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81
source/kernel/gen_system/SYS_System.cpp
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81
source/kernel/gen_system/SYS_System.cpp
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/*
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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* System specific information / access.
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* Interface to the commandline arguments
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*/
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#include "SYS_System.h"
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#include "SYS_SingletonSystem.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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SYS_SystemHandle SYS_GetSystem()
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{
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return (SYS_SystemHandle) SYS_SingletonSystem::Instance();
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}
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void SYS_DeleteSystem(SYS_SystemHandle sys)
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{
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if (sys) {
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((SYS_SingletonSystem *) sys)->Destruct();
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}
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}
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int SYS_GetCommandLineInt(SYS_SystemHandle sys, const char *paramname, int defaultvalue)
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{
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return ((SYS_SingletonSystem *) sys)->SYS_GetCommandLineInt(paramname, defaultvalue);
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}
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float SYS_GetCommandLineFloat(SYS_SystemHandle sys, const char *paramname, float defaultvalue)
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{
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return ((SYS_SingletonSystem *) sys)->SYS_GetCommandLineFloat(paramname, defaultvalue);
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}
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const char *SYS_GetCommandLineString(SYS_SystemHandle sys, const char *paramname, const char *defaultvalue)
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{
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return ((SYS_SingletonSystem *) sys)->SYS_GetCommandLineString(paramname, defaultvalue);
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}
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void SYS_WriteCommandLineInt(SYS_SystemHandle sys, const char *paramname, int value)
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{
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((SYS_SingletonSystem *) sys)->SYS_WriteCommandLineInt(paramname, value);
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}
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void SYS_WriteCommandLineFloat(SYS_SystemHandle sys, const char *paramname, float value)
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{
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((SYS_SingletonSystem *) sys)->SYS_WriteCommandLineFloat(paramname, value);
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}
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void SYS_WriteCommandLineString(SYS_SystemHandle sys, const char *paramname, const char *value)
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{
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((SYS_SingletonSystem *) sys)->SYS_WriteCommandLineString(paramname, value);
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}
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