2022-02-11 09:07:11 +11:00
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/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
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2002-10-12 11:37:38 +00:00
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2019-02-18 08:08:12 +11:00
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/** \file
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* \ingroup bke
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2011-02-27 20:40:57 +00:00
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*/
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2012-04-06 04:46:47 +00:00
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#include <ctype.h>
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2020-03-19 09:33:03 +01:00
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#include <math.h>
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2012-12-28 01:36:00 +00:00
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#include <stddef.h>
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2020-03-19 09:33:03 +01:00
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#include <stdlib.h>
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#include <string.h>
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2004-09-14 19:03:11 +00:00
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2002-10-12 11:37:38 +00:00
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#include "MEM_guardedalloc.h"
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2004-09-14 19:03:11 +00:00
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2021-07-13 12:10:34 -04:00
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#include "DNA_gpencil_types.h"
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#include "DNA_lattice_types.h"
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Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
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#include "DNA_mesh_types.h"
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2020-03-19 09:33:03 +01:00
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#include "DNA_meshdata_types.h"
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2002-10-12 11:37:38 +00:00
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#include "DNA_object_types.h"
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Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
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#include "DNA_scene_types.h"
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2004-09-14 19:03:11 +00:00
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2012-09-05 04:16:09 +00:00
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#include "BLI_listbase.h"
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#include "BLI_math.h"
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#include "BLI_string.h"
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2017-01-16 17:33:34 +01:00
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#include "BLI_string_utils.h"
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2011-10-27 12:37:14 +00:00
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#include "BLI_utildefines.h"
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2002-10-12 11:37:38 +00:00
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2015-08-16 17:32:01 +10:00
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#include "BLT_translation.h"
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2013-03-25 08:29:06 +00:00
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Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
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#include "BKE_customdata.h"
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2015-01-12 12:03:28 +01:00
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#include "BKE_data_transfer.h"
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2013-02-22 04:09:04 +00:00
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#include "BKE_deform.h" /* own include */
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2017-05-03 18:55:40 +02:00
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#include "BKE_mesh.h"
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Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
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#include "BKE_mesh_mapping.h"
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2018-10-26 13:44:14 -03:00
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#include "BKE_object.h"
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Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
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#include "BKE_object_deform.h"
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2020-08-28 13:58:39 +02:00
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#include "BLO_read_write.h"
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Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
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#include "data_transfer_intern.h"
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2020-03-06 12:50:56 +11:00
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bDeformGroup *BKE_object_defgroup_new(Object *ob, const char *name)
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2013-07-04 03:56:18 +00:00
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{
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bDeformGroup *defgroup;
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BLI_assert(OB_TYPE_SUPPORT_VGROUP(ob->type));
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defgroup = MEM_callocN(sizeof(bDeformGroup), __func__);
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BLI_strncpy(defgroup->name, name, sizeof(defgroup->name));
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2021-07-13 12:10:34 -04:00
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ListBase *defbase = BKE_object_defgroup_list_mutable(ob);
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BLI_addtail(defbase, defgroup);
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2020-03-06 12:50:56 +11:00
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BKE_object_defgroup_unique_name(defgroup, ob);
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2013-07-04 03:56:18 +00:00
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2018-10-26 13:44:14 -03:00
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BKE_object_batch_cache_dirty_tag(ob);
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2017-05-03 18:55:40 +02:00
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2013-07-04 03:56:18 +00:00
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return defgroup;
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}
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2020-03-06 12:50:56 +11:00
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void BKE_defgroup_copy_list(ListBase *outbase, const ListBase *inbase)
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2002-10-12 11:37:38 +00:00
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{
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bDeformGroup *defgroup, *defgroupn;
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2014-02-08 06:07:10 +11:00
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BLI_listbase_clear(outbase);
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2002-10-12 11:37:38 +00:00
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2012-03-20 04:09:43 +00:00
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for (defgroup = inbase->first; defgroup; defgroup = defgroup->next) {
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2020-03-06 12:50:56 +11:00
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defgroupn = BKE_defgroup_duplicate(defgroup);
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2002-10-12 11:37:38 +00:00
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BLI_addtail(outbase, defgroupn);
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}
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}
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2020-03-06 12:50:56 +11:00
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bDeformGroup *BKE_defgroup_duplicate(const bDeformGroup *ingroup)
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2002-10-12 11:37:38 +00:00
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{
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bDeformGroup *outgroup;
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2015-07-14 08:41:15 +10:00
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if (!ingroup) {
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BLI_assert(0);
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2002-10-12 11:37:38 +00:00
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return NULL;
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2015-07-14 08:41:15 +10:00
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}
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2002-10-12 11:37:38 +00:00
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2012-03-20 04:09:43 +00:00
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outgroup = MEM_callocN(sizeof(bDeformGroup), "copy deformGroup");
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2011-11-30 07:39:54 +00:00
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2002-10-12 11:37:38 +00:00
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/* For now, just copy everything over. */
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2012-03-20 04:09:43 +00:00
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memcpy(outgroup, ingroup, sizeof(bDeformGroup));
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2002-10-12 11:37:38 +00:00
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2012-03-20 04:09:43 +00:00
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outgroup->next = outgroup->prev = NULL;
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2002-10-12 11:37:38 +00:00
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return outgroup;
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}
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2020-03-06 12:50:56 +11:00
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void BKE_defvert_copy_subset(MDeformVert *dvert_dst,
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const MDeformVert *dvert_src,
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const bool *vgroup_subset,
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const int vgroup_tot)
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2013-06-23 15:37:08 +00:00
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{
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int defgroup;
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2013-06-25 10:44:30 +00:00
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for (defgroup = 0; defgroup < vgroup_tot; defgroup++) {
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2013-06-23 15:37:08 +00:00
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if (vgroup_subset[defgroup]) {
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2020-03-06 12:50:56 +11:00
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BKE_defvert_copy_index(dvert_dst, defgroup, dvert_src, defgroup);
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2016-02-09 00:18:45 +11:00
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}
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}
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}
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2020-03-06 12:50:56 +11:00
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void BKE_defvert_mirror_subset(MDeformVert *dvert_dst,
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const MDeformVert *dvert_src,
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const bool *vgroup_subset,
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const int vgroup_tot,
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const int *flip_map,
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const int flip_map_len)
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2016-02-09 00:18:45 +11:00
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{
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int defgroup;
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for (defgroup = 0; defgroup < vgroup_tot && defgroup < flip_map_len; defgroup++) {
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if (vgroup_subset[defgroup] && (dvert_dst != dvert_src || flip_map[defgroup] != defgroup)) {
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2020-03-06 12:50:56 +11:00
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BKE_defvert_copy_index(dvert_dst, flip_map[defgroup], dvert_src, defgroup);
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2013-06-23 15:37:08 +00:00
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}
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}
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}
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2020-03-06 12:50:56 +11:00
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void BKE_defvert_copy(MDeformVert *dvert_dst, const MDeformVert *dvert_src)
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2010-01-15 17:28:00 +00:00
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{
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2011-11-30 07:39:54 +00:00
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if (dvert_dst->totweight == dvert_src->totweight) {
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2019-04-22 09:39:35 +10:00
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if (dvert_src->totweight) {
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2011-11-30 07:39:54 +00:00
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memcpy(dvert_dst->dw, dvert_src->dw, dvert_src->totweight * sizeof(MDeformWeight));
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2019-04-22 09:39:35 +10:00
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}
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2010-01-15 17:28:00 +00:00
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}
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else {
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2019-04-22 09:39:35 +10:00
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if (dvert_dst->dw) {
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2011-11-30 07:39:54 +00:00
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MEM_freeN(dvert_dst->dw);
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2019-04-22 09:39:35 +10:00
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}
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2019-04-17 06:17:24 +02:00
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2019-04-22 09:39:35 +10:00
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if (dvert_src->totweight) {
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2012-03-20 04:09:43 +00:00
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dvert_dst->dw = MEM_dupallocN(dvert_src->dw);
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2019-04-22 09:39:35 +10:00
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}
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else {
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2012-03-20 04:09:43 +00:00
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dvert_dst->dw = NULL;
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2019-04-22 09:39:35 +10:00
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}
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2019-04-17 06:17:24 +02:00
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2011-11-30 07:39:54 +00:00
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dvert_dst->totweight = dvert_src->totweight;
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2010-01-15 17:28:00 +00:00
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}
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}
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2020-03-06 12:50:56 +11:00
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void BKE_defvert_copy_index(MDeformVert *dvert_dst,
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const int defgroup_dst,
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const MDeformVert *dvert_src,
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const int defgroup_src)
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2011-11-30 07:11:29 +00:00
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{
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2022-05-13 18:31:29 +02:00
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MDeformWeight *dw_dst;
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2019-04-17 06:17:24 +02:00
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2022-05-13 18:31:29 +02:00
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const MDeformWeight *dw_src = BKE_defvert_find_index(dvert_src, defgroup_src);
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2019-04-17 06:17:24 +02:00
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2011-11-30 07:11:29 +00:00
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if (dw_src) {
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2020-03-06 13:00:01 +11:00
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/* Source is valid, ensure destination is created. */
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2020-03-06 12:50:56 +11:00
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dw_dst = BKE_defvert_ensure_index(dvert_dst, defgroup_dst);
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2012-03-20 04:09:43 +00:00
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dw_dst->weight = dw_src->weight;
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2011-11-30 07:11:29 +00:00
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}
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else {
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2020-03-06 13:00:01 +11:00
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/* Source was NULL, assign zero (could also remove). */
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2020-03-06 12:50:56 +11:00
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dw_dst = BKE_defvert_find_index(dvert_dst, defgroup_dst);
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2019-04-17 06:17:24 +02:00
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2011-11-30 07:11:29 +00:00
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if (dw_dst) {
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2012-03-20 04:09:43 +00:00
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dw_dst->weight = 0.0f;
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2011-11-30 07:11:29 +00:00
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}
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}
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}
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2020-03-06 13:00:01 +11:00
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void BKE_defvert_sync(MDeformVert *dvert_dst, const MDeformVert *dvert_src, const bool use_ensure)
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2010-01-26 17:07:47 +00:00
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{
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2011-11-30 07:39:54 +00:00
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if (dvert_src->totweight && dvert_dst->totweight) {
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2020-09-09 16:35:20 +02:00
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MDeformWeight *dw_src = dvert_src->dw;
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for (int i = 0; i < dvert_src->totweight; i++, dw_src++) {
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2011-11-30 07:39:54 +00:00
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MDeformWeight *dw_dst;
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2020-03-06 13:00:01 +11:00
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if (use_ensure) {
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2020-03-06 12:50:56 +11:00
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dw_dst = BKE_defvert_ensure_index(dvert_dst, dw_src->def_nr);
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2019-04-22 09:39:35 +10:00
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}
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else {
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2020-03-06 12:50:56 +11:00
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dw_dst = BKE_defvert_find_index(dvert_dst, dw_src->def_nr);
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2019-04-22 09:39:35 +10:00
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}
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2019-04-17 06:17:24 +02:00
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2011-11-30 07:39:54 +00:00
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if (dw_dst) {
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2012-03-20 04:09:43 +00:00
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dw_dst->weight = dw_src->weight;
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2010-01-26 17:07:47 +00:00
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}
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}
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}
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}
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2020-03-06 12:50:56 +11:00
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void BKE_defvert_sync_mapped(MDeformVert *dvert_dst,
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const MDeformVert *dvert_src,
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const int *flip_map,
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const int flip_map_len,
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2020-03-06 13:00:01 +11:00
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const bool use_ensure)
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2010-01-26 17:07:47 +00:00
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{
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2011-11-30 07:39:54 +00:00
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if (dvert_src->totweight && dvert_dst->totweight) {
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2020-09-09 16:35:20 +02:00
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MDeformWeight *dw_src = dvert_src->dw;
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for (int i = 0; i < dvert_src->totweight; i++, dw_src++) {
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2011-11-30 07:39:54 +00:00
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if (dw_src->def_nr < flip_map_len) {
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MDeformWeight *dw_dst;
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2020-03-06 13:00:01 +11:00
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if (use_ensure) {
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2020-03-06 12:50:56 +11:00
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dw_dst = BKE_defvert_ensure_index(dvert_dst, flip_map[dw_src->def_nr]);
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2019-04-22 09:39:35 +10:00
|
|
|
}
|
|
|
|
|
else {
|
2020-03-06 12:50:56 +11:00
|
|
|
dw_dst = BKE_defvert_find_index(dvert_dst, flip_map[dw_src->def_nr]);
|
2019-04-22 09:39:35 +10:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-11-30 07:39:54 +00:00
|
|
|
if (dw_dst) {
|
2012-03-20 04:09:43 +00:00
|
|
|
dw_dst->weight = dw_src->weight;
|
2011-10-27 07:54:32 +00:00
|
|
|
}
|
2010-01-26 17:07:47 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2020-07-13 11:27:09 +02:00
|
|
|
void BKE_defvert_remap(MDeformVert *dvert, const int *map, const int map_len)
|
2010-02-02 21:43:26 +00:00
|
|
|
{
|
2012-03-20 04:09:43 +00:00
|
|
|
MDeformWeight *dw = dvert->dw;
|
2020-09-09 16:35:20 +02:00
|
|
|
for (int i = dvert->totweight; i != 0; i--, dw++) {
|
2011-12-09 08:20:27 +00:00
|
|
|
if (dw->def_nr < map_len) {
|
2020-02-11 12:35:10 +11:00
|
|
|
BLI_assert(map[dw->def_nr] >= 0);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-02-11 12:35:10 +11:00
|
|
|
dw->def_nr = map[dw->def_nr];
|
2011-12-09 08:20:27 +00:00
|
|
|
}
|
2010-02-02 21:43:26 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
void BKE_defvert_normalize_subset(MDeformVert *dvert,
|
|
|
|
|
const bool *vgroup_subset,
|
|
|
|
|
const int vgroup_tot)
|
2013-06-23 15:37:08 +00:00
|
|
|
{
|
2013-10-10 06:33:23 +00:00
|
|
|
if (dvert->totweight == 0) {
|
|
|
|
|
/* nothing */
|
|
|
|
|
}
|
|
|
|
|
else if (dvert->totweight == 1) {
|
|
|
|
|
MDeformWeight *dw = dvert->dw;
|
2013-06-23 15:37:08 +00:00
|
|
|
if ((dw->def_nr < vgroup_tot) && vgroup_subset[dw->def_nr]) {
|
2013-10-10 06:33:23 +00:00
|
|
|
dw->weight = 1.0f;
|
2013-06-23 15:37:08 +00:00
|
|
|
}
|
|
|
|
|
}
|
2013-10-10 06:33:23 +00:00
|
|
|
else {
|
2020-09-09 16:35:20 +02:00
|
|
|
MDeformWeight *dw = dvert->dw;
|
2013-10-10 06:33:23 +00:00
|
|
|
float tot_weight = 0.0f;
|
2020-09-09 16:35:20 +02:00
|
|
|
for (int i = dvert->totweight; i != 0; i--, dw++) {
|
2013-06-23 15:37:08 +00:00
|
|
|
if ((dw->def_nr < vgroup_tot) && vgroup_subset[dw->def_nr]) {
|
2013-10-10 06:33:23 +00:00
|
|
|
tot_weight += dw->weight;
|
|
|
|
|
}
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2013-10-10 06:33:23 +00:00
|
|
|
if (tot_weight > 0.0f) {
|
|
|
|
|
float scalar = 1.0f / tot_weight;
|
2020-09-09 16:35:20 +02:00
|
|
|
dw = dvert->dw;
|
|
|
|
|
for (int i = dvert->totweight; i != 0; i--, dw++) {
|
2013-10-10 06:33:23 +00:00
|
|
|
if ((dw->def_nr < vgroup_tot) && vgroup_subset[dw->def_nr]) {
|
|
|
|
|
dw->weight *= scalar;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2013-10-10 06:33:23 +00:00
|
|
|
/* in case of division errors with very low weights */
|
|
|
|
|
CLAMP(dw->weight, 0.0f, 1.0f);
|
|
|
|
|
}
|
2013-06-23 15:37:08 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
void BKE_defvert_normalize(MDeformVert *dvert)
|
2010-01-25 23:12:02 +00:00
|
|
|
{
|
2013-10-10 06:33:23 +00:00
|
|
|
if (dvert->totweight == 0) {
|
2010-01-25 23:12:02 +00:00
|
|
|
/* nothing */
|
|
|
|
|
}
|
2012-03-20 04:09:43 +00:00
|
|
|
else if (dvert->totweight == 1) {
|
|
|
|
|
dvert->dw[0].weight = 1.0f;
|
2010-01-25 23:12:02 +00:00
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
MDeformWeight *dw;
|
2011-12-14 21:08:08 +00:00
|
|
|
unsigned int i;
|
2012-03-20 04:09:43 +00:00
|
|
|
float tot_weight = 0.0f;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-03-20 04:09:43 +00:00
|
|
|
for (i = dvert->totweight, dw = dvert->dw; i != 0; i--, dw++) {
|
2011-12-14 21:08:08 +00:00
|
|
|
tot_weight += dw->weight;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-12-14 21:08:08 +00:00
|
|
|
if (tot_weight > 0.0f) {
|
2012-03-20 04:09:43 +00:00
|
|
|
float scalar = 1.0f / tot_weight;
|
|
|
|
|
for (i = dvert->totweight, dw = dvert->dw; i != 0; i--, dw++) {
|
2011-12-14 21:08:08 +00:00
|
|
|
dw->weight *= scalar;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-03-09 00:41:09 +00:00
|
|
|
/* in case of division errors with very low weights */
|
2011-12-14 21:08:08 +00:00
|
|
|
CLAMP(dw->weight, 0.0f, 1.0f);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
void BKE_defvert_normalize_lock_single(MDeformVert *dvert,
|
|
|
|
|
const bool *vgroup_subset,
|
|
|
|
|
const int vgroup_tot,
|
|
|
|
|
const uint def_nr_lock)
|
2011-12-14 21:08:08 +00:00
|
|
|
{
|
2013-10-10 06:33:23 +00:00
|
|
|
if (dvert->totweight == 0) {
|
2011-12-14 21:08:08 +00:00
|
|
|
/* nothing */
|
|
|
|
|
}
|
2012-03-20 04:09:43 +00:00
|
|
|
else if (dvert->totweight == 1) {
|
2013-10-10 06:33:23 +00:00
|
|
|
MDeformWeight *dw = dvert->dw;
|
|
|
|
|
if ((dw->def_nr < vgroup_tot) && vgroup_subset[dw->def_nr]) {
|
2020-01-14 15:13:19 +01:00
|
|
|
if (def_nr_lock != dw->def_nr) {
|
2013-10-10 06:33:23 +00:00
|
|
|
dw->weight = 1.0f;
|
|
|
|
|
}
|
2012-09-05 03:45:32 +00:00
|
|
|
}
|
2011-12-14 21:08:08 +00:00
|
|
|
}
|
|
|
|
|
else {
|
2011-12-17 16:22:08 +00:00
|
|
|
MDeformWeight *dw_lock = NULL;
|
2011-12-14 21:08:08 +00:00
|
|
|
MDeformWeight *dw;
|
|
|
|
|
unsigned int i;
|
2012-03-20 04:09:43 +00:00
|
|
|
float tot_weight = 0.0f;
|
|
|
|
|
float lock_iweight = 1.0f;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-03-20 04:09:43 +00:00
|
|
|
for (i = dvert->totweight, dw = dvert->dw; i != 0; i--, dw++) {
|
2013-10-10 06:33:23 +00:00
|
|
|
if ((dw->def_nr < vgroup_tot) && vgroup_subset[dw->def_nr]) {
|
|
|
|
|
if (dw->def_nr != def_nr_lock) {
|
|
|
|
|
tot_weight += dw->weight;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
dw_lock = dw;
|
|
|
|
|
lock_iweight = (1.0f - dw_lock->weight);
|
|
|
|
|
CLAMP(lock_iweight, 0.0f, 1.0f);
|
|
|
|
|
}
|
2011-12-14 21:08:08 +00:00
|
|
|
}
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-12-14 21:08:08 +00:00
|
|
|
if (tot_weight > 0.0f) {
|
2012-03-09 00:41:09 +00:00
|
|
|
/* paranoid, should be 1.0 but in case of float error clamp anyway */
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-03-20 04:09:43 +00:00
|
|
|
float scalar = (1.0f / tot_weight) * lock_iweight;
|
|
|
|
|
for (i = dvert->totweight, dw = dvert->dw; i != 0; i--, dw++) {
|
2013-10-10 06:33:23 +00:00
|
|
|
if ((dw->def_nr < vgroup_tot) && vgroup_subset[dw->def_nr]) {
|
|
|
|
|
if (dw != dw_lock) {
|
|
|
|
|
dw->weight *= scalar;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2013-10-10 06:33:23 +00:00
|
|
|
/* in case of division errors with very low weights */
|
|
|
|
|
CLAMP(dw->weight, 0.0f, 1.0f);
|
|
|
|
|
}
|
2011-12-14 21:08:08 +00:00
|
|
|
}
|
|
|
|
|
}
|
2010-01-25 23:12:02 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
void BKE_defvert_normalize_lock_map(MDeformVert *dvert,
|
|
|
|
|
const bool *vgroup_subset,
|
|
|
|
|
const int vgroup_tot,
|
|
|
|
|
const bool *lock_flags,
|
|
|
|
|
const int defbase_tot)
|
2012-09-05 04:16:09 +00:00
|
|
|
{
|
2013-10-10 06:33:23 +00:00
|
|
|
if (dvert->totweight == 0) {
|
2012-09-05 04:16:09 +00:00
|
|
|
/* nothing */
|
|
|
|
|
}
|
|
|
|
|
else if (dvert->totweight == 1) {
|
2013-10-10 06:33:23 +00:00
|
|
|
MDeformWeight *dw = dvert->dw;
|
|
|
|
|
if ((dw->def_nr < vgroup_tot) && vgroup_subset[dw->def_nr]) {
|
2015-11-04 03:00:50 +11:00
|
|
|
if ((dw->def_nr < defbase_tot) && (lock_flags[dw->def_nr] == false)) {
|
2013-10-10 06:33:23 +00:00
|
|
|
dw->weight = 1.0f;
|
|
|
|
|
}
|
2012-09-05 04:16:09 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
MDeformWeight *dw;
|
|
|
|
|
unsigned int i;
|
|
|
|
|
float tot_weight = 0.0f;
|
|
|
|
|
float lock_iweight = 0.0f;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-09-05 04:16:09 +00:00
|
|
|
for (i = dvert->totweight, dw = dvert->dw; i != 0; i--, dw++) {
|
2013-10-10 06:33:23 +00:00
|
|
|
if ((dw->def_nr < vgroup_tot) && vgroup_subset[dw->def_nr]) {
|
2014-04-01 11:34:00 +11:00
|
|
|
if ((dw->def_nr < defbase_tot) && (lock_flags[dw->def_nr] == false)) {
|
2013-10-10 06:33:23 +00:00
|
|
|
tot_weight += dw->weight;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
/* invert after */
|
|
|
|
|
lock_iweight += dw->weight;
|
|
|
|
|
}
|
2012-09-05 04:16:09 +00:00
|
|
|
}
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-10-23 13:28:22 +00:00
|
|
|
lock_iweight = max_ff(0.0f, 1.0f - lock_iweight);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-09-05 04:16:09 +00:00
|
|
|
if (tot_weight > 0.0f) {
|
|
|
|
|
/* paranoid, should be 1.0 but in case of float error clamp anyway */
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-09-05 04:16:09 +00:00
|
|
|
float scalar = (1.0f / tot_weight) * lock_iweight;
|
|
|
|
|
for (i = dvert->totweight, dw = dvert->dw; i != 0; i--, dw++) {
|
2013-10-10 06:33:23 +00:00
|
|
|
if ((dw->def_nr < vgroup_tot) && vgroup_subset[dw->def_nr]) {
|
2014-04-01 11:34:00 +11:00
|
|
|
if ((dw->def_nr < defbase_tot) && (lock_flags[dw->def_nr] == false)) {
|
2013-10-10 06:33:23 +00:00
|
|
|
dw->weight *= scalar;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2013-10-10 06:33:23 +00:00
|
|
|
/* in case of division errors with very low weights */
|
|
|
|
|
CLAMP(dw->weight, 0.0f, 1.0f);
|
|
|
|
|
}
|
2012-09-05 04:16:09 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
void BKE_defvert_flip(MDeformVert *dvert, const int *flip_map, const int flip_map_len)
|
2010-01-15 17:28:00 +00:00
|
|
|
{
|
|
|
|
|
MDeformWeight *dw;
|
|
|
|
|
int i;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-05-12 19:18:02 +00:00
|
|
|
for (dw = dvert->dw, i = 0; i < dvert->totweight; dw++, i++) {
|
2011-12-09 08:20:27 +00:00
|
|
|
if (dw->def_nr < flip_map_len) {
|
|
|
|
|
if (flip_map[dw->def_nr] >= 0) {
|
2012-03-20 04:09:43 +00:00
|
|
|
dw->def_nr = flip_map[dw->def_nr];
|
2011-12-09 08:20:27 +00:00
|
|
|
}
|
2011-10-27 07:54:32 +00:00
|
|
|
}
|
|
|
|
|
}
|
2010-01-15 17:28:00 +00:00
|
|
|
}
|
|
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
void BKE_defvert_flip_merged(MDeformVert *dvert, const int *flip_map, const int flip_map_len)
|
2012-03-19 21:09:16 +00:00
|
|
|
{
|
2012-03-20 03:48:32 +00:00
|
|
|
MDeformWeight *dw, *dw_cpy;
|
2012-03-19 21:09:16 +00:00
|
|
|
float weight;
|
|
|
|
|
int i, totweight = dvert->totweight;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-03-19 21:09:16 +00:00
|
|
|
/* copy weights */
|
2012-03-20 04:09:43 +00:00
|
|
|
for (dw = dvert->dw, i = 0; i < totweight; dw++, i++) {
|
2012-03-19 21:09:16 +00:00
|
|
|
if (dw->def_nr < flip_map_len) {
|
|
|
|
|
if (flip_map[dw->def_nr] >= 0) {
|
2012-03-20 03:48:32 +00:00
|
|
|
/* error checkers complain of this but we'll never get NULL return */
|
2020-03-06 12:50:56 +11:00
|
|
|
dw_cpy = BKE_defvert_ensure_index(dvert, flip_map[dw->def_nr]);
|
2012-03-20 03:48:32 +00:00
|
|
|
dw = &dvert->dw[i]; /* in case array got realloced */
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-03-19 21:09:16 +00:00
|
|
|
/* distribute weights: if only one of the vertex groups was
|
2012-05-16 23:37:23 +00:00
|
|
|
* assigned this will halve the weights, otherwise it gets
|
|
|
|
|
* evened out. this keeps it proportional to other groups */
|
2012-03-20 03:48:32 +00:00
|
|
|
weight = 0.5f * (dw_cpy->weight + dw->weight);
|
|
|
|
|
dw_cpy->weight = weight;
|
|
|
|
|
dw->weight = weight;
|
2012-03-19 21:09:16 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2010-01-15 17:28:00 +00:00
|
|
|
|
2021-07-13 12:10:34 -04:00
|
|
|
bool BKE_object_supports_vertex_groups(const Object *ob)
|
|
|
|
|
{
|
|
|
|
|
const ID *id = (const ID *)ob->data;
|
|
|
|
|
if (id == NULL) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return ELEM(GS(id->name), ID_ME, ID_LT, ID_GD);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const ListBase *BKE_id_defgroup_list_get(const ID *id)
|
|
|
|
|
{
|
|
|
|
|
switch (GS(id->name)) {
|
|
|
|
|
case ID_ME: {
|
|
|
|
|
const Mesh *me = (const Mesh *)id;
|
|
|
|
|
return &me->vertex_group_names;
|
|
|
|
|
}
|
|
|
|
|
case ID_LT: {
|
|
|
|
|
const Lattice *lt = (const Lattice *)id;
|
|
|
|
|
return <->vertex_group_names;
|
|
|
|
|
}
|
|
|
|
|
case ID_GD: {
|
|
|
|
|
const bGPdata *gpd = (const bGPdata *)id;
|
|
|
|
|
return &gpd->vertex_group_names;
|
|
|
|
|
}
|
|
|
|
|
default: {
|
|
|
|
|
BLI_assert_unreachable();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static const int *object_defgroup_active_index_get_p(const Object *ob)
|
|
|
|
|
{
|
|
|
|
|
BLI_assert(BKE_object_supports_vertex_groups(ob));
|
|
|
|
|
switch (ob->type) {
|
|
|
|
|
case OB_MESH: {
|
|
|
|
|
const Mesh *mesh = (const Mesh *)ob->data;
|
|
|
|
|
return &mesh->vertex_group_active_index;
|
|
|
|
|
}
|
|
|
|
|
case OB_LATTICE: {
|
|
|
|
|
const Lattice *lattice = (const Lattice *)ob->data;
|
|
|
|
|
return &lattice->vertex_group_active_index;
|
|
|
|
|
}
|
|
|
|
|
case OB_GPENCIL: {
|
|
|
|
|
const bGPdata *gpd = (const bGPdata *)ob->data;
|
|
|
|
|
return &gpd->vertex_group_active_index;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ListBase *BKE_id_defgroup_list_get_mutable(ID *id)
|
|
|
|
|
{
|
|
|
|
|
/* Cast away const just for the accessor. */
|
|
|
|
|
return (ListBase *)BKE_id_defgroup_list_get(id);
|
|
|
|
|
}
|
|
|
|
|
|
2020-06-13 16:08:34 +10:00
|
|
|
bDeformGroup *BKE_object_defgroup_find_name(const Object *ob, const char *name)
|
2005-01-12 23:57:33 +00:00
|
|
|
{
|
2021-07-13 12:10:34 -04:00
|
|
|
if (name == NULL || name[0] == '\0') {
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
const ListBase *defbase = BKE_object_defgroup_list(ob);
|
|
|
|
|
return BLI_findstring(defbase, name, offsetof(bDeformGroup, name));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int BKE_id_defgroup_name_index(const ID *id, const char *name)
|
|
|
|
|
{
|
2021-11-23 14:35:49 +01:00
|
|
|
int index;
|
|
|
|
|
if (!BKE_id_defgroup_name_find(id, name, &index, NULL)) {
|
2021-07-13 12:10:34 -04:00
|
|
|
return -1;
|
|
|
|
|
}
|
2021-11-23 14:35:49 +01:00
|
|
|
return index;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool BKE_id_defgroup_name_find(const struct ID *id,
|
|
|
|
|
const char *name,
|
|
|
|
|
int *r_index,
|
|
|
|
|
struct bDeformGroup **r_group)
|
|
|
|
|
{
|
|
|
|
|
if (name == NULL || name[0] == '\0') {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
2021-07-13 12:10:34 -04:00
|
|
|
const ListBase *defbase = BKE_id_defgroup_list_get(id);
|
2021-11-23 14:35:49 +01:00
|
|
|
int index;
|
|
|
|
|
LISTBASE_FOREACH_INDEX (bDeformGroup *, group, defbase, index) {
|
|
|
|
|
if (STREQ(name, group->name)) {
|
|
|
|
|
if (r_index != NULL) {
|
|
|
|
|
*r_index = index;
|
|
|
|
|
}
|
|
|
|
|
if (r_group != NULL) {
|
|
|
|
|
*r_group = group;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return false;
|
2021-07-13 12:10:34 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const ListBase *BKE_object_defgroup_list(const Object *ob)
|
|
|
|
|
{
|
|
|
|
|
BLI_assert(BKE_object_supports_vertex_groups(ob));
|
|
|
|
|
return BKE_id_defgroup_list_get((const ID *)ob->data);
|
2005-01-12 23:57:33 +00:00
|
|
|
}
|
|
|
|
|
|
2020-06-13 16:08:34 +10:00
|
|
|
int BKE_object_defgroup_name_index(const Object *ob, const char *name)
|
2007-08-17 11:23:48 +00:00
|
|
|
{
|
2021-07-13 12:10:34 -04:00
|
|
|
return BKE_id_defgroup_name_index((ID *)ob->data, name);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ListBase *BKE_object_defgroup_list_mutable(Object *ob)
|
|
|
|
|
{
|
|
|
|
|
BLI_assert(BKE_object_supports_vertex_groups(ob));
|
|
|
|
|
return BKE_id_defgroup_list_get_mutable((ID *)ob->data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int BKE_object_defgroup_count(const Object *ob)
|
|
|
|
|
{
|
|
|
|
|
return BLI_listbase_count(BKE_object_defgroup_list(ob));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int BKE_object_defgroup_active_index_get(const Object *ob)
|
|
|
|
|
{
|
|
|
|
|
return *object_defgroup_active_index_get_p(ob);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void BKE_object_defgroup_active_index_set(Object *ob, const int new_index)
|
|
|
|
|
{
|
|
|
|
|
/* Cast away const just for the accessor. */
|
|
|
|
|
int *index = (int *)object_defgroup_active_index_get_p(ob);
|
|
|
|
|
*index = new_index;
|
2007-08-17 11:23:48 +00:00
|
|
|
}
|
|
|
|
|
|
2020-06-13 16:08:34 +10:00
|
|
|
int *BKE_object_defgroup_flip_map(const Object *ob, int *flip_map_len, const bool use_default)
|
2010-01-15 17:28:00 +00:00
|
|
|
{
|
2021-07-13 12:10:34 -04:00
|
|
|
const ListBase *defbase = BKE_object_defgroup_list(ob);
|
|
|
|
|
int defbase_tot = *flip_map_len = BLI_listbase_count(defbase);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-03-20 04:09:43 +00:00
|
|
|
if (defbase_tot == 0) {
|
2010-01-15 17:28:00 +00:00
|
|
|
return NULL;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-08-07 12:30:43 +02:00
|
|
|
bDeformGroup *dg;
|
|
|
|
|
char name_flip[sizeof(dg->name)];
|
|
|
|
|
int i, flip_num, *map = MEM_mallocN(defbase_tot * sizeof(int), __func__);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-08-07 12:30:43 +02:00
|
|
|
for (i = 0; i < defbase_tot; i++) {
|
|
|
|
|
map[i] = -1;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-07-13 12:10:34 -04:00
|
|
|
for (dg = defbase->first, i = 0; dg; dg = dg->next, i++) {
|
2020-08-07 12:30:43 +02:00
|
|
|
if (map[i] == -1) { /* may be calculated previously */
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-08-07 12:30:43 +02:00
|
|
|
/* in case no valid value is found, use this */
|
|
|
|
|
if (use_default) {
|
|
|
|
|
map[i] = i;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-08-07 12:30:43 +02:00
|
|
|
BLI_string_flip_side_name(name_flip, dg->name, false, sizeof(name_flip));
|
|
|
|
|
|
|
|
|
|
if (!STREQ(name_flip, dg->name)) {
|
|
|
|
|
flip_num = BKE_object_defgroup_name_index(ob, name_flip);
|
|
|
|
|
if (flip_num >= 0) {
|
|
|
|
|
map[i] = flip_num;
|
|
|
|
|
map[flip_num] = i; /* save an extra lookup */
|
2010-01-15 17:28:00 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2020-08-07 12:30:43 +02:00
|
|
|
return map;
|
2010-01-15 17:28:00 +00:00
|
|
|
}
|
|
|
|
|
|
2020-06-13 16:08:34 +10:00
|
|
|
int *BKE_object_defgroup_flip_map_single(const Object *ob,
|
2020-03-06 12:50:56 +11:00
|
|
|
int *flip_map_len,
|
|
|
|
|
const bool use_default,
|
|
|
|
|
int defgroup)
|
2011-11-01 08:11:55 +00:00
|
|
|
{
|
2021-07-13 12:10:34 -04:00
|
|
|
const ListBase *defbase = BKE_object_defgroup_list(ob);
|
|
|
|
|
int defbase_tot = *flip_map_len = BLI_listbase_count(defbase);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-03-20 04:09:43 +00:00
|
|
|
if (defbase_tot == 0) {
|
2011-11-01 08:11:55 +00:00
|
|
|
return NULL;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-08-07 12:30:43 +02:00
|
|
|
bDeformGroup *dg;
|
|
|
|
|
char name_flip[sizeof(dg->name)];
|
|
|
|
|
int i, flip_num, *map = MEM_mallocN(defbase_tot * sizeof(int), __func__);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-08-07 12:30:43 +02:00
|
|
|
for (i = 0; i < defbase_tot; i++) {
|
|
|
|
|
map[i] = use_default ? i : -1;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-07-13 12:10:34 -04:00
|
|
|
dg = BLI_findlink(defbase, defgroup);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-08-07 12:30:43 +02:00
|
|
|
BLI_string_flip_side_name(name_flip, dg->name, false, sizeof(name_flip));
|
|
|
|
|
if (!STREQ(name_flip, dg->name)) {
|
|
|
|
|
flip_num = BKE_object_defgroup_name_index(ob, name_flip);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-08-07 12:30:43 +02:00
|
|
|
if (flip_num != -1) {
|
|
|
|
|
map[defgroup] = flip_num;
|
|
|
|
|
map[flip_num] = defgroup;
|
|
|
|
|
}
|
2011-11-01 08:11:55 +00:00
|
|
|
}
|
2020-08-07 12:30:43 +02:00
|
|
|
|
|
|
|
|
return map;
|
2011-11-01 08:11:55 +00:00
|
|
|
}
|
|
|
|
|
|
2020-06-13 16:08:34 +10:00
|
|
|
int BKE_object_defgroup_flip_index(const Object *ob, int index, const bool use_default)
|
2010-01-26 17:07:47 +00:00
|
|
|
{
|
2021-07-13 12:10:34 -04:00
|
|
|
const ListBase *defbase = BKE_object_defgroup_list(ob);
|
|
|
|
|
bDeformGroup *dg = BLI_findlink(defbase, index);
|
2010-01-26 17:07:47 +00:00
|
|
|
int flip_index = -1;
|
|
|
|
|
|
2011-11-30 07:39:54 +00:00
|
|
|
if (dg) {
|
2013-11-17 04:20:31 +11:00
|
|
|
char name_flip[sizeof(dg->name)];
|
2017-01-16 20:34:13 +01:00
|
|
|
BLI_string_flip_side_name(name_flip, dg->name, false, sizeof(name_flip));
|
2010-01-26 17:07:47 +00:00
|
|
|
|
2013-11-17 04:20:31 +11:00
|
|
|
if (!STREQ(name_flip, dg->name)) {
|
2020-03-06 12:50:56 +11:00
|
|
|
flip_index = BKE_object_defgroup_name_index(ob, name_flip);
|
2013-11-17 04:20:31 +11:00
|
|
|
}
|
2010-01-26 17:07:47 +00:00
|
|
|
}
|
|
|
|
|
|
2012-03-20 04:09:43 +00:00
|
|
|
return (flip_index == -1 && use_default) ? index : flip_index;
|
2010-01-26 17:07:47 +00:00
|
|
|
}
|
|
|
|
|
|
2013-03-04 19:27:51 +00:00
|
|
|
static bool defgroup_find_name_dupe(const char *name, bDeformGroup *dg, Object *ob)
|
2007-04-27 11:16:35 +00:00
|
|
|
{
|
2021-07-13 12:10:34 -04:00
|
|
|
const ListBase *defbase = BKE_object_defgroup_list(ob);
|
2007-04-27 11:16:35 +00:00
|
|
|
bDeformGroup *curdef;
|
2011-11-30 07:39:54 +00:00
|
|
|
|
2021-07-13 12:10:34 -04:00
|
|
|
for (curdef = defbase->first; curdef; curdef = curdef->next) {
|
2012-03-20 04:09:43 +00:00
|
|
|
if (dg != curdef) {
|
2015-01-26 16:03:11 +01:00
|
|
|
if (STREQ(curdef->name, name)) {
|
2013-03-04 19:27:51 +00:00
|
|
|
return true;
|
2010-11-01 07:19:41 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2013-03-04 19:27:51 +00:00
|
|
|
return false;
|
2010-11-01 07:19:41 +00:00
|
|
|
}
|
|
|
|
|
|
2013-03-04 19:27:51 +00:00
|
|
|
static bool defgroup_unique_check(void *arg, const char *name)
|
2010-11-07 08:49:07 +00:00
|
|
|
{
|
2012-05-12 19:18:02 +00:00
|
|
|
struct {
|
|
|
|
|
Object *ob;
|
|
|
|
|
void *dg;
|
|
|
|
|
} *data = arg;
|
2010-11-07 08:49:07 +00:00
|
|
|
return defgroup_find_name_dupe(name, data->dg, data->ob);
|
|
|
|
|
}
|
|
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
void BKE_object_defgroup_unique_name(bDeformGroup *dg, Object *ob)
|
2010-11-07 08:49:07 +00:00
|
|
|
{
|
2012-05-12 19:18:02 +00:00
|
|
|
struct {
|
|
|
|
|
Object *ob;
|
|
|
|
|
void *dg;
|
|
|
|
|
} data;
|
2012-03-20 04:09:43 +00:00
|
|
|
data.ob = ob;
|
|
|
|
|
data.dg = dg;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2013-03-25 08:29:06 +00:00
|
|
|
BLI_uniquename_cb(defgroup_unique_check, &data, DATA_("Group"), '.', dg->name, sizeof(dg->name));
|
2010-11-01 07:19:41 +00:00
|
|
|
}
|
2010-01-15 17:28:00 +00:00
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
float BKE_defvert_find_weight(const struct MDeformVert *dvert, const int defgroup)
|
2010-01-26 17:07:47 +00:00
|
|
|
{
|
2020-03-06 12:50:56 +11:00
|
|
|
MDeformWeight *dw = BKE_defvert_find_index(dvert, defgroup);
|
2010-01-28 12:16:35 +00:00
|
|
|
return dw ? dw->weight : 0.0f;
|
2010-01-26 17:07:47 +00:00
|
|
|
}
|
2010-01-15 17:28:00 +00:00
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
float BKE_defvert_array_find_weight_safe(const struct MDeformVert *dvert,
|
|
|
|
|
const int index,
|
|
|
|
|
const int defgroup)
|
2010-01-26 17:07:47 +00:00
|
|
|
{
|
2019-04-27 12:07:07 +10:00
|
|
|
/* Invalid defgroup index means the vgroup selected is invalid,
|
|
|
|
|
* does not exist, in that case it is OK to return 1.0
|
2017-07-26 16:23:24 +02:00
|
|
|
* (i.e. maximum weight, as if no vgroup was selected).
|
|
|
|
|
* But in case of valid defgroup and NULL dvert data pointer, it means that vgroup **is** valid,
|
2019-04-27 12:07:07 +10:00
|
|
|
* and just totally empty, so we shall return '0.0' value then! */
|
2017-07-26 16:23:24 +02:00
|
|
|
if (defgroup == -1) {
|
2010-01-30 03:47:13 +00:00
|
|
|
return 1.0f;
|
2017-07-26 16:23:24 +02:00
|
|
|
}
|
2020-08-07 12:30:43 +02:00
|
|
|
if (dvert == NULL) {
|
2017-07-26 16:23:24 +02:00
|
|
|
return 0.0f;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
return BKE_defvert_find_weight(dvert + index, defgroup);
|
2010-01-26 17:07:47 +00:00
|
|
|
}
|
|
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
MDeformWeight *BKE_defvert_find_index(const MDeformVert *dvert, const int defgroup)
|
2008-07-04 19:56:31 +00:00
|
|
|
{
|
2020-07-10 18:02:51 +02:00
|
|
|
if (dvert && defgroup >= 0) {
|
|
|
|
|
MDeformWeight *dw = dvert->dw;
|
|
|
|
|
unsigned int i;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-07-10 18:02:51 +02:00
|
|
|
for (i = dvert->totweight; i != 0; i--, dw++) {
|
|
|
|
|
if (dw->def_nr == defgroup) {
|
|
|
|
|
return dw;
|
|
|
|
|
}
|
|
|
|
|
}
|
2008-07-04 19:56:31 +00:00
|
|
|
}
|
2015-07-14 08:41:15 +10:00
|
|
|
else {
|
2020-07-10 18:02:51 +02:00
|
|
|
BLI_assert(0);
|
2015-07-14 08:41:15 +10:00
|
|
|
}
|
2020-07-10 18:02:51 +02:00
|
|
|
|
|
|
|
|
return NULL;
|
2008-07-04 19:56:31 +00:00
|
|
|
}
|
|
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
MDeformWeight *BKE_defvert_ensure_index(MDeformVert *dvert, const int defgroup)
|
2008-07-04 19:56:31 +00:00
|
|
|
{
|
2011-11-30 07:39:54 +00:00
|
|
|
MDeformWeight *dw_new;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2010-01-26 17:07:47 +00:00
|
|
|
/* do this check always, this function is used to check for it */
|
2015-07-14 08:41:15 +10:00
|
|
|
if (!dvert || defgroup < 0) {
|
|
|
|
|
BLI_assert(0);
|
2010-01-26 17:07:47 +00:00
|
|
|
return NULL;
|
2015-07-14 08:41:15 +10:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
dw_new = BKE_defvert_find_index(dvert, defgroup);
|
2019-04-22 09:39:35 +10:00
|
|
|
if (dw_new) {
|
2011-11-30 07:39:54 +00:00
|
|
|
return dw_new;
|
2019-04-22 09:39:35 +10:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2013-07-19 10:41:16 +00:00
|
|
|
dw_new = MEM_mallocN(sizeof(MDeformWeight) * (dvert->totweight + 1), "deformWeight");
|
2011-11-30 07:39:54 +00:00
|
|
|
if (dvert->dw) {
|
2020-07-10 18:02:51 +02:00
|
|
|
memcpy(dw_new, dvert->dw, sizeof(MDeformWeight) * dvert->totweight);
|
2011-11-30 07:39:54 +00:00
|
|
|
MEM_freeN(dvert->dw);
|
2010-01-26 17:07:47 +00:00
|
|
|
}
|
2012-03-20 04:09:43 +00:00
|
|
|
dvert->dw = dw_new;
|
2020-07-10 18:02:51 +02:00
|
|
|
dw_new += dvert->totweight;
|
2012-03-20 04:09:43 +00:00
|
|
|
dw_new->weight = 0.0f;
|
|
|
|
|
dw_new->def_nr = defgroup;
|
2010-01-26 17:07:47 +00:00
|
|
|
/* Group index */
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-11-30 07:39:54 +00:00
|
|
|
dvert->totweight++;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-11-30 07:39:54 +00:00
|
|
|
return dw_new;
|
|
|
|
|
}
|
2010-01-26 17:07:47 +00:00
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
void BKE_defvert_add_index_notest(MDeformVert *dvert, int defgroup, const float weight)
|
2011-11-30 07:39:54 +00:00
|
|
|
{
|
2021-12-07 17:19:15 +11:00
|
|
|
/* TODO: merge with #BKE_defvert_ensure_index! */
|
|
|
|
|
|
2011-11-30 07:39:54 +00:00
|
|
|
MDeformWeight *dw_new;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-12-08 03:47:45 +00:00
|
|
|
/* do this check always, this function is used to check for it */
|
2015-07-14 08:41:15 +10:00
|
|
|
if (!dvert || defgroup < 0) {
|
|
|
|
|
BLI_assert(0);
|
2011-12-08 03:47:45 +00:00
|
|
|
return;
|
2015-07-14 08:41:15 +10:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-03-20 04:09:43 +00:00
|
|
|
dw_new = MEM_callocN(sizeof(MDeformWeight) * (dvert->totweight + 1),
|
|
|
|
|
"defvert_add_to group, new deformWeight");
|
2012-03-20 04:27:14 +00:00
|
|
|
if (dvert->dw) {
|
2020-07-10 18:02:51 +02:00
|
|
|
memcpy(dw_new, dvert->dw, sizeof(MDeformWeight) * dvert->totweight);
|
2011-12-08 03:47:45 +00:00
|
|
|
MEM_freeN(dvert->dw);
|
2011-11-30 07:39:54 +00:00
|
|
|
}
|
2011-12-08 03:47:45 +00:00
|
|
|
dvert->dw = dw_new;
|
2020-07-10 18:02:51 +02:00
|
|
|
dw_new += dvert->totweight;
|
2011-12-08 03:47:45 +00:00
|
|
|
dw_new->weight = weight;
|
|
|
|
|
dw_new->def_nr = defgroup;
|
|
|
|
|
dvert->totweight++;
|
|
|
|
|
}
|
|
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
void BKE_defvert_remove_group(MDeformVert *dvert, MDeformWeight *dw)
|
2011-12-08 03:47:45 +00:00
|
|
|
{
|
|
|
|
|
if (dvert && dw) {
|
|
|
|
|
int i = dw - dvert->dw;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-11-30 07:39:54 +00:00
|
|
|
/* Security check! */
|
2012-03-20 04:27:14 +00:00
|
|
|
if (i < 0 || i >= dvert->totweight) {
|
2011-11-30 07:39:54 +00:00
|
|
|
return;
|
2011-12-08 03:47:45 +00:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-12-08 03:47:45 +00:00
|
|
|
dvert->totweight--;
|
|
|
|
|
/* If there are still other deform weights attached to this vert then remove
|
|
|
|
|
* this deform weight, and reshuffle the others.
|
|
|
|
|
*/
|
|
|
|
|
if (dvert->totweight) {
|
2015-08-06 16:52:39 +10:00
|
|
|
BLI_assert(dvert->dw != NULL);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2015-08-06 16:52:39 +10:00
|
|
|
if (i != dvert->totweight) {
|
2020-07-10 18:02:51 +02:00
|
|
|
dvert->dw[i] = dvert->dw[dvert->totweight];
|
2011-12-08 03:47:45 +00:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2015-08-06 16:52:39 +10:00
|
|
|
dvert->dw = MEM_reallocN(dvert->dw, sizeof(MDeformWeight) * dvert->totweight);
|
2011-12-08 03:47:45 +00:00
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
/* If there are no other deform weights left then just remove this one. */
|
2011-11-30 07:39:54 +00:00
|
|
|
MEM_freeN(dvert->dw);
|
2011-12-08 03:47:45 +00:00
|
|
|
dvert->dw = NULL;
|
2011-11-30 07:39:54 +00:00
|
|
|
}
|
|
|
|
|
}
|
2010-01-26 17:07:47 +00:00
|
|
|
}
|
2012-03-29 13:09:07 +00:00
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
void BKE_defvert_clear(MDeformVert *dvert)
|
2012-03-29 13:09:07 +00:00
|
|
|
{
|
2021-08-06 13:59:38 +10:00
|
|
|
MEM_SAFE_FREE(dvert->dw);
|
2012-03-29 13:09:07 +00:00
|
|
|
|
|
|
|
|
dvert->totweight = 0;
|
|
|
|
|
}
|
2012-10-30 11:40:36 +00:00
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
int BKE_defvert_find_shared(const MDeformVert *dvert_a, const MDeformVert *dvert_b)
|
2012-10-30 11:40:36 +00:00
|
|
|
{
|
|
|
|
|
if (dvert_a->totweight && dvert_b->totweight) {
|
|
|
|
|
MDeformWeight *dw = dvert_a->dw;
|
|
|
|
|
unsigned int i;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-10-30 11:40:36 +00:00
|
|
|
for (i = dvert_a->totweight; i != 0; i--, dw++) {
|
2020-03-06 12:50:56 +11:00
|
|
|
if (dw->weight > 0.0f && BKE_defvert_find_weight(dvert_b, dw->def_nr) > 0.0f) {
|
2012-10-30 11:40:36 +00:00
|
|
|
return dw->def_nr;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-10-30 11:40:36 +00:00
|
|
|
return -1;
|
|
|
|
|
}
|
2012-12-28 09:06:48 +00:00
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
bool BKE_defvert_is_weight_zero(const struct MDeformVert *dvert, const int defgroup_tot)
|
2013-02-22 04:09:04 +00:00
|
|
|
{
|
|
|
|
|
MDeformWeight *dw = dvert->dw;
|
2020-09-09 16:35:20 +02:00
|
|
|
for (int i = dvert->totweight; i != 0; i--, dw++) {
|
2013-02-22 04:09:04 +00:00
|
|
|
if (dw->weight != 0.0f) {
|
|
|
|
|
/* check the group is in-range, happens on rare situations */
|
|
|
|
|
if (LIKELY(dw->def_nr < defgroup_tot)) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
2018-10-07 18:25:51 +03:00
|
|
|
float BKE_defvert_total_selected_weight(const struct MDeformVert *dv,
|
|
|
|
|
int defbase_tot,
|
|
|
|
|
const bool *defbase_sel)
|
2016-01-19 18:57:52 +03:00
|
|
|
{
|
|
|
|
|
float total = 0.0f;
|
|
|
|
|
const MDeformWeight *dw = dv->dw;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-10-07 18:25:51 +03:00
|
|
|
if (defbase_sel == NULL) {
|
|
|
|
|
return total;
|
|
|
|
|
}
|
|
|
|
|
|
2020-09-09 16:35:20 +02:00
|
|
|
for (int i = dv->totweight; i != 0; i--, dw++) {
|
2016-01-19 18:57:52 +03:00
|
|
|
if (dw->def_nr < defbase_tot) {
|
|
|
|
|
if (defbase_sel[dw->def_nr]) {
|
|
|
|
|
total += dw->weight;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-10-07 18:25:51 +03:00
|
|
|
return total;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float BKE_defvert_multipaint_collective_weight(const struct MDeformVert *dv,
|
|
|
|
|
int defbase_tot,
|
|
|
|
|
const bool *defbase_sel,
|
|
|
|
|
int defbase_tot_sel,
|
|
|
|
|
bool is_normalized)
|
|
|
|
|
{
|
|
|
|
|
float total = BKE_defvert_total_selected_weight(dv, defbase_tot, defbase_sel);
|
|
|
|
|
|
|
|
|
|
/* in multipaint, get the average if auto normalize is inactive
|
|
|
|
|
* get the sum if it is active */
|
|
|
|
|
if (!is_normalized) {
|
2016-01-19 18:57:52 +03:00
|
|
|
total /= defbase_tot_sel;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-01-19 18:57:52 +03:00
|
|
|
return total;
|
|
|
|
|
}
|
|
|
|
|
|
2018-10-07 18:25:51 +03:00
|
|
|
float BKE_defvert_calc_lock_relative_weight(float weight,
|
|
|
|
|
float locked_weight,
|
|
|
|
|
float unlocked_weight)
|
|
|
|
|
{
|
|
|
|
|
/* First try normalizing unlocked weights. */
|
|
|
|
|
if (unlocked_weight > 0.0f) {
|
|
|
|
|
return weight / unlocked_weight;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* If no unlocked weight exists, take locked into account. */
|
|
|
|
|
if (locked_weight <= 0.0f) {
|
|
|
|
|
return weight;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* handle division by zero */
|
2020-12-24 14:30:51 +03:00
|
|
|
if (locked_weight >= 1.0f - VERTEX_WEIGHT_LOCK_EPSILON) {
|
2018-10-07 18:25:51 +03:00
|
|
|
if (weight != 0.0f) {
|
|
|
|
|
return 1.0f;
|
|
|
|
|
}
|
2020-08-07 12:30:43 +02:00
|
|
|
|
|
|
|
|
/* resolve 0/0 to 0 */
|
|
|
|
|
return 0.0f;
|
2018-10-07 18:25:51 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* non-degenerate division */
|
|
|
|
|
return weight / (1.0f - locked_weight);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float BKE_defvert_lock_relative_weight(float weight,
|
|
|
|
|
const struct MDeformVert *dv,
|
|
|
|
|
int defbase_tot,
|
|
|
|
|
const bool *defbase_locked,
|
|
|
|
|
const bool *defbase_unlocked)
|
|
|
|
|
{
|
|
|
|
|
float unlocked = BKE_defvert_total_selected_weight(dv, defbase_tot, defbase_unlocked);
|
|
|
|
|
|
|
|
|
|
if (unlocked > 0.0f) {
|
|
|
|
|
return weight / unlocked;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float locked = BKE_defvert_total_selected_weight(dv, defbase_tot, defbase_locked);
|
|
|
|
|
|
|
|
|
|
return BKE_defvert_calc_lock_relative_weight(weight, locked, unlocked);
|
|
|
|
|
}
|
|
|
|
|
|
2012-12-28 09:06:48 +00:00
|
|
|
/* -------------------------------------------------------------------- */
|
2016-02-08 22:40:57 +11:00
|
|
|
/** \name Defvert Array functions
|
|
|
|
|
* \{ */
|
2012-12-28 09:06:48 +00:00
|
|
|
|
2020-09-04 20:59:13 +02:00
|
|
|
void BKE_defvert_array_copy(MDeformVert *dst, const MDeformVert *src, int totvert)
|
2012-12-28 09:06:48 +00:00
|
|
|
{
|
|
|
|
|
/* Assumes dst is already set up */
|
|
|
|
|
|
2019-04-22 09:39:35 +10:00
|
|
|
if (!src || !dst) {
|
2012-12-28 09:06:48 +00:00
|
|
|
return;
|
2019-04-22 09:39:35 +10:00
|
|
|
}
|
2012-12-28 09:06:48 +00:00
|
|
|
|
2020-09-04 20:59:13 +02:00
|
|
|
memcpy(dst, src, totvert * sizeof(MDeformVert));
|
2012-12-28 09:06:48 +00:00
|
|
|
|
2020-09-09 16:35:20 +02:00
|
|
|
for (int i = 0; i < totvert; i++) {
|
2012-12-28 09:06:48 +00:00
|
|
|
if (src[i].dw) {
|
|
|
|
|
dst[i].dw = MEM_mallocN(sizeof(MDeformWeight) * src[i].totweight, "copy_deformWeight");
|
|
|
|
|
memcpy(dst[i].dw, src[i].dw, sizeof(MDeformWeight) * src[i].totweight);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
|
}
|
2012-12-28 09:06:48 +00:00
|
|
|
}
|
|
|
|
|
|
2013-02-11 04:43:49 +00:00
|
|
|
void BKE_defvert_array_free_elems(MDeformVert *dvert, int totvert)
|
2012-12-28 09:06:48 +00:00
|
|
|
{
|
|
|
|
|
/* Instead of freeing the verts directly,
|
|
|
|
|
* call this function to delete any special
|
|
|
|
|
* vert data */
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2019-04-22 09:39:35 +10:00
|
|
|
if (!dvert) {
|
2012-12-28 09:06:48 +00:00
|
|
|
return;
|
2019-04-22 09:39:35 +10:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-12-28 09:06:48 +00:00
|
|
|
/* Free any special data from the verts */
|
2020-09-09 16:35:20 +02:00
|
|
|
for (int i = 0; i < totvert; i++) {
|
2019-04-22 09:39:35 +10:00
|
|
|
if (dvert[i].dw) {
|
2012-12-28 09:06:48 +00:00
|
|
|
MEM_freeN(dvert[i].dw);
|
2019-04-22 09:39:35 +10:00
|
|
|
}
|
2012-12-28 09:06:48 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2013-02-11 04:43:49 +00:00
|
|
|
void BKE_defvert_array_free(MDeformVert *dvert, int totvert)
|
|
|
|
|
{
|
|
|
|
|
/* Instead of freeing the verts directly,
|
|
|
|
|
* call this function to delete any special
|
|
|
|
|
* vert data */
|
2019-04-22 09:39:35 +10:00
|
|
|
if (!dvert) {
|
2013-02-11 04:43:49 +00:00
|
|
|
return;
|
2019-04-22 09:39:35 +10:00
|
|
|
}
|
2013-02-11 04:43:49 +00:00
|
|
|
|
|
|
|
|
/* Free any special data from the verts */
|
|
|
|
|
BKE_defvert_array_free_elems(dvert, totvert);
|
|
|
|
|
|
|
|
|
|
MEM_freeN(dvert);
|
|
|
|
|
}
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
2022-05-13 18:31:29 +02:00
|
|
|
void BKE_defvert_extract_vgroup_to_vertweights(const MDeformVert *dvert,
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
const int defgroup,
|
|
|
|
|
const int num_verts,
|
2022-05-13 18:31:29 +02:00
|
|
|
const bool invert_vgroup,
|
|
|
|
|
float *r_weights)
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
|
|
|
|
if (dvert && defgroup != -1) {
|
|
|
|
|
int i = num_verts;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
while (i--) {
|
2020-03-06 12:50:56 +11:00
|
|
|
const float w = BKE_defvert_find_weight(&dvert[i], defgroup);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
r_weights[i] = invert_vgroup ? (1.0f - w) : w;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
2015-05-05 17:08:29 +10:00
|
|
|
copy_vn_fl(r_weights, num_verts, invert_vgroup ? 1.0f : 0.0f);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2022-05-13 18:31:29 +02:00
|
|
|
void BKE_defvert_extract_vgroup_to_edgeweights(const MDeformVert *dvert,
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
const int defgroup,
|
|
|
|
|
const int num_verts,
|
|
|
|
|
MEdge *edges,
|
|
|
|
|
const int num_edges,
|
2022-05-13 18:31:29 +02:00
|
|
|
const bool invert_vgroup,
|
|
|
|
|
float *r_weights)
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
|
|
|
|
if (dvert && defgroup != -1) {
|
|
|
|
|
int i = num_edges;
|
|
|
|
|
float *tmp_weights = MEM_mallocN(sizeof(*tmp_weights) * (size_t)num_verts, __func__);
|
|
|
|
|
|
|
|
|
|
BKE_defvert_extract_vgroup_to_vertweights(
|
2022-05-13 18:31:29 +02:00
|
|
|
dvert, defgroup, num_verts, invert_vgroup, tmp_weights);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
|
|
|
|
while (i--) {
|
|
|
|
|
MEdge *me = &edges[i];
|
|
|
|
|
|
|
|
|
|
r_weights[i] = (tmp_weights[me->v1] + tmp_weights[me->v2]) * 0.5f;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MEM_freeN(tmp_weights);
|
|
|
|
|
}
|
|
|
|
|
else {
|
2015-05-05 17:08:29 +10:00
|
|
|
copy_vn_fl(r_weights, num_edges, 0.0f);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2022-05-13 18:31:29 +02:00
|
|
|
void BKE_defvert_extract_vgroup_to_loopweights(const MDeformVert *dvert,
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
const int defgroup,
|
|
|
|
|
const int num_verts,
|
|
|
|
|
MLoop *loops,
|
|
|
|
|
const int num_loops,
|
2022-05-13 18:31:29 +02:00
|
|
|
const bool invert_vgroup,
|
|
|
|
|
float *r_weights)
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
|
|
|
|
if (dvert && defgroup != -1) {
|
|
|
|
|
int i = num_loops;
|
|
|
|
|
float *tmp_weights = MEM_mallocN(sizeof(*tmp_weights) * (size_t)num_verts, __func__);
|
|
|
|
|
|
|
|
|
|
BKE_defvert_extract_vgroup_to_vertweights(
|
2022-05-13 18:31:29 +02:00
|
|
|
dvert, defgroup, num_verts, invert_vgroup, tmp_weights);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
|
|
|
|
while (i--) {
|
|
|
|
|
MLoop *ml = &loops[i];
|
|
|
|
|
|
|
|
|
|
r_weights[i] = tmp_weights[ml->v];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MEM_freeN(tmp_weights);
|
|
|
|
|
}
|
|
|
|
|
else {
|
2015-05-05 17:08:29 +10:00
|
|
|
copy_vn_fl(r_weights, num_loops, 0.0f);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2022-05-13 18:31:29 +02:00
|
|
|
void BKE_defvert_extract_vgroup_to_polyweights(const MDeformVert *dvert,
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
const int defgroup,
|
|
|
|
|
const int num_verts,
|
|
|
|
|
MLoop *loops,
|
|
|
|
|
const int UNUSED(num_loops),
|
|
|
|
|
MPoly *polys,
|
|
|
|
|
const int num_polys,
|
2022-05-13 18:31:29 +02:00
|
|
|
const bool invert_vgroup,
|
|
|
|
|
float *r_weights)
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
|
|
|
|
if (dvert && defgroup != -1) {
|
|
|
|
|
int i = num_polys;
|
|
|
|
|
float *tmp_weights = MEM_mallocN(sizeof(*tmp_weights) * (size_t)num_verts, __func__);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
BKE_defvert_extract_vgroup_to_vertweights(
|
2022-05-13 18:31:29 +02:00
|
|
|
dvert, defgroup, num_verts, invert_vgroup, tmp_weights);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
while (i--) {
|
|
|
|
|
MPoly *mp = &polys[i];
|
|
|
|
|
MLoop *ml = &loops[mp->loopstart];
|
|
|
|
|
int j = mp->totloop;
|
|
|
|
|
float w = 0.0f;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
for (; j--; ml++) {
|
|
|
|
|
w += tmp_weights[ml->v];
|
|
|
|
|
}
|
|
|
|
|
r_weights[i] = w / (float)mp->totloop;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
MEM_freeN(tmp_weights);
|
|
|
|
|
}
|
|
|
|
|
else {
|
2015-05-05 17:08:29 +10:00
|
|
|
copy_vn_fl(r_weights, num_polys, 0.0f);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2016-02-08 22:40:57 +11:00
|
|
|
/** \} */
|
|
|
|
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
|
|
|
/** \name Data Transfer
|
|
|
|
|
* \{ */
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
2015-02-23 13:51:55 +11:00
|
|
|
static void vgroups_datatransfer_interp(const CustomDataTransferLayerMap *laymap,
|
|
|
|
|
void *dest,
|
|
|
|
|
const void **sources,
|
|
|
|
|
const float *weights,
|
|
|
|
|
const int count,
|
|
|
|
|
const float mix_factor)
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
|
|
|
|
MDeformVert **data_src = (MDeformVert **)sources;
|
|
|
|
|
MDeformVert *data_dst = (MDeformVert *)dest;
|
|
|
|
|
const int idx_src = laymap->data_src_n;
|
|
|
|
|
const int idx_dst = laymap->data_dst_n;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
const int mix_mode = laymap->mix_mode;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
int i, j;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
MDeformWeight *dw_src;
|
2020-03-06 12:50:56 +11:00
|
|
|
MDeformWeight *dw_dst = BKE_defvert_find_index(data_dst, idx_dst);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
float weight_src = 0.0f, weight_dst = 0.0f;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-06-10 11:33:53 +02:00
|
|
|
bool has_dw_sources = false;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
if (sources) {
|
|
|
|
|
for (i = count; i--;) {
|
|
|
|
|
for (j = data_src[i]->totweight; j--;) {
|
|
|
|
|
if ((dw_src = &data_src[i]->dw[j])->def_nr == idx_src) {
|
|
|
|
|
weight_src += dw_src->weight * weights[i];
|
2021-06-10 11:33:53 +02:00
|
|
|
has_dw_sources = true;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
if (dw_dst) {
|
|
|
|
|
weight_dst = dw_dst->weight;
|
|
|
|
|
}
|
|
|
|
|
else if (mix_mode == CDT_MIX_REPLACE_ABOVE_THRESHOLD) {
|
|
|
|
|
return; /* Do not affect destination. */
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
weight_src = data_transfer_interp_float_do(mix_mode, weight_dst, weight_src, mix_factor);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
CLAMP(weight_src, 0.0f, 1.0f);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-06-10 11:33:53 +02:00
|
|
|
/* Do not create a destination MDeformWeight data if we had no sources at all. */
|
|
|
|
|
if (!has_dw_sources) {
|
|
|
|
|
BLI_assert(weight_src == 0.0f);
|
|
|
|
|
if (dw_dst) {
|
|
|
|
|
dw_dst->weight = weight_src;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (!dw_dst) {
|
2020-03-06 12:50:56 +11:00
|
|
|
BKE_defvert_add_index_notest(data_dst, idx_dst, weight_src);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
dw_dst->weight = weight_src;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static bool data_transfer_layersmapping_vgroups_multisrc_to_dst(ListBase *r_map,
|
|
|
|
|
const int mix_mode,
|
|
|
|
|
const float mix_factor,
|
|
|
|
|
const float *mix_weights,
|
|
|
|
|
const int num_elem_dst,
|
|
|
|
|
const bool use_create,
|
|
|
|
|
const bool use_delete,
|
|
|
|
|
Object *ob_src,
|
|
|
|
|
Object *ob_dst,
|
2022-05-13 18:31:29 +02:00
|
|
|
const MDeformVert *data_src,
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
MDeformVert *data_dst,
|
|
|
|
|
CustomData *UNUSED(cd_src),
|
|
|
|
|
CustomData *cd_dst,
|
|
|
|
|
const bool UNUSED(use_dupref_dst),
|
|
|
|
|
const int tolayers,
|
2020-07-13 11:27:09 +02:00
|
|
|
const bool *use_layers_src,
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
const int num_layers_src)
|
|
|
|
|
{
|
|
|
|
|
int idx_src;
|
|
|
|
|
int idx_dst;
|
2021-07-13 12:10:34 -04:00
|
|
|
const ListBase *src_list = BKE_object_defgroup_list(ob_src);
|
|
|
|
|
ListBase *dst_defbase = BKE_object_defgroup_list_mutable(ob_dst);
|
|
|
|
|
|
|
|
|
|
int tot_dst = BLI_listbase_count(dst_defbase);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
const size_t elem_size = sizeof(*((MDeformVert *)NULL));
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
switch (tolayers) {
|
|
|
|
|
case DT_LAYERS_INDEX_DST:
|
|
|
|
|
idx_dst = tot_dst;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
/* Find last source actually used! */
|
|
|
|
|
idx_src = num_layers_src;
|
2019-04-22 09:39:35 +10:00
|
|
|
while (idx_src-- && !use_layers_src[idx_src]) {
|
2019-05-03 12:41:06 +10:00
|
|
|
/* pass */
|
2019-04-22 09:39:35 +10:00
|
|
|
}
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
idx_src++;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
if (idx_dst < idx_src) {
|
2019-02-08 10:12:31 +01:00
|
|
|
if (use_create) {
|
|
|
|
|
/* Create as much vgroups as necessary! */
|
|
|
|
|
for (; idx_dst < idx_src; idx_dst++) {
|
|
|
|
|
BKE_object_defgroup_add(ob_dst);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
2019-02-08 10:12:31 +01:00
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
/* Otherwise, just try to map what we can with existing dst vgroups. */
|
|
|
|
|
idx_src = idx_dst;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (use_delete && idx_dst > idx_src) {
|
|
|
|
|
while (idx_dst-- > idx_src) {
|
2021-07-13 12:10:34 -04:00
|
|
|
BKE_object_defgroup_remove(ob_dst, dst_defbase->last);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (r_map) {
|
|
|
|
|
/* At this stage, we **need** a valid CD_MDEFORMVERT layer on dest!
|
|
|
|
|
* Again, use_create is not relevant in this case */
|
|
|
|
|
if (!data_dst) {
|
|
|
|
|
data_dst = CustomData_add_layer(cd_dst, CD_MDEFORMVERT, CD_CALLOC, NULL, num_elem_dst);
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
while (idx_src--) {
|
|
|
|
|
if (!use_layers_src[idx_src]) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
data_transfer_layersmapping_add_item(r_map,
|
|
|
|
|
CD_FAKE_MDEFORMVERT,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
data_src,
|
|
|
|
|
data_dst,
|
|
|
|
|
idx_src,
|
|
|
|
|
idx_src,
|
2015-10-16 21:28:22 +02:00
|
|
|
elem_size,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
vgroups_datatransfer_interp,
|
|
|
|
|
NULL);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
break;
|
|
|
|
|
case DT_LAYERS_NAME_DST: {
|
|
|
|
|
bDeformGroup *dg_src, *dg_dst;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
if (use_delete) {
|
|
|
|
|
/* Remove all unused dst vgroups first, simpler in this case. */
|
2021-07-13 12:10:34 -04:00
|
|
|
for (dg_dst = dst_defbase->first; dg_dst;) {
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
bDeformGroup *dg_dst_next = dg_dst->next;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
if (BKE_object_defgroup_name_index(ob_src, dg_dst->name) == -1) {
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
BKE_object_defgroup_remove(ob_dst, dg_dst);
|
|
|
|
|
}
|
|
|
|
|
dg_dst = dg_dst_next;
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-07-13 12:10:34 -04:00
|
|
|
for (idx_src = 0, dg_src = src_list->first; idx_src < num_layers_src;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
idx_src++, dg_src = dg_src->next) {
|
|
|
|
|
if (!use_layers_src[idx_src]) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-03-06 12:50:56 +11:00
|
|
|
if ((idx_dst = BKE_object_defgroup_name_index(ob_dst, dg_src->name)) == -1) {
|
2019-02-08 10:12:31 +01:00
|
|
|
if (use_create) {
|
|
|
|
|
BKE_object_defgroup_add_name(ob_dst, dg_src->name);
|
2021-07-13 12:10:34 -04:00
|
|
|
idx_dst = BKE_object_defgroup_active_index_get(ob_dst) - 1;
|
2019-02-08 10:12:31 +01:00
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
/* If we are not allowed to create missing dst vgroups, just skip matching src one. */
|
|
|
|
|
continue;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (r_map) {
|
|
|
|
|
/* At this stage, we **need** a valid CD_MDEFORMVERT layer on dest!
|
2019-04-18 07:21:26 +02:00
|
|
|
* use_create is not relevant in this case */
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
if (!data_dst) {
|
|
|
|
|
data_dst = CustomData_add_layer(cd_dst, CD_MDEFORMVERT, CD_CALLOC, NULL, num_elem_dst);
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
data_transfer_layersmapping_add_item(r_map,
|
|
|
|
|
CD_FAKE_MDEFORMVERT,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
data_src,
|
|
|
|
|
data_dst,
|
|
|
|
|
idx_src,
|
|
|
|
|
idx_dst,
|
2015-10-16 21:28:22 +02:00
|
|
|
elem_size,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
vgroups_datatransfer_interp,
|
|
|
|
|
NULL);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
default:
|
|
|
|
|
return false;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool data_transfer_layersmapping_vgroups(ListBase *r_map,
|
|
|
|
|
const int mix_mode,
|
|
|
|
|
const float mix_factor,
|
|
|
|
|
const float *mix_weights,
|
|
|
|
|
const int num_elem_dst,
|
|
|
|
|
const bool use_create,
|
|
|
|
|
const bool use_delete,
|
|
|
|
|
Object *ob_src,
|
|
|
|
|
Object *ob_dst,
|
|
|
|
|
CustomData *cd_src,
|
|
|
|
|
CustomData *cd_dst,
|
|
|
|
|
const bool use_dupref_dst,
|
|
|
|
|
const int fromlayers,
|
|
|
|
|
const int tolayers)
|
|
|
|
|
{
|
|
|
|
|
int idx_src, idx_dst;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
const size_t elem_size = sizeof(*((MDeformVert *)NULL));
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-07-03 23:08:40 +10:00
|
|
|
/* NOTE:
|
2019-04-27 12:07:07 +10:00
|
|
|
* VGroups are a bit hairy, since their layout is defined on object level (ob->defbase),
|
|
|
|
|
* while their actual data is a (mesh) CD layer.
|
|
|
|
|
* This implies we may have to handle data layout itself while having NULL data itself,
|
|
|
|
|
* and even have to support NULL data_src in transfer data code
|
|
|
|
|
* (we always create a data_dst, though).
|
2021-07-13 12:10:34 -04:00
|
|
|
*
|
2021-11-30 09:10:05 +11:00
|
|
|
* NOTE: Above comment is outdated, but this function was written when that was true.
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
*/
|
2021-07-13 12:10:34 -04:00
|
|
|
|
|
|
|
|
const ListBase *src_defbase = BKE_object_defgroup_list(ob_src);
|
|
|
|
|
if (BLI_listbase_is_empty(src_defbase)) {
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
if (use_delete) {
|
|
|
|
|
BKE_object_defgroup_remove_all(ob_dst);
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2022-05-13 18:31:29 +02:00
|
|
|
const MDeformVert *data_src = CustomData_get_layer(cd_src, CD_MDEFORMVERT);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2022-05-13 18:31:29 +02:00
|
|
|
MDeformVert *data_dst = CustomData_get_layer(cd_dst, CD_MDEFORMVERT);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
if (data_dst && use_dupref_dst && r_map) {
|
|
|
|
|
/* If dest is a derivedmesh, we do not want to overwrite cdlayers of org mesh! */
|
|
|
|
|
data_dst = CustomData_duplicate_referenced_layer(cd_dst, CD_MDEFORMVERT, num_elem_dst);
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
if (fromlayers == DT_LAYERS_ACTIVE_SRC || fromlayers >= 0) {
|
2021-07-03 23:08:40 +10:00
|
|
|
/* NOTE: use_delete has not much meaning in this case, ignored. */
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
if (fromlayers >= 0) {
|
|
|
|
|
idx_src = fromlayers;
|
2021-07-13 12:10:34 -04:00
|
|
|
if (idx_src >= BLI_listbase_count(src_defbase)) {
|
2018-06-16 16:19:53 +02:00
|
|
|
/* This can happen when vgroups are removed from source object...
|
2019-02-11 10:51:25 +11:00
|
|
|
* Remapping would be really tricky here, we'd need to go over all objects in
|
|
|
|
|
* Main every time we delete a vgroup... for now, simpler and safer to abort. */
|
2018-06-16 16:19:53 +02:00
|
|
|
return false;
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
2018-06-16 16:19:53 +02:00
|
|
|
}
|
2021-07-13 12:10:34 -04:00
|
|
|
else if ((idx_src = BKE_object_defgroup_active_index_get(ob_src) - 1) == -1) {
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
return false;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
if (tolayers >= 0) {
|
2021-07-03 23:08:40 +10:00
|
|
|
/* NOTE: in this case we assume layer exists! */
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
idx_dst = tolayers;
|
2021-07-13 12:10:34 -04:00
|
|
|
const ListBase *dst_defbase = BKE_object_defgroup_list(ob_dst);
|
|
|
|
|
BLI_assert(idx_dst < BLI_listbase_count(dst_defbase));
|
|
|
|
|
UNUSED_VARS_NDEBUG(dst_defbase);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
else if (tolayers == DT_LAYERS_ACTIVE_DST) {
|
2021-07-13 12:10:34 -04:00
|
|
|
if ((idx_dst = BKE_object_defgroup_active_index_get(ob_dst) - 1) == -1) {
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
bDeformGroup *dg_src;
|
|
|
|
|
if (!use_create) {
|
|
|
|
|
return true;
|
|
|
|
|
}
|
2021-07-13 12:10:34 -04:00
|
|
|
dg_src = BLI_findlink(src_defbase, idx_src);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
BKE_object_defgroup_add_name(ob_dst, dg_src->name);
|
2021-07-13 12:10:34 -04:00
|
|
|
idx_dst = BKE_object_defgroup_active_index_get(ob_dst) - 1;
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
else if (tolayers == DT_LAYERS_INDEX_DST) {
|
2021-07-13 12:10:34 -04:00
|
|
|
int num = BLI_listbase_count(src_defbase);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
idx_dst = idx_src;
|
|
|
|
|
if (num <= idx_dst) {
|
|
|
|
|
if (!use_create) {
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
/* Create as much vgroups as necessary! */
|
|
|
|
|
for (; num <= idx_dst; num++) {
|
|
|
|
|
BKE_object_defgroup_add(ob_dst);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
else if (tolayers == DT_LAYERS_NAME_DST) {
|
2021-07-13 12:10:34 -04:00
|
|
|
bDeformGroup *dg_src = BLI_findlink(src_defbase, idx_src);
|
2020-03-06 12:50:56 +11:00
|
|
|
if ((idx_dst = BKE_object_defgroup_name_index(ob_dst, dg_src->name)) == -1) {
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
if (!use_create) {
|
|
|
|
|
return true;
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
BKE_object_defgroup_add_name(ob_dst, dg_src->name);
|
2021-07-13 12:10:34 -04:00
|
|
|
idx_dst = BKE_object_defgroup_active_index_get(ob_dst) - 1;
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
|
}
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
else {
|
|
|
|
|
return false;
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
if (r_map) {
|
|
|
|
|
/* At this stage, we **need** a valid CD_MDEFORMVERT layer on dest!
|
|
|
|
|
* use_create is not relevant in this case */
|
|
|
|
|
if (!data_dst) {
|
|
|
|
|
data_dst = CustomData_add_layer(cd_dst, CD_MDEFORMVERT, CD_CALLOC, NULL, num_elem_dst);
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
data_transfer_layersmapping_add_item(r_map,
|
|
|
|
|
CD_FAKE_MDEFORMVERT,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
data_src,
|
|
|
|
|
data_dst,
|
|
|
|
|
idx_src,
|
|
|
|
|
idx_dst,
|
2015-10-16 21:28:22 +02:00
|
|
|
elem_size,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
vgroups_datatransfer_interp,
|
|
|
|
|
NULL);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
int num_src, num_sel_unused;
|
|
|
|
|
bool *use_layers_src = NULL;
|
|
|
|
|
bool ret = false;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
switch (fromlayers) {
|
|
|
|
|
case DT_LAYERS_ALL_SRC:
|
|
|
|
|
use_layers_src = BKE_object_defgroup_subset_from_select_type(
|
|
|
|
|
ob_src, WT_VGROUP_ALL, &num_src, &num_sel_unused);
|
|
|
|
|
break;
|
|
|
|
|
case DT_LAYERS_VGROUP_SRC_BONE_SELECT:
|
|
|
|
|
use_layers_src = BKE_object_defgroup_subset_from_select_type(
|
|
|
|
|
ob_src, WT_VGROUP_BONE_SELECT, &num_src, &num_sel_unused);
|
|
|
|
|
break;
|
|
|
|
|
case DT_LAYERS_VGROUP_SRC_BONE_DEFORM:
|
|
|
|
|
use_layers_src = BKE_object_defgroup_subset_from_select_type(
|
|
|
|
|
ob_src, WT_VGROUP_BONE_DEFORM, &num_src, &num_sel_unused);
|
|
|
|
|
break;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
if (use_layers_src) {
|
|
|
|
|
ret = data_transfer_layersmapping_vgroups_multisrc_to_dst(r_map,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
num_elem_dst,
|
|
|
|
|
use_create,
|
|
|
|
|
use_delete,
|
|
|
|
|
ob_src,
|
|
|
|
|
ob_dst,
|
|
|
|
|
data_src,
|
|
|
|
|
data_dst,
|
|
|
|
|
cd_src,
|
|
|
|
|
cd_dst,
|
|
|
|
|
use_dupref_dst,
|
|
|
|
|
tolayers,
|
|
|
|
|
use_layers_src,
|
|
|
|
|
num_src);
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
MEM_SAFE_FREE(use_layers_src);
|
|
|
|
|
return ret;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
return true;
|
|
|
|
|
}
|
2016-02-08 22:40:57 +11:00
|
|
|
|
|
|
|
|
/** \} */
|
2018-06-29 14:56:38 +02:00
|
|
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
|
|
|
/** \name Various utils & helpers.
|
|
|
|
|
* \{ */
|
|
|
|
|
|
|
|
|
|
void BKE_defvert_weight_to_rgb(float r_rgb[3], const float weight)
|
|
|
|
|
{
|
|
|
|
|
const float blend = ((weight / 2.0f) + 0.5f);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-06-29 14:56:38 +02:00
|
|
|
if (weight <= 0.25f) { /* blue->cyan */
|
|
|
|
|
r_rgb[0] = 0.0f;
|
|
|
|
|
r_rgb[1] = blend * weight * 4.0f;
|
|
|
|
|
r_rgb[2] = blend;
|
|
|
|
|
}
|
|
|
|
|
else if (weight <= 0.50f) { /* cyan->green */
|
|
|
|
|
r_rgb[0] = 0.0f;
|
|
|
|
|
r_rgb[1] = blend;
|
|
|
|
|
r_rgb[2] = blend * (1.0f - ((weight - 0.25f) * 4.0f));
|
|
|
|
|
}
|
|
|
|
|
else if (weight <= 0.75f) { /* green->yellow */
|
|
|
|
|
r_rgb[0] = blend * ((weight - 0.50f) * 4.0f);
|
|
|
|
|
r_rgb[1] = blend;
|
|
|
|
|
r_rgb[2] = 0.0f;
|
|
|
|
|
}
|
|
|
|
|
else if (weight <= 1.0f) { /* yellow->red */
|
|
|
|
|
r_rgb[0] = blend;
|
|
|
|
|
r_rgb[1] = blend * (1.0f - ((weight - 0.75f) * 4.0f));
|
|
|
|
|
r_rgb[2] = 0.0f;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
/* exceptional value, unclamped or nan,
|
|
|
|
|
* avoid uninitialized memory use */
|
|
|
|
|
r_rgb[0] = 1.0f;
|
|
|
|
|
r_rgb[1] = 0.0f;
|
|
|
|
|
r_rgb[2] = 1.0f;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** \} */
|
2020-08-28 13:58:39 +02:00
|
|
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
|
|
|
/** \name .blend file I/O
|
|
|
|
|
* \{ */
|
|
|
|
|
|
2021-07-13 12:10:34 -04:00
|
|
|
void BKE_defbase_blend_write(BlendWriter *writer, const ListBase *defbase)
|
|
|
|
|
{
|
|
|
|
|
LISTBASE_FOREACH (bDeformGroup *, defgroup, defbase) {
|
|
|
|
|
BLO_write_struct(writer, bDeformGroup, defgroup);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2022-05-22 20:06:24 +02:00
|
|
|
void BKE_defvert_blend_write(BlendWriter *writer, int count, const MDeformVert *dvlist)
|
2020-08-28 13:58:39 +02:00
|
|
|
{
|
|
|
|
|
if (dvlist == NULL) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Write the dvert list */
|
|
|
|
|
BLO_write_struct_array(writer, MDeformVert, count, dvlist);
|
|
|
|
|
|
|
|
|
|
/* Write deformation data for each dvert */
|
|
|
|
|
for (int i = 0; i < count; i++) {
|
|
|
|
|
if (dvlist[i].dw) {
|
|
|
|
|
BLO_write_struct_array(writer, MDeformWeight, dvlist[i].totweight, dvlist[i].dw);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void BKE_defvert_blend_read(BlendDataReader *reader, int count, MDeformVert *mdverts)
|
|
|
|
|
{
|
|
|
|
|
if (mdverts == NULL) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (int i = count; i > 0; i--, mdverts++) {
|
2020-08-29 10:48:33 +10:00
|
|
|
/* Convert to vertex group allocation system. */
|
2020-08-28 13:58:39 +02:00
|
|
|
MDeformWeight *dw;
|
|
|
|
|
if (mdverts->dw && (dw = BLO_read_get_new_data_address(reader, mdverts->dw))) {
|
2020-08-29 10:48:33 +10:00
|
|
|
const size_t dw_len = sizeof(MDeformWeight) * mdverts->totweight;
|
2020-08-28 13:58:39 +02:00
|
|
|
void *dw_tmp = MEM_mallocN(dw_len, __func__);
|
|
|
|
|
memcpy(dw_tmp, dw, dw_len);
|
|
|
|
|
mdverts->dw = dw_tmp;
|
|
|
|
|
MEM_freeN(dw);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
mdverts->dw = NULL;
|
|
|
|
|
mdverts->totweight = 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** \} */
|