From 403b6a67f12949dc1375b95bb69ecaefde05022a Mon Sep 17 00:00:00 2001 From: Pablo Vazquez Date: Fri, 1 Sep 2023 22:16:04 +0200 Subject: [PATCH] Fix: Duplicate Mix node in Add menu "Mix" node was twice since the recent refactor, one as Mix Color and regular Mix (which belongs in the Converter category). --- scripts/startup/bl_ui/node_add_menu_shading.py | 1 - 1 file changed, 1 deletion(-) diff --git a/scripts/startup/bl_ui/node_add_menu_shading.py b/scripts/startup/bl_ui/node_add_menu_shading.py index 30d979d9d10..47eb167439f 100644 --- a/scripts/startup/bl_ui/node_add_menu_shading.py +++ b/scripts/startup/bl_ui/node_add_menu_shading.py @@ -110,7 +110,6 @@ class NODE_MT_category_SHADE_COLOR(Menu): node_add_menu.add_node_type(layout, "ShaderNodeHueSaturation") node_add_menu.add_node_type(layout, "ShaderNodeInvert") node_add_menu.add_node_type(layout, "ShaderNodeLightFalloff") - node_add_menu.add_node_type(layout, "ShaderNodeMix") props = node_add_menu.add_node_type(layout, "ShaderNodeMix", label=iface_("Mix Color")) ops = props.settings.add() ops.name = "data_type"