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test/intern/cycles/bvh/sort.h

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/* SPDX-FileCopyrightText: 2009-2010 NVIDIA Corporation
* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0
*
* Adapted code from NVIDIA Corporation. */
#ifndef __BVH_SORT_H__
#define __BVH_SORT_H__
#include <cstddef>
CCL_NAMESPACE_BEGIN
class BVHReference;
class BVHUnaligned;
struct Transform;
void bvh_reference_sort(int start,
int end,
BVHReference *data,
int dim,
const BVHUnaligned *unaligned_heuristic = NULL,
const Transform *aligned_space = NULL);
CCL_NAMESPACE_END
#endif /* __BVH_SORT_H__ */