Files
test/source/blender/compositor/operations/COM_SetAlphaMultiplyOperation.cc

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

72 lines
2.3 KiB
C++
Raw Normal View History

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#include "COM_SetAlphaMultiplyOperation.h"
2021-03-23 17:12:27 +01:00
namespace blender::compositor {
SetAlphaMultiplyOperation::SetAlphaMultiplyOperation()
{
2021-03-19 14:26:24 +01:00
this->addInputSocket(DataType::Color);
this->addInputSocket(DataType::Value);
this->addOutputSocket(DataType::Color);
this->m_inputColor = nullptr;
this->m_inputAlpha = nullptr;
this->flags.can_be_constant = true;
}
void SetAlphaMultiplyOperation::initExecution()
{
this->m_inputColor = getInputSocketReader(0);
this->m_inputAlpha = getInputSocketReader(1);
}
void SetAlphaMultiplyOperation::executePixelSampled(float output[4],
2021-01-06 13:54:12 +01:00
float x,
float y,
PixelSampler sampler)
{
float color_input[4];
float alpha_input[4];
this->m_inputColor->readSampled(color_input, x, y, sampler);
this->m_inputAlpha->readSampled(alpha_input, x, y, sampler);
mul_v4_v4fl(output, color_input, alpha_input[0]);
}
void SetAlphaMultiplyOperation::deinitExecution()
{
this->m_inputColor = nullptr;
this->m_inputAlpha = nullptr;
}
2021-03-23 17:12:27 +01:00
void SetAlphaMultiplyOperation::update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs)
{
for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) {
const float *color = it.in(0);
const float alpha = *it.in(1);
mul_v4_v4fl(it.out, color, alpha);
}
}
2021-03-23 17:12:27 +01:00
} // namespace blender::compositor