Geometry Nodes: Set Bezier Handle Type Node

This node takes a curve and a point selection and allows you to set the
specified (or all) points left/right or both handles to a given type.

Differential Revision: https://developer.blender.org/D11992
This commit is contained in:
Johnny Matthews
2021-07-22 10:55:50 -04:00
committed by Hans Goudey
parent 320f34af86
commit 0e8d1c6bcf
9 changed files with 214 additions and 0 deletions

View File

@@ -510,6 +510,7 @@ geometry_node_categories = [
NodeItem("GeometryNodeCurveTrim"),
NodeItem("GeometryNodeCurveLength"),
NodeItem("GeometryNodeCurveReverse"),
NodeItem("GeometryNodeCurveSetHandles"),
]),
GeometryNodeCategory("GEO_PRIMITIVES_CURVE", "Curve Primitives", items=[
NodeItem("GeometryNodeCurvePrimitiveLine"),