PyGPU: remove outdated function 'code_from_builtin'
Since shader sources are now parsed on demand via `GPUShaderCreateInfo`, sources are not available to be read via `GPU_shader_get_builtin_shader_code`. Currently this results in a crash as the code tries to read `NULL` pointers. `GPU_shader_get_builtin_shader_code` was created with the intention of informing the user how a builtin shader works, thus "replacing" detailed documentation. Therefore this function doesn't really have a practical use in an addon. So, instead of updating the function (which would require several changes to the gpu module), remove it and improve the documentation. Release Notes: https://wiki.blender.org/wiki/Reference/Release_Notes/3.2/Python_API#Breaking_Changes Reviewed By: fclem Differential Revision: https://developer.blender.org/D14678
This commit is contained in:
committed by
Germano Cavalcante
parent
47de3659f0
commit
3e98331a09
@@ -371,12 +371,6 @@ GPUShader *GPU_shader_get_builtin_shader_with_config(eGPUBuiltinShader shader,
|
||||
eGPUShaderConfig sh_cfg);
|
||||
GPUShader *GPU_shader_get_builtin_shader(eGPUBuiltinShader shader);
|
||||
|
||||
void GPU_shader_get_builtin_shader_code(eGPUBuiltinShader shader,
|
||||
const char **r_vert,
|
||||
const char **r_frag,
|
||||
const char **r_geom,
|
||||
const char **r_defines);
|
||||
|
||||
void GPU_shader_free_builtin_shaders(void);
|
||||
|
||||
/* Vertex attributes for shaders */
|
||||
|
||||
@@ -402,19 +402,6 @@ GPUShader *GPU_shader_get_builtin_shader(eGPUBuiltinShader shader)
|
||||
return GPU_shader_get_builtin_shader_with_config(shader, GPU_SHADER_CFG_DEFAULT);
|
||||
}
|
||||
|
||||
void GPU_shader_get_builtin_shader_code(eGPUBuiltinShader shader,
|
||||
const char **r_vert,
|
||||
const char **r_frag,
|
||||
const char **r_geom,
|
||||
const char **r_defines)
|
||||
{
|
||||
const GPUShaderStages *stages = &builtin_shader_stages[shader];
|
||||
*r_vert = stages->vert;
|
||||
*r_frag = stages->frag;
|
||||
*r_geom = stages->geom;
|
||||
*r_defines = stages->defs;
|
||||
}
|
||||
|
||||
void GPU_shader_free_builtin_shaders(void)
|
||||
{
|
||||
for (int i = 0; i < GPU_SHADER_CFG_LEN; i++) {
|
||||
|
||||
Reference in New Issue
Block a user