EEVEE-Next: Render Tests: Bake world in volume probes
Improves quality. Doesn't impact performance
This commit is contained in:
@@ -76,6 +76,7 @@ def setup():
|
||||
grid.data.grid_resolution_y = 16
|
||||
grid.data.grid_resolution_z = 8
|
||||
grid.data.grid_bake_samples = 128
|
||||
grid.data.grid_capture_world = True
|
||||
# Make lighting smoother for most of the case.
|
||||
grid.data.grid_dilation_threshold = 1.0
|
||||
bpy.ops.object.lightprobe_cache_bake(subset='ACTIVE')
|
||||
|
||||
Reference in New Issue
Block a user