2022-02-11 09:07:11 +11:00
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# SPDX-License-Identifier: GPL-2.0-or-later
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2018-07-31 10:22:19 +02:00
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from bpy.types import Panel
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class ShaderFxButtonsPanel:
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_context = "shaderfx"
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2018-07-31 21:06:08 +10:00
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2018-07-31 10:22:19 +02:00
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class DATA_PT_shader_fx(ShaderFxButtonsPanel, Panel):
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bl_label = "Effects"
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2020-06-19 15:07:13 -04:00
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bl_options = {'HIDE_HEADER'}
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2018-07-31 10:22:19 +02:00
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2019-04-19 08:13:56 +02:00
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# Unused: always show for now.
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# @classmethod
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# def poll(cls, context):
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# ob = context.object
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# return ob and ob.type == 'GPENCIL'
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2018-07-31 10:22:19 +02:00
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2021-03-06 18:21:17 +11:00
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def draw(self, _context):
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2018-07-31 10:22:19 +02:00
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layout = self.layout
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layout.operator_menu_enum("object.shaderfx_add", "type")
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2020-06-19 15:07:13 -04:00
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layout.template_shaderfx()
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2018-07-31 10:22:19 +02:00
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classes = (
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DATA_PT_shader_fx,
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)
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if __name__ == "__main__": # only for live edit.
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from bpy.utils import register_class
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for cls in classes:
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register_class(cls)
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