From 09e48b406bbca1f5469bc820e4bc836d235ed551 Mon Sep 17 00:00:00 2001 From: Nicholas Bishop Date: Thu, 27 Mar 2008 01:11:48 +0000 Subject: [PATCH] == Sculpt == Removed Painting Mask button from view3d header when in sculpt mode. --- source/blender/src/header_view3d.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/src/header_view3d.c b/source/blender/src/header_view3d.c index 65e03b5256e..f6b0239cd11 100644 --- a/source/blender/src/header_view3d.c +++ b/source/blender/src/header_view3d.c @@ -5592,7 +5592,7 @@ void view3d_buttons(void) uiBlockEndAlign(block); } } else { - if (G.obedit==NULL && (G.f & (G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT|G_SCULPTMODE))) { + if (G.obedit==NULL && (G.f & (G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT))) { uiDefIconButBitI(block, TOG, G_FACESELECT, B_REDR, ICON_FACESEL_HLT,xco,0,XIC,YIC, &G.f, 0, 0, 0, 0, "Painting Mask (FKey)"); xco+= XIC+10; } else {