fix [#28909] OpenCollada export / import sintel lite v2.1 crashes on import.

This commit is contained in:
Campbell Barton
2011-10-14 02:31:04 +00:00
parent 9e17ecf010
commit 0c0259d931
4 changed files with 40 additions and 36 deletions

View File

@@ -1596,7 +1596,7 @@ void BL_CreatePhysicsObjectNew(KX_GameObject* gameobj,
objprop.m_boundclass = KX_BOUNDPOLYTOPE;
break;
}
// Object is not a mesh... fall through OB_BOUND_POLYH to
// Object is not a mesh... fall through OB_BOUND_TRIANGLE_MESH to
// OB_BOUND_SPHERE
case OB_BOUND_TRIANGLE_MESH:
if (blenderobject->type == OB_MESH)