Cycles: Remove limits on the Sky texture's sun rotation
For animation/driver purposes, being able to go outside of the 0-360 range makes things easier. Differential Revision: https://developer.blender.org/D8091
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@@ -4461,7 +4461,6 @@ static void def_sh_tex_sky(StructRNA *srna)
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prop = RNA_def_property(srna, "sun_rotation", PROP_FLOAT, PROP_ANGLE);
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RNA_def_property_ui_text(prop, "Sun Rotation", "Rotation of sun around zenith");
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RNA_def_property_range(prop, 0.0f, 2.0f * M_PI);
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RNA_def_property_float_default(prop, 0.0f);
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RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
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