Fix #147924: Move on Axis dynamic uses tile size instead of dynamic size

Ref !147933
This commit is contained in:
Eitan Traurig
2025-10-12 13:31:39 -04:00
committed by Campbell Barton
parent 6c1375513f
commit 070344c06f

View File

@@ -370,7 +370,7 @@ static wmOperatorStatus uv_move_on_axis_exec(bContext *C, wmOperator *op)
ED_space_image_get_size(sima, &size[0], &size[1]);
float distance_final;
if (type == UVMoveType::Dynamic) {
distance_final = float(distance) / sima->tile_grid_shape[int(axis)];
distance_final = float(distance) / sima->custom_grid_subdiv[int(axis)];
}
else if (type == UVMoveType::Pixel) {
distance_final = float(distance) / size[int(axis)];