For some reason the render docs didn't mention the fact that you the RenderData stuct has the 'currentFrame' method for proper frame access.
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@@ -87,6 +87,15 @@ class RenderData:
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=====================
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This object gives access to Scene rendering contexts in Blender.
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"""
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def currentFrame(frame = None):
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"""
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Get/set the current frame.
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@type frame: int (optional)
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@param frame: must be between 1 - 30000
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@rtype: int (if prototype is empty)
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@return: Current frame for the scene.
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"""
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def render():
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"""
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