Import ('user_options_dict')
Import ('library_env')
renderconv_env = library_env.Copy ()
source_files = ['intern/convertBlenderScene.c']
renderconv_env.Append (CPPPATH = ['.',
'../blenlib',
'#/intern/guardedalloc',
'../makesdna',
'../blenkernel',
'../include',
'../render/extern/include',
'../python'])
renderconv_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_renderconverter', source=source_files)