From 23eef18b6558e3416d66d19c97ce4e1df036feb2 Mon Sep 17 00:00:00 2001 From: Philipp Oeser Date: Fri, 16 Jun 2023 14:22:50 +0200 Subject: [PATCH] Fix #109047: Screw modifier's smooth shading option does not work Caused by 5876573e14 Seems like a copy/paste mistake in above commit, now corrected. Pull Request: https://projects.blender.org/blender/blender/pulls/109052 --- source/blender/modifiers/intern/MOD_screw.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/modifiers/intern/MOD_screw.cc b/source/blender/modifiers/intern/MOD_screw.cc index cf6f0c02955..45fe556e51f 100644 --- a/source/blender/modifiers/intern/MOD_screw.cc +++ b/source/blender/modifiers/intern/MOD_screw.cc @@ -878,7 +878,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh * else { origindex[mpoly_index] = ORIGINDEX_NONE; dst_material_index[mpoly_index] = mat_nr; - sharp_faces.span[i] = use_flat_shading; + sharp_faces.span[mpoly_index] = use_flat_shading; } poly_offests_new[mpoly_index] = mpoly_index * 4;