Files
test/source/blender/modifiers/intern/MOD_fluid.cc

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

273 lines
7.8 KiB
C++
Raw Normal View History

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation */
/** \file
* \ingroup modifiers
*/
#include <cstddef>
#include "MEM_guardedalloc.h"
#include "BLI_task.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "DNA_collection_types.h"
#include "DNA_fluid_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_force_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_fluid.h"
2017-04-21 14:28:23 +02:00
#include "BKE_layer.h"
#include "BKE_lib_query.h"
#include "BKE_modifier.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "DEG_depsgraph.h"
Depsgraph: New dependency graph integration commit This commit integrates the work done so far on the new dependency graph system, where goal was to replace legacy depsgraph with the new one, supporting loads of neat features like: - More granular dependency relation nature, which solves issues with fake cycles in the dependencies. - Move towards all-animatable, by better integration of drivers into the system. - Lay down some basis for upcoming copy-on-write, overrides and so on. The new system is living side-by-side with the previous one and disabled by default, so nothing will become suddenly broken. The way to enable new depsgraph is to pass `--new-depsgraph` command line argument. It's a bit early to consider the system production-ready, there are some TODOs and issues were discovered during the merge period, they'll be addressed ASAP. But it's important to merge, because it's the only way to attract artists to really start testing this system. There are number of assorted documents related on the design of the new system: * http://wiki.blender.org/index.php/User:Aligorith/GSoC2013_Depsgraph#Design_Documents * http://wiki.blender.org/index.php/User:Nazg-gul/DependencyGraph There are also some user-related information online: * http://code.blender.org/2015/02/blender-dependency-graph-branch-for-users/ * http://code.blender.org/2015/03/more-dependency-graph-tricks/ Kudos to everyone who was involved into the project: - Joshua "Aligorith" Leung -- design specification, initial code - Lukas "lukas_t" Toenne -- integrating code into blender, with further fixes - Sergey "Sergey" "Sharybin" -- some mocking around, trying to wrap up the project and so - Bassam "slikdigit" Kurdali -- stressing the new system, reporting all the issues and recording/writing documentation. - Everyone else who i forgot to mention here :)
2015-05-12 15:05:57 +05:00
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_physics.h"
#include "DEG_depsgraph_query.h"
#include "MOD_modifiertypes.hh"
#include "MOD_ui_common.hh"
2018-06-17 17:04:27 +02:00
static void initData(ModifierData *md)
{
FluidModifierData *fmd = (FluidModifierData *)md;
2018-06-17 17:04:27 +02:00
fmd->domain = nullptr;
fmd->flow = nullptr;
fmd->effector = nullptr;
fmd->type = 0;
fmd->time = -1;
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
2019-12-17 08:38:08 +11:00
#ifndef WITH_FLUID
UNUSED_VARS(md, target, flag);
#else
const FluidModifierData *fmd = (const FluidModifierData *)md;
FluidModifierData *tfmd = (FluidModifierData *)target;
2018-06-17 17:04:27 +02:00
BKE_fluid_modifier_free(tfmd);
BKE_fluid_modifier_copy(fmd, tfmd, flag);
2019-12-17 08:38:08 +11:00
#endif /* WITH_FLUID */
}
static void freeData(ModifierData *md)
{
2019-12-17 08:38:08 +11:00
#ifndef WITH_FLUID
UNUSED_VARS(md);
#else
FluidModifierData *fmd = (FluidModifierData *)md;
2018-06-17 17:04:27 +02:00
BKE_fluid_modifier_free(fmd);
2019-12-17 08:38:08 +11:00
#endif /* WITH_FLUID */
}
static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
FluidModifierData *fmd = (FluidModifierData *)md;
if (fmd && (fmd->type & MOD_FLUID_TYPE_FLOW) && fmd->flow) {
if (fmd->flow->source == FLUID_FLOW_SOURCE_MESH) {
/* vertex groups */
if (fmd->flow->vgroup_density) {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
/* uv layer */
if (fmd->flow->texture_type == FLUID_FLOW_TEXTURE_MAP_UV) {
r_cddata_masks->fmask |= CD_MASK_MTFACE;
}
}
}
}
struct FluidIsolationData {
Depsgraph *depsgraph;
Object *object;
Mesh *mesh;
FluidModifierData *fmd;
Mesh *result;
};
2021-10-28 00:24:22 +11:00
#ifdef WITH_FLUID
static void fluid_modifier_do_isolated(void *userdata)
{
FluidIsolationData *isolation_data = (FluidIsolationData *)userdata;
Scene *scene = DEG_get_evaluated_scene(isolation_data->depsgraph);
Mesh *result = BKE_fluid_modifier_do(isolation_data->fmd,
isolation_data->depsgraph,
scene,
isolation_data->object,
isolation_data->mesh);
isolation_data->result = result ? result : isolation_data->mesh;
}
2021-10-28 00:24:22 +11:00
#endif /* WITH_FLUID */
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *me)
{
2019-12-17 08:38:08 +11:00
#ifndef WITH_FLUID
UNUSED_VARS(md, ctx);
return me;
#else
FluidModifierData *fmd = (FluidModifierData *)md;
if (ctx->flag & MOD_APPLY_ORCO) {
return me;
}
/* Isolate execution of Mantaflow when running from dependency graph. The reason for this is
* because Mantaflow uses TBB to parallel its own computation which without isolation will start
* stealing tasks from dependency graph. Stealing tasks from the dependency graph might cause
* a recursive lock when Python drivers are used (because Mantaflow is interfaced via Python as
* well. */
FluidIsolationData isolation_data;
isolation_data.depsgraph = ctx->depsgraph;
isolation_data.object = ctx->object;
isolation_data.mesh = me;
isolation_data.fmd = fmd;
BLI_task_isolate(fluid_modifier_do_isolated, &isolation_data);
return isolation_data.result;
2019-12-17 08:38:08 +11:00
#endif /* WITH_FLUID */
}
static bool dependsOnTime(Scene * /*scene*/, ModifierData * /*md*/)
{
return true;
}
static bool is_flow_cb(Object * /*ob*/, ModifierData *md)
{
FluidModifierData *fmd = (FluidModifierData *)md;
return (fmd->type & MOD_FLUID_TYPE_FLOW) && fmd->flow;
}
static bool is_coll_cb(Object * /*ob*/, ModifierData *md)
{
FluidModifierData *fmd = (FluidModifierData *)md;
return (fmd->type & MOD_FLUID_TYPE_EFFEC) && fmd->effector;
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
Depsgraph: New dependency graph integration commit This commit integrates the work done so far on the new dependency graph system, where goal was to replace legacy depsgraph with the new one, supporting loads of neat features like: - More granular dependency relation nature, which solves issues with fake cycles in the dependencies. - Move towards all-animatable, by better integration of drivers into the system. - Lay down some basis for upcoming copy-on-write, overrides and so on. The new system is living side-by-side with the previous one and disabled by default, so nothing will become suddenly broken. The way to enable new depsgraph is to pass `--new-depsgraph` command line argument. It's a bit early to consider the system production-ready, there are some TODOs and issues were discovered during the merge period, they'll be addressed ASAP. But it's important to merge, because it's the only way to attract artists to really start testing this system. There are number of assorted documents related on the design of the new system: * http://wiki.blender.org/index.php/User:Aligorith/GSoC2013_Depsgraph#Design_Documents * http://wiki.blender.org/index.php/User:Nazg-gul/DependencyGraph There are also some user-related information online: * http://code.blender.org/2015/02/blender-dependency-graph-branch-for-users/ * http://code.blender.org/2015/03/more-dependency-graph-tricks/ Kudos to everyone who was involved into the project: - Joshua "Aligorith" Leung -- design specification, initial code - Lukas "lukas_t" Toenne -- integrating code into blender, with further fixes - Sergey "Sergey" "Sharybin" -- some mocking around, trying to wrap up the project and so - Bassam "slikdigit" Kurdali -- stressing the new system, reporting all the issues and recording/writing documentation. - Everyone else who i forgot to mention here :)
2015-05-12 15:05:57 +05:00
{
FluidModifierData *fmd = (FluidModifierData *)md;
if (fmd && (fmd->type & MOD_FLUID_TYPE_DOMAIN) && fmd->domain) {
DEG_add_collision_relations(ctx->node,
ctx->object,
fmd->domain->fluid_group,
eModifierType_Fluid,
is_flow_cb,
"Fluid Flow");
DEG_add_collision_relations(ctx->node,
ctx->object,
fmd->domain->effector_group,
eModifierType_Fluid,
is_coll_cb,
"Fluid Effector");
DEG_add_forcefield_relations(ctx->node,
ctx->object,
fmd->domain->effector_weights,
true,
PFIELD_FLUIDFLOW,
"Fluid Force Field");
if (fmd->domain->guide_parent != nullptr) {
DEG_add_object_relation(
ctx->node, fmd->domain->guide_parent, DEG_OB_COMP_TRANSFORM, "Fluid Guiding Object");
DEG_add_object_relation(
ctx->node, fmd->domain->guide_parent, DEG_OB_COMP_GEOMETRY, "Fluid Guiding Object");
}
Depsgraph: New dependency graph integration commit This commit integrates the work done so far on the new dependency graph system, where goal was to replace legacy depsgraph with the new one, supporting loads of neat features like: - More granular dependency relation nature, which solves issues with fake cycles in the dependencies. - Move towards all-animatable, by better integration of drivers into the system. - Lay down some basis for upcoming copy-on-write, overrides and so on. The new system is living side-by-side with the previous one and disabled by default, so nothing will become suddenly broken. The way to enable new depsgraph is to pass `--new-depsgraph` command line argument. It's a bit early to consider the system production-ready, there are some TODOs and issues were discovered during the merge period, they'll be addressed ASAP. But it's important to merge, because it's the only way to attract artists to really start testing this system. There are number of assorted documents related on the design of the new system: * http://wiki.blender.org/index.php/User:Aligorith/GSoC2013_Depsgraph#Design_Documents * http://wiki.blender.org/index.php/User:Nazg-gul/DependencyGraph There are also some user-related information online: * http://code.blender.org/2015/02/blender-dependency-graph-branch-for-users/ * http://code.blender.org/2015/03/more-dependency-graph-tricks/ Kudos to everyone who was involved into the project: - Joshua "Aligorith" Leung -- design specification, initial code - Lukas "lukas_t" Toenne -- integrating code into blender, with further fixes - Sergey "Sergey" "Sharybin" -- some mocking around, trying to wrap up the project and so - Bassam "slikdigit" Kurdali -- stressing the new system, reporting all the issues and recording/writing documentation. - Everyone else who i forgot to mention here :)
2015-05-12 15:05:57 +05:00
}
}
2018-05-12 08:04:56 +02:00
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
FluidModifierData *fmd = (FluidModifierData *)md;
if (fmd->type == MOD_FLUID_TYPE_DOMAIN && fmd->domain) {
walk(userData, ob, (ID **)&fmd->domain->effector_group, IDWALK_CB_NOP);
walk(userData, ob, (ID **)&fmd->domain->fluid_group, IDWALK_CB_NOP);
walk(userData, ob, (ID **)&fmd->domain->force_group, IDWALK_CB_NOP);
if (fmd->domain->guide_parent) {
walk(userData, ob, (ID **)&fmd->domain->guide_parent, IDWALK_CB_NOP);
}
if (fmd->domain->effector_weights) {
walk(userData, ob, (ID **)&fmd->domain->effector_weights->group, IDWALK_CB_USER);
}
}
if (fmd->type == MOD_FLUID_TYPE_FLOW && fmd->flow) {
walk(userData, ob, (ID **)&fmd->flow->noise_texture, IDWALK_CB_USER);
}
}
static void panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
uiItemL(layout, TIP_("Settings are inside the Physics tab"), ICON_NONE);
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_Fluid, panel_draw);
}
ModifierTypeInfo modifierType_Fluid = {
/*name*/ N_("Fluid"),
/*structName*/ "FluidModifierData",
/*structSize*/ sizeof(FluidModifierData),
/*srna*/ &RNA_FluidModifier,
/*type*/ eModifierTypeType_Constructive,
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_Single,
/*icon*/ ICON_MOD_FLUIDSIM,
/*copyData*/ copyData,
/*deformVerts*/ nullptr,
/*deformMatrices*/ nullptr,
/*deformVertsEM*/ nullptr,
/*deformMatricesEM*/ nullptr,
/*modifyMesh*/ modifyMesh,
/*modifyGeometrySet*/ nullptr,
/*initData*/ initData,
/*requiredDataMask*/ requiredDataMask,
/*freeData*/ freeData,
/*isDisabled*/ nullptr,
/*updateDepsgraph*/ updateDepsgraph,
/*dependsOnTime*/ dependsOnTime,
/*dependsOnNormals*/ nullptr,
/*foreachIDLink*/ foreachIDLink,
/*foreachTexLink*/ nullptr,
/*freeRuntimeData*/ nullptr,
/*panelRegister*/ panelRegister,
/*blendWrite*/ nullptr,
/*blendRead*/ nullptr,
};