From 07a4e656e0055e5afbbda9796b38bd674c40ff58 Mon Sep 17 00:00:00 2001 From: YimingWu Date: Tue, 19 Nov 2024 12:08:05 +0100 Subject: [PATCH] Fix #130501: Duplicated black materials adding GPv3 stroke When adding GPv3 "Stroke" object into the scene from object add menu, there was a duplicated black material being added. Probably a typo. Pull Request: https://projects.blender.org/blender/blender/pulls/130508 --- source/blender/editors/grease_pencil/intern/grease_pencil_add.cc | 1 - 1 file changed, 1 deletion(-) diff --git a/source/blender/editors/grease_pencil/intern/grease_pencil_add.cc b/source/blender/editors/grease_pencil/intern/grease_pencil_add.cc index 42ff6786bdd..e811e7904b6 100644 --- a/source/blender/editors/grease_pencil/intern/grease_pencil_add.cc +++ b/source/blender/editors/grease_pencil/intern/grease_pencil_add.cc @@ -1191,7 +1191,6 @@ void create_stroke(Main &bmain, Object &object, const float4x4 &matrix, const in GreasePencil &grease_pencil = *static_cast(object.data); int material_index = add_material_from_template(bmain, object, gp_stroke_material_black); - add_material_from_template(bmain, object, gp_stroke_material_black); add_material_from_template(bmain, object, gp_stroke_material_white); add_material_from_template(bmain, object, gp_stroke_material_red); add_material_from_template(bmain, object, gp_stroke_material_green);