From 496a3749d7fd855a5e7240bc2266a7f735107091 Mon Sep 17 00:00:00 2001 From: Aras Pranckevicius Date: Tue, 17 Dec 2024 11:39:04 +0100 Subject: [PATCH] Cleanup: rename namespace realtime_compositor->compositor Pull Request: https://projects.blender.org/blender/blender/pulls/132008 --- source/blender/blenkernel/BKE_node.hh | 11 +-- .../blender/compositor/COM_compile_state.hh | 4 +- source/blender/compositor/COM_compositor.hh | 8 +- source/blender/compositor/COM_context.hh | 4 +- .../compositor/COM_conversion_operation.hh | 4 +- source/blender/compositor/COM_domain.hh | 4 +- source/blender/compositor/COM_evaluator.hh | 4 +- .../compositor/COM_input_descriptor.hh | 4 +- .../COM_input_single_value_operation.hh | 4 +- source/blender/compositor/COM_meta_data.hh | 4 +- .../COM_multi_function_procedure_operation.hh | 4 +- .../blender/compositor/COM_node_operation.hh | 4 +- source/blender/compositor/COM_operation.hh | 4 +- .../blender/compositor/COM_pixel_operation.hh | 4 +- source/blender/compositor/COM_profiler.hh | 4 +- .../COM_realize_on_domain_operation.hh | 4 +- .../COM_reduce_to_single_value_operation.hh | 4 +- .../blender/compositor/COM_render_context.hh | 4 +- source/blender/compositor/COM_result.hh | 4 +- source/blender/compositor/COM_scheduler.hh | 4 +- source/blender/compositor/COM_shader_node.hh | 4 +- .../compositor/COM_shader_operation.hh | 4 +- .../compositor/COM_simple_operation.hh | 4 +- .../compositor/COM_static_cache_manager.hh | 4 +- source/blender/compositor/COM_texture_pool.hh | 4 +- source/blender/compositor/COM_utilities.hh | 4 +- .../COM_algorithm_compute_preview.hh | 4 +- .../COM_algorithm_deriche_gaussian_blur.hh | 4 +- .../algorithms/COM_algorithm_extract_alpha.hh | 4 +- .../algorithms/COM_algorithm_gamma_correct.hh | 4 +- .../algorithms/COM_algorithm_jump_flooding.hh | 4 +- .../COM_algorithm_morphological_blur.hh | 4 +- .../COM_algorithm_morphological_distance.hh | 4 +- ...lgorithm_morphological_distance_feather.hh | 4 +- .../COM_algorithm_parallel_reduction.hh | 4 +- .../COM_algorithm_realize_on_domain.hh | 4 +- .../COM_algorithm_recursive_gaussian_blur.hh | 4 +- .../algorithms/COM_algorithm_smaa.hh | 4 +- .../COM_algorithm_summed_area_table.hh | 4 +- .../COM_algorithm_symmetric_separable_blur.hh | 4 +- ..._symmetric_separable_blur_variable_size.hh | 4 +- .../algorithms/COM_algorithm_transform.hh | 4 +- .../COM_algorithm_van_vliet_gaussian_blur.hh | 4 +- .../algorithms/intern/compute_preview.cc | 4 +- .../intern/deriche_gaussian_blur.cc | 4 +- .../algorithms/intern/extract_alpha.cc | 4 +- .../algorithms/intern/gamma_correct.cc | 4 +- .../algorithms/intern/jump_flooding.cc | 4 +- .../algorithms/intern/morphological_blur.cc | 4 +- .../intern/morphological_distance.cc | 4 +- .../intern/morphological_distance_feather.cc | 4 +- .../algorithms/intern/parallel_reduction.cc | 4 +- .../algorithms/intern/realize_on_domain.cc | 4 +- .../intern/recursive_gaussian_blur.cc | 4 +- .../compositor/algorithms/intern/smaa.cc | 4 +- .../algorithms/intern/summed_area_table.cc | 4 +- .../intern/symmetric_separable_blur.cc | 4 +- .../symmetric_separable_blur_variable_size.cc | 4 +- .../compositor/algorithms/intern/transform.cc | 4 +- .../intern/van_vliet_gaussian_blur.cc | 4 +- .../cached_resources/COM_bokeh_kernel.hh | 4 +- .../cached_resources/COM_cached_image.hh | 4 +- .../cached_resources/COM_cached_mask.hh | 4 +- .../cached_resources/COM_cached_resource.hh | 4 +- .../cached_resources/COM_cached_shader.hh | 4 +- .../cached_resources/COM_cached_texture.hh | 4 +- .../COM_deriche_gaussian_coefficients.hh | 4 +- .../cached_resources/COM_distortion_grid.hh | 4 +- .../cached_resources/COM_fog_glow_kernel.hh | 4 +- .../cached_resources/COM_keying_screen.hh | 4 +- ..._morphological_distance_feather_weights.hh | 4 +- .../COM_ocio_color_space_conversion_shader.hh | 4 +- .../COM_smaa_precomputed_textures.hh | 4 +- .../COM_symmetric_blur_weights.hh | 4 +- .../COM_symmetric_separable_blur_weights.hh | 4 +- .../COM_van_vliet_gaussian_coefficients.hh | 4 +- .../cached_resources/intern/bokeh_kernel.cc | 4 +- .../cached_resources/intern/cached_image.cc | 4 +- .../cached_resources/intern/cached_mask.cc | 4 +- .../cached_resources/intern/cached_shader.cc | 4 +- .../cached_resources/intern/cached_texture.cc | 4 +- .../intern/deriche_gaussian_coefficients.cc | 4 +- .../intern/distortion_grid.cc | 4 +- .../intern/fog_glow_kernel.cc | 4 +- .../cached_resources/intern/keying_screen.cc | 4 +- .../morphological_distance_feather_weights.cc | 4 +- .../ocio_color_space_conversion_shader.cc | 4 +- .../intern/smaa_precomputed_textures.cc | 4 +- .../intern/symmetric_blur_weights.cc | 4 +- .../symmetric_separable_blur_weights.cc | 4 +- .../intern/van_vliet_gaussian_coefficients.cc | 4 +- .../compositor/intern/COM_compositor.cc | 4 +- .../compositor/intern/compile_state.cc | 4 +- source/blender/compositor/intern/context.cc | 4 +- .../compositor/intern/conversion_operation.cc | 4 +- source/blender/compositor/intern/domain.cc | 4 +- source/blender/compositor/intern/evaluator.cc | 4 +- .../intern/input_single_value_operation.cc | 4 +- source/blender/compositor/intern/meta_data.cc | 4 +- .../multi_function_procedure_operation.cc | 4 +- .../compositor/intern/node_operation.cc | 6 +- source/blender/compositor/intern/operation.cc | 4 +- .../compositor/intern/pixel_operation.cc | 6 +- source/blender/compositor/intern/profiler.cc | 4 +- .../intern/realize_on_domain_operation.cc | 4 +- .../reduce_to_single_value_operation.cc | 4 +- .../compositor/intern/render_context.cc | 4 +- source/blender/compositor/intern/result.cc | 4 +- source/blender/compositor/intern/scheduler.cc | 4 +- .../blender/compositor/intern/shader_node.cc | 4 +- .../compositor/intern/shader_operation.cc | 4 +- .../compositor/intern/simple_operation.cc | 4 +- .../compositor/intern/static_cache_manager.cc | 4 +- .../blender/compositor/intern/texture_pool.cc | 4 +- source/blender/compositor/intern/utilities.cc | 4 +- .../utilities/COM_utilities_diagonals.hh | 4 +- .../engines/compositor/compositor_engine.cc | 57 ++++++------ .../blender/editors/space_node/node_edit.cc | 2 +- source/blender/nodes/NOD_composite.hh | 8 +- source/blender/nodes/NOD_node_declaration.hh | 10 +-- .../nodes/composite/node_composite_tree.cc | 4 +- .../nodes/node_composite_alpha_over.cc | 2 +- .../nodes/node_composite_antialiasing.cc | 2 +- .../nodes/node_composite_bilateralblur.cc | 2 +- .../composite/nodes/node_composite_blur.cc | 2 +- .../nodes/node_composite_bokehblur.cc | 2 +- .../nodes/node_composite_bokehimage.cc | 2 +- .../composite/nodes/node_composite_boxmask.cc | 2 +- .../nodes/node_composite_brightness.cc | 2 +- .../nodes/node_composite_channel_matte.cc | 2 +- .../nodes/node_composite_chroma_matte.cc | 2 +- .../nodes/node_composite_color_matte.cc | 2 +- .../nodes/node_composite_color_spill.cc | 2 +- .../nodes/node_composite_colorbalance.cc | 2 +- .../nodes/node_composite_colorcorrection.cc | 2 +- .../nodes/node_composite_composite.cc | 2 +- .../node_composite_convert_color_space.cc | 2 +- .../nodes/node_composite_cornerpin.cc | 2 +- .../composite/nodes/node_composite_crop.cc | 2 +- .../nodes/node_composite_cryptomatte.cc | 6 +- .../composite/nodes/node_composite_curves.cc | 6 +- .../composite/nodes/node_composite_defocus.cc | 2 +- .../composite/nodes/node_composite_denoise.cc | 2 +- .../nodes/node_composite_despeckle.cc | 2 +- .../nodes/node_composite_diff_matte.cc | 2 +- .../composite/nodes/node_composite_dilate.cc | 2 +- .../nodes/node_composite_directionalblur.cc | 2 +- .../nodes/node_composite_displace.cc | 2 +- .../nodes/node_composite_distance_matte.cc | 2 +- .../nodes/node_composite_double_edge_mask.cc | 2 +- .../nodes/node_composite_ellipsemask.cc | 2 +- .../nodes/node_composite_exposure.cc | 2 +- .../nodes/node_composite_file_output.cc | 2 +- .../composite/nodes/node_composite_filter.cc | 2 +- .../composite/nodes/node_composite_flip.cc | 2 +- .../composite/nodes/node_composite_gamma.cc | 2 +- .../composite/nodes/node_composite_glare.cc | 2 +- .../nodes/node_composite_hue_sat_val.cc | 2 +- .../nodes/node_composite_huecorrect.cc | 2 +- .../composite/nodes/node_composite_id_mask.cc | 2 +- .../composite/nodes/node_composite_image.cc | 4 +- .../composite/nodes/node_composite_inpaint.cc | 2 +- .../composite/nodes/node_composite_invert.cc | 2 +- .../composite/nodes/node_composite_keying.cc | 2 +- .../nodes/node_composite_keyingscreen.cc | 2 +- .../nodes/node_composite_kuwahara.cc | 2 +- .../nodes/node_composite_lensdist.cc | 2 +- .../composite/nodes/node_composite_levels.cc | 2 +- .../nodes/node_composite_luma_matte.cc | 2 +- .../nodes/node_composite_map_range.cc | 2 +- .../composite/nodes/node_composite_map_uv.cc | 2 +- .../nodes/node_composite_map_value.cc | 2 +- .../composite/nodes/node_composite_mask.cc | 2 +- .../composite/nodes/node_composite_math.cc | 2 +- .../composite/nodes/node_composite_mixrgb.cc | 2 +- .../nodes/node_composite_movieclip.cc | 2 +- .../nodes/node_composite_moviedistortion.cc | 2 +- .../composite/nodes/node_composite_normal.cc | 2 +- .../nodes/node_composite_normalize.cc | 2 +- .../nodes/node_composite_pixelate.cc | 2 +- .../nodes/node_composite_planetrackdeform.cc | 2 +- .../nodes/node_composite_posterize.cc | 2 +- .../nodes/node_composite_premulkey.cc | 2 +- .../composite/nodes/node_composite_rgb.cc | 2 +- .../composite/nodes/node_composite_rotate.cc | 2 +- .../composite/nodes/node_composite_scale.cc | 2 +- .../nodes/node_composite_scene_time.cc | 2 +- .../nodes/node_composite_sepcomb_color.cc | 4 +- .../nodes/node_composite_sepcomb_hsva.cc | 4 +- .../nodes/node_composite_sepcomb_rgba.cc | 4 +- .../nodes/node_composite_sepcomb_xyz.cc | 4 +- .../nodes/node_composite_sepcomb_ycca.cc | 4 +- .../nodes/node_composite_sepcomb_yuva.cc | 4 +- .../nodes/node_composite_setalpha.cc | 2 +- .../composite/nodes/node_composite_split.cc | 2 +- .../nodes/node_composite_stabilize2d.cc | 2 +- .../nodes/node_composite_sunbeams.cc | 2 +- .../composite/nodes/node_composite_switch.cc | 2 +- .../nodes/node_composite_switchview.cc | 2 +- .../composite/nodes/node_composite_texture.cc | 2 +- .../composite/nodes/node_composite_tonemap.cc | 2 +- .../nodes/node_composite_trackpos.cc | 2 +- .../nodes/node_composite_transform.cc | 2 +- .../nodes/node_composite_translate.cc | 2 +- .../nodes/node_composite_val_to_rgb.cc | 4 +- .../composite/nodes/node_composite_value.cc | 2 +- .../nodes/node_composite_vec_blur.cc | 2 +- .../composite/nodes/node_composite_viewer.cc | 2 +- .../nodes/node_composite_zcombine.cc | 2 +- source/blender/render/RE_compositor.hh | 8 +- source/blender/render/intern/compositor.cc | 89 +++++++++---------- source/blender/render/intern/pipeline.cc | 2 +- source/blender/render/intern/render_types.h | 16 ++-- 213 files changed, 435 insertions(+), 440 deletions(-) diff --git a/source/blender/blenkernel/BKE_node.hh b/source/blender/blenkernel/BKE_node.hh index 415fa24ffa8..b48acc88ca5 100644 --- a/source/blender/blenkernel/BKE_node.hh +++ b/source/blender/blenkernel/BKE_node.hh @@ -77,11 +77,11 @@ namespace inverse_eval { class InverseEvalParams; } // namespace inverse_eval } // namespace nodes -namespace realtime_compositor { +namespace compositor { class Context; class NodeOperation; class ShaderNode; -} // namespace realtime_compositor +} // namespace compositor } // namespace blender namespace blender::bke { @@ -133,10 +133,11 @@ using NodeGatherSocketLinkOperationsFunction = using NodeGatherAddOperationsFunction = void (*)(blender::nodes::GatherAddNodeSearchParams ¶ms); -using NodeGetCompositorOperationFunction = blender::realtime_compositor::NodeOperation - *(*)(blender::realtime_compositor::Context &context, blender::nodes::DNode node); +using NodeGetCompositorOperationFunction = + blender::compositor::NodeOperation *(*)(blender::compositor::Context &context, + blender::nodes::DNode node); using NodeGetCompositorShaderNodeFunction = - blender::realtime_compositor::ShaderNode *(*)(blender::nodes::DNode node); + blender::compositor::ShaderNode *(*)(blender::nodes::DNode node); using NodeExtraInfoFunction = void (*)(blender::nodes::NodeExtraInfoParams ¶ms); using NodeInverseElemEvalFunction = void (*)(blender::nodes::value_elem::InverseElemEvalParams ¶ms); diff --git a/source/blender/compositor/COM_compile_state.hh b/source/blender/compositor/COM_compile_state.hh index 9ce58c02d43..b5ae04b7959 100644 --- a/source/blender/compositor/COM_compile_state.hh +++ b/source/blender/compositor/COM_compile_state.hh @@ -13,7 +13,7 @@ #include "COM_pixel_operation.hh" #include "COM_scheduler.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -174,4 +174,4 @@ class CompileState { Domain compute_pixel_node_domain(DNode node); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_compositor.hh b/source/blender/compositor/COM_compositor.hh index 8da06d95e52..cd644a6a78e 100644 --- a/source/blender/compositor/COM_compositor.hh +++ b/source/blender/compositor/COM_compositor.hh @@ -7,10 +7,10 @@ #include "DNA_color_types.h" #include "DNA_node_types.h" -namespace blender::realtime_compositor { +namespace blender::compositor { class RenderContext; class Profiler; -} // namespace blender::realtime_compositor +} // namespace blender::compositor struct Render; @@ -52,8 +52,8 @@ void COM_execute(Render *render, Scene *scene, bNodeTree *node_tree, const char *view_name, - blender::realtime_compositor::RenderContext *render_context, - blender::realtime_compositor::Profiler *profiler); + blender::compositor::RenderContext *render_context, + blender::compositor::Profiler *profiler); /** * \brief Deinitialize the compositor caches and allocated memory. diff --git a/source/blender/compositor/COM_context.hh b/source/blender/compositor/COM_context.hh index 1aee853008a..bcefe4e9f1f 100644 --- a/source/blender/compositor/COM_context.hh +++ b/source/blender/compositor/COM_context.hh @@ -22,7 +22,7 @@ #include "COM_static_cache_manager.hh" #include "COM_texture_pool.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------ * Context @@ -177,4 +177,4 @@ class Context { StaticCacheManager &cache_manager(); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_conversion_operation.hh b/source/blender/compositor/COM_conversion_operation.hh index 0b432928674..f50daf13834 100644 --- a/source/blender/compositor/COM_conversion_operation.hh +++ b/source/blender/compositor/COM_conversion_operation.hh @@ -11,7 +11,7 @@ #include "COM_result.hh" #include "COM_simple_operation.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- * Conversion Operation @@ -141,4 +141,4 @@ class ConvertVectorToColorOperation : public ConversionOperation { GPUShader *get_conversion_shader() const override; }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_domain.hh b/source/blender/compositor/COM_domain.hh index 474815e3e8d..c09edf6c1ad 100644 --- a/source/blender/compositor/COM_domain.hh +++ b/source/blender/compositor/COM_domain.hh @@ -9,7 +9,7 @@ #include "BLI_math_matrix_types.hh" #include "BLI_math_vector_types.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Possible interpolations to use when realizing an input result of some domain on another domain. * See the RealizationOptions struct for more information. */ @@ -165,4 +165,4 @@ bool operator==(const Domain &a, const Domain &b); /* Inverse of the above equality operator. */ bool operator!=(const Domain &a, const Domain &b); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_evaluator.hh b/source/blender/compositor/COM_evaluator.hh index 9cef96c0bc3..40c922f1f6b 100644 --- a/source/blender/compositor/COM_evaluator.hh +++ b/source/blender/compositor/COM_evaluator.hh @@ -18,7 +18,7 @@ #include "COM_operation.hh" #include "COM_shader_operation.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -176,4 +176,4 @@ class Evaluator { void cancel_evaluation(); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_input_descriptor.hh b/source/blender/compositor/COM_input_descriptor.hh index e0b2d9a938d..c6ae8ef7f45 100644 --- a/source/blender/compositor/COM_input_descriptor.hh +++ b/source/blender/compositor/COM_input_descriptor.hh @@ -6,7 +6,7 @@ #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------ * Input Realization Options @@ -42,4 +42,4 @@ class InputDescriptor { bool expects_single_value = false; }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_input_single_value_operation.hh b/source/blender/compositor/COM_input_single_value_operation.hh index 1625b4514b1..8225f615814 100644 --- a/source/blender/compositor/COM_input_single_value_operation.hh +++ b/source/blender/compositor/COM_input_single_value_operation.hh @@ -12,7 +12,7 @@ #include "COM_operation.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -45,4 +45,4 @@ class InputSingleValueOperation : public Operation { void populate_result(Result result); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_meta_data.hh b/source/blender/compositor/COM_meta_data.hh index a7dc75aabbb..3731f61dbef 100644 --- a/source/blender/compositor/COM_meta_data.hh +++ b/source/blender/compositor/COM_meta_data.hh @@ -6,7 +6,7 @@ #pragma once -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------ * Cryptomatte Meta Data @@ -41,4 +41,4 @@ struct MetaData { bool is_cryptomatte_layer() const; }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_multi_function_procedure_operation.hh b/source/blender/compositor/COM_multi_function_procedure_operation.hh index 0f5a7a52d4b..73ac06d9375 100644 --- a/source/blender/compositor/COM_multi_function_procedure_operation.hh +++ b/source/blender/compositor/COM_multi_function_procedure_operation.hh @@ -23,7 +23,7 @@ #include "COM_pixel_operation.hh" #include "COM_scheduler.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -107,4 +107,4 @@ class MultiFunctionProcedureOperation : public PixelOperation { void populate_operation_result(DOutputSocket output_socket, mf::Variable *variable); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_node_operation.hh b/source/blender/compositor/COM_node_operation.hh index a68c15128f0..06b26385612 100644 --- a/source/blender/compositor/COM_node_operation.hh +++ b/source/blender/compositor/COM_node_operation.hh @@ -15,7 +15,7 @@ #include "COM_result.hh" #include "COM_scheduler.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -70,4 +70,4 @@ class NodeOperation : public Operation { Result *get_preview_result(); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_operation.hh b/source/blender/compositor/COM_operation.hh index 976a08c9b51..93556bbb405 100644 --- a/source/blender/compositor/COM_operation.hh +++ b/source/blender/compositor/COM_operation.hh @@ -17,7 +17,7 @@ #include "COM_result.hh" #include "COM_texture_pool.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class SimpleOperation; @@ -186,4 +186,4 @@ class Operation { void release_unneeded_results(); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_pixel_operation.hh b/source/blender/compositor/COM_pixel_operation.hh index 0bdbabe6345..977cb2f193b 100644 --- a/source/blender/compositor/COM_pixel_operation.hh +++ b/source/blender/compositor/COM_pixel_operation.hh @@ -14,7 +14,7 @@ #include "COM_operation.hh" #include "COM_scheduler.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -142,4 +142,4 @@ class PixelOperation : public Operation { void release_inputs() override; }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_profiler.hh b/source/blender/compositor/COM_profiler.hh index 3de221ccdea..1ae05d5708c 100644 --- a/source/blender/compositor/COM_profiler.hh +++ b/source/blender/compositor/COM_profiler.hh @@ -11,7 +11,7 @@ #include "NOD_derived_node_tree.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class Context; @@ -46,4 +46,4 @@ class Profiler { bNodeInstanceKey instance_key); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_realize_on_domain_operation.hh b/source/blender/compositor/COM_realize_on_domain_operation.hh index 001437a86b4..dc6c7624578 100644 --- a/source/blender/compositor/COM_realize_on_domain_operation.hh +++ b/source/blender/compositor/COM_realize_on_domain_operation.hh @@ -12,7 +12,7 @@ #include "COM_result.hh" #include "COM_simple_operation.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------ * Realize On Domain Operation @@ -44,4 +44,4 @@ class RealizeOnDomainOperation : public SimpleOperation { Domain compute_domain() override; }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_reduce_to_single_value_operation.hh b/source/blender/compositor/COM_reduce_to_single_value_operation.hh index 79c363efc3b..dd26a32246e 100644 --- a/source/blender/compositor/COM_reduce_to_single_value_operation.hh +++ b/source/blender/compositor/COM_reduce_to_single_value_operation.hh @@ -8,7 +8,7 @@ #include "COM_result.hh" #include "COM_simple_operation.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------ * Reduce To Single Value Operation @@ -30,4 +30,4 @@ class ReduceToSingleValueOperation : public SimpleOperation { static SimpleOperation *construct_if_needed(Context &context, const Result &input_result); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_render_context.hh b/source/blender/compositor/COM_render_context.hh index 206c022883f..62fe09acc19 100644 --- a/source/blender/compositor/COM_render_context.hh +++ b/source/blender/compositor/COM_render_context.hh @@ -14,7 +14,7 @@ struct RenderResult; -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------ * File Output @@ -119,4 +119,4 @@ class RenderContext { void save_file_outputs(Scene *scene); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_result.hh b/source/blender/compositor/COM_result.hh index 59e7a80001f..b093c6a521f 100644 --- a/source/blender/compositor/COM_result.hh +++ b/source/blender/compositor/COM_result.hh @@ -20,7 +20,7 @@ #include "COM_domain.hh" #include "COM_meta_data.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class Context; @@ -1024,4 +1024,4 @@ inline void Result::copy_pixel(float *target, const float *source) const } } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_scheduler.hh b/source/blender/compositor/COM_scheduler.hh index d37bbd21a2c..c18a91982b7 100644 --- a/source/blender/compositor/COM_scheduler.hh +++ b/source/blender/compositor/COM_scheduler.hh @@ -10,7 +10,7 @@ #include "COM_context.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -22,4 +22,4 @@ using Schedule = VectorSet; * traversal of dependencies based on a heuristic estimation of the number of needed buffers. */ Schedule compute_schedule(const Context &context, const DerivedNodeTree &tree); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_shader_node.hh b/source/blender/compositor/COM_shader_node.hh index fd3f49d32d1..94bb7dccbe6 100644 --- a/source/blender/compositor/COM_shader_node.hh +++ b/source/blender/compositor/COM_shader_node.hh @@ -13,7 +13,7 @@ #include "NOD_derived_node_tree.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -86,4 +86,4 @@ class ShaderNode { void populate_outputs(); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_shader_operation.hh b/source/blender/compositor/COM_shader_operation.hh index 9e269cbfee3..6d06591ee10 100644 --- a/source/blender/compositor/COM_shader_operation.hh +++ b/source/blender/compositor/COM_shader_operation.hh @@ -22,7 +22,7 @@ #include "COM_pixel_operation.hh" #include "COM_scheduler.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -174,4 +174,4 @@ class ShaderOperation : public PixelOperation { gpu::shader::ShaderCreateInfo &shader_create_info); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_simple_operation.hh b/source/blender/compositor/COM_simple_operation.hh index a1d648ff395..35c65f78e88 100644 --- a/source/blender/compositor/COM_simple_operation.hh +++ b/source/blender/compositor/COM_simple_operation.hh @@ -9,7 +9,7 @@ #include "COM_operation.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------ * Simple Operation @@ -63,4 +63,4 @@ class SimpleOperation : public Operation { InputDescriptor &get_input_descriptor(); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_static_cache_manager.hh b/source/blender/compositor/COM_static_cache_manager.hh index 2d6768f3586..a42c0ce11ac 100644 --- a/source/blender/compositor/COM_static_cache_manager.hh +++ b/source/blender/compositor/COM_static_cache_manager.hh @@ -20,7 +20,7 @@ #include "COM_symmetric_separable_blur_weights.hh" #include "COM_van_vliet_gaussian_coefficients.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------- * Static Cache Manager @@ -84,4 +84,4 @@ class StaticCacheManager { void skip_next_reset(); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_texture_pool.hh b/source/blender/compositor/COM_texture_pool.hh index 1c54ecd9c8d..388e1c03966 100644 --- a/source/blender/compositor/COM_texture_pool.hh +++ b/source/blender/compositor/COM_texture_pool.hh @@ -12,7 +12,7 @@ #include "GPU_texture.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------ * Texture Pool Key @@ -75,4 +75,4 @@ class TexturePool { virtual GPUTexture *allocate_texture(int2 size, eGPUTextureFormat format) = 0; }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/COM_utilities.hh b/source/blender/compositor/COM_utilities.hh index aa06417650b..dae1e77de5b 100644 --- a/source/blender/compositor/COM_utilities.hh +++ b/source/blender/compositor/COM_utilities.hh @@ -15,7 +15,7 @@ #include "COM_input_descriptor.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -88,4 +88,4 @@ template inline void parallel_for(const int2 range, const Fun }); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_compute_preview.hh b/source/blender/compositor/algorithms/COM_algorithm_compute_preview.hh index 6a087b3f9ad..cad6a3dd568 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_compute_preview.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_compute_preview.hh @@ -9,10 +9,10 @@ #include "COM_context.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Computes a lower resolution version of the given result and sets it as a preview for the given * node after applying the appropriate color management specified in the given context. */ void compute_preview(Context &context, const nodes::DNode &node, const Result &input_result); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_deriche_gaussian_blur.hh b/source/blender/compositor/algorithms/COM_algorithm_deriche_gaussian_blur.hh index adca4e9959e..bb9d9287335 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_deriche_gaussian_blur.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_deriche_gaussian_blur.hh @@ -9,7 +9,7 @@ #include "COM_context.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Blur the input using a fourth order IIR filter approximating a Gaussian filter of the given * sigma computed using Deriche's design method. This is based on the following paper: @@ -28,4 +28,4 @@ namespace blender::realtime_compositor { * expected not to be previously allocated. */ void deriche_gaussian_blur(Context &context, Result &input, Result &output, float2 sigma); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_extract_alpha.hh b/source/blender/compositor/algorithms/COM_algorithm_extract_alpha.hh index 2d7b47b9d38..351f6792d96 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_extract_alpha.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_extract_alpha.hh @@ -7,10 +7,10 @@ #include "COM_context.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Extracts the alpha channel from the given input and write it to the given output. The output * will be allocated internally and is thus expected not to be previously allocated. */ void extract_alpha(Context &context, Result &input, Result &output); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_gamma_correct.hh b/source/blender/compositor/algorithms/COM_algorithm_gamma_correct.hh index ebe7b48d97c..2b7ccf385d4 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_gamma_correct.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_gamma_correct.hh @@ -7,7 +7,7 @@ #include "COM_context.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /** * Gamma corrects the inputs in its straight alpha form and writes the result to the output. The @@ -23,4 +23,4 @@ void gamma_correct(Context &context, const Result &input, Result &output); */ void gamma_uncorrect(Context &context, const Result &input, Result &output); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_jump_flooding.hh b/source/blender/compositor/algorithms/COM_algorithm_jump_flooding.hh index 21d57a1120f..241a0e81faf 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_jump_flooding.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_jump_flooding.hh @@ -7,7 +7,7 @@ #include "COM_context.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Computes a jump flooding table from the given input and writes the result to the output. A jump * flooding table computes for each pixel the texel location of the closest "seed pixel". A seed @@ -63,4 +63,4 @@ inline int2 initialize_jump_flooding_value(const int2 &texel, const bool is_seed return encode_jump_flooding_value(texel, is_seed); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_morphological_blur.hh b/source/blender/compositor/algorithms/COM_algorithm_morphological_blur.hh index 45e189699f1..7dc3177bd86 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_morphological_blur.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_morphological_blur.hh @@ -13,7 +13,7 @@ #include "COM_context.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Possible morphological operations to apply. */ enum class MorphologicalBlurOperation : uint8_t { @@ -38,4 +38,4 @@ void morphological_blur( const MorphologicalBlurOperation operation = MorphologicalBlurOperation::Erode, const int filter_type = R_FILTER_GAUSS); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_morphological_distance.hh b/source/blender/compositor/algorithms/COM_algorithm_morphological_distance.hh index efb357dd977..f465017903f 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_morphological_distance.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_morphological_distance.hh @@ -7,7 +7,7 @@ #include "COM_context.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Dilate or erode the given input using a morphological operator with a circular structuring * element of radius equivalent to the absolute value of the given distance parameter. A positive @@ -18,4 +18,4 @@ void morphological_distance(Context &context, Result &output, const int distance); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_morphological_distance_feather.hh b/source/blender/compositor/algorithms/COM_algorithm_morphological_distance_feather.hh index c3ac8def22c..81cdd45f8c8 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_morphological_distance_feather.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_morphological_distance_feather.hh @@ -9,7 +9,7 @@ #include "COM_context.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Dilate or erode the given input using a morphological inverse distance operation evaluated at * the given falloff. The radius of the structuring element is equivalent to the absolute value of @@ -22,4 +22,4 @@ void morphological_distance_feather(Context &context, const int distance, const int falloff_type = PROP_SMOOTH); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_parallel_reduction.hh b/source/blender/compositor/algorithms/COM_algorithm_parallel_reduction.hh index 953854d9205..63824e721b4 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_parallel_reduction.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_parallel_reduction.hh @@ -9,7 +9,7 @@ #include "COM_context.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- * Sum Reductions. @@ -113,4 +113,4 @@ float minimum_float_in_range(Context &context, const float lower_bound, const float upper_bound); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_realize_on_domain.hh b/source/blender/compositor/algorithms/COM_algorithm_realize_on_domain.hh index 29567ce03a2..6a047095554 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_realize_on_domain.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_realize_on_domain.hh @@ -10,7 +10,7 @@ #include "COM_domain.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Projects the input on a target domain, copies the area of the input that intersects the target * domain, and fill the rest with zeros or repetitions of the input depending on the realization @@ -25,4 +25,4 @@ void realize_on_domain(Context &context, const float3x3 &input_transformation, const RealizationOptions &realization_options); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_recursive_gaussian_blur.hh b/source/blender/compositor/algorithms/COM_algorithm_recursive_gaussian_blur.hh index c7c7514903f..b1641023c45 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_recursive_gaussian_blur.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_recursive_gaussian_blur.hh @@ -9,7 +9,7 @@ #include "COM_context.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Blur the input using a recursive Gaussian blur algorithm given a certain radius. This differs * from the standard symmetric separable blur algorithm in that it is orders of magnitude faster @@ -21,4 +21,4 @@ namespace blender::realtime_compositor { * expected not to be previously allocated. */ void recursive_gaussian_blur(Context &context, Result &input, Result &output, float2 radius); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_smaa.hh b/source/blender/compositor/algorithms/COM_algorithm_smaa.hh index b7d359c0c65..a2831e67233 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_smaa.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_smaa.hh @@ -7,7 +7,7 @@ #include "COM_context.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Anti-alias the given input using the SMAA algorithm and write the result into the given output. * See the SMAA_THRESHOLD, SMAA_LOCAL_CONTRAST_ADAPTATION_FACTOR, and SMAA_CORNER_ROUNDING defines @@ -19,4 +19,4 @@ void smaa(Context &context, const float local_contrast_adaptation_factor = 2.0f, const int corner_rounding = 25); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_summed_area_table.hh b/source/blender/compositor/algorithms/COM_algorithm_summed_area_table.hh index f2b1133fbda..8f8a6a988bf 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_summed_area_table.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_summed_area_table.hh @@ -10,7 +10,7 @@ #include "COM_context.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Possible operations to apply on pixels before computing the summed area table. The Square * operation, for instance, can be useful to compute image variance from sum of squares. */ @@ -76,4 +76,4 @@ inline float4 summed_area_table_sum(const Result &table, return addend - subtrahend; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_symmetric_separable_blur.hh b/source/blender/compositor/algorithms/COM_algorithm_symmetric_separable_blur.hh index 4f3ef8333e9..ddace868f59 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_symmetric_separable_blur.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_symmetric_separable_blur.hh @@ -11,7 +11,7 @@ #include "COM_context.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Blur the input using a horizontal and a vertical separable blur passes given a certain radius * and filter type using SymmetricSeparableBlurWeights. The output is written to the given output @@ -25,4 +25,4 @@ void symmetric_separable_blur(Context &context, const int filter_type = R_FILTER_GAUSS, const bool extend_bounds = false); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_symmetric_separable_blur_variable_size.hh b/source/blender/compositor/algorithms/COM_algorithm_symmetric_separable_blur_variable_size.hh index c226d80aaad..a79ddfbd764 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_symmetric_separable_blur_variable_size.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_symmetric_separable_blur_variable_size.hh @@ -9,7 +9,7 @@ #include "COM_context.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Blur the input using a horizontal and a vertical separable blur passes given the filter type * using SymmetricSeparableBlurWeights, where the number of weights is equal to weights_resolution. @@ -30,4 +30,4 @@ void symmetric_separable_blur_variable_size(Context &context, const int weights_resolution = 128, const int filter_type = R_FILTER_GAUSS); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_transform.hh b/source/blender/compositor/algorithms/COM_algorithm_transform.hh index 8b027dc333e..984e7046131 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_transform.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_transform.hh @@ -10,7 +10,7 @@ #include "COM_domain.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Transforms the given result based on the given transformation and realization options, writing * the transformed result to the given output. @@ -35,4 +35,4 @@ void transform(Context &context, const float3x3 &transformation, RealizationOptions realization_options); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/COM_algorithm_van_vliet_gaussian_blur.hh b/source/blender/compositor/algorithms/COM_algorithm_van_vliet_gaussian_blur.hh index 2e2aa2cf2f6..a5df6264ee9 100644 --- a/source/blender/compositor/algorithms/COM_algorithm_van_vliet_gaussian_blur.hh +++ b/source/blender/compositor/algorithms/COM_algorithm_van_vliet_gaussian_blur.hh @@ -9,7 +9,7 @@ #include "COM_context.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Blur the input using a fourth order IIR filter approximating a Gaussian filter of the given * sigma computed using Van Vliet's design method. This is based on the following paper: @@ -33,4 +33,4 @@ namespace blender::realtime_compositor { * expected not to be previously allocated. */ void van_vliet_gaussian_blur(Context &context, Result &input, Result &output, float2 sigma); -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/compute_preview.cc b/source/blender/compositor/algorithms/intern/compute_preview.cc index e4c7f1700b9..82bb7433e86 100644 --- a/source/blender/compositor/algorithms/intern/compute_preview.cc +++ b/source/blender/compositor/algorithms/intern/compute_preview.cc @@ -24,7 +24,7 @@ #include "COM_algorithm_compute_preview.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { static void compute_preview_cpu(Context &context, const Result &input_result, @@ -143,4 +143,4 @@ void compute_preview(Context &context, const DNode &node, const Result &input_re } } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/deriche_gaussian_blur.cc b/source/blender/compositor/algorithms/intern/deriche_gaussian_blur.cc index c0b9ecf7ec4..836e1d776d6 100644 --- a/source/blender/compositor/algorithms/intern/deriche_gaussian_blur.cc +++ b/source/blender/compositor/algorithms/intern/deriche_gaussian_blur.cc @@ -16,7 +16,7 @@ #include "COM_algorithm_deriche_gaussian_blur.hh" #include "COM_deriche_gaussian_coefficients.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { #define FILTER_ORDER 4 @@ -273,4 +273,4 @@ void deriche_gaussian_blur(Context &context, Result &input, Result &output, floa horizontal_pass_result.release(); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/extract_alpha.cc b/source/blender/compositor/algorithms/intern/extract_alpha.cc index 1fb96c670b9..6b97077a907 100644 --- a/source/blender/compositor/algorithms/intern/extract_alpha.cc +++ b/source/blender/compositor/algorithms/intern/extract_alpha.cc @@ -13,7 +13,7 @@ #include "COM_algorithm_extract_alpha.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { static void extract_alpha_gpu(Context &context, Result &input, Result &output) { @@ -50,4 +50,4 @@ void extract_alpha(Context &context, Result &input, Result &output) } } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/gamma_correct.cc b/source/blender/compositor/algorithms/intern/gamma_correct.cc index 687eefce5b3..a389aaab221 100644 --- a/source/blender/compositor/algorithms/intern/gamma_correct.cc +++ b/source/blender/compositor/algorithms/intern/gamma_correct.cc @@ -12,7 +12,7 @@ #include "COM_algorithm_gamma_correct.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { static void gamma_correct_gpu(Context &context, const Result &input, Result &output) { @@ -90,4 +90,4 @@ void gamma_uncorrect(Context &context, const Result &input, Result &output) } } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/jump_flooding.cc b/source/blender/compositor/algorithms/intern/jump_flooding.cc index 3b1ad5bce5e..3303f0aa0ab 100644 --- a/source/blender/compositor/algorithms/intern/jump_flooding.cc +++ b/source/blender/compositor/algorithms/intern/jump_flooding.cc @@ -19,7 +19,7 @@ #include "COM_algorithm_jump_flooding.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { static void jump_flooding_pass_gpu(Context &context, Result &input, Result &output, int step_size) { @@ -144,4 +144,4 @@ void jump_flooding(Context &context, Result &input, Result &output) output.steal_data(*result_to_flood); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/morphological_blur.cc b/source/blender/compositor/algorithms/intern/morphological_blur.cc index f5811e02487..3f5f5fdf521 100644 --- a/source/blender/compositor/algorithms/intern/morphological_blur.cc +++ b/source/blender/compositor/algorithms/intern/morphological_blur.cc @@ -15,7 +15,7 @@ #include "COM_algorithm_morphological_blur.hh" #include "COM_algorithm_symmetric_separable_blur.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { static const char *get_shader(MorphologicalBlurOperation operation) { @@ -101,4 +101,4 @@ void morphological_blur(Context &context, apply_morphological_operator(context, input, output, operation); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/morphological_distance.cc b/source/blender/compositor/algorithms/intern/morphological_distance.cc index ab024cfc75e..c8fb32ebfd9 100644 --- a/source/blender/compositor/algorithms/intern/morphological_distance.cc +++ b/source/blender/compositor/algorithms/intern/morphological_distance.cc @@ -16,7 +16,7 @@ #include "COM_algorithm_morphological_distance.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { static const char *get_shader_name(const int distance) { @@ -115,4 +115,4 @@ void morphological_distance(Context &context, } } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/morphological_distance_feather.cc b/source/blender/compositor/algorithms/intern/morphological_distance_feather.cc index 0ef9984e268..31863641e66 100644 --- a/source/blender/compositor/algorithms/intern/morphological_distance_feather.cc +++ b/source/blender/compositor/algorithms/intern/morphological_distance_feather.cc @@ -14,7 +14,7 @@ #include "COM_result.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* The Morphological Distance Feather operation is a linear combination between the result of two * operations. The first operation is a Gaussian blur with a radius equivalent to the dilate/erode @@ -307,4 +307,4 @@ void morphological_distance_feather(Context &context, horizontal_pass_result.release(); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/parallel_reduction.cc b/source/blender/compositor/algorithms/intern/parallel_reduction.cc index 45834166015..b0c0c7a64cc 100644 --- a/source/blender/compositor/algorithms/intern/parallel_reduction.cc +++ b/source/blender/compositor/algorithms/intern/parallel_reduction.cc @@ -22,7 +22,7 @@ #include "COM_algorithm_parallel_reduction.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Reduces the given texture into a single value and returns it. The return value should be freed * by a call to MEM_freeN. The return value is either a pointer to a float, or a pointer to an @@ -807,4 +807,4 @@ float minimum_float_in_range(Context &context, return minimum_float_in_range_cpu(result, lower_bound, upper_bound); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/realize_on_domain.cc b/source/blender/compositor/algorithms/intern/realize_on_domain.cc index ea8b1cab687..c91ea1a22d2 100644 --- a/source/blender/compositor/algorithms/intern/realize_on_domain.cc +++ b/source/blender/compositor/algorithms/intern/realize_on_domain.cc @@ -21,7 +21,7 @@ #include "COM_algorithm_realize_on_domain.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { static const char *get_realization_shader(Result &input, const RealizationOptions &realization_options) @@ -184,4 +184,4 @@ void realize_on_domain(Context &context, } } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/recursive_gaussian_blur.cc b/source/blender/compositor/algorithms/intern/recursive_gaussian_blur.cc index fdb86ad9663..d152dd6bf5f 100644 --- a/source/blender/compositor/algorithms/intern/recursive_gaussian_blur.cc +++ b/source/blender/compositor/algorithms/intern/recursive_gaussian_blur.cc @@ -13,7 +13,7 @@ #include "COM_algorithm_symmetric_separable_blur.hh" #include "COM_algorithm_van_vliet_gaussian_blur.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Compute the Gaussian sigma from the radius, where the radius is in pixels. Blender's filter is * truncated at |x| > 3 * sigma as can be seen in the R_FILTER_GAUSS case of the RE_filter_value @@ -66,4 +66,4 @@ void recursive_gaussian_blur(Context &context, Result &input, Result &output, fl van_vliet_gaussian_blur(context, input, output, sigma); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/smaa.cc b/source/blender/compositor/algorithms/intern/smaa.cc index 77205cd3070..5b4966a4be3 100644 --- a/source/blender/compositor/algorithms/intern/smaa.cc +++ b/source/blender/compositor/algorithms/intern/smaa.cc @@ -24,7 +24,7 @@ #include "COM_smaa_precomputed_textures.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /** * _______ ___ ___ ___ ___ @@ -1700,4 +1700,4 @@ void smaa(Context &context, weights.release(); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/summed_area_table.cc b/source/blender/compositor/algorithms/intern/summed_area_table.cc index 1ffea622ec8..72dffd13ee5 100644 --- a/source/blender/compositor/algorithms/intern/summed_area_table.cc +++ b/source/blender/compositor/algorithms/intern/summed_area_table.cc @@ -19,7 +19,7 @@ #include "COM_algorithm_summed_area_table.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------ * Summed Area Table @@ -279,4 +279,4 @@ void summed_area_table(Context &context, } } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/symmetric_separable_blur.cc b/source/blender/compositor/algorithms/intern/symmetric_separable_blur.cc index 1d6a748432d..707d401f922 100644 --- a/source/blender/compositor/algorithms/intern/symmetric_separable_blur.cc +++ b/source/blender/compositor/algorithms/intern/symmetric_separable_blur.cc @@ -18,7 +18,7 @@ #include "COM_symmetric_separable_blur_weights.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { template static void blur_pass(const Result &input, @@ -313,4 +313,4 @@ void symmetric_separable_blur(Context &context, horizontal_pass_result.release(); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/symmetric_separable_blur_variable_size.cc b/source/blender/compositor/algorithms/intern/symmetric_separable_blur_variable_size.cc index 924715f1609..391053b962f 100644 --- a/source/blender/compositor/algorithms/intern/symmetric_separable_blur_variable_size.cc +++ b/source/blender/compositor/algorithms/intern/symmetric_separable_blur_variable_size.cc @@ -18,7 +18,7 @@ #include "COM_symmetric_separable_blur_weights.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { static void blur_pass(const Result &input, const Result &radius_input, @@ -250,4 +250,4 @@ void symmetric_separable_blur_variable_size(Context &context, horizontal_pass_result.release(); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/transform.cc b/source/blender/compositor/algorithms/intern/transform.cc index b297b161980..d6cd6ec0c36 100644 --- a/source/blender/compositor/algorithms/intern/transform.cc +++ b/source/blender/compositor/algorithms/intern/transform.cc @@ -18,7 +18,7 @@ #include "COM_algorithm_transform.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Given a potentially transformed domain, compute a domain such that its rotation and scale become * identity and the size of the domain is increased/reduced to adapt to the new transformation. For @@ -82,4 +82,4 @@ void transform(Context &context, output.get_realization_options().interpolation = realization_options.interpolation; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/algorithms/intern/van_vliet_gaussian_blur.cc b/source/blender/compositor/algorithms/intern/van_vliet_gaussian_blur.cc index a2190710bb4..e06ddf94d10 100644 --- a/source/blender/compositor/algorithms/intern/van_vliet_gaussian_blur.cc +++ b/source/blender/compositor/algorithms/intern/van_vliet_gaussian_blur.cc @@ -15,7 +15,7 @@ #include "COM_algorithm_van_vliet_gaussian_blur.hh" #include "COM_van_vliet_gaussian_coefficients.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { #define FILTER_ORDER 2 @@ -389,4 +389,4 @@ void van_vliet_gaussian_blur(Context &context, Result &input, Result &output, fl horizontal_pass_result.release(); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/COM_bokeh_kernel.hh b/source/blender/compositor/cached_resources/COM_bokeh_kernel.hh index 171a48dd522..be04edb0036 100644 --- a/source/blender/compositor/cached_resources/COM_bokeh_kernel.hh +++ b/source/blender/compositor/cached_resources/COM_bokeh_kernel.hh @@ -13,7 +13,7 @@ #include "COM_cached_resource.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class Context; @@ -95,4 +95,4 @@ class BokehKernelContainer : CachedResourceContainer { float lens_shift); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/COM_cached_image.hh b/source/blender/compositor/cached_resources/COM_cached_image.hh index 4aa9c8538ce..308903db70d 100644 --- a/source/blender/compositor/cached_resources/COM_cached_image.hh +++ b/source/blender/compositor/cached_resources/COM_cached_image.hh @@ -17,7 +17,7 @@ #include "COM_cached_resource.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class Context; @@ -75,4 +75,4 @@ class CachedImageContainer : CachedResourceContainer { Result get(Context &context, Image *image, const ImageUser *image_user, const char *pass_name); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/COM_cached_mask.hh b/source/blender/compositor/cached_resources/COM_cached_mask.hh index 7aedf3c046a..8035431de39 100644 --- a/source/blender/compositor/cached_resources/COM_cached_mask.hh +++ b/source/blender/compositor/cached_resources/COM_cached_mask.hh @@ -17,7 +17,7 @@ #include "COM_cached_resource.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class Context; @@ -93,4 +93,4 @@ class CachedMaskContainer : CachedResourceContainer { float motion_blur_shutter); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/COM_cached_resource.hh b/source/blender/compositor/cached_resources/COM_cached_resource.hh index 78274e79527..9beadff915f 100644 --- a/source/blender/compositor/cached_resources/COM_cached_resource.hh +++ b/source/blender/compositor/cached_resources/COM_cached_resource.hh @@ -4,7 +4,7 @@ #pragma once -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------- * Cached Resource. @@ -49,4 +49,4 @@ class CachedResourceContainer { virtual void reset() = 0; }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/COM_cached_shader.hh b/source/blender/compositor/cached_resources/COM_cached_shader.hh index 0db2b381f78..50cc047bfac 100644 --- a/source/blender/compositor/cached_resources/COM_cached_shader.hh +++ b/source/blender/compositor/cached_resources/COM_cached_shader.hh @@ -15,7 +15,7 @@ #include "COM_cached_resource.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------ * Cached Shader Key. @@ -67,4 +67,4 @@ class CachedShaderContainer : public CachedResourceContainer { GPUShader *get(const char *info_name, ResultPrecision precision); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/COM_cached_texture.hh b/source/blender/compositor/cached_resources/COM_cached_texture.hh index 74286639663..0bcf276ca28 100644 --- a/source/blender/compositor/cached_resources/COM_cached_texture.hh +++ b/source/blender/compositor/cached_resources/COM_cached_texture.hh @@ -16,7 +16,7 @@ #include "COM_cached_resource.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class Context; @@ -85,4 +85,4 @@ class CachedTextureContainer : CachedResourceContainer { float3 scale); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/COM_deriche_gaussian_coefficients.hh b/source/blender/compositor/cached_resources/COM_deriche_gaussian_coefficients.hh index 078f81447ec..a7f3004abe9 100644 --- a/source/blender/compositor/cached_resources/COM_deriche_gaussian_coefficients.hh +++ b/source/blender/compositor/cached_resources/COM_deriche_gaussian_coefficients.hh @@ -12,7 +12,7 @@ #include "COM_cached_resource.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class Context; @@ -84,4 +84,4 @@ class DericheGaussianCoefficientsContainer : CachedResourceContainer { DericheGaussianCoefficients &get(Context &context, float sigma); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/COM_distortion_grid.hh b/source/blender/compositor/cached_resources/COM_distortion_grid.hh index 8d48b629664..fa31b38aa60 100644 --- a/source/blender/compositor/cached_resources/COM_distortion_grid.hh +++ b/source/blender/compositor/cached_resources/COM_distortion_grid.hh @@ -16,7 +16,7 @@ #include "COM_cached_resource.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class Context; @@ -88,4 +88,4 @@ class DistortionGridContainer : CachedResourceContainer { Context &context, MovieClip *movie_clip, int2 size, DistortionType type, int frame_number); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/COM_fog_glow_kernel.hh b/source/blender/compositor/cached_resources/COM_fog_glow_kernel.hh index 7f517eeab8a..fcde8f232e8 100644 --- a/source/blender/compositor/cached_resources/COM_fog_glow_kernel.hh +++ b/source/blender/compositor/cached_resources/COM_fog_glow_kernel.hh @@ -13,7 +13,7 @@ #include "COM_cached_resource.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------ * Fog Glow Kernel Key. @@ -72,4 +72,4 @@ class FogGlowKernelContainer : CachedResourceContainer { FogGlowKernel &get(int kernel_size, int2 spatial_size); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/COM_keying_screen.hh b/source/blender/compositor/cached_resources/COM_keying_screen.hh index 5fe253628c7..6f0f0dc948e 100644 --- a/source/blender/compositor/cached_resources/COM_keying_screen.hh +++ b/source/blender/compositor/cached_resources/COM_keying_screen.hh @@ -17,7 +17,7 @@ #include "COM_cached_resource.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class Context; @@ -86,4 +86,4 @@ class KeyingScreenContainer : CachedResourceContainer { float smoothness); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/COM_morphological_distance_feather_weights.hh b/source/blender/compositor/cached_resources/COM_morphological_distance_feather_weights.hh index 2777a864d31..d9cd8859912 100644 --- a/source/blender/compositor/cached_resources/COM_morphological_distance_feather_weights.hh +++ b/source/blender/compositor/cached_resources/COM_morphological_distance_feather_weights.hh @@ -12,7 +12,7 @@ #include "COM_cached_resource.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class Context; @@ -78,4 +78,4 @@ class MorphologicalDistanceFeatherWeightsContainer : CachedResourceContainer { MorphologicalDistanceFeatherWeights &get(Context &context, int type, int radius); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/COM_ocio_color_space_conversion_shader.hh b/source/blender/compositor/cached_resources/COM_ocio_color_space_conversion_shader.hh index ff00108212d..64baa67761a 100644 --- a/source/blender/compositor/cached_resources/COM_ocio_color_space_conversion_shader.hh +++ b/source/blender/compositor/cached_resources/COM_ocio_color_space_conversion_shader.hh @@ -9,7 +9,7 @@ #include "COM_cached_resource.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class Context; @@ -72,4 +72,4 @@ class OCIOColorSpaceConversionShaderContainer : CachedResourceContainer { OCIOColorSpaceConversionShader &get(Context &context, std::string source, std::string target); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/COM_smaa_precomputed_textures.hh b/source/blender/compositor/cached_resources/COM_smaa_precomputed_textures.hh index ebbc06eeed3..23547953ea5 100644 --- a/source/blender/compositor/cached_resources/COM_smaa_precomputed_textures.hh +++ b/source/blender/compositor/cached_resources/COM_smaa_precomputed_textures.hh @@ -12,7 +12,7 @@ #include "COM_cached_resource.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class Context; @@ -68,4 +68,4 @@ class SMAAPrecomputedTexturesContainer : public CachedResourceContainer { SMAAPrecomputedTextures &get(Context &context); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/COM_symmetric_blur_weights.hh b/source/blender/compositor/cached_resources/COM_symmetric_blur_weights.hh index d7e095e964d..1bc11a6924a 100644 --- a/source/blender/compositor/cached_resources/COM_symmetric_blur_weights.hh +++ b/source/blender/compositor/cached_resources/COM_symmetric_blur_weights.hh @@ -13,7 +13,7 @@ #include "COM_cached_resource.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class Context; @@ -69,4 +69,4 @@ class SymmetricBlurWeightsContainer : public CachedResourceContainer { Result &get(Context &context, int type, float2 radius); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/COM_symmetric_separable_blur_weights.hh b/source/blender/compositor/cached_resources/COM_symmetric_separable_blur_weights.hh index a1b5652acef..7f326e071a8 100644 --- a/source/blender/compositor/cached_resources/COM_symmetric_separable_blur_weights.hh +++ b/source/blender/compositor/cached_resources/COM_symmetric_separable_blur_weights.hh @@ -13,7 +13,7 @@ #include "COM_cached_resource.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class Context; @@ -80,4 +80,4 @@ class SymmetricSeparableBlurWeightsContainer : public CachedResourceContainer { /** \} */ -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/COM_van_vliet_gaussian_coefficients.hh b/source/blender/compositor/cached_resources/COM_van_vliet_gaussian_coefficients.hh index 4e13db5d5c4..b4eea46ebbf 100644 --- a/source/blender/compositor/cached_resources/COM_van_vliet_gaussian_coefficients.hh +++ b/source/blender/compositor/cached_resources/COM_van_vliet_gaussian_coefficients.hh @@ -12,7 +12,7 @@ #include "COM_cached_resource.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class Context; @@ -103,4 +103,4 @@ class VanVlietGaussianCoefficientsContainer : CachedResourceContainer { VanVlietGaussianCoefficients &get(Context &context, float sigma); }; -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/intern/bokeh_kernel.cc b/source/blender/compositor/cached_resources/intern/bokeh_kernel.cc index 127344e1553..b1f49a35fc1 100644 --- a/source/blender/compositor/cached_resources/intern/bokeh_kernel.cc +++ b/source/blender/compositor/cached_resources/intern/bokeh_kernel.cc @@ -18,7 +18,7 @@ #include "COM_result.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- * Bokeh Kernel Key. @@ -308,4 +308,4 @@ Result &BokehKernelContainer::get(Context &context, return bokeh_kernel.result; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/intern/cached_image.cc b/source/blender/compositor/cached_resources/intern/cached_image.cc index 9c686bbfbd5..c8e66638ad1 100644 --- a/source/blender/compositor/cached_resources/intern/cached_image.cc +++ b/source/blender/compositor/cached_resources/intern/cached_image.cc @@ -29,7 +29,7 @@ #include "COM_result.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- * Cached Image Key. @@ -302,4 +302,4 @@ Result CachedImageContainer::get(Context &context, return cached_image.result; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/intern/cached_mask.cc b/source/blender/compositor/cached_resources/intern/cached_mask.cc index 29852095829..b89d178825a 100644 --- a/source/blender/compositor/cached_resources/intern/cached_mask.cc +++ b/source/blender/compositor/cached_resources/intern/cached_mask.cc @@ -24,7 +24,7 @@ #include "COM_result.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- * Cached Mask Key. @@ -208,4 +208,4 @@ Result &CachedMaskContainer::get(Context &context, return cached_mask.result; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/intern/cached_shader.cc b/source/blender/compositor/cached_resources/intern/cached_shader.cc index ee129833d9d..172aa783bb2 100644 --- a/source/blender/compositor/cached_resources/intern/cached_shader.cc +++ b/source/blender/compositor/cached_resources/intern/cached_shader.cc @@ -16,7 +16,7 @@ #include "gpu_shader_create_info.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- * Cached Shader Key. @@ -98,4 +98,4 @@ GPUShader *CachedShaderContainer::get(const char *info_name, ResultPrecision pre return cached_shader.shader(); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/intern/cached_texture.cc b/source/blender/compositor/cached_resources/intern/cached_texture.cc index ef99defca63..88f6adee0c5 100644 --- a/source/blender/compositor/cached_resources/intern/cached_texture.cc +++ b/source/blender/compositor/cached_resources/intern/cached_texture.cc @@ -28,7 +28,7 @@ #include "COM_result.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- * Cached Texture Key. @@ -164,4 +164,4 @@ CachedTexture &CachedTextureContainer::get(Context &context, return cached_texture; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/intern/deriche_gaussian_coefficients.cc b/source/blender/compositor/cached_resources/intern/deriche_gaussian_coefficients.cc index 2ed1ad2aeed..cddcacfcf8e 100644 --- a/source/blender/compositor/cached_resources/intern/deriche_gaussian_coefficients.cc +++ b/source/blender/compositor/cached_resources/intern/deriche_gaussian_coefficients.cc @@ -32,7 +32,7 @@ #include "COM_context.hh" #include "COM_deriche_gaussian_coefficients.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- * Deriche Gaussian Coefficients Key. @@ -316,4 +316,4 @@ DericheGaussianCoefficients &DericheGaussianCoefficientsContainer::get(Context & return deriche_gaussian_coefficients; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/intern/distortion_grid.cc b/source/blender/compositor/cached_resources/intern/distortion_grid.cc index ce8bc39751d..f3820578dc4 100644 --- a/source/blender/compositor/cached_resources/intern/distortion_grid.cc +++ b/source/blender/compositor/cached_resources/intern/distortion_grid.cc @@ -24,7 +24,7 @@ #include "COM_distortion_grid.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- * Distortion Grid Key. @@ -148,4 +148,4 @@ Result &DistortionGridContainer::get( return distortion_grid.result; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/intern/fog_glow_kernel.cc b/source/blender/compositor/cached_resources/intern/fog_glow_kernel.cc index 5e84ab2cf8b..abd41e763f9 100644 --- a/source/blender/compositor/cached_resources/intern/fog_glow_kernel.cc +++ b/source/blender/compositor/cached_resources/intern/fog_glow_kernel.cc @@ -23,7 +23,7 @@ #include "COM_fog_glow_kernel.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- * Fog Glow Kernel Key. @@ -177,4 +177,4 @@ FogGlowKernel &FogGlowKernelContainer::get(int kernel_size, int2 spatial_size) return kernel; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/intern/keying_screen.cc b/source/blender/compositor/cached_resources/intern/keying_screen.cc index bbc3d72e256..6d75e8e1989 100644 --- a/source/blender/compositor/cached_resources/intern/keying_screen.cc +++ b/source/blender/compositor/cached_resources/intern/keying_screen.cc @@ -32,7 +32,7 @@ #include "COM_result.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- * Keying Screen Key. @@ -285,4 +285,4 @@ Result &KeyingScreenContainer::get(Context &context, return keying_screen.result; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/intern/morphological_distance_feather_weights.cc b/source/blender/compositor/cached_resources/intern/morphological_distance_feather_weights.cc index 9fca60279c7..9707d9d1ed6 100644 --- a/source/blender/compositor/cached_resources/intern/morphological_distance_feather_weights.cc +++ b/source/blender/compositor/cached_resources/intern/morphological_distance_feather_weights.cc @@ -20,7 +20,7 @@ #include "COM_morphological_distance_feather_weights.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- * Morphological Distance Feather Weights Key. @@ -179,4 +179,4 @@ MorphologicalDistanceFeatherWeights &MorphologicalDistanceFeatherWeightsContaine return weights; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/intern/ocio_color_space_conversion_shader.cc b/source/blender/compositor/cached_resources/intern/ocio_color_space_conversion_shader.cc index 9e389315f86..cd473a2873c 100644 --- a/source/blender/compositor/cached_resources/intern/ocio_color_space_conversion_shader.cc +++ b/source/blender/compositor/cached_resources/intern/ocio_color_space_conversion_shader.cc @@ -28,7 +28,7 @@ # include #endif -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------ * OCIO Color Space Conversion Shader Key. @@ -562,4 +562,4 @@ OCIOColorSpaceConversionShader &OCIOColorSpaceConversionShaderContainer::get(Con return shader; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/intern/smaa_precomputed_textures.cc b/source/blender/compositor/cached_resources/intern/smaa_precomputed_textures.cc index 82dd89910d2..669e801a4ec 100644 --- a/source/blender/compositor/cached_resources/intern/smaa_precomputed_textures.cc +++ b/source/blender/compositor/cached_resources/intern/smaa_precomputed_textures.cc @@ -14,7 +14,7 @@ #include "COM_smaa_precomputed_textures.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------ * SMAA Precomputed Textures. @@ -134,4 +134,4 @@ SMAAPrecomputedTextures &SMAAPrecomputedTexturesContainer::get(Context &context) return *textures_; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/intern/symmetric_blur_weights.cc b/source/blender/compositor/cached_resources/intern/symmetric_blur_weights.cc index 0b24a941bba..d6e394fdc31 100644 --- a/source/blender/compositor/cached_resources/intern/symmetric_blur_weights.cc +++ b/source/blender/compositor/cached_resources/intern/symmetric_blur_weights.cc @@ -19,7 +19,7 @@ #include "COM_result.hh" #include "COM_symmetric_blur_weights.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- * Symmetric Blur Weights Key. @@ -142,4 +142,4 @@ Result &SymmetricBlurWeightsContainer::get(Context &context, int type, float2 ra return weights.result; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/intern/symmetric_separable_blur_weights.cc b/source/blender/compositor/cached_resources/intern/symmetric_separable_blur_weights.cc index e85da4c4485..1dfc4d90ecf 100644 --- a/source/blender/compositor/cached_resources/intern/symmetric_separable_blur_weights.cc +++ b/source/blender/compositor/cached_resources/intern/symmetric_separable_blur_weights.cc @@ -18,7 +18,7 @@ #include "COM_result.hh" #include "COM_symmetric_separable_blur_weights.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- * Symmetric Separable Blur Weights Key. @@ -122,4 +122,4 @@ Result &SymmetricSeparableBlurWeightsContainer::get(Context &context, int type, return weights.result; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/cached_resources/intern/van_vliet_gaussian_coefficients.cc b/source/blender/compositor/cached_resources/intern/van_vliet_gaussian_coefficients.cc index 2341c1107dc..a0f5e5b6abb 100644 --- a/source/blender/compositor/cached_resources/intern/van_vliet_gaussian_coefficients.cc +++ b/source/blender/compositor/cached_resources/intern/van_vliet_gaussian_coefficients.cc @@ -38,7 +38,7 @@ #include "COM_context.hh" #include "COM_van_vliet_gaussian_coefficients.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- * Van Vliet Gaussian Coefficients Key. @@ -533,4 +533,4 @@ VanVlietGaussianCoefficients &VanVlietGaussianCoefficientsContainer::get(Context return deriche_gaussian_coefficients; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/COM_compositor.cc b/source/blender/compositor/intern/COM_compositor.cc index a32f181dc3a..2a65c228263 100644 --- a/source/blender/compositor/intern/COM_compositor.cc +++ b/source/blender/compositor/intern/COM_compositor.cc @@ -54,8 +54,8 @@ void COM_execute(Render *render, Scene *scene, bNodeTree *node_tree, const char *view_name, - blender::realtime_compositor::RenderContext *render_context, - blender::realtime_compositor::Profiler *profiler) + blender::compositor::RenderContext *render_context, + blender::compositor::Profiler *profiler) { /* Initialize mutex, TODO: this mutex init is actually not thread safe and * should be done somewhere as part of blender startup, all the other diff --git a/source/blender/compositor/intern/compile_state.cc b/source/blender/compositor/intern/compile_state.cc index 0a7ef50a0f4..cecf8761e40 100644 --- a/source/blender/compositor/intern/compile_state.cc +++ b/source/blender/compositor/intern/compile_state.cc @@ -19,7 +19,7 @@ #include "COM_scheduler.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -193,4 +193,4 @@ Domain CompileState::compute_pixel_node_domain(DNode node) return node_domain; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/context.cc b/source/blender/compositor/intern/context.cc index 496b13fef2a..3ead0e38268 100644 --- a/source/blender/compositor/intern/context.cc +++ b/source/blender/compositor/intern/context.cc @@ -18,7 +18,7 @@ #include "COM_static_cache_manager.hh" #include "COM_texture_pool.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { Context::Context(TexturePool &texture_pool) : texture_pool_(texture_pool) {} @@ -119,4 +119,4 @@ StaticCacheManager &Context::cache_manager() return cache_manager_; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/conversion_operation.cc b/source/blender/compositor/intern/conversion_operation.cc index 21f9d317acb..727e935370c 100644 --- a/source/blender/compositor/intern/conversion_operation.cc +++ b/source/blender/compositor/intern/conversion_operation.cc @@ -12,7 +12,7 @@ #include "COM_result.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- * Conversion Operation @@ -270,4 +270,4 @@ GPUShader *ConvertVectorToColorOperation::get_conversion_shader() const return context().get_shader("compositor_convert_vector_to_color"); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/domain.cc b/source/blender/compositor/intern/domain.cc index 0e405298fce..0b677c5a1d3 100644 --- a/source/blender/compositor/intern/domain.cc +++ b/source/blender/compositor/intern/domain.cc @@ -7,7 +7,7 @@ #include "COM_domain.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { Domain::Domain(const int2 &size) : size(size), transformation(float3x3::identity()) {} @@ -36,4 +36,4 @@ bool operator!=(const Domain &a, const Domain &b) return !(a == b); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/evaluator.cc b/source/blender/compositor/intern/evaluator.cc index 66ea9a2ef4c..27fbf8abead 100644 --- a/source/blender/compositor/intern/evaluator.cc +++ b/source/blender/compositor/intern/evaluator.cc @@ -19,7 +19,7 @@ #include "COM_shader_operation.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -234,4 +234,4 @@ void Evaluator::cancel_evaluation() } } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/input_single_value_operation.cc b/source/blender/compositor/intern/input_single_value_operation.cc index 70d80db7103..33fa4236205 100644 --- a/source/blender/compositor/intern/input_single_value_operation.cc +++ b/source/blender/compositor/intern/input_single_value_operation.cc @@ -10,7 +10,7 @@ #include "COM_result.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { const StringRef InputSingleValueOperation::output_identifier_ = StringRef("Output"); @@ -63,4 +63,4 @@ void InputSingleValueOperation::populate_result(Result result) Operation::populate_result(output_identifier_, result); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/meta_data.cc b/source/blender/compositor/intern/meta_data.cc index df2171b883b..bd581ca1dcb 100644 --- a/source/blender/compositor/intern/meta_data.cc +++ b/source/blender/compositor/intern/meta_data.cc @@ -4,7 +4,7 @@ #include "COM_meta_data.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { bool MetaData::is_cryptomatte_layer() const { @@ -12,4 +12,4 @@ bool MetaData::is_cryptomatte_layer() const !this->cryptomatte.conversion.empty(); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/multi_function_procedure_operation.cc b/source/blender/compositor/intern/multi_function_procedure_operation.cc index a74e8119a19..71707afd2d0 100644 --- a/source/blender/compositor/intern/multi_function_procedure_operation.cc +++ b/source/blender/compositor/intern/multi_function_procedure_operation.cc @@ -39,7 +39,7 @@ #include "COM_scheduler.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -407,4 +407,4 @@ void MultiFunctionProcedureOperation::populate_operation_result(DOutputSocket ou parameter_identifiers_.append(output_identifier); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/node_operation.cc b/source/blender/compositor/intern/node_operation.cc index 43ca3f237e6..254aa0047bc 100644 --- a/source/blender/compositor/intern/node_operation.cc +++ b/source/blender/compositor/intern/node_operation.cc @@ -32,7 +32,7 @@ #include "COM_scheduler.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -62,7 +62,7 @@ void NodeOperation::evaluate() void NodeOperation::compute_preview() { if (context().should_compute_node_previews() && is_node_preview_needed(node())) { - realtime_compositor::compute_preview(context(), node(), *get_preview_result()); + compositor::compute_preview(context(), node(), *get_preview_result()); } } @@ -115,4 +115,4 @@ bool NodeOperation::should_compute_output(StringRef identifier) return get_result(identifier).should_compute(); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/operation.cc b/source/blender/compositor/intern/operation.cc index 504756b12cc..8463142bcdd 100644 --- a/source/blender/compositor/intern/operation.cc +++ b/source/blender/compositor/intern/operation.cc @@ -20,7 +20,7 @@ #include "COM_simple_operation.hh" #include "COM_texture_pool.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { Operation::Operation(Context &context) : context_(context) {} @@ -221,4 +221,4 @@ void Operation::release_inputs() } } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/pixel_operation.cc b/source/blender/compositor/intern/pixel_operation.cc index 25ac2b25100..0af41e05206 100644 --- a/source/blender/compositor/intern/pixel_operation.cc +++ b/source/blender/compositor/intern/pixel_operation.cc @@ -20,7 +20,7 @@ #include "COM_shader_operation.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -57,7 +57,7 @@ void PixelOperation::compute_preview() { for (const DOutputSocket &output : preview_outputs_) { Result &result = get_result(get_output_identifier_from_output_socket(output)); - realtime_compositor::compute_preview(context(), output.node(), result); + compositor::compute_preview(context(), output.node(), result); /* Preview results gets as an extra reference in pixel operations as can be seen in the * compute_results_reference_counts method, so release it after computing preview. */ result.release(); @@ -100,4 +100,4 @@ void PixelOperation::release_inputs() } } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/profiler.cc b/source/blender/compositor/intern/profiler.cc index 7d805f84e27..a0168d4a7b4 100644 --- a/source/blender/compositor/intern/profiler.cc +++ b/source/blender/compositor/intern/profiler.cc @@ -13,7 +13,7 @@ #include "COM_context.hh" #include "COM_profiler.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { Map &Profiler::get_nodes_evaluation_times() { @@ -69,4 +69,4 @@ void Profiler::finalize(const bNodeTree &node_tree) this->accumulate_node_group_times(node_tree, bke::NODE_INSTANCE_KEY_BASE); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/realize_on_domain_operation.cc b/source/blender/compositor/intern/realize_on_domain_operation.cc index 482c0508a7f..908ded2390d 100644 --- a/source/blender/compositor/intern/realize_on_domain_operation.cc +++ b/source/blender/compositor/intern/realize_on_domain_operation.cc @@ -12,7 +12,7 @@ #include "COM_realize_on_domain_operation.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------ * Realize On Domain Operation @@ -84,4 +84,4 @@ SimpleOperation *RealizeOnDomainOperation::construct_if_needed( return new RealizeOnDomainOperation(context, operation_domain, input_descriptor.type); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/reduce_to_single_value_operation.cc b/source/blender/compositor/intern/reduce_to_single_value_operation.cc index 074223d19f5..fb779f5e245 100644 --- a/source/blender/compositor/intern/reduce_to_single_value_operation.cc +++ b/source/blender/compositor/intern/reduce_to_single_value_operation.cc @@ -14,7 +14,7 @@ #include "COM_reduce_to_single_value_operation.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { ReduceToSingleValueOperation::ReduceToSingleValueOperation(Context &context, ResultType type) : SimpleOperation(context) @@ -82,4 +82,4 @@ SimpleOperation *ReduceToSingleValueOperation::construct_if_needed(Context &cont return new ReduceToSingleValueOperation(context, input_result.type()); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/render_context.cc b/source/blender/compositor/intern/render_context.cc index 78dff117940..0080ad09fda 100644 --- a/source/blender/compositor/intern/render_context.cc +++ b/source/blender/compositor/intern/render_context.cc @@ -28,7 +28,7 @@ #include "COM_render_context.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* ------------------------------------------------------------------------------------------------ * File Output @@ -153,4 +153,4 @@ void RenderContext::save_file_outputs(Scene *scene) } } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/result.cc b/source/blender/compositor/intern/result.cc index 4f1af7ea298..66d1824548f 100644 --- a/source/blender/compositor/intern/result.cc +++ b/source/blender/compositor/intern/result.cc @@ -17,7 +17,7 @@ #include "COM_domain.hh" #include "COM_result.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { Result::Result(Context &context) : context_(&context) {} @@ -778,4 +778,4 @@ void Result::allocate_data(int2 size, bool from_pool) } } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/scheduler.cc b/source/blender/compositor/intern/scheduler.cc index d9bce6a5e90..e50cacdc732 100644 --- a/source/blender/compositor/intern/scheduler.cc +++ b/source/blender/compositor/intern/scheduler.cc @@ -16,7 +16,7 @@ #include "COM_scheduler.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -363,4 +363,4 @@ Schedule compute_schedule(const Context &context, const DerivedNodeTree &tree) return schedule; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/shader_node.cc b/source/blender/compositor/intern/shader_node.cc index bda659b94dd..7ab3741184c 100644 --- a/source/blender/compositor/intern/shader_node.cc +++ b/source/blender/compositor/intern/shader_node.cc @@ -15,7 +15,7 @@ #include "COM_shader_node.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -203,4 +203,4 @@ void ShaderNode::populate_outputs() } } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/shader_operation.cc b/source/blender/compositor/intern/shader_operation.cc index a1c7dc127b8..25d77f4a425 100644 --- a/source/blender/compositor/intern/shader_operation.cc +++ b/source/blender/compositor/intern/shader_operation.cc @@ -34,7 +34,7 @@ #include -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; @@ -553,4 +553,4 @@ void ShaderOperation::generate_code_for_inputs(GPUMaterial *material, shader_create_info.compute_source_generated += initialize_attributes.str(); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/simple_operation.cc b/source/blender/compositor/intern/simple_operation.cc index bc2151984ac..5cfe8c9d9c1 100644 --- a/source/blender/compositor/intern/simple_operation.cc +++ b/source/blender/compositor/intern/simple_operation.cc @@ -7,7 +7,7 @@ #include "COM_result.hh" #include "COM_simple_operation.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { const StringRef SimpleOperation::input_identifier_ = StringRef("Input"); const StringRef SimpleOperation::output_identifier_ = StringRef("Output"); @@ -52,4 +52,4 @@ InputDescriptor &SimpleOperation::get_input_descriptor() return Operation::get_input_descriptor(input_identifier_); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/static_cache_manager.cc b/source/blender/compositor/intern/static_cache_manager.cc index 05ae8f0f0cf..b84d7056d2d 100644 --- a/source/blender/compositor/intern/static_cache_manager.cc +++ b/source/blender/compositor/intern/static_cache_manager.cc @@ -4,7 +4,7 @@ #include "COM_static_cache_manager.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { void StaticCacheManager::reset() { @@ -35,4 +35,4 @@ void StaticCacheManager::skip_next_reset() should_skip_next_reset_ = true; } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/texture_pool.cc b/source/blender/compositor/intern/texture_pool.cc index fe877474101..f1a202605cf 100644 --- a/source/blender/compositor/intern/texture_pool.cc +++ b/source/blender/compositor/intern/texture_pool.cc @@ -13,7 +13,7 @@ #include "COM_texture_pool.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* -------------------------------------------------------------------- */ /** \name Texture Pool Key @@ -69,4 +69,4 @@ void TexturePool::reset() /** \} */ -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/intern/utilities.cc b/source/blender/compositor/intern/utilities.cc index 5d6dc116d51..f42ee770df9 100644 --- a/source/blender/compositor/intern/utilities.cc +++ b/source/blender/compositor/intern/utilities.cc @@ -19,7 +19,7 @@ #include "COM_result.hh" #include "COM_utilities.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { using namespace nodes::derived_node_tree_types; using TargetSocketPathInfo = DOutputSocket::TargetSocketPathInfo; @@ -170,4 +170,4 @@ DOutputSocket find_preview_output_socket(const DNode &node) return DOutputSocket(); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/compositor/utilities/COM_utilities_diagonals.hh b/source/blender/compositor/utilities/COM_utilities_diagonals.hh index c62c31099d1..2aaecb24ab1 100644 --- a/source/blender/compositor/utilities/COM_utilities_diagonals.hh +++ b/source/blender/compositor/utilities/COM_utilities_diagonals.hh @@ -7,7 +7,7 @@ #include "BLI_math_base.hh" #include "BLI_math_vector_types.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { /* Computes the number of diagonals in the matrix of the given size, where the diagonals are * indexed from the upper left corner to the lower right corner such that their start is at the @@ -177,4 +177,4 @@ inline int2 get_anti_diagonal_direction() return int2(-1, 1); } -} // namespace blender::realtime_compositor +} // namespace blender::compositor diff --git a/source/blender/draw/engines/compositor/compositor_engine.cc b/source/blender/draw/engines/compositor/compositor_engine.cc index c5cc924cc3e..d3d3042017d 100644 --- a/source/blender/draw/engines/compositor/compositor_engine.cc +++ b/source/blender/draw/engines/compositor/compositor_engine.cc @@ -36,9 +36,9 @@ #include "compositor_engine.h" /* Own include. */ -namespace blender::draw::compositor { +namespace blender::draw::compositor_engine { -class TexturePool : public realtime_compositor::TexturePool { +class TexturePool : public compositor::TexturePool { public: GPUTexture *allocate_texture(int2 size, eGPUTextureFormat format) override { @@ -48,15 +48,15 @@ class TexturePool : public realtime_compositor::TexturePool { } }; -class Context : public realtime_compositor::Context { +class Context : public compositor::Context { private: /* A pointer to the info message of the compositor engine. This is a char array of size * GPU_INFO_SIZE. The message is cleared prior to updating or evaluating the compositor. */ char *info_message_; public: - Context(realtime_compositor::TexturePool &texture_pool, char *info_message) - : realtime_compositor::Context(texture_pool), info_message_(info_message) + Context(compositor::TexturePool &texture_pool, char *info_message) + : compositor::Context(texture_pool), info_message_(info_message) { } @@ -134,45 +134,41 @@ class Context : public realtime_compositor::Context { return visible_camera_region; } - realtime_compositor::Result get_output_result() override + compositor::Result get_output_result() override { - realtime_compositor::Result result = this->create_result( - realtime_compositor::ResultType::Color, realtime_compositor::ResultPrecision::Half); + compositor::Result result = this->create_result(compositor::ResultType::Color, + compositor::ResultPrecision::Half); result.wrap_external(DRW_viewport_texture_list_get()->color); return result; } - realtime_compositor::Result get_viewer_output_result( - realtime_compositor::Domain /*domain*/, - bool /*is_data*/, - realtime_compositor::ResultPrecision /*precision*/) override + compositor::Result get_viewer_output_result(compositor::Domain /*domain*/, + bool /*is_data*/, + compositor::ResultPrecision /*precision*/) override { - realtime_compositor::Result result = this->create_result( - realtime_compositor::ResultType::Color, realtime_compositor::ResultPrecision::Half); + compositor::Result result = this->create_result(compositor::ResultType::Color, + compositor::ResultPrecision::Half); result.wrap_external(DRW_viewport_texture_list_get()->color); return result; } - realtime_compositor::Result get_pass(const Scene *scene, - int view_layer, - const char *pass_name) override + compositor::Result get_pass(const Scene *scene, int view_layer, const char *pass_name) override { if (DEG_get_original_id(const_cast(&scene->id)) != DEG_get_original_id(&DRW_context_state_get()->scene->id)) { - return realtime_compositor::Result(*this); + return compositor::Result(*this); } if (view_layer != 0) { - return realtime_compositor::Result(*this); + return compositor::Result(*this); } /* The combined pass is a special case where we return the viewport color texture, because it * includes Grease Pencil objects since GP is drawn using their own engine. */ if (STREQ(pass_name, RE_PASSNAME_COMBINED)) { GPUTexture *combined_texture = DRW_viewport_texture_list_get()->color; - realtime_compositor::Result pass = realtime_compositor::Result( - *this, GPU_texture_format(combined_texture)); + compositor::Result pass = compositor::Result(*this, GPU_texture_format(combined_texture)); pass.wrap_external(combined_texture); return pass; } @@ -180,13 +176,12 @@ class Context : public realtime_compositor::Context { /* Return the pass that was written by the engine if such pass was found. */ GPUTexture *pass_texture = DRW_viewport_pass_texture_get(pass_name).gpu_texture(); if (pass_texture) { - realtime_compositor::Result pass = realtime_compositor::Result( - *this, GPU_texture_format(pass_texture)); + compositor::Result pass = compositor::Result(*this, GPU_texture_format(pass_texture)); pass.wrap_external(pass_texture); return pass; } - return realtime_compositor::Result(*this); + return compositor::Result(*this); } StringRef get_view_name() const override @@ -196,17 +191,17 @@ class Context : public realtime_compositor::Context { return view->name; } - realtime_compositor::ResultPrecision get_precision() const override + compositor::ResultPrecision get_precision() const override { switch (get_scene().r.compositor_precision) { case SCE_COMPOSITOR_PRECISION_AUTO: - return realtime_compositor::ResultPrecision::Half; + return compositor::ResultPrecision::Half; case SCE_COMPOSITOR_PRECISION_FULL: - return realtime_compositor::ResultPrecision::Full; + return compositor::ResultPrecision::Full; } BLI_assert_unreachable(); - return realtime_compositor::ResultPrecision::Half; + return compositor::ResultPrecision::Half; } void set_info_message(StringRef message) const override @@ -228,7 +223,7 @@ class Engine { private: TexturePool texture_pool_; Context context_; - realtime_compositor::Evaluator evaluator_; + compositor::Evaluator evaluator_; /* Stores the compositing region size at the time the last compositor evaluation happened. See * the update_compositing_region_size method for more information. */ int2 last_compositing_region_size_; @@ -272,9 +267,9 @@ class Engine { } }; -} // namespace blender::draw::compositor +} // namespace blender::draw::compositor_engine -using namespace blender::draw::compositor; +using namespace blender::draw::compositor_engine; struct COMPOSITOR_Data { DrawEngineType *engine_type; diff --git a/source/blender/editors/space_node/node_edit.cc b/source/blender/editors/space_node/node_edit.cc index e9d2f6d1e0b..3856754770f 100644 --- a/source/blender/editors/space_node/node_edit.cc +++ b/source/blender/editors/space_node/node_edit.cc @@ -103,7 +103,7 @@ struct CompoJob { float *progress; bool cancelled; - realtime_compositor::Profiler profiler; + compositor::Profiler profiler; }; float node_socket_calculate_height(const bNodeSocket &socket) diff --git a/source/blender/nodes/NOD_composite.hh b/source/blender/nodes/NOD_composite.hh index fc7caf942db..a4571cb6e20 100644 --- a/source/blender/nodes/NOD_composite.hh +++ b/source/blender/nodes/NOD_composite.hh @@ -10,10 +10,10 @@ #include "BKE_node.hh" -namespace blender::realtime_compositor { +namespace blender::compositor { class RenderContext; class Profiler; -} // namespace blender::realtime_compositor +} // namespace blender::compositor namespace blender::bke { struct bNodeTreeType; } // namespace blender::bke @@ -42,8 +42,8 @@ void ntreeCompositExecTree(Render *render, bNodeTree *ntree, RenderData *rd, const char *view_name, - blender::realtime_compositor::RenderContext *render_context, - blender::realtime_compositor::Profiler *profiler); + blender::compositor::RenderContext *render_context, + blender::compositor::Profiler *profiler); /** * Called from render pipeline, to tag render input and output. diff --git a/source/blender/nodes/NOD_node_declaration.hh b/source/blender/nodes/NOD_node_declaration.hh index 5cb13a93d49..784b99451b4 100644 --- a/source/blender/nodes/NOD_node_declaration.hh +++ b/source/blender/nodes/NOD_node_declaration.hh @@ -48,7 +48,7 @@ enum class OutputSocketFieldType { }; /** - * A bit-field that maps to the #realtime_compositor::InputRealizationOptions. + * A bit-field that maps to the #compositor::InputRealizationOptions. */ enum class CompositorInputRealizationOptions : uint8_t { None = 0, @@ -201,11 +201,11 @@ class SocketDeclaration : public ItemDeclaration { CompositorInputRealizationOptions::RealizeOnOperationDomain; /** The priority of the input for determining the domain of the node. See - * realtime_compositor::InputDescriptor for more information. */ + * compositor::InputDescriptor for more information. */ int compositor_domain_priority_ = 0; /** This input expects a single value and can't operate on non-single values. See - * realtime_compositor::InputDescriptor for more information. */ + * compositor::InputDescriptor for more information. */ bool compositor_expects_single_value_ = false; /** Utility method to make the socket available if there is a straightforward way to do so. */ @@ -357,13 +357,13 @@ class BaseSocketDeclarationBuilder { /** * The priority of the input for determining the domain of the node. See - * realtime_compositor::InputDescriptor for more information. + * compositor::InputDescriptor for more information. */ BaseSocketDeclarationBuilder &compositor_domain_priority(int priority); /** * This input expects a single value and can't operate on non-single values. See - * realtime_compositor::InputDescriptor for more information. + * compositor::InputDescriptor for more information. */ BaseSocketDeclarationBuilder &compositor_expects_single_value(bool value = true); diff --git a/source/blender/nodes/composite/node_composite_tree.cc b/source/blender/nodes/composite/node_composite_tree.cc index 995c620362e..331bdef616d 100644 --- a/source/blender/nodes/composite/node_composite_tree.cc +++ b/source/blender/nodes/composite/node_composite_tree.cc @@ -178,8 +178,8 @@ void ntreeCompositExecTree(Render *render, bNodeTree *ntree, RenderData *rd, const char *view_name, - blender::realtime_compositor::RenderContext *render_context, - blender::realtime_compositor::Profiler *profiler) + blender::compositor::RenderContext *render_context, + blender::compositor::Profiler *profiler) { COM_execute(render, rd, scene, ntree, view_name, render_context, profiler); } diff --git a/source/blender/nodes/composite/nodes/node_composite_alpha_over.cc b/source/blender/nodes/composite/nodes/node_composite_alpha_over.cc index 99bff20c7b2..7e89ae4d49e 100644 --- a/source/blender/nodes/composite/nodes/node_composite_alpha_over.cc +++ b/source/blender/nodes/composite/nodes/node_composite_alpha_over.cc @@ -59,7 +59,7 @@ static void node_composit_buts_alphaover(uiLayout *layout, bContext * /*C*/, Poi uiItemR(col, ptr, "premul", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static bool get_use_premultiply(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_antialiasing.cc b/source/blender/nodes/composite/nodes/node_composite_antialiasing.cc index 3cab2c0d93b..84fd8b1b3b4 100644 --- a/source/blender/nodes/composite/nodes/node_composite_antialiasing.cc +++ b/source/blender/nodes/composite/nodes/node_composite_antialiasing.cc @@ -50,7 +50,7 @@ static void node_composit_buts_antialiasing(uiLayout *layout, bContext * /*C*/, uiItemR(col, ptr, "corner_rounding", UI_ITEM_NONE, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class AntiAliasingOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc index c0cc098db29..5dd9da85528 100644 --- a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc +++ b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc @@ -55,7 +55,7 @@ static void node_composit_buts_bilateralblur(uiLayout *layout, bContext * /*C*/, uiItemR(col, ptr, "sigma_space", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class BilateralBlurOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_blur.cc b/source/blender/nodes/composite/nodes/node_composite_blur.cc index 68e46e49cf3..7b4ea0512f3 100644 --- a/source/blender/nodes/composite/nodes/node_composite_blur.cc +++ b/source/blender/nodes/composite/nodes/node_composite_blur.cc @@ -95,7 +95,7 @@ static void node_composit_buts_blur(uiLayout *layout, bContext * /*C*/, PointerR uiItemR(col, ptr, "use_extended_bounds", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class BlurOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_bokehblur.cc b/source/blender/nodes/composite/nodes/node_composite_bokehblur.cc index 04db0e3a35b..26d412056fc 100644 --- a/source/blender/nodes/composite/nodes/node_composite_bokehblur.cc +++ b/source/blender/nodes/composite/nodes/node_composite_bokehblur.cc @@ -60,7 +60,7 @@ static void node_composit_buts_bokehblur(uiLayout *layout, bContext * /*C*/, Poi uiItemR(layout, ptr, "use_extended_bounds", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class BokehBlurOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_bokehimage.cc b/source/blender/nodes/composite/nodes/node_composite_bokehimage.cc index df0e7451fc9..8732cda1236 100644 --- a/source/blender/nodes/composite/nodes/node_composite_bokehimage.cc +++ b/source/blender/nodes/composite/nodes/node_composite_bokehimage.cc @@ -65,7 +65,7 @@ static void node_composit_buts_bokehimage(uiLayout *layout, bContext * /*C*/, Po ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class BokehImageOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_boxmask.cc b/source/blender/nodes/composite/nodes/node_composite_boxmask.cc index 8af2824f139..f52b8440fd1 100644 --- a/source/blender/nodes/composite/nodes/node_composite_boxmask.cc +++ b/source/blender/nodes/composite/nodes/node_composite_boxmask.cc @@ -80,7 +80,7 @@ static void node_composit_buts_boxmask(uiLayout *layout, bContext * /*C*/, Point uiItemR(layout, ptr, "mask_type", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; template static void box_mask(const Result &base_mask, diff --git a/source/blender/nodes/composite/nodes/node_composite_brightness.cc b/source/blender/nodes/composite/nodes/node_composite_brightness.cc index c9a278b3ac8..8186cbf61d2 100644 --- a/source/blender/nodes/composite/nodes/node_composite_brightness.cc +++ b/source/blender/nodes/composite/nodes/node_composite_brightness.cc @@ -48,7 +48,7 @@ static void node_composit_buts_brightcontrast(uiLayout *layout, bContext * /*C*/ uiItemR(layout, ptr, "use_premultiply", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static bool get_use_premultiply(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_channel_matte.cc b/source/blender/nodes/composite/nodes/node_composite_channel_matte.cc index 62d5776b0a4..2e2799758b8 100644 --- a/source/blender/nodes/composite/nodes/node_composite_channel_matte.cc +++ b/source/blender/nodes/composite/nodes/node_composite_channel_matte.cc @@ -106,7 +106,7 @@ static void node_composit_buts_channel_matte(uiLayout *layout, bContext * /*C*/, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static CMPNodeChannelMatteColorSpace get_color_space(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc b/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc index 2a0b442d149..d9ef5f0832d 100644 --- a/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc +++ b/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc @@ -73,7 +73,7 @@ static void node_composit_buts_chroma_matte(uiLayout *layout, bContext * /*C*/, // uiItemR(col, ptr, "shadow_adjust", UI_ITEM_R_SLIDER, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static float get_acceptance(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_color_matte.cc b/source/blender/nodes/composite/nodes/node_composite_color_matte.cc index b7b5551b483..9f7a8788223 100644 --- a/source/blender/nodes/composite/nodes/node_composite_color_matte.cc +++ b/source/blender/nodes/composite/nodes/node_composite_color_matte.cc @@ -77,7 +77,7 @@ static void node_composit_buts_color_matte(uiLayout *layout, bContext * /*C*/, P ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static float get_hue_epsilon(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_color_spill.cc b/source/blender/nodes/composite/nodes/node_composite_color_spill.cc index acd5f03860f..94789017494 100644 --- a/source/blender/nodes/composite/nodes/node_composite_color_spill.cc +++ b/source/blender/nodes/composite/nodes/node_composite_color_spill.cc @@ -102,7 +102,7 @@ static void node_composit_buts_color_spill(uiLayout *layout, bContext * /*C*/, P } } -using namespace blender::realtime_compositor; +using namespace blender::compositor; /* Get the index of the channel used for spilling. */ static int get_spill_channel(const bNode &node) diff --git a/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc b/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc index bfa13e12ff6..610a1609a9b 100644 --- a/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc +++ b/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc @@ -209,7 +209,7 @@ static void node_composit_buts_colorbalance_ex(uiLayout *layout, bContext * /*C* } } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static CMPNodeColorBalanceMethod get_color_balance_method(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc b/source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc index b556f213c05..6dd463d4c2b 100644 --- a/source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc +++ b/source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc @@ -311,7 +311,7 @@ static void node_composit_buts_colorcorrection_ex(uiLayout *layout, uiItemR(row, ptr, "midtones_end", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class ColorCorrectionShaderNode : public ShaderNode { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_composite.cc b/source/blender/nodes/composite/nodes/node_composite_composite.cc index d00b47667ba..55ee1ecf721 100644 --- a/source/blender/nodes/composite/nodes/node_composite_composite.cc +++ b/source/blender/nodes/composite/nodes/node_composite_composite.cc @@ -35,7 +35,7 @@ static void node_composit_buts_composite(uiLayout *layout, bContext * /*C*/, Poi uiItemR(layout, ptr, "use_alpha", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class CompositeOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_convert_color_space.cc b/source/blender/nodes/composite/nodes/node_composite_convert_color_space.cc index dba0a27f34e..fb03aa042fb 100644 --- a/source/blender/nodes/composite/nodes/node_composite_convert_color_space.cc +++ b/source/blender/nodes/composite/nodes/node_composite_convert_color_space.cc @@ -62,7 +62,7 @@ static void node_composit_buts_convert_colorspace(uiLayout *layout, uiItemR(layout, ptr, "to_color_space", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class ConvertColorSpaceOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_cornerpin.cc b/source/blender/nodes/composite/nodes/node_composite_cornerpin.cc index 6053cbac828..a60bf0e9709 100644 --- a/source/blender/nodes/composite/nodes/node_composite_cornerpin.cc +++ b/source/blender/nodes/composite/nodes/node_composite_cornerpin.cc @@ -52,7 +52,7 @@ static void cmp_node_cornerpin_declare(NodeDeclarationBuilder &b) b.add_output("Plane"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class CornerPinOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_crop.cc b/source/blender/nodes/composite/nodes/node_composite_crop.cc index e7f53a7b589..1826cdfd9fd 100644 --- a/source/blender/nodes/composite/nodes/node_composite_crop.cc +++ b/source/blender/nodes/composite/nodes/node_composite_crop.cc @@ -70,7 +70,7 @@ static void node_composit_buts_crop(uiLayout *layout, bContext * /*C*/, PointerR } } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class CropOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc b/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc index 36a9110bfdc..8fe0aacdc37 100644 --- a/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc +++ b/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc @@ -227,7 +227,7 @@ namespace blender::nodes::node_composite_base_cryptomatte_cc { NODE_STORAGE_FUNCS(NodeCryptomatte) -using namespace blender::realtime_compositor; +using namespace blender::compositor; class BaseCryptoMatteOperation : public NodeOperation { public: @@ -658,7 +658,7 @@ static void node_update_cryptomatte(bNodeTree *ntree, bNode *node) ntreeCompositCryptomatteUpdateLayerNames(node); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; using namespace blender::nodes::node_composite_base_cryptomatte_cc; class CryptoMatteOperation : public BaseCryptoMatteOperation { @@ -967,7 +967,7 @@ static void node_init_cryptomatte_legacy(bNodeTree *ntree, bNode *node) ntreeCompositCryptomatteAddSocket(ntree, node); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; using namespace blender::nodes::node_composite_base_cryptomatte_cc; class LegacyCryptoMatteOperation : public BaseCryptoMatteOperation { diff --git a/source/blender/nodes/composite/nodes/node_composite_curves.cc b/source/blender/nodes/composite/nodes/node_composite_curves.cc index 3133ffa72ea..c9a4fa9e6b0 100644 --- a/source/blender/nodes/composite/nodes/node_composite_curves.cc +++ b/source/blender/nodes/composite/nodes/node_composite_curves.cc @@ -45,7 +45,7 @@ static void node_composit_init_curves_time(bNodeTree * /*ntree*/, bNode *node) node->storage = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class TimeCurveOperation : public NodeOperation { public: @@ -140,7 +140,7 @@ static void node_buts_curvevec(uiLayout *layout, bContext * /*C*/, PointerRNA *p uiTemplateCurveMapping(layout, ptr, "mapping", 'v', false, false, false, false); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static CurveMapping *get_curve_mapping(const bNode &node) { @@ -260,7 +260,7 @@ static void node_composit_init_curve_rgb(bNodeTree * /*ntree*/, bNode *node) node->storage = BKE_curvemapping_add(4, 0.0f, 0.0f, 1.0f, 1.0f); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static CurveMapping *get_curve_mapping(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_defocus.cc b/source/blender/nodes/composite/nodes/node_composite_defocus.cc index 29c09e0a5dd..de65a9f3bcb 100644 --- a/source/blender/nodes/composite/nodes/node_composite_defocus.cc +++ b/source/blender/nodes/composite/nodes/node_composite_defocus.cc @@ -94,7 +94,7 @@ static void node_composit_buts_defocus(uiLayout *layout, bContext *C, PointerRNA uiItemR(sub, ptr, "z_scale", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class DefocusOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_denoise.cc b/source/blender/nodes/composite/nodes/node_composite_denoise.cc index b62ca7ec4ef..6264f3c3651 100644 --- a/source/blender/nodes/composite/nodes/node_composite_denoise.cc +++ b/source/blender/nodes/composite/nodes/node_composite_denoise.cc @@ -75,7 +75,7 @@ static void node_composit_buts_denoise(uiLayout *layout, bContext * /*C*/, Point uiItemR(layout, ptr, "use_hdr", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; /* A callback to cancel the filter operations by evaluating the context's is_canceled method. The * API specifies that true indicates the filter should continue, while false indicates it should diff --git a/source/blender/nodes/composite/nodes/node_composite_despeckle.cc b/source/blender/nodes/composite/nodes/node_composite_despeckle.cc index 33e5dbbd9d9..96cd2a8b9fa 100644 --- a/source/blender/nodes/composite/nodes/node_composite_despeckle.cc +++ b/source/blender/nodes/composite/nodes/node_composite_despeckle.cc @@ -54,7 +54,7 @@ static void node_composit_buts_despeckle(uiLayout *layout, bContext * /*C*/, Poi uiItemR(col, ptr, "threshold_neighbor", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class DespeckleOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_diff_matte.cc b/source/blender/nodes/composite/nodes/node_composite_diff_matte.cc index 7a58f28abd5..12a5176c634 100644 --- a/source/blender/nodes/composite/nodes/node_composite_diff_matte.cc +++ b/source/blender/nodes/composite/nodes/node_composite_diff_matte.cc @@ -64,7 +64,7 @@ static void node_composit_buts_diff_matte(uiLayout *layout, bContext * /*C*/, Po col, ptr, "falloff", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static float get_tolerance(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_dilate.cc b/source/blender/nodes/composite/nodes/node_composite_dilate.cc index 4d692d3c194..6e5e0370b4b 100644 --- a/source/blender/nodes/composite/nodes/node_composite_dilate.cc +++ b/source/blender/nodes/composite/nodes/node_composite_dilate.cc @@ -64,7 +64,7 @@ static void node_composit_buts_dilateerode(uiLayout *layout, bContext * /*C*/, P } } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class DilateErodeOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_directionalblur.cc b/source/blender/nodes/composite/nodes/node_composite_directionalblur.cc index adf4cee605a..07fe6b0c8db 100644 --- a/source/blender/nodes/composite/nodes/node_composite_directionalblur.cc +++ b/source/blender/nodes/composite/nodes/node_composite_directionalblur.cc @@ -63,7 +63,7 @@ static void node_composit_buts_dblur(uiLayout *layout, bContext * /*C*/, Pointer uiItemR(layout, ptr, "zoom", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class DirectionalBlurOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_displace.cc b/source/blender/nodes/composite/nodes/node_composite_displace.cc index 19bd992aba0..1b844ef11c8 100644 --- a/source/blender/nodes/composite/nodes/node_composite_displace.cc +++ b/source/blender/nodes/composite/nodes/node_composite_displace.cc @@ -45,7 +45,7 @@ static void cmp_node_displace_declare(NodeDeclarationBuilder &b) b.add_output("Image"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class DisplaceOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_distance_matte.cc b/source/blender/nodes/composite/nodes/node_composite_distance_matte.cc index 25234f40bd6..1ff3496f4da 100644 --- a/source/blender/nodes/composite/nodes/node_composite_distance_matte.cc +++ b/source/blender/nodes/composite/nodes/node_composite_distance_matte.cc @@ -72,7 +72,7 @@ static void node_composit_buts_distance_matte(uiLayout *layout, bContext * /*C*/ col, ptr, "falloff", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static CMPNodeDistanceMatteColorSpace get_color_space(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_double_edge_mask.cc b/source/blender/nodes/composite/nodes/node_composite_double_edge_mask.cc index 44c9bd2e9d5..d52692f1b7e 100644 --- a/source/blender/nodes/composite/nodes/node_composite_double_edge_mask.cc +++ b/source/blender/nodes/composite/nodes/node_composite_double_edge_mask.cc @@ -48,7 +48,7 @@ static void node_composit_buts_double_edge_mask(uiLayout *layout, uiItemR(col, ptr, "edge_mode", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class DoubleEdgeMaskOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_ellipsemask.cc b/source/blender/nodes/composite/nodes/node_composite_ellipsemask.cc index 60f99340164..48a793b003a 100644 --- a/source/blender/nodes/composite/nodes/node_composite_ellipsemask.cc +++ b/source/blender/nodes/composite/nodes/node_composite_ellipsemask.cc @@ -78,7 +78,7 @@ static void node_composit_buts_ellipsemask(uiLayout *layout, bContext * /*C*/, P uiItemR(layout, ptr, "mask_type", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; template static void ellipse_mask(const Result &base_mask, diff --git a/source/blender/nodes/composite/nodes/node_composite_exposure.cc b/source/blender/nodes/composite/nodes/node_composite_exposure.cc index f334eac385d..aca9e93737b 100644 --- a/source/blender/nodes/composite/nodes/node_composite_exposure.cc +++ b/source/blender/nodes/composite/nodes/node_composite_exposure.cc @@ -33,7 +33,7 @@ static void cmp_node_exposure_declare(NodeDeclarationBuilder &b) b.add_output("Image"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class ExposureShaderNode : public ShaderNode { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_file_output.cc b/source/blender/nodes/composite/nodes/node_composite_file_output.cc index 8fc4fdb1235..8e0e37d638d 100644 --- a/source/blender/nodes/composite/nodes/node_composite_file_output.cc +++ b/source/blender/nodes/composite/nodes/node_composite_file_output.cc @@ -503,7 +503,7 @@ static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, Poi } } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class FileOutputOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_filter.cc b/source/blender/nodes/composite/nodes/node_composite_filter.cc index 57bcd50fda1..ba63fef8e8d 100644 --- a/source/blender/nodes/composite/nodes/node_composite_filter.cc +++ b/source/blender/nodes/composite/nodes/node_composite_filter.cc @@ -41,7 +41,7 @@ static void node_composit_buts_filter(uiLayout *layout, bContext * /*C*/, Pointe uiItemR(layout, ptr, "filter_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class FilterOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_flip.cc b/source/blender/nodes/composite/nodes/node_composite_flip.cc index 39a45cb36ce..e9a1320b1a9 100644 --- a/source/blender/nodes/composite/nodes/node_composite_flip.cc +++ b/source/blender/nodes/composite/nodes/node_composite_flip.cc @@ -38,7 +38,7 @@ static void node_composit_buts_flip(uiLayout *layout, bContext * /*C*/, PointerR uiItemR(layout, ptr, "axis", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class FlipOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_gamma.cc b/source/blender/nodes/composite/nodes/node_composite_gamma.cc index e63c2a3e813..cbf37a42fad 100644 --- a/source/blender/nodes/composite/nodes/node_composite_gamma.cc +++ b/source/blender/nodes/composite/nodes/node_composite_gamma.cc @@ -37,7 +37,7 @@ static void cmp_node_gamma_declare(NodeDeclarationBuilder &b) b.add_output("Image"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class GammaShaderNode : public ShaderNode { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_glare.cc b/source/blender/nodes/composite/nodes/node_composite_glare.cc index e7b8c5879e1..c652100e12b 100644 --- a/source/blender/nodes/composite/nodes/node_composite_glare.cc +++ b/source/blender/nodes/composite/nodes/node_composite_glare.cc @@ -128,7 +128,7 @@ static void node_composit_buts_glare(uiLayout *layout, bContext * /*C*/, Pointer } } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class GlareOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_hue_sat_val.cc b/source/blender/nodes/composite/nodes/node_composite_hue_sat_val.cc index a099b54f882..634d3975b65 100644 --- a/source/blender/nodes/composite/nodes/node_composite_hue_sat_val.cc +++ b/source/blender/nodes/composite/nodes/node_composite_hue_sat_val.cc @@ -58,7 +58,7 @@ static void cmp_node_huesatval_declare(NodeDeclarationBuilder &b) b.add_output("Image"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class HueSaturationValueShaderNode : public ShaderNode { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_huecorrect.cc b/source/blender/nodes/composite/nodes/node_composite_huecorrect.cc index 6665a77c8dc..baa48f2ca91 100644 --- a/source/blender/nodes/composite/nodes/node_composite_huecorrect.cc +++ b/source/blender/nodes/composite/nodes/node_composite_huecorrect.cc @@ -57,7 +57,7 @@ static void node_composit_init_huecorrect(bNodeTree * /*ntree*/, bNode *node) cumapping->cur = 1; } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static CurveMapping *get_curve_mapping(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_id_mask.cc b/source/blender/nodes/composite/nodes/node_composite_id_mask.cc index 98f8daa1857..9a15036e3a3 100644 --- a/source/blender/nodes/composite/nodes/node_composite_id_mask.cc +++ b/source/blender/nodes/composite/nodes/node_composite_id_mask.cc @@ -42,7 +42,7 @@ static void node_composit_buts_id_mask(uiLayout *layout, bContext * /*C*/, Point uiItemR(layout, ptr, "use_antialiasing", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class IDMaskOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_image.cc b/source/blender/nodes/composite/nodes/node_composite_image.cc index 327a27ae026..c380ae65d55 100644 --- a/source/blender/nodes/composite/nodes/node_composite_image.cc +++ b/source/blender/nodes/composite/nodes/node_composite_image.cc @@ -440,7 +440,7 @@ static void node_composit_copy_image(bNodeTree * /*dst_ntree*/, } } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class ImageOperation : public NodeOperation { public: @@ -659,7 +659,7 @@ static void node_composit_buts_viewlayers(uiLayout *layout, bContext *C, Pointer RNA_string_set(&op_ptr, "scene", scene_name); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class RenderLayerOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_inpaint.cc b/source/blender/nodes/composite/nodes/node_composite_inpaint.cc index ff892bab121..4795399a0ec 100644 --- a/source/blender/nodes/composite/nodes/node_composite_inpaint.cc +++ b/source/blender/nodes/composite/nodes/node_composite_inpaint.cc @@ -40,7 +40,7 @@ static void node_composit_buts_inpaint(uiLayout *layout, bContext * /*C*/, Point uiItemR(layout, ptr, "distance", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class InpaintOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_invert.cc b/source/blender/nodes/composite/nodes/node_composite_invert.cc index 30343b5503a..bea640dcd49 100644 --- a/source/blender/nodes/composite/nodes/node_composite_invert.cc +++ b/source/blender/nodes/composite/nodes/node_composite_invert.cc @@ -54,7 +54,7 @@ static void node_composit_buts_invert(uiLayout *layout, bContext * /*C*/, Pointe uiItemR(col, ptr, "invert_alpha", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static bool should_invert_rgb(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_keying.cc b/source/blender/nodes/composite/nodes/node_composite_keying.cc index ba91cff473f..e5997824891 100644 --- a/source/blender/nodes/composite/nodes/node_composite_keying.cc +++ b/source/blender/nodes/composite/nodes/node_composite_keying.cc @@ -82,7 +82,7 @@ static void node_composit_buts_keying(uiLayout *layout, bContext * /*C*/, Pointe uiItemR(layout, ptr, "blur_post", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class KeyingOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_keyingscreen.cc b/source/blender/nodes/composite/nodes/node_composite_keyingscreen.cc index 7f863825ef3..cacb87e59af 100644 --- a/source/blender/nodes/composite/nodes/node_composite_keyingscreen.cc +++ b/source/blender/nodes/composite/nodes/node_composite_keyingscreen.cc @@ -81,7 +81,7 @@ static void node_composit_buts_keyingscreen(uiLayout *layout, bContext *C, Point uiItemR(layout, ptr, "smoothness", UI_ITEM_NONE, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class KeyingScreenOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_kuwahara.cc b/source/blender/nodes/composite/nodes/node_composite_kuwahara.cc index 8708c271ea4..ff786bfb385 100644 --- a/source/blender/nodes/composite/nodes/node_composite_kuwahara.cc +++ b/source/blender/nodes/composite/nodes/node_composite_kuwahara.cc @@ -73,7 +73,7 @@ static void node_composit_buts_kuwahara(uiLayout *layout, bContext * /*C*/, Poin } } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class ConvertKuwaharaOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_lensdist.cc b/source/blender/nodes/composite/nodes/node_composite_lensdist.cc index 40de89d2bb7..e8b4d5b4f19 100644 --- a/source/blender/nodes/composite/nodes/node_composite_lensdist.cc +++ b/source/blender/nodes/composite/nodes/node_composite_lensdist.cc @@ -76,7 +76,7 @@ static void node_composit_buts_lensdist(uiLayout *layout, bContext * /*C*/, Poin uiItemR(col, ptr, "use_fit", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; /* -------------------------------------------------------------------- * Screen Lens Distortion diff --git a/source/blender/nodes/composite/nodes/node_composite_levels.cc b/source/blender/nodes/composite/nodes/node_composite_levels.cc index ea8cf442540..f784b37eeae 100644 --- a/source/blender/nodes/composite/nodes/node_composite_levels.cc +++ b/source/blender/nodes/composite/nodes/node_composite_levels.cc @@ -45,7 +45,7 @@ static void node_composit_buts_view_levels(uiLayout *layout, bContext * /*C*/, P uiItemR(layout, ptr, "channel", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class LevelsOperation : public NodeOperation { private: diff --git a/source/blender/nodes/composite/nodes/node_composite_luma_matte.cc b/source/blender/nodes/composite/nodes/node_composite_luma_matte.cc index aebaaa98c6b..451e4d6583f 100644 --- a/source/blender/nodes/composite/nodes/node_composite_luma_matte.cc +++ b/source/blender/nodes/composite/nodes/node_composite_luma_matte.cc @@ -67,7 +67,7 @@ static void node_composit_buts_luma_matte(uiLayout *layout, bContext * /*C*/, Po ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static float get_high(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_map_range.cc b/source/blender/nodes/composite/nodes/node_composite_map_range.cc index bfdfc96fdcc..b02f36bf28d 100644 --- a/source/blender/nodes/composite/nodes/node_composite_map_range.cc +++ b/source/blender/nodes/composite/nodes/node_composite_map_range.cc @@ -63,7 +63,7 @@ static void node_composit_buts_map_range(uiLayout *layout, bContext * /*C*/, Poi uiItemR(col, ptr, "use_clamp", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static bool get_should_clamp(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_map_uv.cc b/source/blender/nodes/composite/nodes/node_composite_map_uv.cc index 6ef58085fd3..0692ec3ae0c 100644 --- a/source/blender/nodes/composite/nodes/node_composite_map_uv.cc +++ b/source/blender/nodes/composite/nodes/node_composite_map_uv.cc @@ -49,7 +49,7 @@ static void node_composit_init_map_uv(bNodeTree * /*ntree*/, bNode *node) node->custom2 = CMP_NODE_MAP_UV_FILTERING_ANISOTROPIC; } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class MapUVOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_map_value.cc b/source/blender/nodes/composite/nodes/node_composite_map_value.cc index 2ca5d20ab11..68b52c58d4d 100644 --- a/source/blender/nodes/composite/nodes/node_composite_map_value.cc +++ b/source/blender/nodes/composite/nodes/node_composite_map_value.cc @@ -65,7 +65,7 @@ static void node_composit_buts_map_value(uiLayout *layout, bContext * /*C*/, Poi uiItemR(sub, ptr, "max", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static bool get_use_min(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_mask.cc b/source/blender/nodes/composite/nodes/node_composite_mask.cc index e8387972d53..f6b3a61b994 100644 --- a/source/blender/nodes/composite/nodes/node_composite_mask.cc +++ b/source/blender/nodes/composite/nodes/node_composite_mask.cc @@ -70,7 +70,7 @@ static void node_composit_buts_mask(uiLayout *layout, bContext *C, PointerRNA *p } } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class MaskOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_math.cc b/source/blender/nodes/composite/nodes/node_composite_math.cc index 62723f38491..a435b3fb2cd 100644 --- a/source/blender/nodes/composite/nodes/node_composite_math.cc +++ b/source/blender/nodes/composite/nodes/node_composite_math.cc @@ -69,7 +69,7 @@ static void node_gather_link_searches(GatherLinkSearchOpParams ¶ms) } } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class MathShaderNode : public ShaderNode { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_mixrgb.cc b/source/blender/nodes/composite/nodes/node_composite_mixrgb.cc index 195ab036694..b820b207ac3 100644 --- a/source/blender/nodes/composite/nodes/node_composite_mixrgb.cc +++ b/source/blender/nodes/composite/nodes/node_composite_mixrgb.cc @@ -73,7 +73,7 @@ static void node_gather_link_searches(GatherLinkSearchOpParams ¶ms) } } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static int get_mode(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_movieclip.cc b/source/blender/nodes/composite/nodes/node_composite_movieclip.cc index 809b0d2f26d..fb6b6e5f3bf 100644 --- a/source/blender/nodes/composite/nodes/node_composite_movieclip.cc +++ b/source/blender/nodes/composite/nodes/node_composite_movieclip.cc @@ -76,7 +76,7 @@ static void node_composit_buts_movieclip_ex(uiLayout *layout, bContext *C, Point uiTemplateColorspaceSettings(layout, &clipptr, "colorspace_settings"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class MovieClipOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.cc b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.cc index 3293be6bdbf..be2310b2ba5 100644 --- a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.cc +++ b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.cc @@ -87,7 +87,7 @@ static void node_composit_buts_moviedistortion(uiLayout *layout, bContext *C, Po uiItemR(layout, ptr, "distortion_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class MovieDistortionOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_normal.cc b/source/blender/nodes/composite/nodes/node_composite_normal.cc index d6928c159b8..9d6994bd9e1 100644 --- a/source/blender/nodes/composite/nodes/node_composite_normal.cc +++ b/source/blender/nodes/composite/nodes/node_composite_normal.cc @@ -39,7 +39,7 @@ static void cmp_node_normal_declare(NodeDeclarationBuilder &b) b.add_output("Dot"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; /* The vector value is stored in the default value of the output socket. */ static float3 get_vector_value(const bNode &node) diff --git a/source/blender/nodes/composite/nodes/node_composite_normalize.cc b/source/blender/nodes/composite/nodes/node_composite_normalize.cc index 29ae46f1203..05d06ea2769 100644 --- a/source/blender/nodes/composite/nodes/node_composite_normalize.cc +++ b/source/blender/nodes/composite/nodes/node_composite_normalize.cc @@ -26,7 +26,7 @@ static void cmp_node_normalize_declare(NodeDeclarationBuilder &b) b.add_output("Value"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class NormalizeOperation : public NodeOperation { private: diff --git a/source/blender/nodes/composite/nodes/node_composite_pixelate.cc b/source/blender/nodes/composite/nodes/node_composite_pixelate.cc index 6a33ee2c318..d6883120170 100644 --- a/source/blender/nodes/composite/nodes/node_composite_pixelate.cc +++ b/source/blender/nodes/composite/nodes/node_composite_pixelate.cc @@ -39,7 +39,7 @@ static void node_composit_buts_pixelate(uiLayout *layout, bContext * /*C*/, Poin uiItemR(layout, ptr, "pixel_size", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class PixelateOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_planetrackdeform.cc b/source/blender/nodes/composite/nodes/node_composite_planetrackdeform.cc index 7eb252c2d83..6401038a082 100644 --- a/source/blender/nodes/composite/nodes/node_composite_planetrackdeform.cc +++ b/source/blender/nodes/composite/nodes/node_composite_planetrackdeform.cc @@ -113,7 +113,7 @@ static void node_composit_buts_planetrackdeform(uiLayout *layout, bContext *C, P } } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class PlaneTrackDeformOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_posterize.cc b/source/blender/nodes/composite/nodes/node_composite_posterize.cc index 034b6e2d7fc..bdf904b4532 100644 --- a/source/blender/nodes/composite/nodes/node_composite_posterize.cc +++ b/source/blender/nodes/composite/nodes/node_composite_posterize.cc @@ -37,7 +37,7 @@ static void cmp_node_posterize_declare(NodeDeclarationBuilder &b) b.add_output("Image"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class PosterizeShaderNode : public ShaderNode { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_premulkey.cc b/source/blender/nodes/composite/nodes/node_composite_premulkey.cc index 1df980c24f7..2b396f9a0f8 100644 --- a/source/blender/nodes/composite/nodes/node_composite_premulkey.cc +++ b/source/blender/nodes/composite/nodes/node_composite_premulkey.cc @@ -38,7 +38,7 @@ static void node_composit_buts_premulkey(uiLayout *layout, bContext * /*C*/, Poi uiItemR(layout, ptr, "mapping", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static CMPNodeAlphaConvertMode get_mode(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_rgb.cc b/source/blender/nodes/composite/nodes/node_composite_rgb.cc index 44ed1125135..7d59e567ca1 100644 --- a/source/blender/nodes/composite/nodes/node_composite_rgb.cc +++ b/source/blender/nodes/composite/nodes/node_composite_rgb.cc @@ -23,7 +23,7 @@ static void cmp_node_rgb_declare(NodeDeclarationBuilder &b) b.add_output("RGBA").default_value({0.5f, 0.5f, 0.5f, 1.0f}); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class RGBOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_rotate.cc b/source/blender/nodes/composite/nodes/node_composite_rotate.cc index 2a6a2056559..00d85e5b779 100644 --- a/source/blender/nodes/composite/nodes/node_composite_rotate.cc +++ b/source/blender/nodes/composite/nodes/node_composite_rotate.cc @@ -46,7 +46,7 @@ static void node_composit_buts_rotate(uiLayout *layout, bContext * /*C*/, Pointe uiItemR(layout, ptr, "filter_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class RotateOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_scale.cc b/source/blender/nodes/composite/nodes/node_composite_scale.cc index f0ba530f4ca..b77f16d0b91 100644 --- a/source/blender/nodes/composite/nodes/node_composite_scale.cc +++ b/source/blender/nodes/composite/nodes/node_composite_scale.cc @@ -81,7 +81,7 @@ static void node_composit_buts_scale(uiLayout *layout, bContext * /*C*/, Pointer } } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class ScaleOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_scene_time.cc b/source/blender/nodes/composite/nodes/node_composite_scene_time.cc index f45b8277e78..b873267bc9d 100644 --- a/source/blender/nodes/composite/nodes/node_composite_scene_time.cc +++ b/source/blender/nodes/composite/nodes/node_composite_scene_time.cc @@ -17,7 +17,7 @@ static void cmp_node_scene_time_declare(NodeDeclarationBuilder &b) b.add_output("Frame"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class SceneTimeOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_color.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_color.cc index 4244fafa655..5a9ce3abee6 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_color.cc +++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_color.cc @@ -89,7 +89,7 @@ static void cmp_node_separate_color_update(bNodeTree * /*ntree*/, bNode *node) node_cmp_combsep_color_label(&node->outputs, (CMPNodeCombSepColorMode)storage->mode); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class SeparateColorShaderNode : public ShaderNode { public: @@ -293,7 +293,7 @@ static void cmp_node_combine_color_update(bNodeTree * /*ntree*/, bNode *node) node_cmp_combsep_color_label(&node->inputs, (CMPNodeCombSepColorMode)storage->mode); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class CombineColorShaderNode : public ShaderNode { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_hsva.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_hsva.cc index 0b2291eee86..c700c35ae91 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_hsva.cc +++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_hsva.cc @@ -27,7 +27,7 @@ static void cmp_node_sephsva_declare(NodeDeclarationBuilder &b) b.add_output("A").translation_context(BLT_I18NCONTEXT_COLOR); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class SeparateHSVAShaderNode : public ShaderNode { public: @@ -94,7 +94,7 @@ static void cmp_node_combhsva_declare(NodeDeclarationBuilder &b) b.add_output("Image"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class CombineHSVAShaderNode : public ShaderNode { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_rgba.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_rgba.cc index 4974b07cebb..0d34bf44340 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_rgba.cc +++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_rgba.cc @@ -27,7 +27,7 @@ static void cmp_node_seprgba_declare(NodeDeclarationBuilder &b) b.add_output("A").translation_context(BLT_I18NCONTEXT_COLOR); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class SeparateRGBAShaderNode : public ShaderNode { public: @@ -94,7 +94,7 @@ static void cmp_node_combrgba_declare(NodeDeclarationBuilder &b) b.add_output("Image"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class CombineRGBAShaderNode : public ShaderNode { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_xyz.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_xyz.cc index 80c7888d25c..2249487df68 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_xyz.cc +++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_xyz.cc @@ -30,7 +30,7 @@ static void cmp_node_separate_xyz_declare(NodeDeclarationBuilder &b) b.add_output("Z"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class SeparateXYZShaderNode : public ShaderNode { public: @@ -91,7 +91,7 @@ static void cmp_node_combine_xyz_declare(NodeDeclarationBuilder &b) b.add_output("Vector"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class CombineXYZShaderNode : public ShaderNode { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc index f83d9373cb1..8e83b88c45a 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc +++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc @@ -34,7 +34,7 @@ static void node_composit_init_mode_sepycca(bNodeTree * /*ntree*/, bNode *node) node->custom1 = 1; /* BLI_YCC_ITU_BT709 */ } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class SeparateYCCAShaderNode : public ShaderNode { public: @@ -127,7 +127,7 @@ static void node_composit_init_mode_combycca(bNodeTree * /*ntree*/, bNode *node) node->custom1 = 1; /* BLI_YCC_ITU_BT709 */ } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class CombineYCCAShaderNode : public ShaderNode { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_yuva.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_yuva.cc index dbc54992d3a..2bbf17e1b98 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_yuva.cc +++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_yuva.cc @@ -27,7 +27,7 @@ static void cmp_node_sepyuva_declare(NodeDeclarationBuilder &b) b.add_output("A").translation_context(BLT_I18NCONTEXT_COLOR); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class SeparateYUVAShaderNode : public ShaderNode { public: @@ -94,7 +94,7 @@ static void cmp_node_combyuva_declare(NodeDeclarationBuilder &b) b.add_output("Image"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class CombineYUVAShaderNode : public ShaderNode { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_setalpha.cc b/source/blender/nodes/composite/nodes/node_composite_setalpha.cc index d8abbe3c339..31680164ba8 100644 --- a/source/blender/nodes/composite/nodes/node_composite_setalpha.cc +++ b/source/blender/nodes/composite/nodes/node_composite_setalpha.cc @@ -52,7 +52,7 @@ static void node_composit_buts_set_alpha(uiLayout *layout, bContext * /*C*/, Poi uiItemR(layout, ptr, "mode", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static CMPNodeSetAlphaMode get_mode(const bNode &node) { diff --git a/source/blender/nodes/composite/nodes/node_composite_split.cc b/source/blender/nodes/composite/nodes/node_composite_split.cc index d486ee8a9b2..92e1da91ecc 100644 --- a/source/blender/nodes/composite/nodes/node_composite_split.cc +++ b/source/blender/nodes/composite/nodes/node_composite_split.cc @@ -44,7 +44,7 @@ static void node_composit_buts_split(uiLayout *layout, bContext * /*C*/, Pointer uiItemR(col, ptr, "factor", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class SplitOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_stabilize2d.cc b/source/blender/nodes/composite/nodes/node_composite_stabilize2d.cc index 521d148d3c8..08d617c8553 100644 --- a/source/blender/nodes/composite/nodes/node_composite_stabilize2d.cc +++ b/source/blender/nodes/composite/nodes/node_composite_stabilize2d.cc @@ -66,7 +66,7 @@ static void node_composit_buts_stabilize2d(uiLayout *layout, bContext *C, Pointe uiItemR(layout, ptr, "invert", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class Stabilize2DOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_sunbeams.cc b/source/blender/nodes/composite/nodes/node_composite_sunbeams.cc index 434d357e745..ae2fb8da35e 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sunbeams.cc +++ b/source/blender/nodes/composite/nodes/node_composite_sunbeams.cc @@ -52,7 +52,7 @@ static void node_composit_buts_sunbeams(uiLayout *layout, bContext * /*C*/, Poin ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class SunBeamsOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_switch.cc b/source/blender/nodes/composite/nodes/node_composite_switch.cc index bf1936f70b1..dad99cc67e0 100644 --- a/source/blender/nodes/composite/nodes/node_composite_switch.cc +++ b/source/blender/nodes/composite/nodes/node_composite_switch.cc @@ -29,7 +29,7 @@ static void node_composit_buts_switch(uiLayout *layout, bContext * /*C*/, Pointe uiItemR(layout, ptr, "check", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class SwitchOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_switchview.cc b/source/blender/nodes/composite/nodes/node_composite_switchview.cc index 9c699cc4378..46c33a1640f 100644 --- a/source/blender/nodes/composite/nodes/node_composite_switchview.cc +++ b/source/blender/nodes/composite/nodes/node_composite_switchview.cc @@ -52,7 +52,7 @@ static void init_switch_view(const bContext *C, PointerRNA *ptr) id_us_plus(node->id); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class SwitchViewOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_texture.cc b/source/blender/nodes/composite/nodes/node_composite_texture.cc index f5668a47cf0..14c1c398b7a 100644 --- a/source/blender/nodes/composite/nodes/node_composite_texture.cc +++ b/source/blender/nodes/composite/nodes/node_composite_texture.cc @@ -32,7 +32,7 @@ static void cmp_node_texture_declare(NodeDeclarationBuilder &b) b.add_output("Color"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class TextureOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_tonemap.cc b/source/blender/nodes/composite/nodes/node_composite_tonemap.cc index 813683e4f7f..a65c0ed649a 100644 --- a/source/blender/nodes/composite/nodes/node_composite_tonemap.cc +++ b/source/blender/nodes/composite/nodes/node_composite_tonemap.cc @@ -89,7 +89,7 @@ static void node_composit_buts_tonemap(uiLayout *layout, bContext * /*C*/, Point } } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class ToneMapOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_trackpos.cc b/source/blender/nodes/composite/nodes/node_composite_trackpos.cc index f7d37cf89a2..cbcd158f716 100644 --- a/source/blender/nodes/composite/nodes/node_composite_trackpos.cc +++ b/source/blender/nodes/composite/nodes/node_composite_trackpos.cc @@ -103,7 +103,7 @@ static void node_composit_buts_trackpos(uiLayout *layout, bContext *C, PointerRN } } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class TrackPositionOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_transform.cc b/source/blender/nodes/composite/nodes/node_composite_transform.cc index be793d3403a..b171a82ea42 100644 --- a/source/blender/nodes/composite/nodes/node_composite_transform.cc +++ b/source/blender/nodes/composite/nodes/node_composite_transform.cc @@ -57,7 +57,7 @@ static void node_composit_buts_transform(uiLayout *layout, bContext * /*C*/, Poi uiItemR(layout, ptr, "filter_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class TransformOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_translate.cc b/source/blender/nodes/composite/nodes/node_composite_translate.cc index 8846ebdd1d4..fa0a671708e 100644 --- a/source/blender/nodes/composite/nodes/node_composite_translate.cc +++ b/source/blender/nodes/composite/nodes/node_composite_translate.cc @@ -53,7 +53,7 @@ static void node_composit_buts_translate(uiLayout *layout, bContext * /*C*/, Poi uiItemR(layout, ptr, "wrap_axis", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class TranslateOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc b/source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc index aa1067e0e5c..c6839fa10ed 100644 --- a/source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc +++ b/source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc @@ -45,7 +45,7 @@ static void node_composit_init_valtorgb(bNodeTree * /*ntree*/, bNode *node) node->storage = BKE_colorband_add(true); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; static ColorBand *get_color_band(const bNode &node) { @@ -178,7 +178,7 @@ static void cmp_node_rgbtobw_declare(NodeDeclarationBuilder &b) b.add_output("Val"); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class RGBToBWShaderNode : public ShaderNode { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_value.cc b/source/blender/nodes/composite/nodes/node_composite_value.cc index 177142a8858..27d9964dea4 100644 --- a/source/blender/nodes/composite/nodes/node_composite_value.cc +++ b/source/blender/nodes/composite/nodes/node_composite_value.cc @@ -19,7 +19,7 @@ static void cmp_node_value_declare(NodeDeclarationBuilder &b) b.add_output("Value").default_value(0.5f); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class ValueOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_vec_blur.cc b/source/blender/nodes/composite/nodes/node_composite_vec_blur.cc index acbda487059..27542f9eebc 100644 --- a/source/blender/nodes/composite/nodes/node_composite_vec_blur.cc +++ b/source/blender/nodes/composite/nodes/node_composite_vec_blur.cc @@ -66,7 +66,7 @@ static void node_composit_buts_vecblur(uiLayout *layout, bContext * /*C*/, Point uiItemR(col, ptr, "factor", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("Blur"), ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; #define MOTION_BLUR_TILE_SIZE 32 #define DEPTH_SCALE 100.0f diff --git a/source/blender/nodes/composite/nodes/node_composite_viewer.cc b/source/blender/nodes/composite/nodes/node_composite_viewer.cc index 6f45eb99bd0..14e9b8e0fd6 100644 --- a/source/blender/nodes/composite/nodes/node_composite_viewer.cc +++ b/source/blender/nodes/composite/nodes/node_composite_viewer.cc @@ -49,7 +49,7 @@ static void node_composit_buts_viewer(uiLayout *layout, bContext * /*C*/, Pointe uiItemR(layout, ptr, "use_alpha", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class ViewerOperation : public NodeOperation { public: diff --git a/source/blender/nodes/composite/nodes/node_composite_zcombine.cc b/source/blender/nodes/composite/nodes/node_composite_zcombine.cc index 6a82c8d78e3..b972134351c 100644 --- a/source/blender/nodes/composite/nodes/node_composite_zcombine.cc +++ b/source/blender/nodes/composite/nodes/node_composite_zcombine.cc @@ -56,7 +56,7 @@ static void node_composit_buts_zcombine(uiLayout *layout, bContext * /*C*/, Poin uiItemR(col, ptr, "use_antialias_z", UI_ITEM_R_SPLIT_EMPTY_NAME, std::nullopt, ICON_NONE); } -using namespace blender::realtime_compositor; +using namespace blender::compositor; class ZCombineOperation : public NodeOperation { public: diff --git a/source/blender/render/RE_compositor.hh b/source/blender/render/RE_compositor.hh index d68412f4304..99ec93b25cc 100644 --- a/source/blender/render/RE_compositor.hh +++ b/source/blender/render/RE_compositor.hh @@ -6,10 +6,10 @@ #include -namespace blender::realtime_compositor { +namespace blender::compositor { class RenderContext; class Profiler; -} // namespace blender::realtime_compositor +} // namespace blender::compositor struct bNodeTree; struct Render; @@ -33,8 +33,8 @@ void RE_compositor_execute(Render &render, const RenderData &render_data, const bNodeTree &node_tree, const char *view_name, - blender::realtime_compositor::RenderContext *render_context, - blender::realtime_compositor::Profiler *profiler); + blender::compositor::RenderContext *render_context, + blender::compositor::Profiler *profiler); /* Free compositor caches. */ void RE_compositor_free(Render &render); diff --git a/source/blender/render/intern/compositor.cc b/source/blender/render/intern/compositor.cc index 38a5977e8c2..fd00a809ed5 100644 --- a/source/blender/render/intern/compositor.cc +++ b/source/blender/render/intern/compositor.cc @@ -48,16 +48,16 @@ namespace blender::render { * TODO: should share pool with draw manager. It needs some globals initialization figured out * there first. */ -class TexturePool : public realtime_compositor::TexturePool { +class TexturePool : public compositor::TexturePool { private: /** Textures that are not yet used and are available to be acquired. After evaluation, any * texture in this map should be freed because it was not acquired in the evaluation and is thus * unused. Textures removed from this map should be moved to the textures_in_use_ map when * acquired. */ - Map> available_textures_; + Map> available_textures_; /** Textures that were acquired in this compositor evaluation. After evaluation, those textures * are moved to the available_textures_ map to be acquired in the next evaluation. */ - Map> textures_in_use_; + Map> textures_in_use_; public: virtual ~TexturePool() @@ -77,7 +77,7 @@ class TexturePool : public realtime_compositor::TexturePool { GPUTexture *allocate_texture(int2 size, eGPUTextureFormat format) override { - const realtime_compositor::TexturePoolKey key(size, format); + const compositor::TexturePoolKey key(size, format); Vector &available_textures = available_textures_.lookup_or_add_default(key); GPUTexture *texture = nullptr; if (available_textures.is_empty()) { @@ -128,15 +128,15 @@ class ContextInputData { const RenderData *render_data; const bNodeTree *node_tree; std::string view_name; - realtime_compositor::RenderContext *render_context; - realtime_compositor::Profiler *profiler; + compositor::RenderContext *render_context; + compositor::Profiler *profiler; ContextInputData(const Scene &scene, const RenderData &render_data, const bNodeTree &node_tree, const char *view_name, - realtime_compositor::RenderContext *render_context, - realtime_compositor::Profiler *profiler) + compositor::RenderContext *render_context, + compositor::Profiler *profiler) : scene(&scene), render_data(&render_data), node_tree(&node_tree), @@ -149,16 +149,16 @@ class ContextInputData { /* Render Context Data */ -class Context : public realtime_compositor::Context { +class Context : public compositor::Context { private: /* Input data. */ ContextInputData input_data_; /* Output combined result. */ - realtime_compositor::Result output_result_; + compositor::Result output_result_; /* Viewer output result. */ - realtime_compositor::Result viewer_output_result_; + compositor::Result viewer_output_result_; /* Cached GPU and CPU passes that the compositor took ownership of. Those had their reference * count incremented when accessed and need to be freed/have their reference count decremented @@ -168,10 +168,10 @@ class Context : public realtime_compositor::Context { public: Context(const ContextInputData &input_data, TexturePool &texture_pool) - : realtime_compositor::Context(texture_pool), + : compositor::Context(texture_pool), input_data_(input_data), - output_result_(this->create_result(realtime_compositor::ResultType::Color)), - viewer_output_result_(this->create_result(realtime_compositor::ResultType::Color)) + output_result_(this->create_result(compositor::ResultType::Color)), + viewer_output_result_(this->create_result(compositor::ResultType::Color)) { } @@ -242,7 +242,7 @@ class Context : public realtime_compositor::Context { return render_region; } - realtime_compositor::Result get_output_result() override + compositor::Result get_output_result() override { const int2 render_size = get_render_size(); if (output_result_.is_allocated()) { @@ -262,10 +262,9 @@ class Context : public realtime_compositor::Context { return output_result_; } - realtime_compositor::Result get_viewer_output_result( - realtime_compositor::Domain domain, - const bool is_data, - realtime_compositor::ResultPrecision precision) override + compositor::Result get_viewer_output_result(compositor::Domain domain, + const bool is_data, + compositor::ResultPrecision precision) override { viewer_output_result_.set_transformation(domain.transformation); viewer_output_result_.meta_data.is_non_color_data = is_data; @@ -290,53 +289,53 @@ class Context : public realtime_compositor::Context { return viewer_output_result_; } - realtime_compositor::Result get_pass(const Scene *scene, - int view_layer_id, - const char *pass_name) override + compositor::Result get_pass(const Scene *scene, + int view_layer_id, + const char *pass_name) override { if (!scene) { - return realtime_compositor::Result(*this); + return compositor::Result(*this); } ViewLayer *view_layer = static_cast( BLI_findlink(&scene->view_layers, view_layer_id)); if (!view_layer) { - return realtime_compositor::Result(*this); + return compositor::Result(*this); } Render *render = RE_GetSceneRender(scene); if (!render) { - return realtime_compositor::Result(*this); + return compositor::Result(*this); } RenderResult *render_result = RE_AcquireResultRead(render); if (!render_result) { RE_ReleaseResult(render); - return realtime_compositor::Result(*this); + return compositor::Result(*this); } RenderLayer *render_layer = RE_GetRenderLayer(render_result, view_layer->name); if (!render_layer) { RE_ReleaseResult(render); - return realtime_compositor::Result(*this); + return compositor::Result(*this); } RenderPass *render_pass = RE_pass_find_by_name( render_layer, pass_name, this->get_view_name().data()); if (!render_pass) { RE_ReleaseResult(render); - return realtime_compositor::Result(*this); + return compositor::Result(*this); } if (!render_pass || !render_pass->ibuf || !render_pass->ibuf->float_buffer.data) { RE_ReleaseResult(render); - return realtime_compositor::Result(*this); + return compositor::Result(*this); } const eGPUTextureFormat format = (render_pass->channels == 1) ? GPU_R32F : (render_pass->channels == 3) ? GPU_RGB32F : GPU_RGBA32F; - realtime_compositor::Result pass = realtime_compositor::Result(*this, format); + compositor::Result pass = compositor::Result(*this, format); if (this->use_gpu()) { GPUTexture *pass_texture = RE_pass_ensure_gpu_texture_cache(render, render_pass); @@ -362,23 +361,23 @@ class Context : public realtime_compositor::Context { return input_data_.view_name; } - realtime_compositor::ResultPrecision get_precision() const override + compositor::ResultPrecision get_precision() const override { switch (input_data_.scene->r.compositor_precision) { case SCE_COMPOSITOR_PRECISION_AUTO: /* Auto uses full precision for final renders and half procession otherwise. */ if (this->render_context()) { - return realtime_compositor::ResultPrecision::Full; + return compositor::ResultPrecision::Full; } else { - return realtime_compositor::ResultPrecision::Half; + return compositor::ResultPrecision::Half; } case SCE_COMPOSITOR_PRECISION_FULL: - return realtime_compositor::ResultPrecision::Full; + return compositor::ResultPrecision::Full; } BLI_assert_unreachable(); - return realtime_compositor::ResultPrecision::Full; + return compositor::ResultPrecision::Full; } void set_info_message(StringRef /*message*/) const override @@ -402,7 +401,7 @@ class Context : public realtime_compositor::Context { void populate_meta_data_for_pass(const Scene *scene, int view_layer_id, const char *pass_name, - realtime_compositor::MetaData &meta_data) const override + compositor::MetaData &meta_data) const override { if (!scene) { return; @@ -433,7 +432,7 @@ class Context : public realtime_compositor::Context { struct StampCallbackData { std::string cryptomatte_layer_name; - realtime_compositor::MetaData *meta_data; + compositor::MetaData *meta_data; }; /* Go over the stamp data and add any Cryptomatte related meta data. */ @@ -592,12 +591,12 @@ class Context : public realtime_compositor::Context { } } - realtime_compositor::RenderContext *render_context() const override + compositor::RenderContext *render_context() const override { return input_data_.render_context; } - realtime_compositor::Profiler *profiler() const override + compositor::Profiler *profiler() const override { return input_data_.profiler; } @@ -633,7 +632,7 @@ class RealtimeCompositor { * changed them since the last evaluation. See the needs_to_be_recreated method for more info on * why those are needed. */ bool uses_gpu_; - realtime_compositor::ResultPrecision used_precision_; + compositor::ResultPrecision used_precision_; public: RealtimeCompositor(Render &render, const ContextInputData &input_data) : render_(render) @@ -704,7 +703,7 @@ class RealtimeCompositor { /* Always recreate the evaluator, as this only runs on compositing node changes and * there is no reason to cache this. Unlike the viewport where it helps for navigation. */ { - realtime_compositor::Evaluator evaluator(*context_); + compositor::Evaluator evaluator(*context_); evaluator.evaluate(); } @@ -744,8 +743,8 @@ void Render::compositor_execute(const Scene &scene, const RenderData &render_data, const bNodeTree &node_tree, const char *view_name, - blender::realtime_compositor::RenderContext *render_context, - blender::realtime_compositor::Profiler *profiler) + blender::compositor::RenderContext *render_context, + blender::compositor::Profiler *profiler) { std::unique_lock lock(this->compositor_mutex); @@ -784,8 +783,8 @@ void RE_compositor_execute(Render &render, const RenderData &render_data, const bNodeTree &node_tree, const char *view_name, - blender::realtime_compositor::RenderContext *render_context, - blender::realtime_compositor::Profiler *profiler) + blender::compositor::RenderContext *render_context, + blender::compositor::Profiler *profiler) { render.compositor_execute(scene, render_data, node_tree, view_name, render_context, profiler); } diff --git a/source/blender/render/intern/pipeline.cc b/source/blender/render/intern/pipeline.cc index 4d6cefffff9..b259d96ad26 100644 --- a/source/blender/render/intern/pipeline.cc +++ b/source/blender/render/intern/pipeline.cc @@ -1373,7 +1373,7 @@ static void do_render_compositor(Render *re) /* If we have consistent depsgraph now would be a time to update them. */ } - blender::realtime_compositor::RenderContext compositor_render_context; + blender::compositor::RenderContext compositor_render_context; LISTBASE_FOREACH (RenderView *, rv, &re->result->views) { ntreeCompositExecTree(re, re->pipeline_scene_eval, diff --git a/source/blender/render/intern/render_types.h b/source/blender/render/intern/render_types.h index 8737ad9b1ab..4013bf2bb02 100644 --- a/source/blender/render/intern/render_types.h +++ b/source/blender/render/intern/render_types.h @@ -23,10 +23,10 @@ #include "tile_highlight.h" -namespace blender::realtime_compositor { +namespace blender::compositor { class RenderContext; class Profiler; -} // namespace blender::realtime_compositor +} // namespace blender::compositor struct bNodeTree; struct Depsgraph; @@ -50,8 +50,8 @@ struct BaseRender { const RenderData &render_data, const bNodeTree &node_tree, const char *view_name, - blender::realtime_compositor::RenderContext *render_context, - blender::realtime_compositor::Profiler *profiler) = 0; + blender::compositor::RenderContext *render_context, + blender::compositor::Profiler *profiler) = 0; virtual void compositor_free() = 0; virtual void display_init(RenderResult *render_result) = 0; @@ -102,8 +102,8 @@ struct ViewRender : public BaseRender { const RenderData & /*render_data*/, const bNodeTree & /*node_tree*/, const char * /*view_name*/, - blender::realtime_compositor::RenderContext * /*render_context*/, - blender::realtime_compositor::Profiler * /*profiler*/) override + blender::compositor::RenderContext * /*render_context*/, + blender::compositor::Profiler * /*profiler*/) override { } void compositor_free() override {} @@ -147,8 +147,8 @@ struct Render : public BaseRender { const RenderData &render_data, const bNodeTree &node_tree, const char *view_name, - blender::realtime_compositor::RenderContext *render_context, - blender::realtime_compositor::Profiler *profiler) override; + blender::compositor::RenderContext *render_context, + blender::compositor::Profiler *profiler) override; void compositor_free() override; void display_init(RenderResult *render_result) override;