Cycles: Remove limits on the Sky texture's sun rotation

For animation/driver purposes, being able to go outside of the 0-360
range makes things easier.

Differential Revision: https://developer.blender.org/D8091
This commit is contained in:
Lukas Stockner
2020-07-13 01:39:11 +02:00
parent f319eec881
commit 474dcbcf12
2 changed files with 7 additions and 2 deletions

View File

@@ -4461,7 +4461,6 @@ static void def_sh_tex_sky(StructRNA *srna)
prop = RNA_def_property(srna, "sun_rotation", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_ui_text(prop, "Sun Rotation", "Rotation of sun around zenith");
RNA_def_property_range(prop, 0.0f, 2.0f * M_PI);
RNA_def_property_float_default(prop, 0.0f);
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");