BGE Python API (small changes)

- Make BGE's ListValue types convert to python lists for printing since the CValue GetText() function didnt work well- printing lists as [,,,,,] for scene objects and mesh materials for eg.
- Check attributes are descriptor types before casting.
- py_getattr_dict use the Type dict rather then Method and Attribute array.
This commit is contained in:
Campbell Barton
2009-04-07 16:00:32 +00:00
parent 1534eca60f
commit 18511c56d3
5 changed files with 17 additions and 19 deletions

View File

@@ -115,7 +115,7 @@ PyObject *PyObjectPlus::py_getattro(PyObject* attr)
PyObject *descr = PyDict_GetItem(Type.tp_dict, attr); \
if (descr == NULL) {
if (strcmp(PyString_AsString(attr), "__dict__")==0) {
return py_getattr_dict(NULL, Methods, NULL); /* no Attributes yet */
return py_getattr_dict(NULL, Type.tp_dict); /* no Attributes yet */
}
PyErr_SetString(PyExc_AttributeError, "attribute not found");
return NULL;
@@ -767,25 +767,14 @@ PyObject *PyObjectPlus::Py_isA(PyObject *value) // Python wrapper for isA
* Other then making dir() useful the value returned from __dict__() is not useful
* since every value is a Py_None
* */
PyObject *py_getattr_dict(PyObject *pydict, PyMethodDef *meth, PyAttributeDef *attrdef)
PyObject *py_getattr_dict(PyObject *pydict, PyObject *tp_dict)
{
if(pydict==NULL) { /* incase calling __dict__ on the parent of this object raised an error */
PyErr_Clear();
pydict = PyDict_New();
}
if(meth) {
for (; meth->ml_name != NULL; meth++) {
PyDict_SetItemString(pydict, meth->ml_name, Py_None);
}
}
if(attrdef) {
for (; attrdef->m_name != NULL; attrdef++) {
PyDict_SetItemString(pydict, attrdef->m_name, Py_None);
}
}
PyDict_Update(pydict, tp_dict);
return pydict;
}