Fix T49657: Audio backend "Jack" should be named "JACK".
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@@ -1,15 +1,15 @@
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# - Find Jack library
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# Find the native Jack includes and library
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# - Find JACK library
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# Find the native JACK includes and library
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# This module defines
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# JACK_INCLUDE_DIRS, where to find jack.h, Set when
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# JACK_INCLUDE_DIR is found.
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# JACK_LIBRARIES, libraries to link against to use Jack.
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# JACK_ROOT_DIR, The base directory to search for Jack.
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# JACK_LIBRARIES, libraries to link against to use JACK.
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# JACK_ROOT_DIR, The base directory to search for JACK.
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# This can also be an environment variable.
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# JACK_FOUND, If false, do not try to use Jack.
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# JACK_FOUND, If false, do not try to use JACK.
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#
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# also defined, but not for general use are
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# JACK_LIBRARY, where to find the Jack library.
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# JACK_LIBRARY, where to find the JACK library.
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#=============================================================================
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# Copyright 2011 Blender Foundation.
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@@ -56,7 +56,7 @@ FIND_LIBRARY(JACK_LIBRARY
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# handle the QUIETLY and REQUIRED arguments and set JACK_FOUND to TRUE if
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# all listed variables are TRUE
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(Jack DEFAULT_MSG
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(JACK DEFAULT_MSG
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JACK_LIBRARY JACK_INCLUDE_DIR)
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IF(JACK_FOUND)
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