2011-04-27 11:58:34 +00:00
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#
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2013-08-18 14:16:15 +00:00
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# Copyright 2011-2013 Blender Foundation
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2011-04-27 11:58:34 +00:00
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#
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2013-08-18 14:16:15 +00:00
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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2011-04-27 11:58:34 +00:00
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#
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2013-08-18 14:16:15 +00:00
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# http://www.apache.org/licenses/LICENSE-2.0
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2011-04-27 11:58:34 +00:00
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#
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2013-08-18 14:16:15 +00:00
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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2014-12-25 02:50:24 +01:00
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# limitations under the License.
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2011-04-27 11:58:34 +00:00
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#
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2011-11-15 02:58:01 +00:00
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# <pep8 compliant>
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2021-02-21 21:21:18 +11:00
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from __future__ import annotations
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2011-11-15 02:58:01 +00:00
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2013-01-15 23:17:45 +00:00
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2015-07-20 11:08:50 +02:00
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def _is_using_buggy_driver():
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2021-05-14 11:15:00 -03:00
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import gpu
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2015-07-20 11:08:50 +02:00
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# We need to be conservative here because in multi-GPU systems display card
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# might be quite old, but others one might be just good.
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#
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# So We shouldn't disable possible good dedicated cards just because display
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# card seems weak. And instead we only blacklist configurations which are
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# proven to cause problems.
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2021-05-14 11:15:00 -03:00
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if gpu.platform.vendor_get() == "ATI Technologies Inc.":
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2015-07-20 11:08:50 +02:00
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import re
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2021-05-14 11:15:00 -03:00
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version = gpu.platform.version_get()
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2015-07-20 11:08:50 +02:00
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if version.endswith("Compatibility Profile Context"):
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# Old HD 4xxx and 5xxx series drivers did not have driver version
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2015-09-14 02:21:15 +10:00
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# in the version string, but those cards do not quite work and
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# causing crashes.
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2015-07-20 11:08:50 +02:00
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return True
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2020-03-16 16:16:15 +01:00
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regex = re.compile(".*Compatibility Profile Context ([0-9]+(\\.[0-9]+)+)$")
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2015-07-20 11:08:50 +02:00
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if not regex.match(version):
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# Skip cards like FireGL
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return False
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version = regex.sub("\\1", version).split('.')
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return int(version[0]) == 8
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return False
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def _workaround_buggy_drivers():
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if _is_using_buggy_driver():
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2015-07-23 12:08:19 +02:00
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import _cycles
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if hasattr(_cycles, "opencl_disable"):
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print("Cycles: OpenGL driver known to be buggy, disabling OpenCL platform.")
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_cycles.opencl_disable()
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2015-07-20 11:08:50 +02:00
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2015-09-01 03:51:50 +10:00
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2017-03-15 15:36:40 +01:00
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def _configure_argument_parser():
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import argparse
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2018-07-27 11:34:52 +02:00
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# No help because it conflicts with general Python scripts argument parsing
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parser = argparse.ArgumentParser(description="Cycles Addon argument parser",
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add_help=False)
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2017-03-15 15:36:40 +01:00
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parser.add_argument("--cycles-resumable-num-chunks",
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help="Number of chunks to split sample range into",
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default=None)
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parser.add_argument("--cycles-resumable-current-chunk",
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help="Current chunk of samples range to render",
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default=None)
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2017-03-15 15:52:27 +01:00
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parser.add_argument("--cycles-resumable-start-chunk",
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help="Start chunk to render",
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default=None)
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parser.add_argument("--cycles-resumable-end-chunk",
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help="End chunk to render",
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default=None)
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2018-07-27 15:46:13 +02:00
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parser.add_argument("--cycles-print-stats",
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help="Print rendering statistics to stderr",
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action='store_true')
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2020-10-02 00:48:01 +02:00
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parser.add_argument("--cycles-device",
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help="Set the device to use for Cycles, overriding user preferences and the scene setting."
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"Valid options are 'CPU', 'CUDA', 'OPTIX' or 'OPENCL'."
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"Additionally, you can append '+CPU' to any GPU type for hybrid rendering.",
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default=None)
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2017-03-15 15:36:40 +01:00
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return parser
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2016-03-30 15:55:12 +02:00
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def _parse_command_line():
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import sys
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argv = sys.argv
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if "--" not in argv:
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return
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2017-03-15 15:36:40 +01:00
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parser = _configure_argument_parser()
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2018-11-26 09:26:38 +11:00
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args, _ = parser.parse_known_args(argv[argv.index("--") + 1:])
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2016-03-30 15:55:12 +02:00
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2017-03-15 15:52:27 +01:00
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if args.cycles_resumable_num_chunks is not None:
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if args.cycles_resumable_current_chunk is not None:
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import _cycles
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_cycles.set_resumable_chunk(
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2018-07-12 11:03:13 +02:00
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int(args.cycles_resumable_num_chunks),
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int(args.cycles_resumable_current_chunk),
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)
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2017-03-15 15:52:27 +01:00
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elif args.cycles_resumable_start_chunk is not None and \
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2018-07-12 11:03:13 +02:00
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args.cycles_resumable_end_chunk:
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2017-03-15 15:52:27 +01:00
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import _cycles
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_cycles.set_resumable_chunk_range(
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2018-07-12 11:03:13 +02:00
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int(args.cycles_resumable_num_chunks),
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int(args.cycles_resumable_start_chunk),
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int(args.cycles_resumable_end_chunk),
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)
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2018-07-27 15:46:13 +02:00
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if args.cycles_print_stats:
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import _cycles
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_cycles.enable_print_stats()
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2016-03-30 15:55:12 +02:00
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2020-10-02 00:48:01 +02:00
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if args.cycles_device:
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import _cycles
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_cycles.set_device_override(args.cycles_device)
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2016-03-30 15:55:12 +02:00
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2011-04-27 11:58:34 +00:00
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def init():
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2012-12-13 08:45:55 +00:00
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import bpy
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2011-12-24 02:47:13 +00:00
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import _cycles
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2011-08-28 13:55:59 +00:00
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import os.path
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2011-09-09 12:04:39 +00:00
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2015-09-14 02:21:15 +10:00
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# Workaround possibly buggy legacy drivers which crashes on the OpenCL
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2015-07-20 11:08:50 +02:00
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# device enumeration.
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#
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# This checks are not really correct because they might still fail
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# in the case of multiple GPUs. However, currently buggy drivers
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# are really old and likely to be used in single GPU systems only
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# anyway.
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#
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# Can't do it in the background mode, so we hope OpenCL is no enabled
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# in the user preferences.
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if not bpy.app.background:
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_workaround_buggy_drivers()
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2011-09-09 12:04:39 +00:00
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path = os.path.dirname(__file__)
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PyAPI: use keyword only arguments
Use keyword only arguments for the following functions.
- addon_utils.module_bl_info 2nd arg `info_basis`.
- addon_utils.modules 1st `module_cache`, 2nd arg `refresh`.
- addon_utils.modules_refresh 1st arg `module_cache`.
- bl_app_template_utils.activate 1nd arg `template_id`.
- bl_app_template_utils.import_from_id 2nd arg `ignore_not_found`.
- bl_app_template_utils.import_from_path 2nd arg `ignore_not_found`.
- bl_keymap_utils.keymap_from_toolbar.generate 2nd & 3rd args `use_fallback_keys` & `use_reset`.
- bl_keymap_utils.platform_helpers.keyconfig_data_oskey_from_ctrl 2nd arg `filter_fn`.
- bl_ui_utils.bug_report_url.url_prefill_from_blender 1st arg `addon_info`.
- bmesh.types.BMFace.copy 1st & 2nd args `verts`, `edges`.
- bmesh.types.BMesh.calc_volume 1st arg `signed`.
- bmesh.types.BMesh.from_mesh 2nd..4th args `face_normals`, `use_shape_key`, `shape_key_index`.
- bmesh.types.BMesh.from_object 3rd & 4th args `cage`, `face_normals`.
- bmesh.types.BMesh.transform 2nd arg `filter`.
- bmesh.types.BMesh.update_edit_mesh 2nd & 3rd args `loop_triangles`, `destructive`.
- bmesh.types.{BMVertSeq,BMEdgeSeq,BMFaceSeq}.sort 1st & 2nd arg `key`, `reverse`.
- bmesh.utils.face_split 4th..6th args `coords`, `use_exist`, `example`.
- bpy.data.libraries.load 2nd..4th args `link`, `relative`, `assets_only`.
- bpy.data.user_map 1st..3rd args `subset`, `key_types, `value_types`.
- bpy.msgbus.subscribe_rna 5th arg `options`.
- bpy.path.abspath 2nd & 3rd args `start` & `library`.
- bpy.path.clean_name 2nd arg `replace`.
- bpy.path.ensure_ext 3rd arg `case_sensitive`.
- bpy.path.module_names 2nd arg `recursive`.
- bpy.path.relpath 2nd arg `start`.
- bpy.types.EditBone.transform 2nd & 3rd arg `scale`, `roll`.
- bpy.types.Operator.as_keywords 1st arg `ignore`.
- bpy.types.Struct.{keyframe_insert,keyframe_delete} 2nd..5th args `index`, `frame`, `group`, `options`.
- bpy.types.WindowManager.popup_menu 2nd & 3rd arg `title`, `icon`.
- bpy.types.WindowManager.popup_menu_pie 3rd & 4th arg `title`, `icon`.
- bpy.utils.app_template_paths 1st arg `subdir`.
- bpy.utils.app_template_paths 1st arg `subdir`.
- bpy.utils.blend_paths 1st..3rd args `absolute`, `packed`, `local`.
- bpy.utils.execfile 2nd arg `mod`.
- bpy.utils.keyconfig_set 2nd arg `report`.
- bpy.utils.load_scripts 1st & 2nd `reload_scripts` & `refresh_scripts`.
- bpy.utils.preset_find 3rd & 4th args `display_name`, `ext`.
- bpy.utils.resource_path 2nd & 3rd arg `major`, `minor`.
- bpy.utils.script_paths 1st..4th args `subdir`, `user_pref`, `check_all`, `use_user`.
- bpy.utils.smpte_from_frame 2nd & 3rd args `fps`, `fps_base`.
- bpy.utils.smpte_from_seconds 2nd & 3rd args `fps`, `fps_base`.
- bpy.utils.system_resource 2nd arg `subdir`.
- bpy.utils.time_from_frame 2nd & 3rd args `fps`, `fps_base`.
- bpy.utils.time_to_frame 2nd & 3rd args `fps`, `fps_base`.
- bpy.utils.units.to_string 4th..6th `precision`, `split_unit`, `compatible_unit`.
- bpy.utils.units.to_value 4th arg `str_ref_unit`.
- bpy.utils.user_resource 2nd & 3rd args `subdir`, `create`
- bpy_extras.view3d_utils.location_3d_to_region_2d 4th arg `default`.
- bpy_extras.view3d_utils.region_2d_to_origin_3d 4th arg `clamp`.
- gpu.offscreen.unbind 1st arg `restore`.
- gpu_extras.batch.batch_for_shader 4th arg `indices`.
- gpu_extras.batch.presets.draw_circle_2d 4th arg `segments`.
- gpu_extras.presets.draw_circle_2d 4th arg `segments`.
- imbuf.types.ImBuf.resize 2nd arg `resize`.
- imbuf.write 2nd arg `filepath`.
- mathutils.kdtree.KDTree.find 2nd arg `filter`.
- nodeitems_utils.NodeCategory 3rd & 4th arg `descriptions`, `items`.
- nodeitems_utils.NodeItem 2nd..4th args `label`, `settings`, `poll`.
- nodeitems_utils.NodeItemCustom 1st & 2nd arg `poll`, `draw`.
- rna_prop_ui.draw 5th arg `use_edit`.
- rna_prop_ui.rna_idprop_ui_get 2nd arg `create`.
- rna_prop_ui.rna_idprop_ui_prop_clear 3rd arg `remove`.
- rna_prop_ui.rna_idprop_ui_prop_get 3rd arg `create`.
- rna_xml.xml2rna 2nd arg `root_rna`.
- rna_xml.xml_file_write 4th arg `skip_typemap`.
2021-06-08 18:03:14 +10:00
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user_path = os.path.dirname(os.path.abspath(bpy.utils.user_resource('CONFIG', path='')))
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2011-09-09 12:04:39 +00:00
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2015-02-18 21:16:52 +05:00
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_cycles.init(path, user_path, bpy.app.background)
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2016-03-30 15:55:12 +02:00
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_parse_command_line()
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2011-11-15 02:58:01 +00:00
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2016-08-01 11:54:02 +10:00
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2016-02-07 03:40:41 +05:00
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def exit():
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import _cycles
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_cycles.exit()
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2016-08-01 11:54:02 +10:00
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2018-05-23 12:13:21 +02:00
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def create(engine, data, region=None, v3d=None, rv3d=None, preview_osl=False):
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2011-12-24 02:47:13 +00:00
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import _cycles
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2018-05-23 12:13:21 +02:00
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import bpy
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2011-04-27 11:58:34 +00:00
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2011-08-28 13:55:59 +00:00
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data = data.as_pointer()
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2018-12-21 12:47:44 +11:00
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prefs = bpy.context.preferences.as_pointer()
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2019-09-12 10:25:39 +02:00
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screen = 0
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2011-08-28 13:55:59 +00:00
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if region:
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2019-09-11 08:22:53 +02:00
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screen = region.id_data.as_pointer()
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2011-08-28 13:55:59 +00:00
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region = region.as_pointer()
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if v3d:
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2019-09-11 08:22:53 +02:00
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screen = screen or v3d.id_data.as_pointer()
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2011-08-28 13:55:59 +00:00
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v3d = v3d.as_pointer()
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if rv3d:
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2019-09-11 08:22:53 +02:00
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screen = screen or rv3d.id_data.as_pointer()
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2011-08-28 13:55:59 +00:00
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rv3d = rv3d.as_pointer()
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2011-04-27 11:58:34 +00:00
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2019-09-11 08:22:53 +02:00
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engine.session = _cycles.create(engine.as_pointer(), prefs, data, screen, region, v3d, rv3d, preview_osl)
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2011-04-27 11:58:34 +00:00
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2011-11-15 02:58:01 +00:00
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2011-04-27 11:58:34 +00:00
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def free(engine):
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2011-11-15 02:58:01 +00:00
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if hasattr(engine, "session"):
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2011-08-28 13:55:59 +00:00
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if engine.session:
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2011-12-24 02:47:13 +00:00
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import _cycles
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_cycles.free(engine.session)
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2011-08-28 13:55:59 +00:00
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del engine.session
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2011-04-27 11:58:34 +00:00
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2011-11-15 02:58:01 +00:00
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2017-04-25 16:18:24 +02:00
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def render(engine, depsgraph):
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2011-12-24 02:47:13 +00:00
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import _cycles
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2011-11-27 03:49:09 +00:00
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if hasattr(engine, "session"):
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2018-02-26 16:46:48 +01:00
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_cycles.render(engine.session, depsgraph.as_pointer())
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2011-04-27 11:58:34 +00:00
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2011-11-15 02:58:01 +00:00
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Cycles: code refactor to bake using regular render session and tiles
There should be no user visible change from this, except that tile size
now affects performance. The goal here is to simplify bake denoising in
D3099, letting it reuse more denoising tiles and pass code.
A lot of code is now shared with regular rendering, with the two main
differences being that we read some render result passes from the bake API
when starting to render a tile, and call the bake kernel instead of the
path trace kernel.
With this kind of design where Cycles asks for tiles from the bake API,
it should eventually be easier to reduce memory usage, show tiles as
they are baked, or bake multiple passes at once, though there's still
quite some work needed for that.
Reviewers: #cycles
Subscribers: monio, wmatyjewicz, lukasstockner97, michaelknubben
Differential Revision: https://developer.blender.org/D3108
2019-05-10 21:39:58 +02:00
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def bake(engine, depsgraph, obj, pass_type, pass_filter, width, height):
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2014-01-02 19:05:07 -02:00
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import _cycles
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session = getattr(engine, "session", None)
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if session is not None:
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Cycles: code refactor to bake using regular render session and tiles
There should be no user visible change from this, except that tile size
now affects performance. The goal here is to simplify bake denoising in
D3099, letting it reuse more denoising tiles and pass code.
A lot of code is now shared with regular rendering, with the two main
differences being that we read some render result passes from the bake API
when starting to render a tile, and call the bake kernel instead of the
path trace kernel.
With this kind of design where Cycles asks for tiles from the bake API,
it should eventually be easier to reduce memory usage, show tiles as
they are baked, or bake multiple passes at once, though there's still
quite some work needed for that.
Reviewers: #cycles
Subscribers: monio, wmatyjewicz, lukasstockner97, michaelknubben
Differential Revision: https://developer.blender.org/D3108
2019-05-10 21:39:58 +02:00
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_cycles.bake(engine.session, depsgraph.as_pointer(), obj.as_pointer(), pass_type, pass_filter, width, height)
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2014-01-02 19:05:07 -02:00
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2014-07-22 12:03:15 +10:00
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2018-05-23 12:13:21 +02:00
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def reset(engine, data, depsgraph):
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2012-11-09 08:46:53 +00:00
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import _cycles
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2018-05-23 12:13:21 +02:00
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import bpy
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2020-06-11 20:32:39 +02:00
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prefs = bpy.context.preferences
|
|
|
|
|
if prefs.experimental.use_cycles_debug and prefs.view.show_developer_ui:
|
2018-07-25 19:15:20 +02:00
|
|
|
_cycles.debug_flags_update(depsgraph.scene.as_pointer())
|
2018-05-23 12:13:21 +02:00
|
|
|
else:
|
|
|
|
|
_cycles.debug_flags_reset()
|
|
|
|
|
|
2012-11-09 08:46:53 +00:00
|
|
|
data = data.as_pointer()
|
2018-05-23 12:13:21 +02:00
|
|
|
depsgraph = depsgraph.as_pointer()
|
|
|
|
|
_cycles.reset(engine.session, data, depsgraph)
|
2012-11-09 08:46:53 +00:00
|
|
|
|
|
|
|
|
|
2018-05-23 12:13:21 +02:00
|
|
|
def sync(engine, depsgraph, data):
|
2011-12-24 02:47:13 +00:00
|
|
|
import _cycles
|
2018-02-26 16:46:48 +01:00
|
|
|
_cycles.sync(engine.session, depsgraph.as_pointer())
|
2011-04-27 11:58:34 +00:00
|
|
|
|
2011-11-15 02:58:01 +00:00
|
|
|
|
2017-04-25 16:18:24 +02:00
|
|
|
def draw(engine, depsgraph, region, v3d, rv3d):
|
2011-12-24 02:47:13 +00:00
|
|
|
import _cycles
|
2017-04-25 16:18:24 +02:00
|
|
|
depsgraph = depsgraph.as_pointer()
|
2011-08-28 13:55:59 +00:00
|
|
|
v3d = v3d.as_pointer()
|
|
|
|
|
rv3d = rv3d.as_pointer()
|
2011-04-27 11:58:34 +00:00
|
|
|
|
2011-08-28 13:55:59 +00:00
|
|
|
# draw render image
|
2017-04-25 16:18:24 +02:00
|
|
|
_cycles.draw(engine.session, depsgraph, v3d, rv3d)
|
2011-04-27 11:58:34 +00:00
|
|
|
|
2011-11-15 02:58:01 +00:00
|
|
|
|
2011-04-27 11:58:34 +00:00
|
|
|
def available_devices():
|
2011-12-24 02:47:13 +00:00
|
|
|
import _cycles
|
|
|
|
|
return _cycles.available_devices()
|
2011-04-27 11:58:34 +00:00
|
|
|
|
2011-11-15 02:58:01 +00:00
|
|
|
|
2011-04-27 11:58:34 +00:00
|
|
|
def with_osl():
|
2011-12-24 02:47:13 +00:00
|
|
|
import _cycles
|
|
|
|
|
return _cycles.with_osl
|
2014-02-13 08:51:33 +11:00
|
|
|
|
|
|
|
|
|
2013-12-07 02:29:53 +01:00
|
|
|
def with_network():
|
|
|
|
|
import _cycles
|
|
|
|
|
return _cycles.with_network
|
2015-01-06 14:13:21 +05:00
|
|
|
|
2015-01-29 15:35:06 +11:00
|
|
|
|
2015-01-06 14:13:21 +05:00
|
|
|
def system_info():
|
|
|
|
|
import _cycles
|
|
|
|
|
return _cycles.system_info()
|
Render API/Cycles: Identify Render Passes by their name instead of a type flag
Previously, every RenderPass would have a bitfield that specified its type. That limits the number of passes to 32, which was reached a while ago.
However, most of the code already supported arbitrary RenderPasses since they were also used to store Multilayer EXR images.
Therefore, this commit completely removes the passflag from RenderPass and changes all code to use the unique pass name for identification.
Since Blender Internal relies on hardcoded passes and to preserve compatibility, 32 pass names are reserved for the old hardcoded passes.
To support these arbitrary passes, the Render Result compositor node now adds dynamic sockets. For compatibility, the old hardcoded sockets are always stored and just hidden when the corresponding pass isn't available.
To use these changes, the Render Engine API now includes a function that allows render engines to add arbitrary passes to the render result. To be able to add options for these passes, addons can now add their own properties to SceneRenderLayers.
To keep the compositor input node updated, render engine plugins have to implement a callback that registers all the passes that will be generated.
From a user perspective, nothing should change with this commit.
Differential Revision: https://developer.blender.org/D2443
Differential Revision: https://developer.blender.org/D2444
2017-05-03 00:21:18 +02:00
|
|
|
|
2020-10-02 10:10:01 +10:00
|
|
|
|
2020-07-07 14:45:31 +02:00
|
|
|
def list_render_passes(scene, srl):
|
2019-12-04 19:57:28 +01:00
|
|
|
# Builtin Blender passes.
|
|
|
|
|
yield ("Combined", "RGBA", 'COLOR')
|
|
|
|
|
|
|
|
|
|
if srl.use_pass_z: yield ("Depth", "Z", 'VALUE')
|
|
|
|
|
if srl.use_pass_mist: yield ("Mist", "Z", 'VALUE')
|
|
|
|
|
if srl.use_pass_normal: yield ("Normal", "XYZ", 'VECTOR')
|
|
|
|
|
if srl.use_pass_vector: yield ("Vector", "XYZW", 'VECTOR')
|
|
|
|
|
if srl.use_pass_uv: yield ("UV", "UVA", 'VECTOR')
|
|
|
|
|
if srl.use_pass_object_index: yield ("IndexOB", "X", 'VALUE')
|
|
|
|
|
if srl.use_pass_material_index: yield ("IndexMA", "X", 'VALUE')
|
|
|
|
|
if srl.use_pass_shadow: yield ("Shadow", "RGB", 'COLOR')
|
|
|
|
|
if srl.use_pass_ambient_occlusion: yield ("AO", "RGB", 'COLOR')
|
|
|
|
|
if srl.use_pass_diffuse_direct: yield ("DiffDir", "RGB", 'COLOR')
|
|
|
|
|
if srl.use_pass_diffuse_indirect: yield ("DiffInd", "RGB", 'COLOR')
|
|
|
|
|
if srl.use_pass_diffuse_color: yield ("DiffCol", "RGB", 'COLOR')
|
|
|
|
|
if srl.use_pass_glossy_direct: yield ("GlossDir", "RGB", 'COLOR')
|
|
|
|
|
if srl.use_pass_glossy_indirect: yield ("GlossInd", "RGB", 'COLOR')
|
|
|
|
|
if srl.use_pass_glossy_color: yield ("GlossCol", "RGB", 'COLOR')
|
|
|
|
|
if srl.use_pass_transmission_direct: yield ("TransDir", "RGB", 'COLOR')
|
|
|
|
|
if srl.use_pass_transmission_indirect: yield ("TransInd", "RGB", 'COLOR')
|
|
|
|
|
if srl.use_pass_transmission_color: yield ("TransCol", "RGB", 'COLOR')
|
|
|
|
|
if srl.use_pass_emit: yield ("Emit", "RGB", 'COLOR')
|
|
|
|
|
if srl.use_pass_environment: yield ("Env", "RGB", 'COLOR')
|
|
|
|
|
|
|
|
|
|
# Cycles specific passes.
|
Render API/Cycles: Identify Render Passes by their name instead of a type flag
Previously, every RenderPass would have a bitfield that specified its type. That limits the number of passes to 32, which was reached a while ago.
However, most of the code already supported arbitrary RenderPasses since they were also used to store Multilayer EXR images.
Therefore, this commit completely removes the passflag from RenderPass and changes all code to use the unique pass name for identification.
Since Blender Internal relies on hardcoded passes and to preserve compatibility, 32 pass names are reserved for the old hardcoded passes.
To support these arbitrary passes, the Render Result compositor node now adds dynamic sockets. For compatibility, the old hardcoded sockets are always stored and just hidden when the corresponding pass isn't available.
To use these changes, the Render Engine API now includes a function that allows render engines to add arbitrary passes to the render result. To be able to add options for these passes, addons can now add their own properties to SceneRenderLayers.
To keep the compositor input node updated, render engine plugins have to implement a callback that registers all the passes that will be generated.
From a user perspective, nothing should change with this commit.
Differential Revision: https://developer.blender.org/D2443
Differential Revision: https://developer.blender.org/D2444
2017-05-03 00:21:18 +02:00
|
|
|
crl = srl.cycles
|
2019-12-04 19:57:28 +01:00
|
|
|
if crl.pass_debug_render_time: yield ("Debug Render Time", "X", 'VALUE')
|
|
|
|
|
if crl.pass_debug_bvh_traversed_nodes: yield ("Debug BVH Traversed Nodes", "X", 'VALUE')
|
|
|
|
|
if crl.pass_debug_bvh_traversed_instances: yield ("Debug BVH Traversed Instances", "X", 'VALUE')
|
|
|
|
|
if crl.pass_debug_bvh_intersections: yield ("Debug BVH Intersections", "X", 'VALUE')
|
|
|
|
|
if crl.pass_debug_ray_bounces: yield ("Debug Ray Bounces", "X", 'VALUE')
|
2020-03-05 12:05:42 +01:00
|
|
|
if crl.pass_debug_sample_count: yield ("Debug Sample Count", "X", 'VALUE')
|
2019-12-04 19:57:28 +01:00
|
|
|
if crl.use_pass_volume_direct: yield ("VolumeDir", "RGB", 'COLOR')
|
|
|
|
|
if crl.use_pass_volume_indirect: yield ("VolumeInd", "RGB", 'COLOR')
|
|
|
|
|
|
|
|
|
|
# Cryptomatte passes.
|
2020-12-07 07:50:14 +01:00
|
|
|
crypto_depth = (srl.pass_cryptomatte_depth + 1) // 2
|
|
|
|
|
if srl.use_pass_cryptomatte_object:
|
2020-04-03 01:47:23 +02:00
|
|
|
for i in range(0, crypto_depth):
|
|
|
|
|
yield ("CryptoObject" + '{:02d}'.format(i), "RGBA", 'COLOR')
|
2020-12-07 07:50:14 +01:00
|
|
|
if srl.use_pass_cryptomatte_material:
|
2020-04-03 01:47:23 +02:00
|
|
|
for i in range(0, crypto_depth):
|
|
|
|
|
yield ("CryptoMaterial" + '{:02d}'.format(i), "RGBA", 'COLOR')
|
2020-12-07 07:50:14 +01:00
|
|
|
if srl.use_pass_cryptomatte_asset:
|
2020-04-03 01:47:23 +02:00
|
|
|
for i in range(0, crypto_depth):
|
|
|
|
|
yield ("CryptoAsset" + '{:02d}'.format(i), "RGBA", 'COLOR')
|
2018-10-28 05:37:41 -04:00
|
|
|
|
2019-12-04 19:57:28 +01:00
|
|
|
# Denoising passes.
|
2021-01-11 10:21:38 +01:00
|
|
|
if (scene.cycles.use_denoising and crl.use_denoising) or crl.denoising_store_passes:
|
2019-12-04 19:57:28 +01:00
|
|
|
yield ("Noisy Image", "RGBA", 'COLOR')
|
2018-08-30 23:28:10 +02:00
|
|
|
if crl.denoising_store_passes:
|
2019-12-04 19:57:28 +01:00
|
|
|
yield ("Denoising Normal", "XYZ", 'VECTOR')
|
|
|
|
|
yield ("Denoising Albedo", "RGB", 'COLOR')
|
|
|
|
|
yield ("Denoising Depth", "Z", 'VALUE')
|
2020-07-07 14:45:31 +02:00
|
|
|
|
|
|
|
|
if scene.cycles.denoiser == 'NLM':
|
|
|
|
|
yield ("Denoising Shadowing", "X", 'VALUE')
|
|
|
|
|
yield ("Denoising Variance", "RGB", 'COLOR')
|
|
|
|
|
yield ("Denoising Intensity", "X", 'VALUE')
|
|
|
|
|
|
|
|
|
|
clean_options = ("denoising_diffuse_direct", "denoising_diffuse_indirect",
|
|
|
|
|
"denoising_glossy_direct", "denoising_glossy_indirect",
|
|
|
|
|
"denoising_transmission_direct", "denoising_transmission_indirect")
|
|
|
|
|
if any(getattr(crl, option) for option in clean_options):
|
|
|
|
|
yield ("Denoising Clean", "RGB", 'COLOR')
|
2019-12-04 19:57:28 +01:00
|
|
|
|
|
|
|
|
# Custom AOV passes.
|
2021-02-12 11:29:50 +01:00
|
|
|
for aov in srl.aovs:
|
2019-12-04 19:57:28 +01:00
|
|
|
if aov.type == 'VALUE':
|
|
|
|
|
yield (aov.name, "X", 'VALUE')
|
|
|
|
|
else:
|
|
|
|
|
yield (aov.name, "RGBA", 'COLOR')
|
|
|
|
|
|
2020-10-02 10:10:01 +10:00
|
|
|
|
2019-12-04 19:57:28 +01:00
|
|
|
def register_passes(engine, scene, view_layer):
|
2020-07-07 14:45:31 +02:00
|
|
|
for name, channelids, channeltype in list_render_passes(scene, view_layer):
|
2021-02-12 11:29:50 +01:00
|
|
|
engine.register_pass(scene, view_layer, name, len(channelids), channelids, channeltype)
|