From 443d58f65ae4affacdefeba6945afd89e1bdc938 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 18 Apr 2013 17:31:58 +0000 Subject: [PATCH] remove snapping for first point added to the ruler. its often nice but you can accidentally snap onto far-off objects too which is annoying. --- source/blender/editors/space_view3d/view3d_ruler.c | 6 ------ 1 file changed, 6 deletions(-) diff --git a/source/blender/editors/space_view3d/view3d_ruler.c b/source/blender/editors/space_view3d/view3d_ruler.c index 31843e7d56c..49094cdb9c4 100644 --- a/source/blender/editors/space_view3d/view3d_ruler.c +++ b/source/blender/editors/space_view3d/view3d_ruler.c @@ -803,12 +803,6 @@ static int view3d_ruler_modal(bContext *C, wmOperator *op, const wmEvent *event) negate_v3_v3(ruler_item->co[0], rv3d->ofs); view3d_ruler_item_project(ruler_info, ruler_item->co[0], event->mval); - /* snap the first point added, not essential but handy */ - { - ruler_item->co_index = 0; - view3d_ruler_item_mousemove(C, ruler_info, event->mval, event->shift != 0, true); - } - copy_v3_v3(ruler_item->co[2], ruler_item->co[0]); ruler_item->co_index = 2;