Build: Fix x64 libraries used by lib_update.cmd on WoA
Use the same logic as in check_libraries.cmd Pull Request: https://projects.blender.org/blender/blender/pulls/128600
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committed by
Sergey Sharybin
parent
9e70c6de4e
commit
4187644215
@@ -1,4 +1,8 @@
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set BUILD_VS_LIBDIR=lib/windows_x64
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if "%BUILD_ARCH%" == "arm64" (
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set BUILD_VS_LIBDIR=lib/windows_arm64
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) else (
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set BUILD_VS_LIBDIR=lib/windows_x64
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)
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:RETRY
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:RETRY
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"%GIT%" -C "%BLENDER_DIR%\" config --local "submodule.%BUILD_VS_LIBDIR%.update" "checkout"
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"%GIT%" -C "%BLENDER_DIR%\" config --local "submodule.%BUILD_VS_LIBDIR%.update" "checkout"
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