From 48b2f472f33522f7a07966ae30d5701dffa625f0 Mon Sep 17 00:00:00 2001 From: Jesse Yurkovich Date: Sun, 28 Sep 2025 13:19:52 +0200 Subject: [PATCH] Fix #146910: Update path for Smooth by Angle asset Pull Request: https://projects.blender.org/blender/blender/pulls/146911 --- source/blender/editors/object/object_edit.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/editors/object/object_edit.cc b/source/blender/editors/object/object_edit.cc index 92b86a3c01c..07e2f041dad 100644 --- a/source/blender/editors/object/object_edit.cc +++ b/source/blender/editors/object/object_edit.cc @@ -1835,7 +1835,7 @@ static wmOperatorStatus shade_auto_smooth_exec(bContext *C, wmOperator *op) AssetWeakReference asset_weak_ref{}; asset_weak_ref.asset_library_type = ASSET_LIBRARY_ESSENTIALS; asset_weak_ref.relative_asset_identifier = BLI_strdup( - "geometry_nodes/smooth_by_angle.blend/NodeTree/Smooth by Angle"); + "geometry_nodes/geometry_nodes_essentials.blend/NodeTree/Smooth by Angle"); const asset_system::AssetRepresentation *asset_representation = asset::find_asset_from_weak_ref(*C, asset_weak_ref, op->reports);