For some reason the render docs didn't mention the fact that you the RenderData stuct has the 'currentFrame' method for proper frame access.

This commit is contained in:
Joseph Gilbert
2006-04-24 16:17:03 +00:00
parent 87949e5c67
commit 26c8d8f983

View File

@@ -87,6 +87,15 @@ class RenderData:
=====================
This object gives access to Scene rendering contexts in Blender.
"""
def currentFrame(frame = None):
"""
Get/set the current frame.
@type frame: int (optional)
@param frame: must be between 1 - 30000
@rtype: int (if prototype is empty)
@return: Current frame for the scene.
"""
def render():
"""