UI:
* Hide enable button in horizontal collapsed panels. * Fix enable button not being in correct position when zooming. * Fix n-key panels layout being messed up.
This commit is contained in:
@@ -1346,7 +1346,7 @@ static void ui_litem_layout_free(uiLayout *litem)
|
||||
scaley= (float)litem->h/(float)toth;
|
||||
|
||||
x= litem->x;
|
||||
y= litem->y - scalex*toth;
|
||||
y= litem->y - scaley*toth;
|
||||
|
||||
for(item=litem->items.first; item; item=item->next) {
|
||||
ui_item_offset(item, &itemx, &itemy);
|
||||
|
||||
@@ -451,10 +451,8 @@ static void ui_draw_aligned_panel_header(ARegion *ar, uiStyle *style, uiBlock *b
|
||||
nr++;
|
||||
|
||||
/* + 0.001f to avoid flirting with float inaccuracy */
|
||||
if(panel->control & UI_PNL_CLOSE) pnl_icons=(2*PNL_ICON+5)/block->aspect + 0.001f;
|
||||
else pnl_icons= (PNL_ICON+5)/block->aspect + 0.001f;
|
||||
|
||||
pnl_icons += panel->labelofs;
|
||||
if(panel->control & UI_PNL_CLOSE) pnl_icons=(panel->labelofs+2*PNL_ICON+5)/block->aspect + 0.001f;
|
||||
else pnl_icons= (panel->labelofs+PNL_ICON+5)/block->aspect + 0.001f;
|
||||
|
||||
if(nr==1) {
|
||||
|
||||
|
||||
@@ -1004,7 +1004,7 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, char *contex
|
||||
if(vertical)
|
||||
y -= header;
|
||||
|
||||
if(pt->draw_header) {
|
||||
if(pt->draw_header && (open || vertical)) {
|
||||
/* for enabled buttons */
|
||||
panel->layout= uiBlockLayout(block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER,
|
||||
triangle, header+style->panelspace, header, 1, style);
|
||||
|
||||
Reference in New Issue
Block a user