From 7fb12536b7ca732e61c942b5561a064e525a6725 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 15 Oct 2019 18:17:47 +1100 Subject: [PATCH] UI: increase precision for fps-base value The default precision displayed 1.001 as 1.00, leading to confusing final FPS values. Fixes T70827 --- source/blender/makesrna/intern/rna_scene.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index 1f967df7232..ef97b184491 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -5683,7 +5683,8 @@ static void rna_def_scene_render_data(BlenderRNA *brna) RNA_def_property_float_sdna(prop, NULL, "frs_sec_base"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 1e-5f, 1e6f); - RNA_def_property_ui_range(prop, 0.1f, 120.0f, 2, -1); + /* Important to show at least 3 decimal points because multiple presets set this to 1.001. */ + RNA_def_property_ui_range(prop, 0.1f, 120.0f, 2, 3); RNA_def_property_ui_text(prop, "FPS Base", "Framerate base"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_fps_update");