Filling in branch from trunk
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10
source/kernel/SConscript
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10
source/kernel/SConscript
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#!/usr/bin/python
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Import ('env')
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sources = 'gen_messaging/intern/messaging.c gen_system/GEN_HashedPtr.cpp'
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sources += ' gen_system/GEN_Matrix4x4.cpp gen_system/SYS_SingletonSystem.cpp'
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sources += ' gen_system/SYS_System.cpp'
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incs = 'gen_messaging gen_system #/intern/string #/intern/moto/include'
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env.BlenderLib ( 'bf_kernel', Split(sources), Split(incs), [], libtype = ['common','game2', 'player'], priority = [15, 10, 150] )
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