From 49fa7d02a7f7606b1e7b1bc4bbbedb79efbbb3ab Mon Sep 17 00:00:00 2001 From: Andrea Weikert Date: Thu, 15 Apr 2010 17:44:48 +0000 Subject: [PATCH] MSVC 9 projectfiles update * blenlib/math_geom_inline.c * also fix compile error with MSVC (snprintf not defined) --- projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj | 4 ++++ source/blender/editors/space_view3d/view3d_draw.c | 4 ++-- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj b/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj index 72a3ae9a2f4..8be9568563e 100644 --- a/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj +++ b/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj @@ -583,6 +583,10 @@ RelativePath="..\..\..\source\blender\blenlib\intern\math_geom.c" > + + diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index a843aa746b6..60d19475379 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -2162,11 +2162,11 @@ static void draw_viewport_fps(Scene *scene, ARegion *ar) /* is this more then half a frame behind? */ if (fps+0.5 < FPS) { UI_ThemeColor(TH_REDALERT); - snprintf(printable, sizeof(printable), "fps: %.2f", (float)fps); + BLI_snprintf(printable, sizeof(printable), "fps: %.2f", (float)fps); } else { UI_ThemeColor(TH_TEXT_HI); - snprintf(printable, sizeof(printable), "fps: %i", (int)(fps+0.5)); + BLI_snprintf(printable, sizeof(printable), "fps: %i", (int)(fps+0.5)); } BLF_draw_default(22, ar->winy-17, 0.0f, printable);