patch [#24577] MESH_OT_noise. Adds missing 2.4x noise vertex displace functionality.
from Dan Eicher (dna) Also added a factor option so you can adjust the amount of noise applied.
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@@ -96,6 +96,7 @@ class VIEW3D_PT_tools_meshedit(View3DPanel, bpy.types.Panel):
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col.label(text="Deform:")
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col.operator("transform.edge_slide")
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col.operator("mesh.rip_move")
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col.operator("mesh.noise")
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col.operator("mesh.vertices_smooth")
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col = layout.column(align=True)
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