From 39f8b95443f5dc83a24fb2c85847ea45e018925e Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Sun, 27 Jan 2013 14:08:39 +0000 Subject: [PATCH] Fix for wrong layers UI with Cycles renderer. Thanks to IRIE Shinsuke for the report on ML! --- intern/cycles/blender/addon/ui.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py index ccc2a0ecbda..c4fee6f2de7 100644 --- a/intern/cycles/blender/addon/ui.py +++ b/intern/cycles/blender/addon/ui.py @@ -291,7 +291,7 @@ class CyclesRender_PT_layers(CyclesButtonsPanel, Panel): rd = scene.render row = layout.row() - row.template_list("RENDER_UL_renderlayers", "", rd, "layers", rd.layers, "active_index", rows=2) + row.template_list("RENDERLAYER_UL_renderlayers", "", rd, "layers", rd.layers, "active_index", rows=2) col = row.column(align=True) col.operator("scene.render_layer_add", icon='ZOOMIN', text="") @@ -340,7 +340,7 @@ class CyclesRender_PT_layer_options(CyclesButtonsPanel, Panel): class CyclesRender_PT_layer_passes(CyclesButtonsPanel, Panel): - bl_label = "Layer" + bl_label = "Render Passes" bl_options = {'DEFAULT_CLOSED'} bl_context = "render_layer" COMPAT_ENGINES = {'CYCLES'}