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test/source/blender/blenpluginapi/plugin.DEF

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This is a modified version of patch #4200 http://projects.blender.org/tracker/index.php?func=detail&aid=4200&group_id=9&atid=127 It adds platform depenant prefix to function calls (extern on non windows platforms more complicated on windows) So that windows plugins can reference functions inside of blender. there is a small TODO still... Make release should build the helper library required under windows and modify how they build the plugins: dlltool --input-def plugin.DEF --output-lib libblenerplugin.a --dllname blender.exe and the pulgins should be made with: gcc -c (pluginname).c gcc -shared -o (pluginname).dll (pluginname).o libblenderplugin.a Kent
2006-06-16 20:00:00 +00:00
LIBRARY
EXPORTS
mallocN
callocN
freeN
mallocT
callocT
freeT
hnoise
hnoisep
turbulence
turbulence1
allocImBuf
dupImBuf
freeImBuf
converttocmap
saveiff
loadiffmem
loadifffile
loadiffname
testiffname
onehalf
onethird
halflace
half_x
half_y
double_x
double_y
double_fast_x
double_fast_y
ispic
dit2
dit0
scaleImBuf
scalefastImBuf
scalefieldImBuf
scalefastfieldImBuf
de_interlace
interlace
gamwarp
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