Geometry Nodes: Set Bezier Handle Type Node
This node takes a curve and a point selection and allows you to set the specified (or all) points left/right or both handles to a given type. Differential Revision: https://developer.blender.org/D11992
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Hans Goudey
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320f34af86
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0e8d1c6bcf
@@ -510,6 +510,7 @@ geometry_node_categories = [
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NodeItem("GeometryNodeCurveTrim"),
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NodeItem("GeometryNodeCurveLength"),
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NodeItem("GeometryNodeCurveReverse"),
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NodeItem("GeometryNodeCurveSetHandles"),
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]),
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GeometryNodeCategory("GEO_PRIMITIVES_CURVE", "Curve Primitives", items=[
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NodeItem("GeometryNodeCurvePrimitiveLine"),
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