Fix #147924: Move on Axis dynamic uses tile size instead of dynamic size
Ref !147933
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Campbell Barton
parent
6c1375513f
commit
070344c06f
@@ -370,7 +370,7 @@ static wmOperatorStatus uv_move_on_axis_exec(bContext *C, wmOperator *op)
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ED_space_image_get_size(sima, &size[0], &size[1]);
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float distance_final;
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if (type == UVMoveType::Dynamic) {
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distance_final = float(distance) / sima->tile_grid_shape[int(axis)];
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distance_final = float(distance) / sima->custom_grid_subdiv[int(axis)];
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}
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else if (type == UVMoveType::Pixel) {
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distance_final = float(distance) / size[int(axis)];
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