2022-02-11 09:07:11 +11:00
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/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2022 Blender Foundation. */
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2022-01-12 12:16:41 +01:00
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#pragma once
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#include "COM_Node.h"
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namespace blender::compositor {
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/**
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* \brief SceneTimeNode
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* \ingroup Node
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*/
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class SceneTimeNode : public Node {
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public:
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SceneTimeNode(bNode *editor_node);
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void convert_to_operations(NodeConverter &converter,
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const CompositorContext &context) const override;
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};
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} // namespace blender::compositor
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