Cleanup: replace the term "folder" with "directory" for CMake files

This was already more common an in keeping with cmake's own naming.
This commit is contained in:
Campbell Barton
2024-09-14 12:35:02 +10:00
parent 6a1bd2ff40
commit 30bbd1583f
3 changed files with 33 additions and 27 deletions

View File

@@ -12,7 +12,8 @@ if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
if(NOT DEFINED WITH_IN_SOURCE_BUILD)
message(FATAL_ERROR
"CMake generation for blender is not allowed within the source directory!"
"\n Remove \"${CMAKE_SOURCE_DIR}/CMakeCache.txt\" and try again from another folder, e.g.:"
"\n Remove \"${CMAKE_SOURCE_DIR}/CMakeCache.txt\""
"\n then try again from another directory, e.g.:"
"\n "
"\n rm -rf CMakeCache.txt CMakeFiles"
"\n cd .."
@@ -578,10 +579,10 @@ Install redistributable runtime, otherwise install into CMAKE_INSTALL_PREFIX"
)
endif()
option(WITH_PYTHON_INSTALL "Copy system python into the blender install folder" ON)
option(WITH_PYTHON_INSTALL "Copy system python into the blender install directory" ON)
option(WITH_INSTALL_COPYRIGHT "\
Copy the official Blender Authors's copyright.txt into the Blender install folder"
Copy the official Blender Authors's copyright.txt into the Blender install directory"
OFF
)
mark_as_advanced(WITH_INSTALL_COPYRIGHT)
@@ -601,17 +602,20 @@ Path to python site-packages or dist-packages containing 'numpy' module"
mark_as_advanced(PYTHON_NUMPY_INCLUDE_DIRS)
endif()
if(WITH_PYTHON_INSTALL)
option(WITH_PYTHON_INSTALL_NUMPY "Copy system NumPy into the blender install folder" ON)
option(WITH_PYTHON_INSTALL_NUMPY "Copy system NumPy into the blender install directory" ON)
if(UNIX AND NOT APPLE)
option(WITH_PYTHON_INSTALL_REQUESTS "Copy system requests into the blender install folder" ON)
option(WITH_PYTHON_INSTALL_REQUESTS "\
Copy system requests into the blender install directory"
ON
)
set(PYTHON_REQUESTS_PATH "" CACHE PATH "\
Path to python site-packages or dist-packages containing 'requests' module"
)
mark_as_advanced(PYTHON_REQUESTS_PATH)
endif()
option(WITH_PYTHON_INSTALL_ZSTANDARD "Copy zstandard into the blender install folder" ON)
option(WITH_PYTHON_INSTALL_ZSTANDARD "Copy zstandard into the blender install directory" ON)
set(PYTHON_ZSTANDARD_PATH "" CACHE PATH "\
Path to python site-packages or dist-packages containing 'zstandard' module"
)
@@ -1099,13 +1103,13 @@ endif()
if(WIN32 OR XCODE)
option(IDE_GROUP_SOURCES_IN_FOLDERS "\
Organize the source files in filters matching the source folders."
Organize the source files in filters matching the source directory."
ON
)
mark_as_advanced(IDE_GROUP_SOURCES_IN_FOLDERS)
option(IDE_GROUP_PROJECTS_IN_FOLDERS "\
Organize the projects according to source folder structure."
Organize the projects according to source directory structure."
ON
)
mark_as_advanced(IDE_GROUP_PROJECTS_IN_FOLDERS)
@@ -1167,7 +1171,7 @@ default install path"
endif()
endif()
# Effective install path including config folder, as a generator expression.
# Effective install path including config directory, as a generator expression.
get_property(GENERATOR_IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(GENERATOR_IS_MULTI_CONFIG)
string(

View File

@@ -740,7 +740,7 @@ if(UNIX AND NOT APPLE)
)
# Remove from old location, so existing builds don't start with software
# OpenGL now that the lib/ folder is used for other libraries.
# OpenGL now that the `./lib/` directory is used for other libraries.
install(
CODE "\
file(REMOVE ${CMAKE_BINARY_DIR}/bin/lib/libGL.so)\n
@@ -1019,7 +1019,7 @@ elseif(WIN32)
ALL
)
endif()
# 4.1 fftw libs need to be installed, in 4.2 fftw got turned into a static lib
# 4.1 FFTW libs need to be installed, in 4.2 FFTW got turned into a static lib
# and the files below no longer exist.
if(EXISTS ${LIBDIR}/fftw3/lib/fftw3.dll)
windows_install_shared_manifest(
@@ -1030,7 +1030,7 @@ elseif(WIN32)
)
endif()
if(MSVC_ASAN)
# The ASAN DLL's can be found in the same folder as the compiler,
# The ASAN DLL's can be found in the same directory as the compiler,
# this is the easiest way to find these.
string(
REPLACE "cl.exe" "clang_rt.asan_dynamic-x86_64.dll"
@@ -1298,9 +1298,8 @@ elseif(WIN32)
)
endif()
# This will not exist for 3.4 and earlier lib folders
# to ease the transition, support both 3.4 and 3.5 lib
# folders.
# This will not exist for 3.4 and earlier `./lib` directory
# to ease the transition, support both 3.4 and 3.5 `./lib` directories.
if(EXISTS ${USD_LIBRARY_DIR}/python/)
install(
DIRECTORY ${USD_LIBRARY_DIR}/python/
@@ -1322,9 +1321,8 @@ elseif(WIN32)
)
endif()
# This will not exist for 3.4 and earlier lib folders
# to ease the transition, support both 3.4 and 3.5 lib
# folders.
# This will not exist for 3.4 and earlier `./lib` directories
# to ease the transition, support both 3.4 and 3.5 `./lib` directories.
if(EXISTS ${LIBDIR}/openvdb/python/pyopenvdb_d.pyd)
install(
FILES ${LIBDIR}/openvdb/python/pyopenvdb_d.pyd
@@ -1338,7 +1336,7 @@ elseif(WIN32)
)
endif()
# this will exist for 4.1 lib folders
# This will exist for 4.1 `./lib` directories.
if(CMAKE_SYSTEM_PROCESSOR STREQUAL "ARM64")
set(_openvdb_arch arm64)
else()
@@ -1844,8 +1842,8 @@ if((DEFINED LIBDIR) AND TARGETDIR_LIB)
endif()
endif()
if(WIN32)
# If this file exists we are building against a 3.5 22.03 library folder
# that needs these dll's installed.
# If this file exists we are building against a 3.5 22.03 library directory
# that needs these DLL's installed.
if(EXISTS ${LIBDIR}/usd/lib/usd_usd_ms.dll)
windows_install_shared_manifest(FILES
${LIBDIR}/usd/lib/usd_usd_ms.dll
@@ -1856,8 +1854,8 @@ if((DEFINED LIBDIR) AND TARGETDIR_LIB)
DEBUG
)
endif()
# If this file exists we are building against a 3.5 22.11 library folder
# that needs these dll's installed.
# If this file exists we are building against a 3.5 22.11 library directory
# that needs these DLL's installed.
if(EXISTS ${LIBDIR}/usd/lib/usd_ms.dll)
windows_install_shared_manifest(FILES
${LIBDIR}/usd/lib/usd_ms.dll

View File

@@ -628,7 +628,9 @@ if(WITH_CYCLES OR WITH_GPU_RENDER_TESTS)
if(NOT OPENIMAGEIO_TOOL)
message(WARNING "Disabling render tests because OIIO oiiotool does not exist")
elseif(NOT EXISTS "${TEST_SRC_DIR}/render/shader")
message(WARNING "Disabling render tests because tests folder does not exist at ${TEST_SRC_DIR}")
message(
WARNING "Disabling render tests because tests directory doesn't exist at ${TEST_SRC_DIR}"
)
elseif(NOT WITH_COMPOSITOR_CPU)
message(WARNING "Disabling render tests because WITH_COMPOSITOR_CPU is disabled")
elseif(NOT WITH_OPENCOLORIO)
@@ -988,9 +990,11 @@ if(WITH_GPU_DRAW_TESTS)
if(NOT OPENIMAGEIO_TOOL)
message(STATUS "Disabling OpenGL draw tests because OIIO oiiotool does not exist")
elseif(NOT EXISTS "${TEST_SRC_DIR}/opengl")
message(STATUS "Disabling OpenGL draw tests because tests folder does not exist at ${TEST_SRC_DIR}")
message(
STATUS "Disabling OpenGL draw tests because tests directory doesn't exist at ${TEST_SRC_DIR}"
)
else()
# Use all subdirectories of opengl folder.
# Use all subdirectories of the `opengl` directory.
file(GLOB children RELATIVE ${TEST_SRC_DIR}/opengl ${TEST_SRC_DIR}/opengl/*)
foreach(child ${children})
# Resolve symlinks, useful to test production files with linked libraries.