From 11a1ddfd30784f42dc785f6d7e01f32cc4cdcd26 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Wed, 1 Jul 2020 18:53:30 +0200 Subject: [PATCH] Fix T77780 Overlay: Weight colors are not in render in the right colorspace This was just a missing conversion. --- source/blender/draw/intern/draw_common.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/draw/intern/draw_common.c b/source/blender/draw/intern/draw_common.c index 2be0249a2cd..aa8dd2f7fa4 100644 --- a/source/blender/draw/intern/draw_common.c +++ b/source/blender/draw/intern/draw_common.c @@ -509,5 +509,5 @@ static GPUTexture *DRW_create_weight_colorramp_texture(void) pixels[i][3] = 1.0f; } - return GPU_texture_create_1d(256, GPU_RGBA8, pixels[0], error); + return GPU_texture_create_1d(256, GPU_SRGB8_A8, pixels[0], error); }