From 3e83fd441d84617855dfdcfab50fd8f4fb041f00 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 18 May 2012 12:49:22 +0000 Subject: [PATCH] Fix #31486: cycles texture coordinate reflection output has wrong direction. --- intern/cycles/kernel/svm/svm_tex_coord.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/intern/cycles/kernel/svm/svm_tex_coord.h b/intern/cycles/kernel/svm/svm_tex_coord.h index aa924bcc38b..9952557d614 100644 --- a/intern/cycles/kernel/svm/svm_tex_coord.h +++ b/intern/cycles/kernel/svm/svm_tex_coord.h @@ -87,7 +87,7 @@ __device void svm_node_tex_coord(KernelGlobals *kg, ShaderData *sd, float *stack } case NODE_TEXCO_REFLECTION: { if(sd->object != ~0) - data = sd->I - 2.0f*dot(sd->N, sd->I)*sd->N; + data = 2.0f*dot(sd->N, sd->I)*sd->N - sd->I; else data = sd->I; break; @@ -136,7 +136,7 @@ __device void svm_node_tex_coord_bump_dx(KernelGlobals *kg, ShaderData *sd, floa } case NODE_TEXCO_REFLECTION: { if(sd->object != ~0) - data = sd->I - 2.0f*dot(sd->N, sd->I)*sd->N; + data = 2.0f*dot(sd->N, sd->I)*sd->N - sd->I; else data = sd->I; break; @@ -188,7 +188,7 @@ __device void svm_node_tex_coord_bump_dy(KernelGlobals *kg, ShaderData *sd, floa } case NODE_TEXCO_REFLECTION: { if(sd->object != ~0) - data = sd->I - 2.0f*dot(sd->N, sd->I)*sd->N; + data = 2.0f*dot(sd->N, sd->I)*sd->N - sd->I; else data = sd->I; break;