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test/source/blender/modifiers/intern/MOD_smooth.c

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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation. All rights reserved. */
/** \file
* \ingroup modifiers
*/
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLT_translation.h"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
#include "BKE_lib_id.h"
#include "BKE_mesh.h"
#include "BKE_mesh_wrapper.h"
#include "BKE_particle.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
#include "MOD_util.h"
static void initData(ModifierData *md)
{
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SmoothModifierData *smd = (SmoothModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(smd, modifier));
MEMCPY_STRUCT_AFTER(smd, DNA_struct_default_get(SmoothModifierData), modifier);
}
static bool isDisabled(const struct Scene *UNUSED(scene),
ModifierData *md,
bool UNUSED(useRenderParams))
{
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SmoothModifierData *smd = (SmoothModifierData *)md;
const short flag = smd->flag & (MOD_SMOOTH_X | MOD_SMOOTH_Y | MOD_SMOOTH_Z);
/* disable if modifier is off for X, Y and Z or if factor is 0 */
if (smd->fac == 0.0f || flag == 0) {
return true;
}
return false;
}
static void requiredDataMask(Object *UNUSED(ob),
ModifierData *md,
CustomData_MeshMasks *r_cddata_masks)
{
SmoothModifierData *smd = (SmoothModifierData *)md;
/* ask for vertexgroups if we need them */
if (smd->defgrp_name[0] != '\0') {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
}
static void smoothModifier_do(
SmoothModifierData *smd, Object *ob, Mesh *mesh, float (*vertexCos)[3], int verts_num)
{
if (mesh == NULL) {
return;
}
float(*accumulated_vecs)[3] = MEM_calloc_arrayN(
(size_t)verts_num, sizeof(*accumulated_vecs), __func__);
if (!accumulated_vecs) {
return;
}
uint *accumulated_vecs_count = MEM_calloc_arrayN(
(size_t)verts_num, sizeof(*accumulated_vecs_count), __func__);
if (!accumulated_vecs_count) {
MEM_freeN(accumulated_vecs);
return;
}
const float fac_new = smd->fac;
const float fac_orig = 1.0f - fac_new;
const bool invert_vgroup = (smd->flag & MOD_SMOOTH_INVERT_VGROUP) != 0;
MEdge *medges = mesh->medge;
const int edges_num = mesh->totedge;
MDeformVert *dvert;
int defgrp_index;
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MOD_get_vgroup(ob, mesh, smd->defgrp_name, &dvert, &defgrp_index);
for (int j = 0; j < smd->repeat; j++) {
if (j != 0) {
memset(accumulated_vecs, 0, sizeof(*accumulated_vecs) * (size_t)verts_num);
memset(accumulated_vecs_count, 0, sizeof(*accumulated_vecs_count) * (size_t)verts_num);
}
for (int i = 0; i < edges_num; i++) {
float fvec[3];
const uint idx1 = medges[i].v1;
const uint idx2 = medges[i].v2;
mid_v3_v3v3(fvec, vertexCos[idx1], vertexCos[idx2]);
accumulated_vecs_count[idx1]++;
add_v3_v3(accumulated_vecs[idx1], fvec);
accumulated_vecs_count[idx2]++;
add_v3_v3(accumulated_vecs[idx2], fvec);
}
const short flag = smd->flag;
if (dvert) {
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MDeformVert *dv = dvert;
for (int i = 0; i < verts_num; i++, dv++) {
float *vco_orig = vertexCos[i];
if (accumulated_vecs_count[i] > 0) {
mul_v3_fl(accumulated_vecs[i], 1.0f / (float)accumulated_vecs_count[i]);
}
float *vco_new = accumulated_vecs[i];
const float f_new = invert_vgroup ?
(1.0f - BKE_defvert_find_weight(dv, defgrp_index)) * fac_new :
BKE_defvert_find_weight(dv, defgrp_index) * fac_new;
if (f_new <= 0.0f) {
continue;
}
const float f_orig = 1.0f - f_new;
if (flag & MOD_SMOOTH_X) {
vco_orig[0] = f_orig * vco_orig[0] + f_new * vco_new[0];
}
if (flag & MOD_SMOOTH_Y) {
vco_orig[1] = f_orig * vco_orig[1] + f_new * vco_new[1];
}
if (flag & MOD_SMOOTH_Z) {
vco_orig[2] = f_orig * vco_orig[2] + f_new * vco_new[2];
}
}
}
else { /* no vertex group */
for (int i = 0; i < verts_num; i++) {
float *vco_orig = vertexCos[i];
if (accumulated_vecs_count[i] > 0) {
mul_v3_fl(accumulated_vecs[i], 1.0f / (float)accumulated_vecs_count[i]);
}
float *vco_new = accumulated_vecs[i];
if (flag & MOD_SMOOTH_X) {
vco_orig[0] = fac_orig * vco_orig[0] + fac_new * vco_new[0];
}
if (flag & MOD_SMOOTH_Y) {
vco_orig[1] = fac_orig * vco_orig[1] + fac_new * vco_new[1];
}
if (flag & MOD_SMOOTH_Z) {
vco_orig[2] = fac_orig * vco_orig[2] + fac_new * vco_new[2];
}
}
}
}
MEM_freeN(accumulated_vecs);
MEM_freeN(accumulated_vecs_count);
}
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static void deformVerts(ModifierData *md,
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const ModifierEvalContext *ctx,
Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
SmoothModifierData *smd = (SmoothModifierData *)md;
Mesh *mesh_src = NULL;
/* mesh_src is needed for vgroups, and taking edges into account. */
mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, NULL, verts_num, false, false);
smoothModifier_do(smd, ctx->object, mesh_src, vertexCos, verts_num);
if (!ELEM(mesh_src, NULL, mesh)) {
BKE_id_free(NULL, mesh_src);
}
}
static void deformVertsEM(ModifierData *md,
const ModifierEvalContext *ctx,
struct BMEditMesh *editData,
Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
SmoothModifierData *smd = (SmoothModifierData *)md;
Mesh *mesh_src = NULL;
/* mesh_src is needed for vgroups, and taking edges into account. */
mesh_src = MOD_deform_mesh_eval_get(ctx->object, editData, mesh, NULL, verts_num, false, false);
/* TODO(campbell): use edit-mode data only (remove this line). */
BKE_mesh_wrapper_ensure_mdata(mesh_src);
smoothModifier_do(smd, ctx->object, mesh_src, vertexCos, verts_num);
if (!ELEM(mesh_src, NULL, mesh)) {
BKE_id_free(NULL, mesh_src);
}
}
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *row, *col;
uiLayout *layout = panel->layout;
int toggles_flag = UI_ITEM_R_TOGGLE | UI_ITEM_R_FORCE_BLANK_DECORATE;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
uiLayoutSetPropSep(layout, true);
row = uiLayoutRowWithHeading(layout, true, IFACE_("Axis"));
uiItemR(row, ptr, "use_x", toggles_flag, NULL, ICON_NONE);
uiItemR(row, ptr, "use_y", toggles_flag, NULL, ICON_NONE);
uiItemR(row, ptr, "use_z", toggles_flag, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "factor", 0, NULL, ICON_NONE);
uiItemR(col, ptr, "iterations", 0, NULL, ICON_NONE);
modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", NULL);
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_Smooth, panel_draw);
}
ModifierTypeInfo modifierType_Smooth = {
/* name */ "Smooth",
/* structName */ "SmoothModifierData",
/* structSize */ sizeof(SmoothModifierData),
/* srna */ &RNA_SmoothModifier,
/* type */ eModifierTypeType_OnlyDeform,
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/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
eModifierTypeFlag_SupportsEditmode,
/* icon */ ICON_MOD_SMOOTH,
/* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
/* modifyMesh */ NULL,
/* modifyGeometrySet */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ isDisabled,
Depsgraph: New dependency graph integration commit This commit integrates the work done so far on the new dependency graph system, where goal was to replace legacy depsgraph with the new one, supporting loads of neat features like: - More granular dependency relation nature, which solves issues with fake cycles in the dependencies. - Move towards all-animatable, by better integration of drivers into the system. - Lay down some basis for upcoming copy-on-write, overrides and so on. The new system is living side-by-side with the previous one and disabled by default, so nothing will become suddenly broken. The way to enable new depsgraph is to pass `--new-depsgraph` command line argument. It's a bit early to consider the system production-ready, there are some TODOs and issues were discovered during the merge period, they'll be addressed ASAP. But it's important to merge, because it's the only way to attract artists to really start testing this system. There are number of assorted documents related on the design of the new system: * http://wiki.blender.org/index.php/User:Aligorith/GSoC2013_Depsgraph#Design_Documents * http://wiki.blender.org/index.php/User:Nazg-gul/DependencyGraph There are also some user-related information online: * http://code.blender.org/2015/02/blender-dependency-graph-branch-for-users/ * http://code.blender.org/2015/03/more-dependency-graph-tricks/ Kudos to everyone who was involved into the project: - Joshua "Aligorith" Leung -- design specification, initial code - Lukas "lukas_t" Toenne -- integrating code into blender, with further fixes - Sergey "Sergey" "Sharybin" -- some mocking around, trying to wrap up the project and so - Bassam "slikdigit" Kurdali -- stressing the new system, reporting all the issues and recording/writing documentation. - Everyone else who i forgot to mention here :)
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/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ NULL,
/* panelRegister */ panelRegister,
/* blendWrite */ NULL,
/* blendRead */ NULL,
};