node->id);
|
2011-11-07 22:28:49 +00:00
|
|
|
nodeFreeNode(ntree, node);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* disconnect socket from the node it is connected to */
|
|
|
|
|
static void node_socket_disconnect(Main *bmain, bNodeTree *ntree, bNode *node_to, bNodeSocket *sock_to)
|
|
|
|
|
{
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!sock_to->link)
|
2011-11-07 22:28:49 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
nodeRemLink(ntree, sock_to->link);
|
2012-10-24 21:57:16 +00:00
|
|
|
sock_to->flag |= SOCK_COLLAPSED;
|
2011-11-07 22:28:49 +00:00
|
|
|
|
|
|
|
|
nodeUpdate(ntree, node_to);
|
2013-05-07 15:28:42 +00:00
|
|
|
ntreeUpdateTree(bmain, ntree);
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2016-02-05 01:39:42 +05:00
|
|
|
ED_node_tag_update_nodetree(bmain, ntree, node_to);
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* remove all nodes connected to this socket, if they aren't connected to other nodes */
|
|
|
|
|
static void node_socket_remove(Main *bmain, bNodeTree *ntree, bNode *node_to, bNodeSocket *sock_to)
|
|
|
|
|
{
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!sock_to->link)
|
2011-11-07 22:28:49 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
node_remove_linked(ntree, sock_to->link->fromnode);
|
2012-10-24 21:57:16 +00:00
|
|
|
sock_to->flag |= SOCK_COLLAPSED;
|
2011-11-07 22:28:49 +00:00
|
|
|
|
|
|
|
|
nodeUpdate(ntree, node_to);
|
2013-05-07 15:28:42 +00:00
|
|
|
ntreeUpdateTree(bmain, ntree);
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2016-02-05 01:39:42 +05:00
|
|
|
ED_node_tag_update_nodetree(bmain, ntree, node_to);
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* add new node connected to this socket, or replace an existing one */
|
2013-04-18 11:36:11 +00:00
|
|
|
static void node_socket_add_replace(const bContext *C, bNodeTree *ntree, bNode *node_to, bNodeSocket *sock_to,
|
|
|
|
|
int type, NodeLinkItem *item)
|
2011-11-07 22:28:49 +00:00
|
|
|
{
|
|
|
|
|
bNode *node_from;
|
2012-10-12 14:35:10 +00:00
|
|
|
bNodeSocket *sock_from_tmp;
|
2011-11-07 22:28:49 +00:00
|
|
|
bNode *node_prev = NULL;
|
|
|
|
|
|
|
|
|
|
/* unlink existing node */
|
2012-03-24 06:38:07 +00:00
|
|
|
if (sock_to->link) {
|
2011-11-07 22:28:49 +00:00
|
|
|
node_prev = sock_to->link->fromnode;
|
|
|
|
|
nodeRemLink(ntree, sock_to->link);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* find existing node that we can use */
|
2012-07-01 09:54:44 +00:00
|
|
|
for (node_from = ntree->nodes.first; node_from; node_from = node_from->next)
|
2013-03-18 16:34:57 +00:00
|
|
|
if (node_from->type == type)
|
2011-11-07 22:28:49 +00:00
|
|
|
break;
|
|
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node_from)
|
2013-10-10 11:33:20 +00:00
|
|
|
if (node_from->inputs.first || node_from->typeinfo->draw_buttons || node_from->typeinfo->draw_buttons_ex)
|
2011-11-07 22:28:49 +00:00
|
|
|
node_from = NULL;
|
|
|
|
|
|
2013-04-18 15:09:30 +00:00
|
|
|
if (node_prev && node_prev->type == type && node_link_item_compare(node_prev, item)) {
|
2011-11-07 22:28:49 +00:00
|
|
|
/* keep the previous node if it's the same type */
|
|
|
|
|
node_from = node_prev;
|
|
|
|
|
}
|
2012-03-24 06:38:07 +00:00
|
|
|
else if (!node_from) {
|
2013-03-18 16:34:57 +00:00
|
|
|
node_from = nodeAddStaticNode(C, ntree, type);
|
2015-06-02 12:32:43 +05:00
|
|
|
if (node_prev != NULL) {
|
|
|
|
|
/* If we're replacing existing node, use it's location. */
|
|
|
|
|
node_from->locx = node_prev->locx;
|
|
|
|
|
node_from->locy = node_prev->locy;
|
|
|
|
|
node_from->offsetx = node_prev->offsetx;
|
|
|
|
|
node_from->offsety = node_prev->offsety;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
/* Avoid exact intersection of nodes.
|
|
|
|
|
* TODO(sergey): Still not ideal, but better than nothing.
|
|
|
|
|
*/
|
|
|
|
|
int index = BLI_findindex(&node_to->inputs, sock_to);
|
|
|
|
|
BLI_assert(index != -1);
|
|
|
|
|
node_from->locx = node_to->locx - (node_from->typeinfo->width + 50);
|
|
|
|
|
node_from->locy = node_to->locy - (node_from->typeinfo->height * index);
|
|
|
|
|
}
|
2013-03-18 16:34:57 +00:00
|
|
|
|
2013-04-18 11:36:11 +00:00
|
|
|
node_link_item_apply(node_from, item);
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
nodeSetActive(ntree, node_from);
|
|
|
|
|
|
|
|
|
|
/* add link */
|
2013-04-18 11:36:11 +00:00
|
|
|
sock_from_tmp = BLI_findlink(&node_from->outputs, item->socket_index);
|
2012-10-12 14:35:10 +00:00
|
|
|
nodeAddLink(ntree, node_from, sock_from_tmp, node_to, sock_to);
|
2012-10-24 21:57:16 +00:00
|
|
|
sock_to->flag &= ~SOCK_COLLAPSED;
|
2011-11-07 22:28:49 +00:00
|
|
|
|
|
|
|
|
/* copy input sockets from previous node */
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node_prev && node_from != node_prev) {
|
2011-11-07 22:28:49 +00:00
|
|
|
bNodeSocket *sock_prev, *sock_from;
|
|
|
|
|
|
2012-07-01 09:54:44 +00:00
|
|
|
for (sock_prev = node_prev->inputs.first; sock_prev; sock_prev = sock_prev->next) {
|
|
|
|
|
for (sock_from = node_from->inputs.first; sock_from; sock_from = sock_from->next) {
|
2012-03-20 17:56:12 +00:00
|
|
|
if (nodeCountSocketLinks(ntree, sock_from) >= sock_from->limit)
|
|
|
|
|
continue;
|
2012-07-01 09:54:44 +00:00
|
|
|
|
2013-03-18 18:25:05 +00:00
|
|
|
if (STREQ(sock_prev->name, sock_from->name) && sock_prev->type == sock_from->type) {
|
2011-11-07 22:28:49 +00:00
|
|
|
bNodeLink *link = sock_prev->link;
|
|
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (link && link->fromnode) {
|
2011-11-07 22:28:49 +00:00
|
|
|
nodeAddLink(ntree, link->fromnode, link->fromsock, node_from, sock_from);
|
|
|
|
|
nodeRemLink(ntree, link);
|
|
|
|
|
}
|
|
|
|
|
|
2013-04-18 13:16:38 +00:00
|
|
|
node_socket_copy_default_value(sock_from, sock_prev);
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2011-11-08 13:07:16 +00:00
|
|
|
/* also preserve mapping for texture nodes */
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node_from->typeinfo->nclass == NODE_CLASS_TEXTURE &&
|
2012-04-28 06:31:57 +00:00
|
|
|
node_prev->typeinfo->nclass == NODE_CLASS_TEXTURE)
|
|
|
|
|
{
|
2011-11-08 13:07:16 +00:00
|
|
|
memcpy(node_from->storage, node_prev->storage, sizeof(NodeTexBase));
|
2012-04-28 06:31:57 +00:00
|
|
|
}
|
2011-11-08 13:07:16 +00:00
|
|
|
|
2011-11-07 22:28:49 +00:00
|
|
|
/* remove node */
|
|
|
|
|
node_remove_linked(ntree, node_prev);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
nodeUpdate(ntree, node_from);
|
|
|
|
|
nodeUpdate(ntree, node_to);
|
2013-05-07 15:28:42 +00:00
|
|
|
ntreeUpdateTree(CTX_data_main(C), ntree);
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2016-02-05 01:39:42 +05:00
|
|
|
ED_node_tag_update_nodetree(CTX_data_main(C), ntree, node_to);
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/****************************** Node Link Menu *******************************/
|
|
|
|
|
|
2012-09-20 01:02:39 +00:00
|
|
|
// #define UI_NODE_LINK_ADD 0
|
2012-07-01 09:54:44 +00:00
|
|
|
#define UI_NODE_LINK_DISCONNECT -1
|
|
|
|
|
#define UI_NODE_LINK_REMOVE -2
|
2011-11-07 22:28:49 +00:00
|
|
|
|
|
|
|
|
typedef struct NodeLinkArg {
|
|
|
|
|
Main *bmain;
|
|
|
|
|
Scene *scene;
|
|
|
|
|
bNodeTree *ntree;
|
|
|
|
|
bNode *node;
|
|
|
|
|
bNodeSocket *sock;
|
|
|
|
|
|
2013-04-18 11:36:11 +00:00
|
|
|
bNodeType *node_type;
|
|
|
|
|
NodeLinkItem item;
|
2011-11-07 22:28:49 +00:00
|
|
|
|
|
|
|
|
uiLayout *layout;
|
|
|
|
|
} NodeLinkArg;
|
|
|
|
|
|
2013-04-18 11:36:11 +00:00
|
|
|
static void ui_node_link_items(NodeLinkArg *arg, int in_out, NodeLinkItem **r_items, int *r_totitems)
|
|
|
|
|
{
|
|
|
|
|
/* XXX this should become a callback for node types! */
|
|
|
|
|
NodeLinkItem *items = NULL;
|
|
|
|
|
int totitems = 0;
|
|
|
|
|
|
|
|
|
|
if (arg->node_type->type == NODE_GROUP) {
|
|
|
|
|
bNodeTree *ngroup;
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
for (ngroup = arg->bmain->nodetree.first; ngroup; ngroup = ngroup->id.next) {
|
2013-04-18 15:09:30 +00:00
|
|
|
ListBase *lb = ((in_out == SOCK_IN) ? &ngroup->inputs : &ngroup->outputs);
|
2014-11-16 13:57:58 +01:00
|
|
|
totitems += BLI_listbase_count(lb);
|
2013-04-18 11:36:11 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (totitems > 0) {
|
|
|
|
|
items = MEM_callocN(sizeof(NodeLinkItem) * totitems, "ui node link items");
|
|
|
|
|
|
|
|
|
|
i = 0;
|
|
|
|
|
for (ngroup = arg->bmain->nodetree.first; ngroup; ngroup = ngroup->id.next) {
|
|
|
|
|
ListBase *lb = (in_out == SOCK_IN ? &ngroup->inputs : &ngroup->outputs);
|
|
|
|
|
bNodeSocket *stemp;
|
|
|
|
|
int index;
|
2013-04-18 13:16:38 +00:00
|
|
|
for (stemp = lb->first, index = 0; stemp; stemp = stemp->next, ++index, ++i) {
|
|
|
|
|
NodeLinkItem *item = &items[i];
|
2013-04-18 11:36:11 +00:00
|
|
|
|
|
|
|
|
item->socket_index = index;
|
|
|
|
|
/* note: int stemp->type is not fully reliable, not used for node group
|
|
|
|
|
* interface sockets. use the typeinfo->type instead.
|
|
|
|
|
*/
|
|
|
|
|
item->socket_type = stemp->typeinfo->type;
|
|
|
|
|
item->socket_name = stemp->name;
|
|
|
|
|
item->node_name = ngroup->id.name + 2;
|
|
|
|
|
item->ngroup = ngroup;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
bNodeSocketTemplate *socket_templates = (in_out == SOCK_IN ? arg->node_type->inputs : arg->node_type->outputs);
|
|
|
|
|
bNodeSocketTemplate *stemp;
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
for (stemp = socket_templates; stemp && stemp->type != -1; ++stemp)
|
|
|
|
|
++totitems;
|
|
|
|
|
|
|
|
|
|
if (totitems > 0) {
|
|
|
|
|
items = MEM_callocN(sizeof(NodeLinkItem) * totitems, "ui node link items");
|
|
|
|
|
|
|
|
|
|
i = 0;
|
2013-04-18 13:16:38 +00:00
|
|
|
for (stemp = socket_templates; stemp && stemp->type != -1; ++stemp, ++i) {
|
|
|
|
|
NodeLinkItem *item = &items[i];
|
2013-04-18 11:36:11 +00:00
|
|
|
|
|
|
|
|
item->socket_index = i;
|
|
|
|
|
item->socket_type = stemp->type;
|
|
|
|
|
item->socket_name = stemp->name;
|
|
|
|
|
item->node_name = arg->node_type->ui_name;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
*r_items = items;
|
|
|
|
|
*r_totitems = totitems;
|
|
|
|
|
}
|
|
|
|
|
|
2012-03-20 19:56:45 +00:00
|
|
|
static void ui_node_link(bContext *C, void *arg_p, void *event_p)
|
2011-11-07 22:28:49 +00:00
|
|
|
{
|
2012-07-01 09:54:44 +00:00
|
|
|
NodeLinkArg *arg = (NodeLinkArg *)arg_p;
|
2011-11-07 22:28:49 +00:00
|
|
|
Main *bmain = arg->bmain;
|
|
|
|
|
bNode *node_to = arg->node;
|
|
|
|
|
bNodeSocket *sock_to = arg->sock;
|
|
|
|
|
bNodeTree *ntree = arg->ntree;
|
|
|
|
|
int event = GET_INT_FROM_POINTER(event_p);
|
|
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (event == UI_NODE_LINK_DISCONNECT)
|
2011-11-07 22:28:49 +00:00
|
|
|
node_socket_disconnect(bmain, ntree, node_to, sock_to);
|
2012-03-24 06:38:07 +00:00
|
|
|
else if (event == UI_NODE_LINK_REMOVE)
|
2011-11-07 22:28:49 +00:00
|
|
|
node_socket_remove(bmain, ntree, node_to, sock_to);
|
|
|
|
|
else
|
2013-04-18 11:36:11 +00:00
|
|
|
node_socket_add_replace(C, ntree, node_to, sock_to, arg->node_type->type, &arg->item);
|
2012-07-01 09:54:44 +00:00
|
|
|
|
2012-03-20 19:56:45 +00:00
|
|
|
ED_undo_push(C, "Node input modify");
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
|
2018-02-19 14:39:27 +01:00
|
|
|
static void ui_node_sock_name(bNodeTree *ntree, bNodeSocket *sock, char name[UI_MAX_NAME_STR])
|
2011-11-07 22:28:49 +00:00
|
|
|
{
|
2012-03-24 06:38:07 +00:00
|
|
|
if (sock->link && sock->link->fromnode) {
|
2011-11-07 22:28:49 +00:00
|
|
|
bNode *node = sock->link->fromnode;
|
|
|
|
|
char node_name[UI_MAX_NAME_STR];
|
|
|
|
|
|
2018-02-19 14:39:27 +01:00
|
|
|
nodeLabel(ntree, node, node_name, sizeof(node_name));
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2014-02-08 06:07:10 +11:00
|
|
|
if (BLI_listbase_is_empty(&node->inputs) &&
|
2012-11-03 14:32:26 +00:00
|
|
|
node->outputs.first != node->outputs.last)
|
2012-04-28 06:31:57 +00:00
|
|
|
{
|
2012-05-22 08:36:06 +00:00
|
|
|
BLI_snprintf(name, UI_MAX_NAME_STR, "%s | %s", IFACE_(node_name), IFACE_(sock->link->fromsock->name));
|
2012-04-28 06:31:57 +00:00
|
|
|
}
|
|
|
|
|
else {
|
2012-05-22 08:36:06 +00:00
|
|
|
BLI_strncpy(name, IFACE_(node_name), UI_MAX_NAME_STR);
|
2012-04-28 06:31:57 +00:00
|
|
|
}
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
2012-03-24 06:38:07 +00:00
|
|
|
else if (sock->type == SOCK_SHADER)
|
2012-05-22 08:36:06 +00:00
|
|
|
BLI_strncpy(name, IFACE_("None"), UI_MAX_NAME_STR);
|
2011-11-07 22:28:49 +00:00
|
|
|
else
|
2012-05-22 08:36:06 +00:00
|
|
|
BLI_strncpy(name, IFACE_("Default"), UI_MAX_NAME_STR);
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int ui_compatible_sockets(int typeA, int typeB)
|
|
|
|
|
{
|
|
|
|
|
return (typeA == typeB);
|
|
|
|
|
}
|
|
|
|
|
|
2016-04-27 00:58:25 +02:00
|
|
|
static int ui_node_item_name_compare(const void *a, const void *b)
|
|
|
|
|
{
|
2016-05-06 06:29:39 +10:00
|
|
|
const bNodeType *type_a = *(const bNodeType **)a;
|
|
|
|
|
const bNodeType *type_b = *(const bNodeType **)b;
|
2016-04-27 00:58:25 +02:00
|
|
|
return BLI_natstrcmp(type_a->ui_name, type_b->ui_name);
|
|
|
|
|
}
|
|
|
|
|
|
2016-08-17 14:51:25 +02:00
|
|
|
static bool ui_node_item_special_poll(const bNodeTree *UNUSED(ntree),
|
|
|
|
|
const bNodeType *ntype)
|
|
|
|
|
{
|
|
|
|
|
if (STREQ(ntype->idname, "ShaderNodeUVAlongStroke")) {
|
|
|
|
|
/* TODO(sergey): Currently we don't have Freestyle nodes edited from
|
|
|
|
|
* the buttons context, so can ignore it's nodes completely.
|
|
|
|
|
*
|
|
|
|
|
* However, we might want to do some extra checks here later.
|
|
|
|
|
*/
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
2011-11-07 22:28:49 +00:00
|
|
|
static void ui_node_menu_column(NodeLinkArg *arg, int nclass, const char *cname)
|
|
|
|
|
{
|
|
|
|
|
bNodeTree *ntree = arg->ntree;
|
|
|
|
|
bNodeSocket *sock = arg->sock;
|
|
|
|
|
uiLayout *layout = arg->layout;
|
|
|
|
|
uiLayout *column = NULL;
|
|
|
|
|
uiBlock *block = uiLayoutGetBlock(layout);
|
|
|
|
|
uiBut *but;
|
|
|
|
|
NodeLinkArg *argN;
|
|
|
|
|
int first = 1;
|
2012-07-01 09:54:44 +00:00
|
|
|
int compatibility = 0;
|
2013-03-18 16:34:57 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (ntree->type == NTREE_SHADER) {
|
Remove Blender Internal and legacy viewport from Blender 2.8.
Brecht authored this commit, but he gave me the honours to actually
do it. Here it goes; Blender Internal. Bye bye, you did great!
* Point density, voxel data, ocean, environment map textures were removed,
as these only worked within BI rendering. Note that the ocean modifier
and the Cycles point density shader node continue to work.
* Dynamic paint using material shading was removed, as this only worked
with BI. If we ever wanted to support this again probably it should go
through the baking API.
* GPU shader export through the Python API was removed. This only worked
for the old BI GLSL shaders, which no longer exists. Doing something
similar for Eevee would be significantly more complicated because it
uses a lot of multiplass rendering and logic outside the shader, it's
probably impractical.
* Collada material import / export code is mostly gone, as it only worked
for BI materials. We need to add Cycles / Eevee material support at some
point.
* The mesh noise operator was removed since it only worked with BI
material texture slots. A displacement modifier can be used instead.
* The delete texture paint slot operator was removed since it only worked
for BI material texture slots. Could be added back with node support.
* Not all legacy viewport features are supported in the new viewport, but
their code was removed. If we need to bring anything back we can look at
older git revisions.
* There is some legacy viewport code that I could not remove yet, and some
that I probably missed.
* Shader node execution code was left mostly intact, even though it is not
used anywhere now. We may eventually use this to replace the texture
nodes with Cycles / Eevee shader nodes.
* The Cycles Bake panel now includes settings for baking multires normal
and displacement maps. The underlying code needs to be merged properly,
and we plan to add back support for multires AO baking and add support
to Cycles baking for features like vertex color, displacement, and other
missing baking features.
* This commit removes DNA and the Python API for BI material, lamp, world
and scene settings. This breaks a lot of addons.
* There is more DNA that can be removed or renamed, where Cycles or Eevee
are reusing some old BI properties but the names are not really correct
anymore.
* Texture slots for materials, lamps and world were removed. They remain
for brushes, particles and freestyle linestyles.
* 'BLENDER_RENDER' remains in the COMPAT_ENGINES of UI panels. Cycles and
other renderers use this to find all panels to show, minus a few panels
that they have their own replacement for.
2018-04-19 17:34:44 +02:00
|
|
|
compatibility = NODE_NEW_SHADING;
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
|
2016-04-27 00:58:25 +02:00
|
|
|
/* generate array of node types sorted by UI name */
|
|
|
|
|
bNodeType **sorted_ntypes = NULL;
|
|
|
|
|
BLI_array_declare(sorted_ntypes);
|
|
|
|
|
|
2013-04-18 11:36:11 +00:00
|
|
|
NODE_TYPES_BEGIN(ntype) {
|
2016-08-17 14:51:25 +02:00
|
|
|
if (compatibility && !(ntype->compatibility & compatibility)) {
|
2016-04-27 00:58:25 +02:00
|
|
|
continue;
|
2016-08-17 14:51:25 +02:00
|
|
|
}
|
2016-04-27 00:58:25 +02:00
|
|
|
|
2016-08-17 14:51:25 +02:00
|
|
|
if (ntype->nclass != nclass) {
|
2016-04-27 00:58:25 +02:00
|
|
|
continue;
|
2016-08-17 14:51:25 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!ui_node_item_special_poll(ntree, ntype)) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
2016-04-27 00:58:25 +02:00
|
|
|
|
|
|
|
|
BLI_array_append(sorted_ntypes, ntype);
|
|
|
|
|
}
|
|
|
|
|
NODE_TYPES_END
|
|
|
|
|
|
2018-03-15 01:42:44 +11:00
|
|
|
qsort(sorted_ntypes, BLI_array_len(sorted_ntypes), sizeof(bNodeType *), ui_node_item_name_compare);
|
2016-04-27 00:58:25 +02:00
|
|
|
|
|
|
|
|
/* generate UI */
|
2018-03-15 01:42:44 +11:00
|
|
|
for (int j = 0; j < BLI_array_len(sorted_ntypes); j++) {
|
2016-04-27 00:58:25 +02:00
|
|
|
bNodeType *ntype = sorted_ntypes[j];
|
2013-04-18 11:36:11 +00:00
|
|
|
NodeLinkItem *items;
|
|
|
|
|
int totitems;
|
2013-03-18 16:34:57 +00:00
|
|
|
char name[UI_MAX_NAME_STR];
|
2013-04-23 17:49:26 +00:00
|
|
|
const char *cur_node_name = NULL;
|
|
|
|
|
int i, num = 0;
|
2013-12-04 00:00:09 +01:00
|
|
|
int icon = ICON_NONE;
|
2013-03-18 16:34:57 +00:00
|
|
|
|
2013-04-18 11:36:11 +00:00
|
|
|
arg->node_type = ntype;
|
|
|
|
|
|
|
|
|
|
ui_node_link_items(arg, SOCK_OUT, &items, &totitems);
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < totitems; ++i)
|
|
|
|
|
if (ui_compatible_sockets(items[i].socket_type, sock->type))
|
2013-03-18 16:34:57 +00:00
|
|
|
num++;
|
|
|
|
|
|
2013-04-18 11:36:11 +00:00
|
|
|
for (i = 0; i < totitems; ++i) {
|
|
|
|
|
if (!ui_compatible_sockets(items[i].socket_type, sock->type))
|
2011-11-07 22:28:49 +00:00
|
|
|
continue;
|
2013-03-18 16:34:57 +00:00
|
|
|
|
|
|
|
|
if (first) {
|
|
|
|
|
column = uiLayoutColumn(layout, 0);
|
2014-11-09 21:20:40 +01:00
|
|
|
UI_block_layout_set_current(block, column);
|
2013-03-18 16:34:57 +00:00
|
|
|
|
|
|
|
|
uiItemL(column, IFACE_(cname), ICON_NODE);
|
|
|
|
|
but = block->buttons.last;
|
|
|
|
|
|
|
|
|
|
first = 0;
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
2013-03-18 16:34:57 +00:00
|
|
|
|
|
|
|
|
if (num > 1) {
|
2013-04-23 17:49:26 +00:00
|
|
|
if (!cur_node_name || !STREQ(cur_node_name, items[i].node_name)) {
|
|
|
|
|
cur_node_name = items[i].node_name;
|
2013-12-04 00:00:09 +01:00
|
|
|
/* XXX Do not use uiItemL here, it would add an empty icon as we are in a menu! */
|
2014-11-09 21:20:40 +01:00
|
|
|
uiDefBut(block, UI_BTYPE_LABEL, 0, IFACE_(cur_node_name), 0, 0, UI_UNIT_X * 4, UI_UNIT_Y,
|
2013-12-04 00:00:09 +01:00
|
|
|
NULL, 0.0, 0.0, 0.0, 0.0, "");
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
2013-12-04 00:00:09 +01:00
|
|
|
|
|
|
|
|
BLI_snprintf(name, UI_MAX_NAME_STR, "%s", IFACE_(items[i].socket_name));
|
|
|
|
|
icon = ICON_BLANK1;
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
2013-12-04 00:00:09 +01:00
|
|
|
else {
|
2013-04-18 11:36:11 +00:00
|
|
|
BLI_strncpy(name, IFACE_(items[i].node_name), UI_MAX_NAME_STR);
|
2013-12-04 00:00:09 +01:00
|
|
|
icon = ICON_NONE;
|
|
|
|
|
}
|
2013-03-18 16:34:57 +00:00
|
|
|
|
2014-11-09 21:20:40 +01:00
|
|
|
but = uiDefIconTextBut(block, UI_BTYPE_BUT, 0, icon, name, 0, 0, UI_UNIT_X * 4, UI_UNIT_Y,
|
2013-12-04 00:00:09 +01:00
|
|
|
NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Add node to input"));
|
2013-03-18 16:34:57 +00:00
|
|
|
|
|
|
|
|
argN = MEM_dupallocN(arg);
|
2013-04-18 11:36:11 +00:00
|
|
|
argN->item = items[i];
|
2014-11-09 21:20:40 +01:00
|
|
|
UI_but_funcN_set(but, ui_node_link, argN, NULL);
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
2013-04-18 11:36:11 +00:00
|
|
|
|
|
|
|
|
if (items)
|
|
|
|
|
MEM_freeN(items);
|
|
|
|
|
}
|
2016-04-27 00:58:25 +02:00
|
|
|
|
|
|
|
|
BLI_array_free(sorted_ntypes);
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void node_menu_column_foreach_cb(void *calldata, int nclass, const char *name)
|
|
|
|
|
{
|
2012-07-01 09:54:44 +00:00
|
|
|
NodeLinkArg *arg = (NodeLinkArg *)calldata;
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!ELEM(nclass, NODE_CLASS_GROUP, NODE_CLASS_LAYOUT))
|
2011-11-08 11:02:57 +00:00
|
|
|
ui_node_menu_column(arg, nclass, name);
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void ui_template_node_link_menu(bContext *C, uiLayout *layout, void *but_p)
|
|
|
|
|
{
|
2012-07-01 09:54:44 +00:00
|
|
|
Main *bmain = CTX_data_main(C);
|
|
|
|
|
Scene *scene = CTX_data_scene(C);
|
2011-11-07 22:28:49 +00:00
|
|
|
uiBlock *block = uiLayoutGetBlock(layout);
|
2012-07-01 09:54:44 +00:00
|
|
|
uiBut *but = (uiBut *)but_p;
|
2011-11-07 22:28:49 +00:00
|
|
|
uiLayout *split, *column;
|
2012-07-01 09:54:44 +00:00
|
|
|
NodeLinkArg *arg = (NodeLinkArg *)but->func_argN;
|
2011-11-07 22:28:49 +00:00
|
|
|
bNodeSocket *sock = arg->sock;
|
2013-03-18 16:34:57 +00:00
|
|
|
bNodeTreeType *ntreetype = arg->ntree->typeinfo;
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2015-10-05 22:22:03 +11:00
|
|
|
UI_block_flag_enable(block, UI_BLOCK_NO_FLIP | UI_BLOCK_IS_FLIP);
|
2014-11-09 21:20:40 +01:00
|
|
|
UI_block_layout_set_current(block, layout);
|
2014-04-01 11:34:00 +11:00
|
|
|
split = uiLayoutSplit(layout, 0.0f, false);
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2012-07-01 09:54:44 +00:00
|
|
|
arg->bmain = bmain;
|
|
|
|
|
arg->scene = scene;
|
|
|
|
|
arg->layout = split;
|
|
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (ntreetype && ntreetype->foreach_nodeclass)
|
2018-04-17 13:35:05 +02:00
|
|
|
ntreetype->foreach_nodeclass(scene, arg, node_menu_column_foreach_cb);
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2014-04-01 11:34:00 +11:00
|
|
|
column = uiLayoutColumn(split, false);
|
2014-11-09 21:20:40 +01:00
|
|
|
UI_block_layout_set_current(block, column);
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (sock->link) {
|
2012-06-02 19:58:12 +00:00
|
|
|
uiItemL(column, IFACE_("Link"), ICON_NONE);
|
2012-07-01 09:54:44 +00:00
|
|
|
but = block->buttons.last;
|
2013-11-21 14:43:08 +01:00
|
|
|
but->drawflag = UI_BUT_TEXT_LEFT;
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2014-11-09 21:20:40 +01:00
|
|
|
but = uiDefBut(block, UI_BTYPE_BUT, 0, IFACE_("Remove"), 0, 0, UI_UNIT_X * 4, UI_UNIT_Y,
|
2012-07-01 09:54:44 +00:00
|
|
|
NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Remove nodes connected to the input"));
|
2014-11-09 21:20:40 +01:00
|
|
|
UI_but_funcN_set(but, ui_node_link, MEM_dupallocN(arg), SET_INT_IN_POINTER(UI_NODE_LINK_REMOVE));
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2014-11-09 21:20:40 +01:00
|
|
|
but = uiDefBut(block, UI_BTYPE_BUT, 0, IFACE_("Disconnect"), 0, 0, UI_UNIT_X * 4, UI_UNIT_Y,
|
2012-07-01 09:54:44 +00:00
|
|
|
NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Disconnect nodes connected to the input"));
|
2014-11-09 21:20:40 +01:00
|
|
|
UI_but_funcN_set(but, ui_node_link, MEM_dupallocN(arg), SET_INT_IN_POINTER(UI_NODE_LINK_DISCONNECT));
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
|
2012-05-22 08:36:06 +00:00
|
|
|
ui_node_menu_column(arg, NODE_CLASS_GROUP, N_("Group"));
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void uiTemplateNodeLink(uiLayout *layout, bNodeTree *ntree, bNode *node, bNodeSocket *sock)
|
|
|
|
|
{
|
|
|
|
|
uiBlock *block = uiLayoutGetBlock(layout);
|
|
|
|
|
NodeLinkArg *arg;
|
|
|
|
|
uiBut *but;
|
|
|
|
|
|
|
|
|
|
arg = MEM_callocN(sizeof(NodeLinkArg), "NodeLinkArg");
|
|
|
|
|
arg->ntree = ntree;
|
|
|
|
|
arg->node = node;
|
|
|
|
|
arg->sock = sock;
|
|
|
|
|
|
2014-11-09 21:20:40 +01:00
|
|
|
UI_block_layout_set_current(block, layout);
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (sock->link || sock->type == SOCK_SHADER || (sock->flag & SOCK_HIDE_VALUE)) {
|
2011-11-07 22:28:49 +00:00
|
|
|
char name[UI_MAX_NAME_STR];
|
2018-02-19 14:39:27 +01:00
|
|
|
ui_node_sock_name(ntree, sock, name);
|
2012-07-01 09:54:44 +00:00
|
|
|
but = uiDefMenuBut(block, ui_template_node_link_menu, NULL, name, 0, 0, UI_UNIT_X * 4, UI_UNIT_Y, "");
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
else
|
2012-03-24 02:51:46 +00:00
|
|
|
but = uiDefIconMenuBut(block, ui_template_node_link_menu, NULL, ICON_NONE, 0, 0, UI_UNIT_X, UI_UNIT_Y, "");
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2014-11-09 21:20:40 +01:00
|
|
|
UI_but_type_set_menu_from_pulldown(but);
|
2014-02-12 00:08:54 +11:00
|
|
|
|
2013-11-21 14:43:08 +01:00
|
|
|
but->flag |= UI_BUT_NODE_LINK;
|
2012-07-01 09:54:44 +00:00
|
|
|
but->poin = (char *)but;
|
2011-11-07 22:28:49 +00:00
|
|
|
but->func_argN = arg;
|
2011-11-08 13:07:16 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (sock->link && sock->link->fromnode)
|
|
|
|
|
if (sock->link->fromnode->flag & NODE_ACTIVE_TEXTURE)
|
2011-11-08 13:07:16 +00:00
|
|
|
but->flag |= UI_BUT_NODE_ACTIVE;
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**************************** Node Tree Layout *******************************/
|
|
|
|
|
|
|
|
|
|
static void ui_node_draw_input(uiLayout *layout, bContext *C,
|
2012-07-01 09:54:44 +00:00
|
|
|
bNodeTree *ntree, bNode *node, bNodeSocket *input, int depth);
|
2011-11-07 22:28:49 +00:00
|
|
|
|
|
|
|
|
static void ui_node_draw_node(uiLayout *layout, bContext *C, bNodeTree *ntree, bNode *node, int depth)
|
|
|
|
|
{
|
|
|
|
|
bNodeSocket *input;
|
|
|
|
|
uiLayout *col, *split;
|
|
|
|
|
PointerRNA nodeptr;
|
|
|
|
|
|
|
|
|
|
RNA_pointer_create(&ntree->id, &RNA_Node, node, &nodeptr);
|
|
|
|
|
|
2013-10-10 11:33:20 +00:00
|
|
|
if (node->typeinfo->draw_buttons) {
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->type != NODE_GROUP) {
|
2014-04-01 11:34:00 +11:00
|
|
|
split = uiLayoutSplit(layout, 0.35f, false);
|
|
|
|
|
col = uiLayoutColumn(split, false);
|
|
|
|
|
col = uiLayoutColumn(split, false);
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2013-10-10 11:33:20 +00:00
|
|
|
node->typeinfo->draw_buttons(col, C, &nodeptr);
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2012-07-01 09:54:44 +00:00
|
|
|
for (input = node->inputs.first; input; input = input->next)
|
|
|
|
|
ui_node_draw_input(layout, C, ntree, node, input, depth + 1);
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void ui_node_draw_input(uiLayout *layout, bContext *C, bNodeTree *ntree, bNode *node, bNodeSocket *input, int depth)
|
|
|
|
|
{
|
2013-03-18 16:34:57 +00:00
|
|
|
PointerRNA inputptr, nodeptr;
|
2011-11-07 22:28:49 +00:00
|
|
|
uiBlock *block = uiLayoutGetBlock(layout);
|
|
|
|
|
uiBut *bt;
|
|
|
|
|
uiLayout *split, *row, *col;
|
|
|
|
|
bNode *lnode;
|
|
|
|
|
char label[UI_MAX_NAME_STR];
|
2015-09-21 01:59:00 +02:00
|
|
|
int i, indent = (depth > 1) ? 2 * (depth - 1) : 0;
|
2011-11-14 20:26:23 +00:00
|
|
|
int dependency_loop;
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (input->flag & SOCK_UNAVAIL)
|
2011-11-07 22:28:49 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
/* to avoid eternal loops on cyclic dependencies */
|
|
|
|
|
node->flag |= NODE_TEST;
|
2012-07-01 09:54:44 +00:00
|
|
|
lnode = (input->link) ? input->link->fromnode : NULL;
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2011-11-14 20:26:23 +00:00
|
|
|
dependency_loop = (lnode && (lnode->flag & NODE_TEST));
|
2012-03-24 06:38:07 +00:00
|
|
|
if (dependency_loop)
|
2011-11-14 20:26:23 +00:00
|
|
|
lnode = NULL;
|
|
|
|
|
|
2011-11-07 22:28:49 +00:00
|
|
|
/* socket RNA pointer */
|
|
|
|
|
RNA_pointer_create(&ntree->id, &RNA_NodeSocket, input, &inputptr);
|
2013-03-18 16:34:57 +00:00
|
|
|
RNA_pointer_create(&ntree->id, &RNA_Node, node, &nodeptr);
|
2011-11-07 22:28:49 +00:00
|
|
|
|
|
|
|
|
/* indented label */
|
2017-10-05 10:47:08 +11:00
|
|
|
for (i = 0; i < indent; i++) {
|
2015-09-21 01:59:00 +02:00
|
|
|
label[i] = ' ';
|
2017-10-05 10:47:08 +11:00
|
|
|
}
|
2011-11-07 22:28:49 +00:00
|
|
|
label[indent] = '\0';
|
2017-10-05 10:47:08 +11:00
|
|
|
BLI_snprintf(label + indent, UI_MAX_NAME_STR - indent, "%s:", IFACE_(input->name));
|
2011-11-07 22:28:49 +00:00
|
|
|
|
|
|
|
|
/* split in label and value */
|
2014-04-01 11:34:00 +11:00
|
|
|
split = uiLayoutSplit(layout, 0.35f, false);
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2014-04-01 11:34:00 +11:00
|
|
|
row = uiLayoutRow(split, true);
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (depth > 0) {
|
2014-11-09 21:20:40 +01:00
|
|
|
UI_block_emboss_set(block, UI_EMBOSS_NONE);
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2013-10-10 11:33:20 +00:00
|
|
|
if (lnode && (lnode->inputs.first || (lnode->typeinfo->draw_buttons && lnode->type != NODE_GROUP))) {
|
2012-07-01 09:54:44 +00:00
|
|
|
int icon = (input->flag & SOCK_COLLAPSED) ? ICON_DISCLOSURE_TRI_RIGHT : ICON_DISCLOSURE_TRI_DOWN;
|
2011-11-07 22:28:49 +00:00
|
|
|
uiItemR(row, &inputptr, "show_expanded", UI_ITEM_R_ICON_ONLY, "", icon);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
uiItemL(row, "", ICON_BLANK1);
|
|
|
|
|
|
|
|
|
|
bt = block->buttons.last;
|
2012-08-18 16:53:46 +00:00
|
|
|
bt->rect.xmax = UI_UNIT_X / 2;
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2014-11-09 21:20:40 +01:00
|
|
|
UI_block_emboss_set(block, UI_EMBOSS);
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
uiItemL(row, label, ICON_NONE);
|
2012-07-01 09:54:44 +00:00
|
|
|
bt = block->buttons.last;
|
2013-11-21 14:43:08 +01:00
|
|
|
bt->drawflag = UI_BUT_TEXT_LEFT;
|
2011-11-07 22:28:49 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (dependency_loop) {
|
2014-04-01 11:34:00 +11:00
|
|
|
row = uiLayoutRow(split, false);
|
2012-05-22 08:36:06 +00:00
|
|
|
uiItemL(row, IFACE_("Dependency Loop"), ICON_ERROR);
|
2011-11-14 20:26:23 +00:00
|
|
|
}
|
2012-03-24 06:38:07 +00:00
|
|
|
else if (lnode) {
|
2011-11-07 22:28:49 +00:00
|
|
|
/* input linked to a node */
|
|
|
|
|
uiTemplateNodeLink(split, ntree, node, input);
|
|
|
|
|
|
2012-10-24 21:57:16 +00:00
|
|
|
if (depth == 0 || !(input->flag & SOCK_COLLAPSED)) {
|
2012-03-24 06:38:07 +00:00
|
|
|
if (depth == 0)
|
2011-11-07 22:28:49 +00:00
|
|
|
uiItemS(layout);
|
|
|
|
|
|
|
|
|
|
ui_node_draw_node(layout, C, ntree, lnode, depth);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
/* input not linked, show value */
|
2013-03-18 16:34:57 +00:00
|
|
|
if (!(input->flag & SOCK_HIDE_VALUE)) {
|
|
|
|
|
switch (input->type) {
|
2013-07-19 15:23:42 +00:00
|
|
|
case SOCK_FLOAT:
|
|
|
|
|
case SOCK_INT:
|
|
|
|
|
case SOCK_BOOLEAN:
|
|
|
|
|
case SOCK_RGBA:
|
|
|
|
|
case SOCK_STRING:
|
2014-04-01 11:34:00 +11:00
|
|
|
row = uiLayoutRow(split, true);
|
2013-07-19 15:23:42 +00:00
|
|
|
uiItemR(row, &inputptr, "default_value", 0, "", ICON_NONE);
|
|
|
|
|
break;
|
|
|
|
|
case SOCK_VECTOR:
|
2014-04-01 11:34:00 +11:00
|
|
|
row = uiLayoutRow(split, false);
|
|
|
|
|
col = uiLayoutColumn(row, false);
|
2013-07-19 15:23:42 +00:00
|
|
|
uiItemR(col, &inputptr, "default_value", 0, "", ICON_NONE);
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
default:
|
2014-04-01 11:34:00 +11:00
|
|
|
row = uiLayoutRow(split, false);
|
2013-07-19 15:23:42 +00:00
|
|
|
break;
|
2011-11-07 22:28:49 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
2014-04-01 11:34:00 +11:00
|
|
|
row = uiLayoutRow(split, false);
|
2011-11-07 22:28:49 +00:00
|
|
|
|
|
|
|
|
uiTemplateNodeLink(row, ntree, node, input);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* clear */
|
|
|
|
|
node->flag &= ~NODE_TEST;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void uiTemplateNodeView(uiLayout *layout, bContext *C, bNodeTree *ntree, bNode *node, bNodeSocket *input)
|
|
|
|
|
{
|
|
|
|
|
bNode *tnode;
|
|
|
|
|
|
2013-03-19 13:40:16 +00:00
|
|
|
if (!ntree)
|
2011-11-07 22:28:49 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
/* clear for cycle check */
|
2012-07-01 09:54:44 +00:00
|
|
|
for (tnode = ntree->nodes.first; tnode; tnode = tnode->next)
|
2011-11-07 22:28:49 +00:00
|
|
|
tnode->flag &= ~NODE_TEST;
|
|
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (input)
|
2011-11-07 22:28:49 +00:00
|
|
|
ui_node_draw_input(layout, C, ntree, node, input, 0);
|
|
|
|
|
else
|
|
|
|
|
ui_node_draw_node(layout, C, ntree, node, 0);
|
|
|
|
|
}
|
|
|
|
|
|