diff --git a/source/blender/compositor/cached_resources/intern/keying_screen.cc b/source/blender/compositor/cached_resources/intern/keying_screen.cc index 7f5e2f8315a..540e05b6701 100644 --- a/source/blender/compositor/cached_resources/intern/keying_screen.cc +++ b/source/blender/compositor/cached_resources/intern/keying_screen.cc @@ -143,7 +143,7 @@ KeyingScreen::KeyingScreen(Context &context, return; } - this->result.allocate_texture(Domain(size)); + this->result.allocate_texture(Domain(size), false); if (context.use_gpu()) { this->compute_gpu(context, smoothness, marker_positions, marker_colors); } diff --git a/source/blender/compositor/cached_resources/intern/smaa_precomputed_textures.cc b/source/blender/compositor/cached_resources/intern/smaa_precomputed_textures.cc index 669e801a4ec..0b3703cb58c 100644 --- a/source/blender/compositor/cached_resources/intern/smaa_precomputed_textures.cc +++ b/source/blender/compositor/cached_resources/intern/smaa_precomputed_textures.cc @@ -89,7 +89,7 @@ void SMAAPrecomputedTextures::compute_gpu() void SMAAPrecomputedTextures::compute_cpu() { const int2 search_texture_size = int2(SEARCHTEX_WIDTH, SEARCHTEX_HEIGHT); - search_texture.allocate_texture(Domain(search_texture_size)); + search_texture.allocate_texture(Domain(search_texture_size), false); parallel_for(search_texture_size, [&](const int2 texel) { const float value = searchTexBytes[int64_t(texel.y) * search_texture_size.x + texel.x] / 255.0f; @@ -97,7 +97,7 @@ void SMAAPrecomputedTextures::compute_cpu() }); const int2 area_texture_size = int2(AREATEX_WIDTH, AREATEX_HEIGHT); - area_texture.allocate_texture(Domain(area_texture_size)); + area_texture.allocate_texture(Domain(area_texture_size), false); parallel_for(area_texture_size, [&](const int2 texel) { const float2 value = float2(uchar2(areaTexBytes + (int64_t(texel.y) * area_texture_size.x + texel.x) * 2)) /