2023-08-16 00:20:26 +10:00
|
|
|
/* SPDX-FileCopyrightText: 2008-2022 Blender Authors
|
2023-06-14 23:30:43 +10:00
|
|
|
*
|
|
|
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
2008-04-30 15:41:54 +00:00
|
|
|
|
2019-02-18 08:08:12 +11:00
|
|
|
/** \file
|
|
|
|
|
* \ingroup freestyle
|
|
|
|
|
* \brief Class to build a shape node. It contains a Rep, which is the shape geometry
|
2012-12-28 20:21:05 +00:00
|
|
|
*/
|
2008-04-30 15:41:54 +00:00
|
|
|
|
|
|
|
|
#include "NodeShape.h"
|
|
|
|
|
|
2013-04-09 00:46:49 +00:00
|
|
|
namespace Freestyle {
|
|
|
|
|
|
2008-04-30 15:41:54 +00:00
|
|
|
NodeShape::~NodeShape()
|
|
|
|
|
{
|
2012-12-28 20:21:05 +00:00
|
|
|
vector<Rep *>::iterator rep;
|
|
|
|
|
|
2020-07-03 14:59:27 +02:00
|
|
|
if (!_Shapes.empty()) {
|
2012-12-28 20:21:05 +00:00
|
|
|
for (rep = _Shapes.begin(); rep != _Shapes.end(); ++rep) {
|
|
|
|
|
int refCount = (*rep)->destroy();
|
2019-05-31 22:51:19 +10:00
|
|
|
if (0 == refCount) {
|
2012-12-28 20:21:05 +00:00
|
|
|
delete (*rep);
|
2019-05-31 22:51:19 +10:00
|
|
|
}
|
2012-12-28 20:21:05 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
_Shapes.clear();
|
|
|
|
|
}
|
2008-04-30 15:41:54 +00:00
|
|
|
}
|
|
|
|
|
|
2012-12-28 20:21:05 +00:00
|
|
|
void NodeShape::accept(SceneVisitor &v)
|
|
|
|
|
{
|
|
|
|
|
v.visitNodeShape(*this);
|
|
|
|
|
|
|
|
|
|
v.visitFrsMaterial(_FrsMaterial);
|
|
|
|
|
|
|
|
|
|
v.visitNodeShapeBefore(*this);
|
|
|
|
|
vector<Rep *>::iterator rep;
|
2019-05-31 22:51:19 +10:00
|
|
|
for (rep = _Shapes.begin(); rep != _Shapes.end(); ++rep) {
|
2012-12-28 20:21:05 +00:00
|
|
|
(*rep)->accept(v);
|
2019-05-31 22:51:19 +10:00
|
|
|
}
|
2012-12-28 20:21:05 +00:00
|
|
|
v.visitNodeShapeAfter(*this);
|
2008-04-30 15:41:54 +00:00
|
|
|
}
|
2013-04-09 00:46:49 +00:00
|
|
|
|
|
|
|
|
} /* namespace Freestyle */
|