[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
[SCons] Build with Solid as default when enabling the gameengine in the build process [SCons] Build solid and qhull from the extern directory and link statically against them That was about it. There are a few things that needs double checking: * Makefiles * Projectfiles * All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
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@@ -156,6 +156,10 @@ PyMethodDef SCA_ISensor::Methods[] = {
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METH_VARARGS, GetUseNegPulseMode_doc},
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{"setUseNegPulseMode", (PyCFunction) SCA_ISensor::sPySetUseNegPulseMode,
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METH_VARARGS, SetUseNegPulseMode_doc},
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{"getInvert", (PyCFunction) SCA_ISensor::sPyGetInvert,
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METH_VARARGS, GetInvert_doc},
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{"setInvert", (PyCFunction) SCA_ISensor::sPySetInvert,
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METH_VARARGS, SetInvert_doc},
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{NULL,NULL} //Sentinel
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};
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