|
|
|
|
@@ -154,12 +154,10 @@ static VPaint *new_vpaint(int wpaint)
|
|
|
|
|
{
|
|
|
|
|
VPaint *vp= MEM_callocN(sizeof(VPaint), "VPaint");
|
|
|
|
|
|
|
|
|
|
vp->gamma= vp->mul= 1.0f;
|
|
|
|
|
|
|
|
|
|
vp->flag= VP_AREA+VP_SOFT+VP_SPRAY;
|
|
|
|
|
vp->flag= VP_AREA+VP_SPRAY;
|
|
|
|
|
|
|
|
|
|
if(wpaint)
|
|
|
|
|
vp->flag= VP_AREA+VP_SOFT;
|
|
|
|
|
vp->flag= VP_AREA;
|
|
|
|
|
|
|
|
|
|
return vp;
|
|
|
|
|
}
|
|
|
|
|
@@ -468,7 +466,8 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
|
|
|
|
|
DAG_id_flush_update(&me->id, OB_RECALC_DATA);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/* XXX: should be re-implemented as a vertex/weight paint 'colour correct' operator
|
|
|
|
|
|
|
|
|
|
void vpaint_dogamma(Scene *scene)
|
|
|
|
|
{
|
|
|
|
|
VPaint *vp= scene->toolsettings->vpaint;
|
|
|
|
|
@@ -508,6 +507,7 @@ void vpaint_dogamma(Scene *scene)
|
|
|
|
|
cp+= 4;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
static unsigned int mcol_blend(unsigned int col1, unsigned int col2, int fac)
|
|
|
|
|
{
|
|
|
|
|
@@ -739,65 +739,83 @@ static int sample_backbuf_area(ViewContext *vc, int *indexar, int totface, int x
|
|
|
|
|
return tot;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], float *vert_nor, float *mval)
|
|
|
|
|
static float calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], float *vert_nor, float *mval, float pressure)
|
|
|
|
|
{
|
|
|
|
|
Brush *brush = paint_brush(&vp->paint);
|
|
|
|
|
float fac, dx, dy;
|
|
|
|
|
int alpha;
|
|
|
|
|
float fac, fac_2, size, dx, dy;
|
|
|
|
|
float alpha;
|
|
|
|
|
short vertco[2];
|
|
|
|
|
|
|
|
|
|
if(vp->flag & VP_SOFT) {
|
|
|
|
|
project_short_noclip(vc->ar, vert_nor, vertco);
|
|
|
|
|
dx= mval[0]-vertco[0];
|
|
|
|
|
dy= mval[1]-vertco[1];
|
|
|
|
|
project_short_noclip(vc->ar, vert_nor, vertco);
|
|
|
|
|
dx= mval[0]-vertco[0];
|
|
|
|
|
dy= mval[1]-vertco[1];
|
|
|
|
|
|
|
|
|
|
if (brush->flag & BRUSH_SIZE_PRESSURE)
|
|
|
|
|
size = pressure * brush->size;
|
|
|
|
|
else
|
|
|
|
|
size = brush->size;
|
|
|
|
|
|
|
|
|
|
fac_2= dx*dx + dy*dy;
|
|
|
|
|
if(fac_2 > size*size) return 0.f;
|
|
|
|
|
fac = sqrtf(fac_2);
|
|
|
|
|
|
|
|
|
|
alpha= brush->alpha * brush_curve_strength_clamp(brush, fac, size);
|
|
|
|
|
|
|
|
|
|
if (brush->flag & BRUSH_ALPHA_PRESSURE)
|
|
|
|
|
alpha *= pressure;
|
|
|
|
|
|
|
|
|
|
fac= sqrt(dx*dx + dy*dy);
|
|
|
|
|
if(fac > brush->size) return 0;
|
|
|
|
|
if(vp->flag & VP_HARD)
|
|
|
|
|
alpha= 255;
|
|
|
|
|
else
|
|
|
|
|
alpha= 255.0*brush->alpha*(1.0-fac/brush->size);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
alpha= 255.0*brush->alpha;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(vp->flag & VP_NORMALS) {
|
|
|
|
|
float *no= vert_nor+3;
|
|
|
|
|
|
|
|
|
|
/* transpose ! */
|
|
|
|
|
/* transpose ! */
|
|
|
|
|
fac= vpimat[2][0]*no[0]+vpimat[2][1]*no[1]+vpimat[2][2]*no[2];
|
|
|
|
|
if(fac>0.0) {
|
|
|
|
|
dx= vpimat[0][0]*no[0]+vpimat[0][1]*no[1]+vpimat[0][2]*no[2];
|
|
|
|
|
dy= vpimat[1][0]*no[0]+vpimat[1][1]*no[1]+vpimat[1][2]*no[2];
|
|
|
|
|
|
|
|
|
|
alpha*= fac/sqrt(dx*dx + dy*dy + fac*fac);
|
|
|
|
|
alpha*= fac/sqrtf(dx*dx + dy*dy + fac*fac);
|
|
|
|
|
}
|
|
|
|
|
else return 0;
|
|
|
|
|
else return 0.f;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return alpha;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float alpha, float paintval)
|
|
|
|
|
static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float alpha, float paintval, int flip)
|
|
|
|
|
{
|
|
|
|
|
Brush *brush = paint_brush(&wp->paint);
|
|
|
|
|
int mode = wp->mode;
|
|
|
|
|
|
|
|
|
|
if(dw==NULL || uw==NULL) return;
|
|
|
|
|
|
|
|
|
|
if(wp->mode==VP_MIX || wp->mode==VP_BLUR)
|
|
|
|
|
if (flip) {
|
|
|
|
|
switch(mode) {
|
|
|
|
|
case VP_MIX:
|
|
|
|
|
paintval = 1.f - paintval; break;
|
|
|
|
|
case VP_ADD:
|
|
|
|
|
mode= VP_SUB; break;
|
|
|
|
|
case VP_SUB:
|
|
|
|
|
mode= VP_ADD; break;
|
|
|
|
|
case VP_LIGHTEN:
|
|
|
|
|
mode= VP_DARKEN; break;
|
|
|
|
|
case VP_DARKEN:
|
|
|
|
|
mode= VP_LIGHTEN; break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(mode==VP_MIX || mode==VP_BLUR)
|
|
|
|
|
dw->weight = paintval*alpha + dw->weight*(1.0-alpha);
|
|
|
|
|
else if(wp->mode==VP_ADD)
|
|
|
|
|
else if(mode==VP_ADD)
|
|
|
|
|
dw->weight += paintval*alpha;
|
|
|
|
|
else if(wp->mode==VP_SUB)
|
|
|
|
|
else if(mode==VP_SUB)
|
|
|
|
|
dw->weight -= paintval*alpha;
|
|
|
|
|
else if(wp->mode==VP_MUL)
|
|
|
|
|
else if(mode==VP_MUL)
|
|
|
|
|
/* first mul, then blend the fac */
|
|
|
|
|
dw->weight = ((1.0-alpha) + alpha*paintval)*dw->weight;
|
|
|
|
|
else if(wp->mode==VP_LIGHTEN) {
|
|
|
|
|
else if(mode==VP_LIGHTEN) {
|
|
|
|
|
if (dw->weight < paintval)
|
|
|
|
|
dw->weight = paintval*alpha + dw->weight*(1.0-alpha);
|
|
|
|
|
} else if(wp->mode==VP_DARKEN) {
|
|
|
|
|
} else if(mode==VP_DARKEN) {
|
|
|
|
|
if (dw->weight > paintval)
|
|
|
|
|
dw->weight = paintval*alpha + dw->weight*(1.0-alpha);
|
|
|
|
|
}
|
|
|
|
|
@@ -808,21 +826,21 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float
|
|
|
|
|
float testw=0.0f;
|
|
|
|
|
|
|
|
|
|
alpha= brush->alpha;
|
|
|
|
|
if(wp->mode==VP_MIX || wp->mode==VP_BLUR)
|
|
|
|
|
if(mode==VP_MIX || mode==VP_BLUR)
|
|
|
|
|
testw = paintval*alpha + uw->weight*(1.0-alpha);
|
|
|
|
|
else if(wp->mode==VP_ADD)
|
|
|
|
|
else if(mode==VP_ADD)
|
|
|
|
|
testw = uw->weight + paintval*alpha;
|
|
|
|
|
else if(wp->mode==VP_SUB)
|
|
|
|
|
else if(mode==VP_SUB)
|
|
|
|
|
testw = uw->weight - paintval*alpha;
|
|
|
|
|
else if(wp->mode==VP_MUL)
|
|
|
|
|
else if(mode==VP_MUL)
|
|
|
|
|
/* first mul, then blend the fac */
|
|
|
|
|
testw = ((1.0-alpha) + alpha*paintval)*uw->weight;
|
|
|
|
|
else if(wp->mode==VP_LIGHTEN) {
|
|
|
|
|
else if(mode==VP_LIGHTEN) {
|
|
|
|
|
if (uw->weight < paintval)
|
|
|
|
|
testw = paintval*alpha + uw->weight*(1.0-alpha);
|
|
|
|
|
else
|
|
|
|
|
testw = uw->weight;
|
|
|
|
|
} else if(wp->mode==VP_DARKEN) {
|
|
|
|
|
} else if(mode==VP_DARKEN) {
|
|
|
|
|
if (uw->weight > paintval)
|
|
|
|
|
testw = paintval*alpha + uw->weight*(1.0-alpha);
|
|
|
|
|
else
|
|
|
|
|
@@ -1023,7 +1041,7 @@ static void do_weight_paint_auto_normalize(MDeformVert *dvert,
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
|
|
|
|
|
int alpha, float paintweight,
|
|
|
|
|
float alpha, float paintweight, int flip,
|
|
|
|
|
int vgroup_mirror, char *validmap)
|
|
|
|
|
{
|
|
|
|
|
Mesh *me= ob->data;
|
|
|
|
|
@@ -1041,7 +1059,7 @@ static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
|
|
|
|
|
if(dw==NULL || uw==NULL)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
wpaint_blend(wp, dw, uw, (float)alpha/255.0, paintweight);
|
|
|
|
|
wpaint_blend(wp, dw, uw, alpha, paintweight, flip);
|
|
|
|
|
do_weight_paint_auto_normalize(me->dvert+index, vgroup, validmap);
|
|
|
|
|
|
|
|
|
|
if(me->editflag & ME_EDIT_MIRROR_X) { /* x mirror painting */
|
|
|
|
|
@@ -1423,8 +1441,9 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
|
|
|
|
|
float mat[4][4];
|
|
|
|
|
float paintweight= ts->vgroup_weight;
|
|
|
|
|
int *indexar= wpd->indexar;
|
|
|
|
|
int totindex, index, alpha, totw;
|
|
|
|
|
float mval[2];
|
|
|
|
|
int totindex, index, totw, flip;
|
|
|
|
|
float alpha;
|
|
|
|
|
float mval[2], pressure;
|
|
|
|
|
|
|
|
|
|
view3d_operator_needs_opengl(C);
|
|
|
|
|
|
|
|
|
|
@@ -1433,6 +1452,8 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
|
|
|
|
|
wmGetSingleMatrix(mat);
|
|
|
|
|
wmLoadMatrix(wpd->vc.rv3d->viewmat);
|
|
|
|
|
|
|
|
|
|
flip = RNA_boolean_get(itemptr, "flip");
|
|
|
|
|
pressure = RNA_float_get(itemptr, "pressure");
|
|
|
|
|
RNA_float_get_array(itemptr, "mouse", mval);
|
|
|
|
|
mval[0]-= vc->ar->winrct.xmin;
|
|
|
|
|
mval[1]-= vc->ar->winrct.ymin;
|
|
|
|
|
@@ -1457,7 +1478,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
|
|
|
|
|
if(mface->mat_nr!=ob->actcol-1) {
|
|
|
|
|
indexar[index]= 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
@@ -1519,30 +1540,30 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
|
|
|
|
|
MFace *mface= me->mface + (indexar[index]-1);
|
|
|
|
|
|
|
|
|
|
if((me->dvert+mface->v1)->flag) {
|
|
|
|
|
alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v1, mval);
|
|
|
|
|
alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v1, mval, pressure);
|
|
|
|
|
if(alpha) {
|
|
|
|
|
do_weight_paint_vertex(wp, ob, mface->v1,
|
|
|
|
|
alpha, paintweight, wpd->vgroup_mirror,
|
|
|
|
|
alpha, paintweight, flip, wpd->vgroup_mirror,
|
|
|
|
|
wpd->vgroup_validmap);
|
|
|
|
|
}
|
|
|
|
|
(me->dvert+mface->v1)->flag= 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if((me->dvert+mface->v2)->flag) {
|
|
|
|
|
alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v2, mval);
|
|
|
|
|
alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v2, mval, pressure);
|
|
|
|
|
if(alpha) {
|
|
|
|
|
do_weight_paint_vertex(wp, ob, mface->v2,
|
|
|
|
|
alpha, paintweight, wpd->vgroup_mirror,
|
|
|
|
|
alpha, paintweight, flip, wpd->vgroup_mirror,
|
|
|
|
|
wpd->vgroup_validmap);
|
|
|
|
|
}
|
|
|
|
|
(me->dvert+mface->v2)->flag= 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if((me->dvert+mface->v3)->flag) {
|
|
|
|
|
alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v3, mval);
|
|
|
|
|
alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v3, mval, pressure);
|
|
|
|
|
if(alpha) {
|
|
|
|
|
do_weight_paint_vertex(wp, ob, mface->v3,
|
|
|
|
|
alpha, paintweight, wpd->vgroup_mirror,
|
|
|
|
|
alpha, paintweight, flip, wpd->vgroup_mirror,
|
|
|
|
|
wpd->vgroup_validmap);
|
|
|
|
|
}
|
|
|
|
|
(me->dvert+mface->v3)->flag= 0;
|
|
|
|
|
@@ -1550,10 +1571,10 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
|
|
|
|
|
|
|
|
|
|
if((me->dvert+mface->v4)->flag) {
|
|
|
|
|
if(mface->v4) {
|
|
|
|
|
alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v4, mval);
|
|
|
|
|
alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v4, mval, pressure);
|
|
|
|
|
if(alpha) {
|
|
|
|
|
do_weight_paint_vertex(wp, ob, mface->v4,
|
|
|
|
|
alpha, paintweight, wpd->vgroup_mirror,
|
|
|
|
|
alpha, paintweight, flip, wpd->vgroup_mirror,
|
|
|
|
|
wpd->vgroup_validmap);
|
|
|
|
|
}
|
|
|
|
|
(me->dvert+mface->v4)->flag= 0;
|
|
|
|
|
@@ -1802,14 +1823,15 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, int index, float mval[2])
|
|
|
|
|
static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, int index, float mval[2], float pressure, int flip)
|
|
|
|
|
{
|
|
|
|
|
ViewContext *vc = &vpd->vc;
|
|
|
|
|
Mesh *me = get_mesh(ob);
|
|
|
|
|
MFace *mface= ((MFace*)me->mface) + index;
|
|
|
|
|
unsigned int *mcol= ((unsigned int*)me->mcol) + 4*index;
|
|
|
|
|
unsigned int *mcolorig= ((unsigned int*)vp->vpaint_prev) + 4*index;
|
|
|
|
|
int alpha, i;
|
|
|
|
|
float alpha;
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
if((vp->flag & VP_COLINDEX && mface->mat_nr!=ob->actcol-1) ||
|
|
|
|
|
((me->editflag & ME_EDIT_PAINT_MASK) && !(mface->flag & ME_FACE_SEL)))
|
|
|
|
|
@@ -1828,9 +1850,9 @@ static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, int index
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for(i = 0; i < (mface->v4 ? 4 : 3); ++i) {
|
|
|
|
|
alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*(&mface->v1)[i], mval);
|
|
|
|
|
alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*(&mface->v1)[i], mval, pressure);
|
|
|
|
|
if(alpha)
|
|
|
|
|
vpaint_blend(vp, mcol+i, mcolorig+i, vpd->paintcol, alpha);
|
|
|
|
|
vpaint_blend(vp, mcol+i, mcolorig+i, vpd->paintcol, (int)(alpha*255.0));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
@@ -1845,10 +1867,12 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
|
|
|
|
|
Mesh *me= ob->data;
|
|
|
|
|
float mat[4][4];
|
|
|
|
|
int *indexar= vpd->indexar;
|
|
|
|
|
int totindex, index;
|
|
|
|
|
float mval[2];
|
|
|
|
|
int totindex, index, flip;
|
|
|
|
|
float pressure, mval[2];
|
|
|
|
|
|
|
|
|
|
RNA_float_get_array(itemptr, "mouse", mval);
|
|
|
|
|
flip = RNA_boolean_get(itemptr, "flip");
|
|
|
|
|
pressure = RNA_float_get(itemptr, "pressure");
|
|
|
|
|
|
|
|
|
|
view3d_operator_needs_opengl(C);
|
|
|
|
|
|
|
|
|
|
@@ -1875,7 +1899,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
|
|
|
|
|
|
|
|
|
|
for(index=0; index<totindex; index++) {
|
|
|
|
|
if(indexar[index] && indexar[index]<=me->totface)
|
|
|
|
|
vpaint_paint_face(vp, vpd, ob, indexar[index]-1, mval);
|
|
|
|
|
vpaint_paint_face(vp, vpd, ob, indexar[index]-1, mval, pressure, flip);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
swap_m4m4(vc->rv3d->persmat, mat);
|
|
|
|
|
|